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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Fri, 4 Dec 2015 20:34:21 +0000 (21:34 +0100)]
Avoid loading player model list and player model on menu start too
terencehill [Thu, 3 Dec 2015 22:45:44 +0000 (23:45 +0100)]
Fix an error caused by the selection of the first cvar before the cvarlist is loaded; also fix another small issue when restarting the menu caused by nItems getting initialized to 42 in the listBox class (WTF!)
terencehill [Wed, 2 Dec 2015 23:53:14 +0000 (00:53 +0100)]
Create cvar list when it is displayed rather then on menu start
terencehill [Wed, 2 Dec 2015 23:47:07 +0000 (00:47 +0100)]
Avoid loading lists of demos, screenshots and music tracks when the menu starts, they are loaded when they get displayed anyway
terencehill [Sat, 28 Nov 2015 16:16:16 +0000 (17:16 +0100)]
Speed up menu start by avoiding an unnecessary showNotify call when building up the menu that reloads another time lists of filenames (demos, screenshots and music tracks) and player models
Rudolf Polzer [Fri, 27 Nov 2015 21:19:31 +0000 (22:19 +0100)]
Fix some SVQC and CSQC string leaks.
Rudolf Polzer [Fri, 27 Nov 2015 20:56:11 +0000 (21:56 +0100)]
Fix memory leaks in ATTRIB(..., strzone(...)) calls.
These calls don't free the previously allocated string in the same
field, causing a leak.
Rudolf Polzer [Fri, 27 Nov 2015 20:46:26 +0000 (21:46 +0100)]
init.bsp: Properly shutdown the mapinfo subsystem.
Rudolf Polzer [Fri, 27 Nov 2015 20:40:01 +0000 (21:40 +0100)]
Fix most menuqc leaks.
Mario [Fri, 27 Nov 2015 13:55:23 +0000 (23:55 +1000)]
Add an option to burn the player when they enter lava
Mario [Thu, 26 Nov 2015 10:43:07 +0000 (20:43 +1000)]
Make sure self is set on the PlayerJump mutator hook
Mario [Thu, 26 Nov 2015 10:39:12 +0000 (20:39 +1000)]
Kill use of self in player physics code
Mario [Thu, 26 Nov 2015 09:19:49 +0000 (19:19 +1000)]
Kill the use of self in movetype code, to make it usable from the player physics code
TimePath [Wed, 25 Nov 2015 23:13:23 +0000 (10:13 +1100)]
entcs: cleanup
Mario [Wed, 25 Nov 2015 12:30:42 +0000 (22:30 +1000)]
Potentially fix an issue with buff times and vehicle entering/exiting
TimePath [Wed, 25 Nov 2015 05:16:26 +0000 (16:16 +1100)]
ArrayList: free on shutdown
Rudolf Polzer [Tue, 24 Nov 2015 15:05:08 +0000 (16:05 +0100)]
Fix memory leak in counting.qh.
Mario [Tue, 24 Nov 2015 08:28:07 +0000 (18:28 +1000)]
Hide kills/frags in CTS
Mario [Tue, 24 Nov 2015 07:56:43 +0000 (17:56 +1000)]
Fix compile
Mario [Tue, 24 Nov 2015 07:40:58 +0000 (17:40 +1000)]
Move race winning conditions into race file
Mario [Mon, 23 Nov 2015 15:07:59 +0000 (01:07 +1000)]
Make multijump smoother
Mario [Mon, 23 Nov 2015 14:54:45 +0000 (00:54 +1000)]
Decouple doublejump
Mario [Mon, 23 Nov 2015 14:28:59 +0000 (00:28 +1000)]
Remove a dependence on multijump
Mario [Mon, 23 Nov 2015 14:22:29 +0000 (00:22 +1000)]
Remove a remnant of the old Tetris game
Mario [Mon, 23 Nov 2015 14:17:19 +0000 (00:17 +1000)]
Move spider web slowness entirely into spider file
Mario [Mon, 23 Nov 2015 14:12:05 +0000 (00:12 +1000)]
Move the vortex charge thing into a mini mutator (why this can't be done in the weapon frame function is beyond me)
Mario [Mon, 23 Nov 2015 13:58:59 +0000 (23:58 +1000)]
Decouple bugrigs from the main code base
Mario [Mon, 23 Nov 2015 12:33:30 +0000 (22:33 +1000)]
Move dodging related stuff into the dodging file (no prediction yet, sorry)
Mario [Mon, 23 Nov 2015 10:53:15 +0000 (20:53 +1000)]
Make physics hook common, move multijump stuff into multijump file
Mario [Mon, 23 Nov 2015 10:35:08 +0000 (20:35 +1000)]
Minor performance optimization, also disable engine side physics prediction
TimePath [Mon, 23 Nov 2015 09:18:16 +0000 (20:18 +1100)]
Weapons: cache WepSet
TimePath [Mon, 23 Nov 2015 06:00:10 +0000 (17:00 +1100)]
Registry: break limits
TimePath [Mon, 23 Nov 2015 05:44:43 +0000 (16:44 +1100)]
entcs: use ArrayList
TimePath [Mon, 23 Nov 2015 05:24:12 +0000 (16:24 +1100)]
ArrayList: implement
List with O(1) access
TimePath [Mon, 23 Nov 2015 05:18:45 +0000 (16:18 +1100)]
Shownames: optimize
Mario [Sun, 22 Nov 2015 21:21:20 +0000 (07:21 +1000)]
Update bulldozer to use new assets by KingPimpCommander, also add a comment to make sure someone doesn't make the same mistake with impulses
TimePath [Sun, 22 Nov 2015 11:29:15 +0000 (22:29 +1100)]
General cleanup/optimize
TimePath [Sun, 22 Nov 2015 05:10:52 +0000 (16:10 +1100)]
lib/iter: FOREACH_ENTITY
TimePath [Sun, 22 Nov 2015 03:38:46 +0000 (14:38 +1100)]
Physics: unroll unstick_offsets
TimePath [Sat, 21 Nov 2015 10:23:34 +0000 (21:23 +1100)]
csqcmodel: optimize server2csqc
TimePath [Sat, 21 Nov 2015 09:06:49 +0000 (20:06 +1100)]
CA: fix spectate
closes #1592
Mario [Sat, 21 Nov 2015 06:06:38 +0000 (16:06 +1000)]
Add the last 2 remaining brick types for the main bulldozer campaign
TimePath [Fri, 20 Nov 2015 05:54:41 +0000 (16:54 +1100)]
entcs: unset .has_origin when player model leaves PVS
Mario [Fri, 20 Nov 2015 02:25:33 +0000 (12:25 +1000)]
Don't send weapon priority on update, as this can break in-game stuff (like weaplast command) and switch the player's weapon to "best"
Mario [Fri, 20 Nov 2015 02:11:43 +0000 (02:11 +0000)]
Merge branch 'terencehill/hud_cvars' into 'master'
Cleanups / fixes of some hud-related cvars
See merge request !259
TimePath [Wed, 18 Nov 2015 02:05:19 +0000 (13:05 +1100)]
CTS: fix player not being reset
terencehill [Tue, 17 Nov 2015 22:55:06 +0000 (23:55 +0100)]
HUD skins: sync cfg exporter with cfg files
terencehill [Tue, 17 Nov 2015 19:38:35 +0000 (20:38 +0100)]
Get rid of a pointless convention (unquoted main panel cvar value) that was broken by the minigame panels cvars
terencehill [Tue, 17 Nov 2015 18:40:24 +0000 (19:40 +0100)]
hud_configure_grid_xsize and hud_configure_grid_ysize must have 6 decimal digits otherwise the relative sliders in the HUD Setup dialog doesn't recognize them
Mario [Tue, 17 Nov 2015 11:58:16 +0000 (21:58 +1000)]
Add level 5
TimePath [Tue, 17 Nov 2015 08:36:02 +0000 (08:36 +0000)]
Merge branch 'TimePath/csqc_sounds' into 'master'
CSQC player sounds
`cl_forceplayermodels 1` users rejoice!
See merge request !251
TimePath [Tue, 17 Nov 2015 08:37:01 +0000 (19:37 +1100)]
Globalsounds: update entcs origin
TimePath [Tue, 17 Nov 2015 08:33:34 +0000 (19:33 +1100)]
Globalsounds: remove optional REGISTRY_SORT parameter
TimePath [Tue, 17 Nov 2015 08:28:31 +0000 (19:28 +1100)]
Playersounds: fix volume
TimePath [Tue, 17 Nov 2015 08:08:12 +0000 (19:08 +1100)]
ent_cs: don't remove on death, really
TimePath [Tue, 17 Nov 2015 07:42:44 +0000 (18:42 +1100)]
ent_cs: don't remove on death
TimePath [Tue, 17 Nov 2015 07:22:00 +0000 (18:22 +1100)]
ent_cs: fix strunzone crash
terencehill [Mon, 16 Nov 2015 19:58:32 +0000 (20:58 +0100)]
Make 2 hud skin cvars into user cvars (hud_panel_timer_increment and hud_panel_physics_speed_unit) so that they remain the same when loading another skin
TimePath [Mon, 16 Nov 2015 10:34:04 +0000 (21:34 +1100)]
Merge branch 'master' into TimePath/csqc_sounds
# Conflicts:
# qcsrc/client/main.qc
# qcsrc/server/cl_player.qh
TimePath [Mon, 16 Nov 2015 09:58:02 +0000 (20:58 +1100)]
ent_cs: rewrite
Mario [Mon, 16 Nov 2015 08:16:10 +0000 (08:16 +0000)]
Merge branch 'Mario/bulldozer' into 'master'
Merge branch Mario/bulldozer (M merge request)
Bulldozer (Sokoban) minigame.
Assets are all from OpenClipArt, license should be fine.
See merge request !258
Mario [Mon, 16 Nov 2015 07:53:02 +0000 (17:53 +1000)]
Fix victory message
Mario [Mon, 16 Nov 2015 07:49:02 +0000 (17:49 +1000)]
Remove trailing semicolon separator
Mario [Mon, 16 Nov 2015 07:20:24 +0000 (17:20 +1000)]
Make victory message more detailed
Mario [Sun, 15 Nov 2015 22:53:54 +0000 (22:53 +0000)]
Merge branch 'terencehill/menu_gametype_sliders' into 'master'
When fraglimit and teams sliders can't be configured for a certain gametype show…
See merge request !256
Mario [Sun, 15 Nov 2015 22:53:01 +0000 (22:53 +0000)]
Merge branch 'terencehill/g_lms_extra_lives' into 'master'
Extralife for g_lms_extra_lives
See merge request !252
Mario [Sun, 15 Nov 2015 22:51:31 +0000 (22:51 +0000)]
Merge branch 'terencehill/menu_serverlist_tooltip' into 'master'
Show a tooltip when the cursor is over the server icons in the serverlist
See merge request !255
Mario [Sun, 15 Nov 2015 22:46:23 +0000 (22:46 +0000)]
Merge branch 'terencehill/menu_saveCvarsMulti_fix' into 'master'
Fix saveCvarsMulti sending cvars prefixed with !
See merge request !257
Mario [Sun, 15 Nov 2015 19:24:04 +0000 (05:24 +1000)]
Add an unfill mode to the fill tool
Mario [Sun, 15 Nov 2015 19:10:44 +0000 (05:10 +1000)]
Add level 4
Mario [Sun, 15 Nov 2015 18:45:18 +0000 (04:45 +1000)]
Show dozer with the correct angle during placement
terencehill [Sun, 15 Nov 2015 18:44:17 +0000 (19:44 +0100)]
Fix saveCvarsMulti sending cvars prefixed with !
Mario [Sun, 15 Nov 2015 18:42:18 +0000 (04:42 +1000)]
Update dozer angle in existing levels
Mario [Sun, 15 Nov 2015 18:41:05 +0000 (04:41 +1000)]
Default pieces to downward angle
Mario [Sun, 15 Nov 2015 18:17:48 +0000 (04:17 +1000)]
Add a placeholder finish level
Mario [Sun, 15 Nov 2015 18:08:09 +0000 (04:08 +1000)]
Add level 3
Mario [Sun, 15 Nov 2015 17:36:57 +0000 (03:36 +1000)]
Clean up both levels a little
Mario [Sun, 15 Nov 2015 17:16:55 +0000 (03:16 +1000)]
Fix moving of dozer
Mario [Sun, 15 Nov 2015 17:10:18 +0000 (03:10 +1000)]
Rework level 1 for new brick textures
Mario [Sun, 15 Nov 2015 16:57:06 +0000 (02:57 +1000)]
Add some new brick textures
Mario [Sun, 15 Nov 2015 16:52:14 +0000 (02:52 +1000)]
Add icons for bulldozer
Mario [Sun, 15 Nov 2015 16:34:03 +0000 (02:34 +1000)]
Merge branch 'master' into Mario/bulldozer
Mario [Sun, 15 Nov 2015 15:31:37 +0000 (01:31 +1000)]
Silence a warning
Mario [Sun, 15 Nov 2015 15:28:27 +0000 (01:28 +1000)]
Add an option to auto return if the toucher is already carrying a flag in manual return mode
Mario [Sun, 15 Nov 2015 14:43:59 +0000 (00:43 +1000)]
Add level saving for admins, and include 2 levels to progress through
terencehill [Sun, 15 Nov 2015 14:02:54 +0000 (15:02 +0100)]
When fraglimit and teams sliders can't be configured for a certain gametype show no handle and no value.
GameType_ConfigureSliders now really configures both fraglimit and teams sliders, not just the former
Mario [Sun, 15 Nov 2015 10:32:10 +0000 (20:32 +1000)]
Merge branch 'master' into Mario/bulldozer
Mario [Sun, 15 Nov 2015 05:19:07 +0000 (15:19 +1000)]
Revert an unintentional change, fixes potential purity issues
TimePath [Sun, 15 Nov 2015 03:01:09 +0000 (14:01 +1100)]
Registry: simplify API
TimePath [Sun, 15 Nov 2015 03:00:52 +0000 (14:00 +1100)]
Map: explicit remove function
terencehill [Sat, 14 Nov 2015 18:53:51 +0000 (19:53 +0100)]
Show a tooltip when the cursor is over the server icons in the serverlist
TimePath [Sat, 14 Nov 2015 09:45:48 +0000 (20:45 +1100)]
Reset: `this` param
TimePath [Sat, 14 Nov 2015 08:15:18 +0000 (19:15 +1100)]
ReadyRestart: revert uncrustify regression, fixes #1585
TimePath [Sat, 14 Nov 2015 07:45:40 +0000 (07:45 +0000)]
Merge branch 'terencehill/announcer_fix' into 'master'
Fix missing countdown messages and announcements when a round is starting. Fixes #1589
See merge request !254
terencehill [Fri, 13 Nov 2015 17:28:27 +0000 (18:28 +0100)]
Fix missing countdown messages and announcements when a round is starting. Fixes #1589
Mirio [Fri, 13 Nov 2015 18:29:58 +0000 (19:29 +0100)]
Merge branch 'sev/hud_teamkill_icons'
Severin Meyer [Fri, 13 Nov 2015 17:51:11 +0000 (18:51 +0100)]
Add missing teamkill icons to default HUD theme
Mario [Fri, 13 Nov 2015 16:54:23 +0000 (02:54 +1000)]
Experimental editor
Mario [Fri, 13 Nov 2015 14:29:42 +0000 (00:29 +1000)]
Merge branch 'master' into Mario/bulldozer
TimePath [Fri, 13 Nov 2015 06:04:24 +0000 (17:04 +1100)]
Minigames: fix fatal error