// In order to allow prey to see each other in the stomach, we must position each occupant differently,\r
// else all players overlap in the center. To do this, we run a loop on all players in the same stomach.\r
// For each player, the origin is updated, then a new origin is used for the next player.\r
// In order to allow prey to see each other in the stomach, we must position each occupant differently,\r
// else all players overlap in the center. To do this, we run a loop on all players in the same stomach.\r
// For each player, the origin is updated, then a new origin is used for the next player.\r