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Include gmqcc binaries for Windows and Linux
[voretournament/voretournament.git] / data / scripts / evil8_lights.shader
1 textures/evil8_lights/e8_rlighty\r
2 {\r
3         dpreflectcube cubemaps/exomorph/exomorph\r
4         surfaceparm metalsteps\r
5         {\r
6                 map textures/evil8_lights/e8_rlighty\r
7         }\r
8         {\r
9                 map $lightmap\r
10                 blendfunc GL_DST_COLOR GL_ZERO\r
11                 rgbGen identity\r
12     }\r
13 }\r
14 \r
15 textures/evil8_lights/e8btrimlight\r
16 {\r
17         dpreflectcube cubemaps/exomorph/exomorph\r
18         qer_editorimage textures/evil8_lights/e8btrimlight.tga\r
19         surfaceparm metalsteps\r
20         surfaceparm nomarks\r
21         q3map_surfacelight 250\r
22         {\r
23                 map textures/evil8_lights/e8btrimlight.tga\r
24         }\r
25         {\r
26                 map $lightmap\r
27                 blendfunc filter\r
28                 tcGen lightmap\r
29         }\r
30 }\r
31 \r
32 textures/evil8_lights/e8_rlightb2\r
33 {\r
34         qer_editorimage textures/evil8_lights/e8_rlightb2.tga\r
35         surfaceparm nomarks\r
36         q3map_surfacelight 450\r
37         {\r
38                 map textures/evil8_lights/e8_rlightb2.tga\r
39         }\r
40         {\r
41                 map $lightmap\r
42                 blendfunc filter\r
43                 tcGen lightmap\r
44         }\r
45 }\r
46 \r
47 textures/evil8_lights/e8_rlightb\r
48 {\r
49         qer_editorimage textures/evil8_lights/e8_rlightb.tga\r
50         surfaceparm nomarks\r
51         q3map_surfacelight 450\r
52         {\r
53                 map textures/evil8_lights/e8_rlightb.tga\r
54         }\r
55         {\r
56                 map $lightmap\r
57                 blendfunc filter\r
58                 tcGen lightmap\r
59         }\r
60 }\r
61 \r
62 textures/evil8_lights/evil8_rlight\r
63 {\r
64         qer_editorimage textures/evil8_lights/e8_rlight.tga\r
65         surfaceparm nomarks\r
66         q3map_surfacelight 950\r
67         {\r
68                 map textures/evil8_lights/e8_rlight.tga\r
69         }\r
70         {\r
71                 map $lightmap\r
72                 blendfunc filter\r
73                 tcGen lightmap\r
74         }\r
75 }\r
76 \r
77 textures/evil8_lights/e8tmtllight\r
78 {\r
79         qer_editorimage textures/evil8_lights/e8tmtllight.tga\r
80         surfaceparm nomarks\r
81         q3map_surfacelight 950\r
82         {\r
83                 map textures/evil8_lights/e8tmtllight.tga\r
84         }\r
85         {\r
86                 map $lightmap\r
87                 blendfunc filter\r
88                 tcGen lightmap\r
89         }\r
90 }\r
91 \r
92 textures/evil8_lights/e8tmtllight2\r
93 {\r
94         qer_editorimage textures/evil8_lights/e8tmtllight2.tga\r
95         surfaceparm nomarks\r
96         q3map_surfacelight 950\r
97         {\r
98                 map textures/evil8_lights/e8tmtllight2.tga\r
99         }\r
100         {\r
101                 map $lightmap\r
102                 blendfunc filter\r
103                 tcGen lightmap\r
104         }\r
105 }\r
106 \r
107 textures/evil8_lights/e8tmtllight2b\r
108 {\r
109         qer_editorimage textures/evil8_lights/e8tmtllight2b.tga\r
110         surfaceparm nomarks\r
111         q3map_surfacelight 950\r
112         {\r
113                 map textures/evil8_lights/e8tmtllight2b.tga\r
114         }\r
115         {\r
116                 map $lightmap\r
117                 blendfunc filter\r
118                 tcGen lightmap\r
119         }\r
120 }\r
121 \r
122 textures/evil8_lights/e8tinylight\r
123 {\r
124         qer_editorimage textures/evil8_lights/e8tinylight.tga\r
125         surfaceparm nomarks\r
126         q3map_surfacelight 950\r
127         {\r
128                 map textures/evil8_lights/e8tinylight.tga\r
129         }\r
130         {\r
131                 map $lightmap\r
132                 blendfunc filter\r
133                 tcGen lightmap\r
134         }\r
135 }\r
136 \r
137 textures/evil8_lights/e8tinylightblue\r
138 {\r
139         qer_editorimage textures/evil8_lights/e8tinylightblue.tga\r
140         surfaceparm nomarks\r
141         q3map_surfacelight 950\r
142         {\r
143                 map textures/evil8_lights/e8tinylightblue.tga\r
144         }\r
145         {\r
146                 map $lightmap\r
147                 blendfunc filter\r
148                 tcGen lightmap\r
149         }\r
150 }