]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2013-09-01 MarioDisallow changing monster's name
2013-09-01 MarioAdd a spawnflag to only attack targets infront of the...
2013-09-01 MarioRemove extra useless turret hooks
2013-09-01 MarioRemove CSQC generator/controlpoint linking (monster...
2013-09-01 MarioLink control points as well
2013-09-01 MarioRemove old settings from the dialog
2013-09-01 MarioAdd monster support to the menu (may be used for a...
2013-08-31 MarioAdd a flag to make flying monsters not fly up or down
2013-08-31 MarioClean up monster_use function a little
2013-08-31 MarioAdd a few more checks to lower bandwidth usage
2013-08-31 MarioUse normal melee damage for monsters
2013-08-31 MarioFix some spawnflag conflicts
2013-08-31 MarioAttempt to fix monster vehicle support
2013-08-31 MarioFix colors in non teamplay
2013-08-31 MarioUse monster maxs for waypoint height
2013-08-31 MarioMove monster waypoint handling to the client
2013-08-31 MarioFix melee attack not damaging correct entity
2013-08-31 MarioChange monster_melee to work more like monster_leap
2013-08-30 MarioMerge branch 'master' into Mario/monsters
2013-08-30 MarioRemove a useless global check
2013-08-30 MarioImprove monster target finding a bit
2013-08-30 MarioRemove monster vehicle targeting
2013-08-30 MarioZombie re-spawns regardless of settings
2013-08-30 MarioRemove some bad cvars
2013-08-30 MarioAdd a cvar to control monster attack range
2013-08-30 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2013-08-30 Rudolf Polzergmqcc has vector bit operations now. Switch to using...
2013-08-29 Samual LenksSet sv_allow_fullbright to 1 (poll #44)
2013-08-29 MarioDecrease brute grenade projectile speed
2013-08-29 MarioRemove attached hooks when the player freezes/unfreezes
2013-08-29 MarioAdd ogre spawn compatibility for brute
2013-08-29 MarioDetonate mage missiles instantly if the mage dies
2013-08-29 MarioRemove useless spawnmonster definition
2013-08-29 MarioClean up filenames a bit
2013-08-29 MarioMerge branch 'master' into Mario/monsters
2013-08-29 MarioImprove mage homing missiles
2013-08-29 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2013-08-29 Rudolf PolzerTemp compile fix. Real fix is in divVerent/get-rid...
2013-08-29 MarioFix bad use of w_shotorg
2013-08-29 MarioRemove W_SetupShot from monster code & fix minibosses...
2013-08-29 MarioFix monsters attacking their owners in non-teamplay...
2013-08-29 MarioFix monster accuracy spam
2013-08-29 MarioHardcode monster item drops
2013-08-29 MarioFix compile error
2013-08-29 MarioRemove some unused code
2013-08-29 MarioFix round limit not getting set
2013-08-29 MarioAdd a special flag for powerful monsters
2013-08-28 MarioExperimental: Bruiser will wait for its pet (closest...
2013-08-28 MarioFix spider freezing itself
2013-08-28 MarioReplace monsters config with a modified dumped config
2013-08-28 MarioRemove some unused cvars
2013-08-28 MarioSteal new weapon cvar system
2013-08-28 MarioProperly fix monsters thinking they're fish
2013-08-28 MarioPartially fix all monsters thinking they're fish
2013-08-28 MarioBegin cleaning up most monster functions (still a bit...
2013-08-28 MarioMerge branch 'master' into Mario/monsters
2013-08-27 Samual LenksChange net_messagetimeout from 300 to 30 seconds (testi...
2013-08-26 Samual LenksFix compile
2013-08-26 Samual LenksMerge remote-tracking branch 'origin/debugger/superspec...
2013-08-25 Samual LenksThose debug prints aren't necessary anymore
2013-08-25 Samual LenksMerge remote-tracking branch 'origin/samual/lsmaps_update'
2013-08-25 Samual LenksAdd comment for todo
2013-08-25 Samual LenksAdd translations, add message about "new maps"
2013-08-25 Samual LenksUpdate color selection
2013-08-25 Samual LenksSplit maplist to its own getreply func, clean up
2013-08-25 Samual LenksWe can rely on using gametype command for lsmaps update...
2013-08-25 Samual LenksStart working on lsmaps reply: update lsmaps on endmatc...
2013-08-25 Samual LenksUpdate translation templates
2013-08-21 MarioMerge branch 'master' into Mario/monsters
2013-08-19 Samual LenksMerge remote-tracking branch 'origin/terencehill/HUD_co...
2013-08-19 Samual LenksMerge remote-tracking branch 'origin/terencehill/mapvot...
2013-08-18 Samual LenksMerge remote-tracking branch 'origin/terencehill/menu_f...
2013-08-17 MarioDisable g_invasion_zombies_only by default (monsters...
2013-08-16 Rudolf PolzerFIX DAMN WHITESPACE ERRORS IN CFGS
2013-08-16 Rudolf Polzercrylink: kill jointime
2013-08-16 MarioRebalance most monsters
2013-08-16 MarioMerge branch 'master' into Mario/monsters
2013-08-15 Samual LenksSwitch my physics to be default for testing purposes
2013-08-15 Samual LenksChange stepheight from 34 to 31 in my config
2013-08-14 Samual LenksMerge remote-tracking branch 'origin/Mario/mutators'
2013-08-14 MarioMerge branch 'master' into Mario/mutators
2013-08-13 Samual LenksActually, rework that last commit a bit
2013-08-13 Samual LenksDon't let eventchase put the view into the ceiling...
2013-08-13 Debuggerfollowkiller feature added properly, thanks for help...
2013-08-13 Debuggerfollowkiller wont work for whatever reason
2013-08-13 DebuggerMerge branch 'terencehill/superspec_fixes' into debugge...
2013-08-09 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2013-08-09 Rudolf Polzerrandom screenshots: don't be so far above ground; also...
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/ablu/vehiclebalance'
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/Mario/mutators'
2013-08-08 MarioFix bots sliding around slowly while frozen
2013-08-08 MarioRemove rifle arena
2013-08-08 MarioMerge branch 'Mario/mutators' of git://de.git.xonotic...
2013-08-08 MarioDodging while frozen requires only 1 key push
2013-08-08 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-08-07 MarioFix infinite rounds if timed out
2013-08-05 MarioDisable monster spawning in invasion mode
2013-08-05 MarioReset current monster count at round start
2013-08-05 MarioFix spider freezing dead monsters/players
2013-08-05 MarioAlso remove monster ice when ending the round
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