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Include gmqcc binaries for Windows and Linux
[voretournament/voretournament.git] / data / scripts / evil1_floors.shader
1 textures/evil1_floors/br_tiles\r
2 {\r
3         dpreflectcube cubemaps/exomorph/exomorph\r
4         {\r
5                 map textures/evil1_floors/br_tiles\r
6         }\r
7         {\r
8                 map $lightmap\r
9                 blendfunc GL_DST_COLOR GL_ZERO\r
10                 rgbGen identity\r
11     }\r
12 }\r
13 \r
14 textures/evil1_floors/br_tiles_blood\r
15 {\r
16         dpreflectcube cubemaps/exomorph/exomorph\r
17         {\r
18                 map textures/evil1_floors/br_tiles_blood\r
19         }\r
20         {\r
21                 map $lightmap\r
22                 blendfunc GL_DST_COLOR GL_ZERO\r
23                 rgbGen identity\r
24     }\r
25 }\r
26 \r
27 textures/evil1_floors/br_tiles_brkblood\r
28 {\r
29         dpreflectcube cubemaps/exomorph/exomorph\r
30         {\r
31                 map textures/evil1_floors/br_tiles_brkblood\r
32         }\r
33         {\r
34                 map $lightmap\r
35                 blendfunc GL_DST_COLOR GL_ZERO\r
36                 rgbGen identity\r
37     }\r
38 }\r
39 \r
40 textures/evil1_floors/br_tiles_broke\r
41 {\r
42         dpreflectcube cubemaps/exomorph/exomorph\r
43         {\r
44                 map textures/evil1_floors/br_tiles_broke\r
45         }\r
46         {\r
47                 map $lightmap\r
48                 blendfunc GL_DST_COLOR GL_ZERO\r
49                 rgbGen identity\r
50     }\r
51 }\r
52 \r
53 textures/evil1_floors/br_tiles_broke2\r
54 {\r
55         dpreflectcube cubemaps/exomorph/exomorph\r
56         {\r
57                 map textures/evil1_floors/br_tiles_broke2\r
58         }\r
59         {\r
60                 map $lightmap\r
61                 blendfunc GL_DST_COLOR GL_ZERO\r
62                 rgbGen identity\r
63     }\r
64 }\r
65 \r
66 textures/evil1_floors/floortech1\r
67 {\r
68         dpreflectcube cubemaps/exomorph/exomorph\r
69         {\r
70                 map textures/evil1_floors/floortech1\r
71         }\r
72         {\r
73                 map $lightmap\r
74                 blendfunc GL_DST_COLOR GL_ZERO\r
75                 rgbGen identity\r
76     }\r
77 }\r
78 \r
79 textures/evil1_floors/floortile1\r
80 {\r
81         dpreflectcube cubemaps/exomorph/exomorph\r
82         {\r
83                 map textures/evil1_floors/floortile1\r
84         }\r
85         {\r
86                 map $lightmap\r
87                 blendfunc GL_DST_COLOR GL_ZERO\r
88                 rgbGen identity\r
89     }\r
90 }\r
91 \r
92 textures/evil1_floors/floortile1b\r
93 {\r
94         dpreflectcube cubemaps/exomorph/exomorph\r
95         {\r
96                 map textures/evil1_floors/floortile1b\r
97         }\r
98         {\r
99                 map $lightmap\r
100                 blendfunc GL_DST_COLOR GL_ZERO\r
101                 rgbGen identity\r
102     }\r
103 }\r
104 \r
105 textures/evil1_floors/floortile1bbrown\r
106 {\r
107         dpreflectcube cubemaps/exomorph/exomorph\r
108         {\r
109                 map textures/evil1_floors/floortile1bbrown\r
110         }\r
111         {\r
112                 map $lightmap\r
113                 blendfunc GL_DST_COLOR GL_ZERO\r
114                 rgbGen identity\r
115     }\r
116 }\r
117 \r
118 textures/evil1_floors/floortilebig\r
119 {\r
120         dpreflectcube cubemaps/exomorph/exomorph\r
121         {\r
122                 map textures/evil1_floors/floortilebig\r
123         }\r
124         {\r
125                 map $lightmap\r
126                 blendfunc GL_DST_COLOR GL_ZERO\r
127                 rgbGen identity\r
128     }\r
129 }\r
130 \r
131 textures/evil1_floors/floortilebig1b\r
132 {\r
133         dpreflectcube cubemaps/exomorph/exomorph\r
134         {\r
135                 map textures/evil1_floors/floortilebig1b\r
136         }\r
137         {\r
138                 map $lightmap\r
139                 blendfunc GL_DST_COLOR GL_ZERO\r
140                 rgbGen identity\r
141     }\r
142 }\r
143 \r
144 textures/evil1_floors/floortilebig2\r
145 {\r
146         dpreflectcube cubemaps/exomorph/exomorph\r
147         {\r
148                 map textures/evil1_floors/floortilebig2\r
149         }\r
150         {\r
151                 map $lightmap\r
152                 blendfunc GL_DST_COLOR GL_ZERO\r
153                 rgbGen identity\r
154     }\r
155 }\r
156 \r
157 textures/evil1_floors/flr_grts\r
158 {\r
159         dpreflectcube cubemaps/exomorph/exomorph\r
160         surfaceparm metalsteps\r
161         {\r
162                 map textures/evil1_floors/flr_grts\r
163         }\r
164         {\r
165                 map $lightmap\r
166                 blendfunc GL_DST_COLOR GL_ZERO\r
167                 rgbGen identity\r
168     }\r
169 }\r
170 \r
171 textures/evil1_floors/flr_grtswrn\r
172 {\r
173         dpreflectcube cubemaps/exomorph/exomorph\r
174         surfaceparm metalsteps\r
175         {\r
176                 map textures/evil1_floors/flr_grtswrn\r
177         }\r
178         {\r
179                 map $lightmap\r
180                 blendfunc GL_DST_COLOR GL_ZERO\r
181                 rgbGen identity\r
182     }\r
183 }\r
184 \r
185 textures/evil1_floors/metalflr1\r
186 {\r
187         dpreflectcube cubemaps/exomorph/exomorph\r
188         surfaceparm metalsteps\r
189         {\r
190                 map textures/evil1_floors/metalflr1\r
191         }\r
192         {\r
193                 map $lightmap\r
194                 blendfunc GL_DST_COLOR GL_ZERO\r
195                 rgbGen identity\r
196     }\r
197 }\r
198 \r
199 textures/evil1_floors/metalflr1c\r
200 {\r
201         dpreflectcube cubemaps/exomorph/exomorph\r
202         surfaceparm metalsteps\r
203         {\r
204                 map textures/evil1_floors/metalflr1c\r
205         }\r
206         {\r
207                 map $lightmap\r
208                 blendfunc GL_DST_COLOR GL_ZERO\r
209                 rgbGen identity\r
210     }\r
211 }\r
212 \r
213 textures/evil1_floors/mtl_flooring\r
214 {\r
215         dpreflectcube cubemaps/exomorph/exomorph\r
216         surfaceparm metalsteps\r
217         {\r
218                 map textures/evil1_floors/mtl_flooring\r
219         }\r
220         {\r
221                 map $lightmap\r
222                 blendfunc GL_DST_COLOR GL_ZERO\r
223                 rgbGen identity\r
224     }\r
225 }\r
226 \r
227 textures/evil1_floors/stile_cln\r
228 {\r
229         dpreflectcube cubemaps/exomorph/exomorph\r
230         {\r
231                 map textures/evil1_floors/stile_cln\r
232         }\r
233         {\r
234                 map $lightmap\r
235                 blendfunc GL_DST_COLOR GL_ZERO\r
236                 rgbGen identity\r
237     }\r
238 }\r
239 \r
240 textures/evil1_floors/stile_drty_brk\r
241 {\r
242         dpreflectcube cubemaps/exomorph/exomorph\r
243         {\r
244                 map textures/evil1_floors/stile_drty_brk\r
245         }\r
246         {\r
247                 map $lightmap\r
248                 blendfunc GL_DST_COLOR GL_ZERO\r
249                 rgbGen identity\r
250     }\r
251 }\r
252 \r
253 textures/evil1_floors/stile_drty_brk2\r
254 {\r
255         dpreflectcube cubemaps/exomorph/exomorph\r
256         {\r
257                 map textures/evil1_floors/stile_drty_brk2\r
258         }\r
259         {\r
260                 map $lightmap\r
261                 blendfunc GL_DST_COLOR GL_ZERO\r
262                 rgbGen identity\r
263     }\r
264 }\r
265 \r
266 textures/evil1_floors/stile_drty\r
267 {\r
268         dpreflectcube cubemaps/exomorph/exomorph\r
269         {\r
270                 map textures/evil1_floors/stile_drty\r
271         }\r
272         {\r
273                 map $lightmap\r
274                 blendfunc GL_DST_COLOR GL_ZERO\r
275                 rgbGen identity\r
276     }\r
277 }\r
278 \r
279 textures/evil1_floors/tile_brn_lite\r
280 {\r
281         dpreflectcube cubemaps/exomorph/exomorph\r
282         {\r
283                 map textures/evil1_floors/tile_brn_lite\r
284         }\r
285         {\r
286                 map $lightmap\r
287                 blendfunc GL_DST_COLOR GL_ZERO\r
288                 rgbGen identity\r
289     }\r
290 }\r
291 \r
292 textures/evil1_floors/tile_brn\r
293 {\r
294         dpreflectcube cubemaps/exomorph/exomorph\r
295         {\r
296                 map textures/evil1_floors/tile_brn\r
297         }\r
298         {\r
299                 map $lightmap\r
300                 blendfunc GL_DST_COLOR GL_ZERO\r
301                 rgbGen identity\r
302     }\r
303 }\r