increase MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTINFO limits
[xonotic/darkplaces.git] / cl_screen.c
1
2 #include "quakedef.h"
3 #include "cl_video.h"
4 #include "image.h"
5 #include "jpeg.h"
6 #include "image_png.h"
7 #include "cl_collision.h"
8 #include "libcurl.h"
9 #include "csprogs.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
11 #include "cap_avi.h"
12 #include "cap_ogg.h"
13 #endif
14
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 #include "snd_main.h"
17
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
32 #ifdef CONFIG_MENU
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
34 #endif
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
75 #endif
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
95 {
96         {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97         {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98         {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99         {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100         {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101         {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102         {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103         {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
104 };
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
113
114
115
116 extern cvar_t v_glslgamma;
117 extern cvar_t sbar_info_pos;
118 extern cvar_t r_fog_clear;
119 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
120
121 int jpeg_supported = false;
122
123 qboolean        scr_initialized;                // ready to draw
124
125 float           scr_con_current;
126 int                     scr_con_margin_bottom;
127
128 extern int      con_vislines;
129
130 static void SCR_ScreenShot_f (void);
131 static void R_Envmap_f (void);
132
133 // backend
134 void R_ClearScreen(qboolean fogcolor);
135
136 /*
137 ===============================================================================
138
139 CENTER PRINTING
140
141 ===============================================================================
142 */
143
144 char            scr_centerstring[MAX_INPUTLINE];
145 float           scr_centertime_start;   // for slow victory printing
146 float           scr_centertime_off;
147 int                     scr_center_lines;
148 int                     scr_erase_lines;
149 int                     scr_erase_center;
150 char        scr_infobarstring[MAX_INPUTLINE];
151 float       scr_infobartime_off;
152
153 /*
154 ==============
155 SCR_CenterPrint
156
157 Called for important messages that should stay in the center of the screen
158 for a few moments
159 ==============
160 */
161 void SCR_CenterPrint(const char *str)
162 {
163         strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
164         scr_centertime_off = scr_centertime.value;
165         scr_centertime_start = cl.time;
166
167 // count the number of lines for centering
168         scr_center_lines = 1;
169         while (*str)
170         {
171                 if (*str == '\n')
172                         scr_center_lines++;
173                 str++;
174         }
175 }
176
177
178 static void SCR_DrawCenterString (void)
179 {
180         char    *start;
181         int             x, y;
182         int             remaining;
183         int             color;
184
185         if(cl.intermission == 2) // in finale,
186                 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
187                         return;
188
189         if(scr_centertime.value <= 0 && !cl.intermission)
190                 return;
191
192 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
193         if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
194                 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
195         else
196                 remaining = 9999;
197
198         scr_erase_center = 0;
199         start = scr_centerstring;
200
201         if (remaining < 1)
202                 return;
203
204         if (scr_center_lines <= 4)
205                 y = (int)(vid_conheight.integer*0.35);
206         else
207                 y = 48;
208
209         color = -1;
210         do
211         {
212                 // scan the number of characters on the line, not counting color codes
213                 char *newline = strchr(start, '\n');
214                 int l = newline ? (newline - start) : (int)strlen(start);
215                 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
216
217                 x = (int) (vid_conwidth.integer - width)/2;
218                 if (l > 0)
219                 {
220                         if (remaining < l)
221                                 l = remaining;
222                         DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223                         remaining -= l;
224                         if (remaining <= 0)
225                                 return;
226                 }
227                 y += 8;
228
229                 if (!newline)
230                         break;
231                 start = newline + 1; // skip the \n
232         } while (1);
233 }
234
235 static void SCR_CheckDrawCenterString (void)
236 {
237         if (scr_center_lines > scr_erase_lines)
238                 scr_erase_lines = scr_center_lines;
239
240         if (cl.time > cl.oldtime)
241                 scr_centertime_off -= cl.time - cl.oldtime;
242
243         // don't draw if this is a normal stats-screen intermission,
244         // only if it is not an intermission, or a finale intermission
245         if (cl.intermission == 1)
246                 return;
247         if (scr_centertime_off <= 0 && !cl.intermission)
248                 return;
249         if (key_dest != key_game)
250                 return;
251
252         SCR_DrawCenterString ();
253 }
254
255 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
256 {
257         netgraphitem_t *graph;
258         int j, x, y, numlines;
259         int totalbytes = 0;
260         char bytesstring[128];
261         float g[NETGRAPH_PACKETS][7];
262         float *a;
263         float *b;
264         r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
265         r_vertexgeneric_t *v;
266         DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
267         // draw the bar graph itself
268         memset(g, 0, sizeof(g));
269         for (j = 0;j < NETGRAPH_PACKETS;j++)
270         {
271                 graph = netgraph + j;
272                 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
273                 g[j][1] = 1.0f;
274                 g[j][2] = 1.0f;
275                 g[j][3] = 1.0f;
276                 g[j][4] = 1.0f;
277                 g[j][5] = 1.0f;
278                 g[j][6] = 1.0f;
279                 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
280                         g[j][1] = 0.00f;
281                 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
282                         g[j][2] = 0.90f;
283                 else
284                 {
285                         if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
286                                 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
287                                         g[j][2] = 0.98f;
288                         g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
289                         g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
290                         g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
291                         // count bytes in the last second
292                         if (realtime - graph->time < 1.0f)
293                                 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
294                 }
295                 if(graph->cleartime >= 0)
296                         g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
297                 g[j][1] = bound(0.0f, g[j][1], 1.0f);
298                 g[j][2] = bound(0.0f, g[j][2], 1.0f);
299                 g[j][3] = bound(0.0f, g[j][3], 1.0f);
300                 g[j][4] = bound(0.0f, g[j][4], 1.0f);
301                 g[j][5] = bound(0.0f, g[j][5], 1.0f);
302                 g[j][6] = bound(0.0f, g[j][6], 1.0f);
303         }
304         // render the lines for the graph
305         numlines = 0;
306         v = vertex;
307         for (j = 0;j < NETGRAPH_PACKETS;j++)
308         {
309                 a = g[j];
310                 b = g[(j+1)%NETGRAPH_PACKETS];
311                 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
312                         continue;
313                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
314                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
315
316                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
318
319                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
320                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
321
322                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
323                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
324
325                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
326                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
327
328                 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
329                 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
330
331                 numlines += 6;
332         }
333         if (numlines > 0)
334         {
335                 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
336                 DrawQ_Lines(0.0f, numlines, 0, false);
337         }
338         x = graphx;
339         y = graphy + graphheight;
340         dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
341         DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
342         DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
343 }
344
345 /*
346 ==============
347 SCR_DrawNetGraph
348 ==============
349 */
350 static void SCR_DrawNetGraph (void)
351 {
352         int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
353         float graphscale;
354         netconn_t *c;
355         char vabuf[1024];
356
357         if (cls.state != ca_connected)
358                 return;
359         if (!cls.netcon)
360                 return;
361         if (!shownetgraph.integer)
362                 return;
363
364         separator1 = 2;
365         separator2 = 4;
366         textsize = 8;
367         graphwidth = 120;
368         graphheight = 70;
369         graphscale = 1.0f / 1500.0f;
370         graphlimit = cl_rate.integer;
371
372         netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
373         netgraphsperrow = max(netgraphsperrow, 1);
374
375         index = 0;
376         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
377         netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
378         c = cls.netcon;
379         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
380         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
381         index++;
382
383         if (sv.active && shownetgraph.integer >= 2)
384         {
385                 for (i = 0;i < svs.maxclients;i++)
386                 {
387                         c = svs.clients[i].netconnection;
388                         if (!c)
389                                 continue;
390                         netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
391                         netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
392                         SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
393                         SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
394                         index++;
395                 }
396         }
397 }
398
399 /*
400 ==============
401 SCR_DrawTurtle
402 ==============
403 */
404 static void SCR_DrawTurtle (void)
405 {
406         static int      count;
407
408         if (cls.state != ca_connected)
409                 return;
410
411         if (!scr_showturtle.integer)
412                 return;
413
414         if (cl.realframetime < 0.1)
415         {
416                 count = 0;
417                 return;
418         }
419
420         count++;
421         if (count < 3)
422                 return;
423
424         DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
425 }
426
427 /*
428 ==============
429 SCR_DrawNet
430 ==============
431 */
432 static void SCR_DrawNet (void)
433 {
434         if (cls.state != ca_connected)
435                 return;
436         if (realtime - cl.last_received_message < 0.3)
437                 return;
438         if (cls.demoplayback)
439                 return;
440
441         DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
442 }
443
444 /*
445 ==============
446 DrawPause
447 ==============
448 */
449 static void SCR_DrawPause (void)
450 {
451         cachepic_t      *pic;
452
453         if (cls.state != ca_connected)
454                 return;
455
456         if (!scr_showpause.integer)             // turn off for screenshots
457                 return;
458
459         if (!cl.paused)
460                 return;
461
462         pic = Draw_CachePic ("gfx/pause");
463         DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
464 }
465
466 /*
467 ==============
468 SCR_DrawBrand
469 ==============
470 */
471 static void SCR_DrawBrand (void)
472 {
473         cachepic_t      *pic;
474         float           x, y;
475
476         if (!scr_showbrand.value)
477                 return;
478
479         pic = Draw_CachePic ("gfx/brand");
480
481         switch ((int)scr_showbrand.value)
482         {
483         case 1: // bottom left
484                 x = 0;
485                 y = vid_conheight.integer - pic->height;
486                 break;
487         case 2: // bottom centre
488                 x = (vid_conwidth.integer - pic->width) / 2;
489                 y = vid_conheight.integer - pic->height;
490                 break;
491         case 3: // bottom right
492                 x = vid_conwidth.integer - pic->width;
493                 y = vid_conheight.integer - pic->height;
494                 break;
495         case 4: // centre right
496                 x = vid_conwidth.integer - pic->width;
497                 y = (vid_conheight.integer - pic->height) / 2;
498                 break;
499         case 5: // top right
500                 x = vid_conwidth.integer - pic->width;
501                 y = 0;
502                 break;
503         case 6: // top centre
504                 x = (vid_conwidth.integer - pic->width) / 2;
505                 y = 0;
506                 break;
507         case 7: // top left
508                 x = 0;
509                 y = 0;
510                 break;
511         case 8: // centre left
512                 x = 0;
513                 y = (vid_conheight.integer - pic->height) / 2;
514                 break;
515         default:
516                 return;
517         }
518
519         DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
520 }
521
522 /*
523 ==============
524 SCR_DrawQWDownload
525 ==============
526 */
527 static int SCR_DrawQWDownload(int offset)
528 {
529         // sync with SCR_InfobarHeight
530         int len;
531         float x, y;
532         float size = scr_infobar_height.value;
533         char temp[256];
534
535         if (!cls.qw_downloadname[0])
536         {
537                 cls.qw_downloadspeedrate = 0;
538                 cls.qw_downloadspeedtime = realtime;
539                 cls.qw_downloadspeedcount = 0;
540                 return 0;
541         }
542         if (realtime >= cls.qw_downloadspeedtime + 1)
543         {
544                 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
545                 cls.qw_downloadspeedtime = realtime;
546                 cls.qw_downloadspeedcount = 0;
547         }
548         if (cls.protocol == PROTOCOL_QUAKEWORLD)
549                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
550         else
551                 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
552         len = (int)strlen(temp);
553         x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
554         y = vid_conheight.integer - size - offset;
555         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
556         DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
557         return size;
558 }
559 /*
560 ==============
561 SCR_DrawInfobarString
562 ==============
563 */
564 static int SCR_DrawInfobarString(int offset)
565 {
566         int len;
567         float x, y;
568         float size = scr_infobar_height.value;
569
570         len = (int)strlen(scr_infobarstring);
571         x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
572         y = vid_conheight.integer - size - offset;
573         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
574         DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
575         return size;
576 }
577
578 /*
579 ==============
580 SCR_DrawCurlDownload
581 ==============
582 */
583 static int SCR_DrawCurlDownload(int offset)
584 {
585         // sync with SCR_InfobarHeight
586         int len;
587         int nDownloads;
588         int i;
589         float x, y;
590         float size = scr_infobar_height.value;
591         Curl_downloadinfo_t *downinfo;
592         char temp[256];
593         char addinfobuf[128];
594         const char *addinfo;
595
596         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
597         if(!downinfo)
598                 return 0;
599
600         y = vid_conheight.integer - size * nDownloads - offset;
601
602         if(addinfo)
603         {
604                 len = (int)strlen(addinfo);
605                 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
606                 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
607                 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
608         }
609
610         for(i = 0; i != nDownloads; ++i)
611         {
612                 if(downinfo[i].queued)
613                         dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
614                 else if(downinfo[i].progress <= 0)
615                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
616                 else
617                         dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
618                 len = (int)strlen(temp);
619                 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
620                 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
621                 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
622         }
623
624         Z_Free(downinfo);
625
626         return size * (nDownloads + (addinfo ? 1 : 0));
627 }
628
629 /*
630 ==============
631 SCR_DrawInfobar
632 ==============
633 */
634 static void SCR_DrawInfobar(void)
635 {
636         int offset = 0;
637         offset += SCR_DrawQWDownload(offset);
638         offset += SCR_DrawCurlDownload(offset);
639         if(scr_infobartime_off > 0)
640                 offset += SCR_DrawInfobarString(offset);
641         if(offset != scr_con_margin_bottom)
642                 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
643 }
644
645 static int SCR_InfobarHeight(void)
646 {
647         int offset = 0;
648         Curl_downloadinfo_t *downinfo;
649         const char *addinfo;
650         int nDownloads;
651         char addinfobuf[128];
652
653         if (cl.time > cl.oldtime)
654                 scr_infobartime_off -= cl.time - cl.oldtime;
655         if(scr_infobartime_off > 0)
656                 offset += 1;
657         if(cls.qw_downloadname[0])
658                 offset += 1;
659
660         downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
661         if(downinfo)
662         {
663                 offset += (nDownloads + (addinfo ? 1 : 0));
664                 Z_Free(downinfo);
665         }
666         offset *= scr_infobar_height.value;
667
668         return offset;
669 }
670
671 /*
672 ==============
673 SCR_InfoBar_f
674 ==============
675 */
676 static void SCR_InfoBar_f(void)
677 {
678         if(Cmd_Argc() == 3)
679         {
680                 scr_infobartime_off = atof(Cmd_Argv(1));
681                 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
682         }
683         else
684         {
685                 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
686         }
687 }
688 //=============================================================================
689
690 /*
691 ==================
692 SCR_SetUpToDrawConsole
693 ==================
694 */
695 static void SCR_SetUpToDrawConsole (void)
696 {
697         // lines of console to display
698         float conlines;
699 #ifdef CONFIG_MENU
700         static int framecounter = 0;
701 #endif
702
703         Con_CheckResize ();
704
705 #ifdef CONFIG_MENU
706         if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
707         {
708                 if (framecounter >= 2)
709                         MR_ToggleMenu(1);
710                 else
711                         framecounter++;
712         }
713         else
714                 framecounter = 0;
715 #endif
716
717         if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
718                 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
719         else
720                 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
721
722 // decide on the height of the console
723         if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
724                 conlines = vid_conheight.integer/2;     // half screen
725         else
726                 conlines = 0;                           // none visible
727
728         scr_con_current = conlines;
729 }
730
731 /*
732 ==================
733 SCR_DrawConsole
734 ==================
735 */
736 void SCR_DrawConsole (void)
737 {
738         scr_con_margin_bottom = SCR_InfobarHeight();
739         if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
740         {
741                 // full screen
742                 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
743         }
744         else if (scr_con_current)
745                 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
746         else
747                 con_vislines = 0;
748 }
749
750 /*
751 ===============
752 SCR_BeginLoadingPlaque
753
754 ================
755 */
756 void SCR_BeginLoadingPlaque (qboolean startup)
757 {
758         // save console log up to this point to log_file if it was set by configs
759         Log_Start();
760
761         Host_StartVideo();
762         SCR_UpdateLoadingScreen(false, startup);
763 }
764
765 //=============================================================================
766
767 const char *r_stat_name[r_stat_count] =
768 {
769         "timedelta",
770         "quality",
771         "renders",
772         "entities",
773         "entities_surfaces",
774         "entities_triangles",
775         "world_leafs",
776         "world_portals",
777         "world_surfaces",
778         "world_triangles",
779         "lightmapupdates",
780         "lightmapupdatepixels",
781         "particles",
782         "drawndecals",
783         "totaldecals",
784         "draws",
785         "draws_vertices",
786         "draws_elements",
787         "lights",
788         "lights_clears",
789         "lights_scissored",
790         "lights_lighttriangles",
791         "lights_shadowtriangles",
792         "lights_dynamicshadowtriangles",
793         "bouncegrid_lights",
794         "bouncegrid_particles",
795         "bouncegrid_traces",
796         "bouncegrid_hits",
797         "bouncegrid_splats",
798         "bouncegrid_bounces",
799         "photoncache_animated",
800         "photoncache_cached",
801         "photoncache_traced",
802         "bloom",
803         "bloom_copypixels",
804         "bloom_drawpixels",
805         "indexbufferuploadcount",
806         "indexbufferuploadsize",
807         "vertexbufferuploadcount",
808         "vertexbufferuploadsize",
809         "framedatacurrent",
810         "framedatasize",
811         "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
812         "bufferdatacurrent_index16",
813         "bufferdatacurrent_index32",
814         "bufferdatacurrent_uniform",
815         "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
816         "bufferdatasize_index16",
817         "bufferdatasize_index32",
818         "bufferdatasize_uniform",
819         "animcache_vertexmesh_count",
820         "animcache_vertexmesh_vertices",
821         "animcache_vertexmesh_maxvertices",
822         "animcache_skeletal_count",
823         "animcache_skeletal_bones",
824         "animcache_skeletal_maxbones",
825         "animcache_shade_count",
826         "animcache_shade_vertices",
827         "animcache_shade_maxvertices",
828         "animcache_shape_count",
829         "animcache_shape_vertices",
830         "animcache_shape_maxvertices",
831         "batch_batches",
832         "batch_withgaps",
833         "batch_surfaces",
834         "batch_vertices",
835         "batch_triangles",
836         "fast_batches",
837         "fast_surfaces",
838         "fast_vertices",
839         "fast_triangles",
840         "copytriangles_batches",
841         "copytriangles_surfaces",
842         "copytriangles_vertices",
843         "copytriangles_triangles",
844         "dynamic_batches",
845         "dynamic_surfaces",
846         "dynamic_vertices",
847         "dynamic_triangles",
848         "dynamicskeletal_batches",
849         "dynamicskeletal_surfaces",
850         "dynamicskeletal_vertices",
851         "dynamicskeletal_triangles",
852         "dynamic_batches_because_cvar",
853         "dynamic_surfaces_because_cvar",
854         "dynamic_vertices_because_cvar",
855         "dynamic_triangles_because_cvar",
856         "dynamic_batches_because_lightmapvertex",
857         "dynamic_surfaces_because_lightmapvertex",
858         "dynamic_vertices_because_lightmapvertex",
859         "dynamic_triangles_because_lightmapvertex",
860         "dynamic_batches_because_deformvertexes_autosprite",
861         "dynamic_surfaces_because_deformvertexes_autosprite",
862         "dynamic_vertices_because_deformvertexes_autosprite",
863         "dynamic_triangles_because_deformvertexes_autosprite",
864         "dynamic_batches_because_deformvertexes_autosprite2",
865         "dynamic_surfaces_because_deformvertexes_autosprite2",
866         "dynamic_vertices_because_deformvertexes_autosprite2",
867         "dynamic_triangles_because_deformvertexes_autosprite2",
868         "dynamic_batches_because_deformvertexes_normal",
869         "dynamic_surfaces_because_deformvertexes_normal",
870         "dynamic_vertices_because_deformvertexes_normal",
871         "dynamic_triangles_because_deformvertexes_normal",
872         "dynamic_batches_because_deformvertexes_wave",
873         "dynamic_surfaces_because_deformvertexes_wave",
874         "dynamic_vertices_because_deformvertexes_wave",
875         "dynamic_triangles_because_deformvertexes_wave",
876         "dynamic_batches_because_deformvertexes_bulge",
877         "dynamic_surfaces_because_deformvertexes_bulge",
878         "dynamic_vertices_because_deformvertexes_bulge",
879         "dynamic_triangles_because_deformvertexes_bulge",
880         "dynamic_batches_because_deformvertexes_move",
881         "dynamic_surfaces_because_deformvertexes_move",
882         "dynamic_vertices_because_deformvertexes_move",
883         "dynamic_triangles_because_deformvertexes_move",
884         "dynamic_batches_because_tcgen_lightmap",
885         "dynamic_surfaces_because_tcgen_lightmap",
886         "dynamic_vertices_because_tcgen_lightmap",
887         "dynamic_triangles_because_tcgen_lightmap",
888         "dynamic_batches_because_tcgen_vector",
889         "dynamic_surfaces_because_tcgen_vector",
890         "dynamic_vertices_because_tcgen_vector",
891         "dynamic_triangles_because_tcgen_vector",
892         "dynamic_batches_because_tcgen_environment",
893         "dynamic_surfaces_because_tcgen_environment",
894         "dynamic_vertices_because_tcgen_environment",
895         "dynamic_triangles_because_tcgen_environment",
896         "dynamic_batches_because_tcmod_turbulent",
897         "dynamic_surfaces_because_tcmod_turbulent",
898         "dynamic_vertices_because_tcmod_turbulent",
899         "dynamic_triangles_because_tcmod_turbulent",
900         "dynamic_batches_because_interleavedarrays",
901         "dynamic_surfaces_because_interleavedarrays",
902         "dynamic_vertices_because_interleavedarrays",
903         "dynamic_triangles_because_interleavedarrays",
904         "dynamic_batches_because_nogaps",
905         "dynamic_surfaces_because_nogaps",
906         "dynamic_vertices_because_nogaps",
907         "dynamic_triangles_because_nogaps",
908         "dynamic_batches_because_derived",
909         "dynamic_surfaces_because_derived",
910         "dynamic_vertices_because_derived",
911         "dynamic_triangles_because_derived",
912         "entitycache_count",
913         "entitycache_surfaces",
914         "entitycache_vertices",
915         "entitycache_triangles",
916         "entityanimate_count",
917         "entityanimate_surfaces",
918         "entityanimate_vertices",
919         "entityanimate_triangles",
920         "entityskeletal_count",
921         "entityskeletal_surfaces",
922         "entityskeletal_vertices",
923         "entityskeletal_triangles",
924         "entitystatic_count",
925         "entitystatic_surfaces",
926         "entitystatic_vertices",
927         "entitystatic_triangles",
928         "entitycustom_count",
929         "entitycustom_surfaces",
930         "entitycustom_vertices",
931         "entitycustom_triangles",
932 };
933
934 char r_speeds_timestring[4096];
935 int speedstringcount, r_timereport_active;
936 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
937 int r_speeds_longestitem = 0;
938
939 void R_TimeReport(const char *desc)
940 {
941         char tempbuf[256];
942         int length;
943         int t;
944
945         if (r_speeds.integer < 2 || !r_timereport_active)
946                 return;
947
948         CHECKGLERROR
949         if (r_speeds.integer == 2)
950                 GL_Finish();
951         CHECKGLERROR
952         r_timereport_temp = r_timereport_current;
953         r_timereport_current = Sys_DirtyTime();
954         t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
955
956         length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
957         length = min(length, (int)sizeof(tempbuf) - 1);
958         if (r_speeds_longestitem < length)
959                 r_speeds_longestitem = length;
960         for (;length < r_speeds_longestitem;length++)
961                 tempbuf[length] = ' ';
962         tempbuf[length] = 0;
963
964         if (speedstringcount + length > (vid_conwidth.integer / 8))
965         {
966                 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
967                 speedstringcount = 0;
968         }
969         strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
970         speedstringcount += length;
971 }
972
973 static void R_TimeReport_BeginFrame(void)
974 {
975         speedstringcount = 0;
976         r_speeds_timestring[0] = 0;
977         r_timereport_active = false;
978         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
979
980         if (r_speeds.integer >= 2)
981         {
982                 r_timereport_active = true;
983                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
984         }
985 }
986
987 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
988 {
989         int i, triangles = 0;
990         for (i = 0;i < leaf->numleafsurfaces;i++)
991                 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
992         return triangles;
993 }
994
995 #define R_SPEEDS_GRAPH_COLORS 8
996 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
997 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
998
999 extern cvar_t r_viewscale;
1000 extern float viewscalefpsadjusted;
1001 static void R_TimeReport_EndFrame(void)
1002 {
1003         int i, j, lines, y;
1004         cl_locnode_t *loc;
1005         char string[1024+4096];
1006         mleaf_t *viewleaf;
1007         static double oldtime = 0;
1008
1009         r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1010         oldtime = realtime;
1011         r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1012
1013         string[0] = 0;
1014         if (r_speeds.integer)
1015         {
1016                 // put the location name in the r_speeds display as it greatly helps
1017                 // when creating loc files
1018                 loc = CL_Locs_FindNearest(cl.movement_origin);
1019                 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1020                 dpsnprintf(string, sizeof(string),
1021 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1022 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1023 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1024 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1025 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1026 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1027 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1028 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1029 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1030 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1031 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1032 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1033 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1034 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1035 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1036 "%s"
1037 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1038 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1039 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1040 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1041 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1042 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1043 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1044 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1045 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1046 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1047 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1048 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1049 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1050 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1051 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1052 , r_speeds_timestring);
1053         }
1054
1055         speedstringcount = 0;
1056         r_speeds_timestring[0] = 0;
1057         r_timereport_active = false;
1058
1059         if (r_speeds.integer >= 2)
1060         {
1061                 r_timereport_active = true;
1062                 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1063         }
1064
1065         if (string[0])
1066         {
1067                 if (string[strlen(string)-1] == '\n')
1068                         string[strlen(string)-1] = 0;
1069                 lines = 1;
1070                 for (i = 0;string[i];i++)
1071                         if (string[i] == '\n')
1072                                 lines++;
1073                 y = vid_conheight.integer - sb_lines - lines * 8;
1074                 i = j = 0;
1075                 r_draw2d_force = true;
1076                 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1077                 while (string[i])
1078                 {
1079                         j = i;
1080                         while (string[i] && string[i] != '\n')
1081                                 i++;
1082                         if (i - j > 0)
1083                                 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1084                         if (string[i] == '\n')
1085                                 i++;
1086                         y += 8;
1087                 }
1088                 r_draw2d_force = false;
1089         }
1090
1091         if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1092                 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1093         if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1094                 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1095         if (r_speeds_graph.integer)
1096         {
1097                 // if we currently have no graph data, reset the graph data entirely
1098                 if (!cls.r_speeds_graph_data)
1099                         for (i = 0;i < r_stat_count;i++)
1100                                 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1101                 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1102                 {
1103                         int i, stat, index, d, graph_length, *graph_data;
1104                         cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1105                         cls.r_speeds_graph_current = 0;
1106                         if (cls.r_speeds_graph_data)
1107                                 Mem_Free(cls.r_speeds_graph_data);
1108                         cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1109                         // initialize the graph to have the current values throughout history
1110                         graph_data = cls.r_speeds_graph_data;
1111                         graph_length = cls.r_speeds_graph_length;
1112                         index = 0;
1113                         for (stat = 0;stat < r_stat_count;stat++)
1114                         {
1115                                 d = r_refdef.stats[stat];
1116                                 if (stat == r_stat_timedelta)
1117                                         d = 0;
1118                                 for (i = 0;i < graph_length;i++)
1119                                         graph_data[index++] = d;
1120                         }
1121                 }
1122         }
1123         else
1124         {
1125                 if (cls.r_speeds_graph_length)
1126                 {
1127                         cls.r_speeds_graph_length = 0;
1128                         Mem_Free(cls.r_speeds_graph_data);
1129                         cls.r_speeds_graph_data = NULL;
1130                         cls.r_speeds_graph_current = 0;
1131                 }
1132         }
1133
1134         if (cls.r_speeds_graph_length)
1135         {
1136                 char legend[128];
1137                 r_vertexgeneric_t *v;
1138                 int numlines;
1139                 const int *data;
1140                 float x, y, width, height, scalex, scaley;
1141                 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1142                 int color, stat, stats, index, range_min, range_max;
1143                 int graph_current, graph_length, *graph_data;
1144                 int statindex[R_SPEEDS_GRAPH_COLORS];
1145                 int sum;
1146
1147                 // add current stats to the graph_data
1148                 cls.r_speeds_graph_current++;
1149                 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1150                         cls.r_speeds_graph_current = 0;
1151                 // poke each new stat into the current offset of its graph
1152                 graph_data = cls.r_speeds_graph_data;
1153                 graph_current = cls.r_speeds_graph_current;
1154                 graph_length = cls.r_speeds_graph_length;
1155                 for (stat = 0;stat < r_stat_count;stat++)
1156                         graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1157
1158                 // update the graph ranges
1159                 for (stat = 0;stat < r_stat_count;stat++)
1160                 {
1161                         if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1162                                 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1163                         if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1164                                 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1165                 }
1166
1167                 // force 2D drawing to occur even if r_render is 0
1168                 r_draw2d_force = true;
1169
1170                 // position the graph
1171                 width = r_speeds_graph_width.value;
1172                 height = r_speeds_graph_height.value;
1173                 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1174                 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1175
1176                 // fill background with a pattern of gray and black at one second intervals
1177                 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1178                 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1179                 {
1180                         float x1 = x + width - (i + 1) * scalex;
1181                         float x2 = x + width - i * scalex;
1182                         if (x1 < x)
1183                                 x1 = x;
1184                         if (i & 1)
1185                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1186                         else
1187                                 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1188                 }
1189
1190                 // count how many stats match our pattern
1191                 stats = 0;
1192                 color = 0;
1193                 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1194                 {
1195                         // look at all stat names and find ones matching the filter
1196                         statindex[color] = -1;
1197                         if (!r_speeds_graph_filter[color].string)
1198                                 continue;
1199                         for (stat = 0;stat < r_stat_count;stat++)
1200                                 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1201                                         break;
1202                         if (stat >= r_stat_count)
1203                                 continue;
1204                         // record that this color is this stat for the line drawing loop
1205                         statindex[color] = stat;
1206                         // draw the legend text in the background of the graph
1207                         dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1208                         DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1209                         // count how many stats we need to graph in vertex buffer
1210                         stats++;
1211                 }
1212
1213                 if (stats)
1214                 {
1215                         // legend text is drawn after the graphs
1216                         // render the graph lines, we'll go back and render the legend text later
1217                         scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1218                         // get space in a vertex buffer to draw this
1219                         numlines = stats * (graph_length - 1);
1220                         v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1221                         stats = 0;
1222                         for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1223                         {
1224                                 // look at all stat names and find ones matching the filter
1225                                 stat = statindex[color];
1226                                 if (stat < 0)
1227                                         continue;
1228                                 // prefer to graph stats with 0 base, but if they are
1229                                 // negative we have no choice
1230                                 range_min = cls.r_speeds_graph_datamin[stat];
1231                                 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1232                                 // some stats we specifically override the graph scale on
1233                                 if (stat == r_stat_timedelta)
1234                                         range_max = r_speeds_graph_maxtimedelta.integer;
1235                                 scaley = height / (range_max - range_min);
1236                                 // generate lines (2 vertices each)
1237                                 // to deal with incomplete data we walk right to left
1238                                 data = graph_data + stat * graph_length;
1239                                 index = graph_current;
1240                                 sum = 0;
1241                                 for (i = 0;i < graph_length - 1;)
1242                                 {
1243                                         v->vertex3f[0] = x + width - sum * scalex;
1244                                         if (v->vertex3f[0] < x)
1245                                                 v->vertex3f[0] = x;
1246                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1247                                         v->vertex3f[2] = 0;
1248                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1249                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1250                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1251                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1252                                         v->texcoord2f[0] = 0;
1253                                         v->texcoord2f[1] = 0;
1254                                         v++;
1255                                         sum += graph_data[r_stat_timedelta * graph_length + index];
1256                                         index--;
1257                                         if (index < 0)
1258                                                 index = graph_length - 1;
1259                                         i++;
1260                                         v->vertex3f[0] = x + width - sum * scalex;
1261                                         if (v->vertex3f[0] < x)
1262                                                 v->vertex3f[0] = x;
1263                                         v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1264                                         v->vertex3f[2] = 0;
1265                                         v->color4f[0] = r_speeds_graph_colors[color][0];
1266                                         v->color4f[1] = r_speeds_graph_colors[color][1];
1267                                         v->color4f[2] = r_speeds_graph_colors[color][2];
1268                                         v->color4f[3] = r_speeds_graph_colors[color][3];
1269                                         v->texcoord2f[0] = 0;
1270                                         v->texcoord2f[1] = 0;
1271                                         v++;
1272                                 }
1273                         }
1274                         R_Mesh_PrepareVertices_Generic_Unlock();
1275                         DrawQ_Lines(0.0f, numlines, 0, false);
1276                 }
1277
1278                 // return to not drawing anything if r_render is 0
1279                 r_draw2d_force = false;
1280         }
1281
1282         memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1283 }
1284
1285 /*
1286 =================
1287 SCR_SizeUp_f
1288
1289 Keybinding command
1290 =================
1291 */
1292 static void SCR_SizeUp_f (void)
1293 {
1294         Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1295 }
1296
1297
1298 /*
1299 =================
1300 SCR_SizeDown_f
1301
1302 Keybinding command
1303 =================
1304 */
1305 static void SCR_SizeDown_f (void)
1306 {
1307         Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1308 }
1309
1310 #ifdef CONFIG_VIDEO_CAPTURE
1311 void SCR_CaptureVideo_EndVideo(void);
1312 #endif
1313 void CL_Screen_Shutdown(void)
1314 {
1315 #ifdef CONFIG_VIDEO_CAPTURE
1316         SCR_CaptureVideo_EndVideo();
1317 #endif
1318 }
1319
1320 void CL_Screen_Init(void)
1321 {
1322         int i;
1323         Cvar_RegisterVariable (&scr_fov);
1324         Cvar_RegisterVariable (&scr_viewsize);
1325         Cvar_RegisterVariable (&scr_conalpha);
1326         Cvar_RegisterVariable (&scr_conalphafactor);
1327         Cvar_RegisterVariable (&scr_conalpha2factor);
1328         Cvar_RegisterVariable (&scr_conalpha3factor);
1329         Cvar_RegisterVariable (&scr_conscroll_x);
1330         Cvar_RegisterVariable (&scr_conscroll_y);
1331         Cvar_RegisterVariable (&scr_conscroll2_x);
1332         Cvar_RegisterVariable (&scr_conscroll2_y);
1333         Cvar_RegisterVariable (&scr_conscroll3_x);
1334         Cvar_RegisterVariable (&scr_conscroll3_y);
1335         Cvar_RegisterVariable (&scr_conbrightness);
1336         Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1337 #ifdef CONFIG_MENU
1338         Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1339 #endif
1340         Cvar_RegisterVariable (&scr_loadingscreen_background);
1341         Cvar_RegisterVariable (&scr_loadingscreen_scale);
1342         Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1343         Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1344         Cvar_RegisterVariable (&scr_loadingscreen_picture);
1345         Cvar_RegisterVariable (&scr_loadingscreen_count);
1346         Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1347         Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1348         Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1349         Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1350         Cvar_RegisterVariable (&scr_infobar_height);
1351         Cvar_RegisterVariable (&scr_showram);
1352         Cvar_RegisterVariable (&scr_showturtle);
1353         Cvar_RegisterVariable (&scr_showpause);
1354         Cvar_RegisterVariable (&scr_showbrand);
1355         Cvar_RegisterVariable (&scr_centertime);
1356         Cvar_RegisterVariable (&scr_printspeed);
1357         Cvar_RegisterVariable (&vid_conwidth);
1358         Cvar_RegisterVariable (&vid_conheight);
1359         Cvar_RegisterVariable (&vid_pixelheight);
1360         Cvar_RegisterVariable (&scr_screenshot_jpeg);
1361         Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1362         Cvar_RegisterVariable (&scr_screenshot_png);
1363         Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1364         Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1365         Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1366         Cvar_RegisterVariable (&scr_screenshot_alpha);
1367         Cvar_RegisterVariable (&scr_screenshot_timestamp);
1368 #ifdef CONFIG_VIDEO_CAPTURE
1369         Cvar_RegisterVariable (&cl_capturevideo);
1370         Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1371         Cvar_RegisterVariable (&cl_capturevideo_printfps);
1372         Cvar_RegisterVariable (&cl_capturevideo_width);
1373         Cvar_RegisterVariable (&cl_capturevideo_height);
1374         Cvar_RegisterVariable (&cl_capturevideo_realtime);
1375         Cvar_RegisterVariable (&cl_capturevideo_fps);
1376         Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1377         Cvar_RegisterVariable (&cl_capturevideo_number);
1378         Cvar_RegisterVariable (&cl_capturevideo_ogg);
1379         Cvar_RegisterVariable (&cl_capturevideo_framestep);
1380 #endif
1381         Cvar_RegisterVariable (&r_letterbox);
1382         Cvar_RegisterVariable(&r_stereo_separation);
1383         Cvar_RegisterVariable(&r_stereo_sidebyside);
1384         Cvar_RegisterVariable(&r_stereo_horizontal);
1385         Cvar_RegisterVariable(&r_stereo_vertical);
1386         Cvar_RegisterVariable(&r_stereo_redblue);
1387         Cvar_RegisterVariable(&r_stereo_redcyan);
1388         Cvar_RegisterVariable(&r_stereo_redgreen);
1389         Cvar_RegisterVariable(&r_stereo_angle);
1390         Cvar_RegisterVariable(&scr_stipple);
1391         Cvar_RegisterVariable(&scr_refresh);
1392         Cvar_RegisterVariable(&shownetgraph);
1393         Cvar_RegisterVariable(&cl_demo_mousegrab);
1394         Cvar_RegisterVariable(&timedemo_screenshotframelist);
1395         Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1396         Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1397         Cvar_RegisterVariable(&r_speeds_graph);
1398         for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1399                 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1400         Cvar_RegisterVariable(&r_speeds_graph_length);
1401         Cvar_RegisterVariable(&r_speeds_graph_seconds);
1402         Cvar_RegisterVariable(&r_speeds_graph_x);
1403         Cvar_RegisterVariable(&r_speeds_graph_y);
1404         Cvar_RegisterVariable(&r_speeds_graph_width);
1405         Cvar_RegisterVariable(&r_speeds_graph_height);
1406         Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1407         Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1408
1409         // if we want no console, turn it off here too
1410         if (COM_CheckParm ("-noconsole"))
1411                 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1412
1413         Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1414         Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1415         Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1416         Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1417         Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1418
1419 #ifdef CONFIG_VIDEO_CAPTURE
1420         SCR_CaptureVideo_Ogg_Init();
1421 #endif
1422
1423         scr_initialized = true;
1424 }
1425
1426 /*
1427 ==================
1428 SCR_ScreenShot_f
1429 ==================
1430 */
1431 void SCR_ScreenShot_f (void)
1432 {
1433         static int shotnumber;
1434         static char old_prefix_name[MAX_QPATH];
1435         char prefix_name[MAX_QPATH];
1436         char filename[MAX_QPATH];
1437         unsigned char *buffer1;
1438         unsigned char *buffer2;
1439         qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1440         qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1441         char vabuf[1024];
1442
1443         if (Cmd_Argc() == 2)
1444         {
1445                 const char *ext;
1446                 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1447                 ext = FS_FileExtension(filename);
1448                 if (!strcasecmp(ext, "jpg"))
1449                 {
1450                         jpeg = true;
1451                         png = false;
1452                 }
1453                 else if (!strcasecmp(ext, "tga"))
1454                 {
1455                         jpeg = false;
1456                         png = false;
1457                 }
1458                 else if (!strcasecmp(ext, "png"))
1459                 {
1460                         jpeg = false;
1461                         png = true;
1462                 }
1463                 else
1464                 {
1465                         Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1466                         return;
1467                 }
1468         }
1469         else if (scr_screenshot_timestamp.integer)
1470         {
1471                 int shotnumber100;
1472
1473                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1474                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1475                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1476                 else
1477                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1478
1479                 // find a file name to save it to
1480                 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1481                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1482                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1483                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1484                                 break;
1485                 if (shotnumber100 >= 100)
1486                 {
1487                         Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1488                         return;
1489                 }
1490
1491                 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1492         }
1493         else
1494         {
1495                 // TODO maybe make capturevideo and screenshot use similar name patterns?
1496                 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1497                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1498                 else
1499                         dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1500
1501                 // if prefix changed, gamedir or map changed, reset the shotnumber so
1502                 // we scan again
1503                 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1504                 if (strcmp(old_prefix_name, prefix_name))
1505                 {
1506                         dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1507                         shotnumber = 0;
1508                 }
1509
1510                 // find a file name to save it to
1511                 for (;shotnumber < 1000000;shotnumber++)
1512                         if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1513                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1514                          && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1515                                 break;
1516                 if (shotnumber >= 1000000)
1517                 {
1518                         Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1519                         return;
1520                 }
1521
1522                 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1523
1524                 shotnumber++;
1525         }
1526
1527         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1528         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1529
1530         if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1531                 Con_Printf("Wrote %s\n", filename);
1532         else
1533         {
1534                 Con_Printf("Unable to write %s\n", filename);
1535                 if(jpeg || png)
1536                 {
1537                         if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1538                         {
1539                                 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1540                                 Con_Printf("Wrote %s\n", filename);
1541                         }
1542                 }
1543         }
1544
1545         Mem_Free (buffer1);
1546         Mem_Free (buffer2);
1547 }
1548
1549 #ifdef CONFIG_VIDEO_CAPTURE
1550 static void SCR_CaptureVideo_BeginVideo(void)
1551 {
1552         double r, g, b;
1553         unsigned int i;
1554         int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1555         if (cls.capturevideo.active)
1556                 return;
1557         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1558         // soundrate is figured out on the first SoundFrame
1559
1560         if(width == 0 && height != 0)
1561                 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1562         if(width != 0 && height == 0)
1563                 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1564
1565         if(width < 2 || width > vid.width) // can't scale up
1566                 width = vid.width;
1567         if(height < 2 || height > vid.height) // can't scale up
1568                 height = vid.height;
1569
1570         // ensure it's all even; if not, scale down a little
1571         if(width % 1)
1572                 --width;
1573         if(height % 1)
1574                 --height;
1575
1576         cls.capturevideo.width = width;
1577         cls.capturevideo.height = height;
1578         cls.capturevideo.active = true;
1579         cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1580         cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1581         cls.capturevideo.soundrate = S_GetSoundRate();
1582         cls.capturevideo.soundchannels = S_GetSoundChannels();
1583         cls.capturevideo.startrealtime = realtime;
1584         cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1585         cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1586         cls.capturevideo.soundsampleframe = 0;
1587         cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1588         cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1589         cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1590         dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1591         Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1592
1593         /*
1594         for (i = 0;i < 256;i++)
1595         {
1596                 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1597                 cls.capturevideo.rgbgammatable[0][i] = j;
1598                 cls.capturevideo.rgbgammatable[1][i] = j;
1599                 cls.capturevideo.rgbgammatable[2][i] = j;
1600         }
1601         */
1602 /*
1603 R = Y + 1.4075 * (Cr - 128);
1604 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1605 B = Y + 1.7790 * (Cb - 128);
1606 Y = R *  .299 + G *  .587 + B *  .114;
1607 Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
1608 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
1609 */
1610
1611         if(WANT_SCREENSHOT_HWGAMMA)
1612         {
1613                 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1614         }
1615         else
1616         {
1617                 // identity gamma table
1618                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1619                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1620                 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1621         }
1622         if(scr_screenshot_gammaboost.value != 1)
1623         {
1624                 double igamma = 1 / scr_screenshot_gammaboost.value;
1625                 for (i = 0;i < 256 * 3;i++)
1626                         cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1627         }
1628
1629         for (i = 0;i < 256;i++)
1630         {
1631                 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1632                 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1633                 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1634                 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1635                 // Y weights from RGB
1636                 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r *  0.299);
1637                 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g *  0.587);
1638                 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b *  0.114);
1639                 // Cb weights from RGB
1640                 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1641                 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1642                 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b *  0.500);
1643                 // Cr weights from RGB
1644                 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r *  0.500);
1645                 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1646                 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1647                 // range reduction of YCbCr to valid signal range
1648                 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1649                 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1650                 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1651         }
1652
1653         if (cl_capturevideo_ogg.integer)
1654         {
1655                 if(SCR_CaptureVideo_Ogg_Available())
1656                 {
1657                         SCR_CaptureVideo_Ogg_BeginVideo();
1658                         return;
1659                 }
1660                 else
1661                         Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1662         }
1663
1664         SCR_CaptureVideo_Avi_BeginVideo();
1665 }
1666
1667 void SCR_CaptureVideo_EndVideo(void)
1668 {
1669         if (!cls.capturevideo.active)
1670                 return;
1671         cls.capturevideo.active = false;
1672
1673         Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1674
1675         if (cls.capturevideo.videofile)
1676         {
1677                 cls.capturevideo.endvideo();
1678         }
1679
1680         if (cls.capturevideo.screenbuffer)
1681         {
1682                 Mem_Free (cls.capturevideo.screenbuffer);
1683                 cls.capturevideo.screenbuffer = NULL;
1684         }
1685
1686         if (cls.capturevideo.outbuffer)
1687         {
1688                 Mem_Free (cls.capturevideo.outbuffer);
1689                 cls.capturevideo.outbuffer = NULL;
1690         }
1691
1692         memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1693 }
1694
1695 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1696 {
1697         // TODO optimize this function
1698
1699         int x, y;
1700         float area;
1701
1702         // memcpy is faster than me
1703         if(inw == outw && inh == outh)
1704         {
1705                 memcpy(out, in, 4 * inw * inh);
1706                 return;
1707         }
1708
1709         // otherwise: a box filter
1710         area = (float)outw * (float)outh / (float)inw / (float)inh;
1711         for(y = 0; y < outh; ++y)
1712         {
1713                 float iny0 =  y    / (float)outh * inh; int iny0_i = (int) floor(iny0);
1714                 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1715                 for(x = 0; x < outw; ++x)
1716                 {
1717                         float inx0 =  x    / (float)outw * inw; int inx0_i = (int) floor(inx0);
1718                         float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1719                         float r = 0, g = 0, b = 0, alpha = 0;
1720                         int xx, yy;
1721
1722                         for(yy = iny0_i; yy < iny1_i; ++yy)
1723                         {
1724                                 float ya = min(yy+1, iny1) - max(iny0, yy);
1725                                 for(xx = inx0_i; xx < inx1_i; ++xx)
1726                                 {
1727                                         float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1728                                         r += a * in[4*(xx + inw * yy)+0];
1729                                         g += a * in[4*(xx + inw * yy)+1];
1730                                         b += a * in[4*(xx + inw * yy)+2];
1731                                         alpha += a * in[4*(xx + inw * yy)+3];
1732                                 }
1733                         }
1734
1735                         out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1736                         out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1737                         out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1738                         out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1739                 }
1740         }
1741 }
1742
1743 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1744 {
1745         int x = 0, y = 0;
1746         int width = cls.capturevideo.width, height = cls.capturevideo.height;
1747
1748         if(newframestepframenum == cls.capturevideo.framestepframe)
1749                 return;
1750
1751         CHECKGLERROR
1752         // speed is critical here, so do saving as directly as possible
1753
1754         GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1755
1756         SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1757
1758         cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1759         cls.capturevideo.framestepframe = newframestepframenum;
1760
1761         if(cl_capturevideo_printfps.integer)
1762         {
1763                 char buf[80];
1764                 double t = realtime;
1765                 if(t > cls.capturevideo.lastfpstime + 1)
1766                 {
1767                         double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1768                         double fps  = (cls.capturevideo.frame                                ) / (t - cls.capturevideo.starttime   + 0.0000001);
1769                         dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1770                         Sys_PrintToTerminal(buf);
1771                         cls.capturevideo.lastfpstime = t;
1772                         cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1773                 }
1774         }
1775 }
1776
1777 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1778 {
1779         cls.capturevideo.soundsampleframe += length;
1780         cls.capturevideo.soundframe(paintbuffer, length);
1781 }
1782
1783 static void SCR_CaptureVideo(void)
1784 {
1785         int newframenum;
1786         if (cl_capturevideo.integer)
1787         {
1788                 if (!cls.capturevideo.active)
1789                         SCR_CaptureVideo_BeginVideo();
1790                 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1791                 {
1792                         Con_Printf("You can not change the video framerate while recording a video.\n");
1793                         Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1794                 }
1795                 // for AVI saving we have to make sure that sound is saved before video
1796                 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1797                         return;
1798                 if (cls.capturevideo.realtime)
1799                 {
1800                         // preserve sound sync by duplicating frames when running slow
1801                         newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1802                 }
1803                 else
1804                         newframenum = cls.capturevideo.frame + 1;
1805                 // if falling behind more than one second, stop
1806                 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1807                 {
1808                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1809                         Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1810                         SCR_CaptureVideo_EndVideo();
1811                         return;
1812                 }
1813                 // write frames
1814                 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1815                 cls.capturevideo.frame = newframenum;
1816                 if (cls.capturevideo.error)
1817                 {
1818                         Cvar_SetValueQuick(&cl_capturevideo, 0);
1819                         Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1820                         SCR_CaptureVideo_EndVideo();
1821                 }
1822         }
1823         else if (cls.capturevideo.active)
1824                 SCR_CaptureVideo_EndVideo();
1825 }
1826 #endif
1827
1828 /*
1829 ===============
1830 R_Envmap_f
1831
1832 Grab six views for environment mapping tests
1833 ===============
1834 */
1835 struct envmapinfo_s
1836 {
1837         float angles[3];
1838         const char *name;
1839         qboolean flipx, flipy, flipdiagonaly;
1840 }
1841 envmapinfo[12] =
1842 {
1843         {{  0,   0, 0}, "rt", false, false, false},
1844         {{  0, 270, 0}, "ft", false, false, false},
1845         {{  0, 180, 0}, "lf", false, false, false},
1846         {{  0,  90, 0}, "bk", false, false, false},
1847         {{-90, 180, 0}, "up",  true,  true, false},
1848         {{ 90, 180, 0}, "dn",  true,  true, false},
1849
1850         {{  0,   0, 0}, "px",  true,  true,  true},
1851         {{  0,  90, 0}, "py", false,  true, false},
1852         {{  0, 180, 0}, "nx", false, false,  true},
1853         {{  0, 270, 0}, "ny",  true, false, false},
1854         {{-90, 180, 0}, "pz", false, false,  true},
1855         {{ 90, 180, 0}, "nz", false, false,  true}
1856 };
1857
1858 static void R_Envmap_f (void)
1859 {
1860         int j, size;
1861         char filename[MAX_QPATH], basename[MAX_QPATH];
1862         unsigned char *buffer1;
1863         unsigned char *buffer2;
1864
1865         if (Cmd_Argc() != 3)
1866         {
1867                 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1868                 return;
1869         }
1870
1871         strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1872         size = atoi(Cmd_Argv(2));
1873         if (size != 128 && size != 256 && size != 512 && size != 1024)
1874         {
1875                 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1876                 return;
1877         }
1878         if (size > vid.width || size > vid.height)
1879         {
1880                 Con_Print("envmap: your resolution is not big enough to render that size\n");
1881                 return;
1882         }
1883
1884         r_refdef.envmap = true;
1885
1886         R_UpdateVariables();
1887
1888         r_refdef.view.x = 0;
1889         r_refdef.view.y = 0;
1890         r_refdef.view.z = 0;
1891         r_refdef.view.width = size;
1892         r_refdef.view.height = size;
1893         r_refdef.view.depth = 1;
1894         r_refdef.view.useperspective = true;
1895         r_refdef.view.isoverlay = false;
1896
1897         r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1898         r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1899         r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1900         r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1901
1902         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1903         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1904
1905         for (j = 0;j < 12;j++)
1906         {
1907                 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1908                 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1909                 r_refdef.view.quality = 1;
1910                 r_refdef.view.clear = true;
1911                 R_Mesh_Start();
1912                 R_RenderView();
1913                 R_Mesh_Finish();
1914                 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1915         }
1916
1917         Mem_Free (buffer1);
1918         Mem_Free (buffer2);
1919
1920         r_refdef.envmap = false;
1921 }
1922
1923 //=============================================================================
1924
1925 void SHOWLMP_decodehide(void)
1926 {
1927         int i;
1928         char *lmplabel;
1929         lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1930         for (i = 0;i < cl.num_showlmps;i++)
1931                 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1932                 {
1933                         cl.showlmps[i].isactive = false;
1934                         return;
1935                 }
1936 }
1937
1938 void SHOWLMP_decodeshow(void)
1939 {
1940         int k;
1941         char lmplabel[256], picname[256];
1942         float x, y;
1943         strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1944         strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1945         if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1946         {
1947                 x = MSG_ReadByte(&cl_message);
1948                 y = MSG_ReadByte(&cl_message);
1949         }
1950         else
1951         {
1952                 x = MSG_ReadShort(&cl_message);
1953                 y = MSG_ReadShort(&cl_message);
1954         }
1955         if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1956         {
1957                 showlmp_t *oldshowlmps = cl.showlmps;
1958                 cl.max_showlmps += 16;
1959                 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1960                 if (cl.num_showlmps)
1961                         memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1962                 if (oldshowlmps)
1963                         Mem_Free(oldshowlmps);
1964         }
1965         for (k = 0;k < cl.max_showlmps;k++)
1966                 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1967                         break;
1968         if (k == cl.max_showlmps)
1969                 for (k = 0;k < cl.max_showlmps;k++)
1970                         if (!cl.showlmps[k].isactive)
1971                                 break;
1972         cl.showlmps[k].isactive = true;
1973         strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1974         strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1975         cl.showlmps[k].x = x;
1976         cl.showlmps[k].y = y;
1977         cl.num_showlmps = max(cl.num_showlmps, k + 1);
1978 }
1979
1980 void SHOWLMP_drawall(void)
1981 {
1982         int i;
1983         for (i = 0;i < cl.num_showlmps;i++)
1984                 if (cl.showlmps[i].isactive)
1985                         DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1986 }
1987
1988 /*
1989 ==============================================================================
1990
1991                                                 SCREEN SHOTS
1992
1993 ==============================================================================
1994 */
1995
1996 // buffer1: 4*w*h
1997 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1998 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1999 {
2000         int     indices[4] = {0,1,2,3}; // BGRA
2001         qboolean ret;
2002
2003         GL_ReadPixelsBGRA(x, y, width, height, buffer1);
2004
2005         if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
2006         {
2007                 int i;
2008                 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2009                 unsigned short vidramp[256 * 3];
2010                 if(WANT_SCREENSHOT_HWGAMMA)
2011                 {
2012                         VID_BuildGammaTables(&vidramp[0], 256);
2013                 }
2014                 else
2015                 {
2016                         // identity gamma table
2017                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2018                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2019                         BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2020                 }
2021                 if(scr_screenshot_gammaboost.value != 1)
2022                 {
2023                         for (i = 0;i < 256 * 3;i++)
2024                                 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2025                 }
2026                 for (i = 0;i < width*height*4;i += 4)
2027                 {
2028                         buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2029                         buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2030                         buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2031                         // A
2032                 }
2033         }
2034
2035         if(keep_alpha && !jpeg)
2036         {
2037                 if(!png)
2038                         flipy = !flipy; // TGA: not preflipped
2039                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2040                 if (png)
2041                         ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2042                 else
2043                         ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2044         }
2045         else
2046         {
2047                 if(jpeg)
2048                 {
2049                         indices[0] = 2;
2050                         indices[2] = 0; // RGB
2051                 }
2052                 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2053                 if (jpeg)
2054                         ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2055                 else if (png)
2056                         ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2057                 else
2058                         ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2059         }
2060
2061         return ret;
2062 }
2063
2064 //=============================================================================
2065
2066 int scr_numtouchscreenareas;
2067 scr_touchscreenarea_t scr_touchscreenareas[128];
2068
2069 static void SCR_DrawTouchscreenOverlay(void)
2070 {
2071         int i;
2072         scr_touchscreenarea_t *a;
2073         cachepic_t *pic;
2074         for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2075         {
2076                 if (developer.integer && vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2077                 {
2078                         DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2079                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2080                         DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2081                         DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2082                         DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2083                         DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2084                 }
2085                 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2086                 if (pic && pic->tex != r_texture_notexture)
2087                         DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2088                 if (a->text && a->text[0])
2089                 {
2090                         int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2091                         DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2092                 }
2093         }
2094 }
2095
2096 void R_ClearScreen(qboolean fogcolor)
2097 {
2098         float clearcolor[4];
2099         if (scr_screenshot_alpha.integer)
2100                 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2101                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2102         else
2103                 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2104                 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2105         if (fogcolor && r_fog_clear.integer)
2106         {
2107                 R_UpdateFog();
2108                 VectorCopy(r_refdef.fogcolor, clearcolor);
2109         }
2110         // clear depth is 1.0
2111         // LordHavoc: we use a stencil centered around 128 instead of 0,
2112         // to avoid clamping interfering with strange shadow volume
2113         // drawing orders
2114         // clear the screen
2115         GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2116 }
2117
2118 int r_stereo_side;
2119
2120 static void SCR_DrawScreen (void)
2121 {
2122         Draw_Frame();
2123
2124         R_Mesh_Start();
2125
2126         R_UpdateVariables();
2127
2128         // Quake uses clockwise winding, so these are swapped
2129         r_refdef.view.cullface_front = GL_BACK;
2130         r_refdef.view.cullface_back = GL_FRONT;
2131
2132         if (cls.signon == SIGNONS)
2133         {
2134                 float size;
2135
2136                 size = scr_viewsize.value * (1.0 / 100.0);
2137                 size = min(size, 1);
2138
2139                 if (r_stereo_sidebyside.integer)
2140                 {
2141                         r_refdef.view.width = (int)(vid.width * size / 2.5);
2142                         r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2143                         r_refdef.view.depth = 1;
2144                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2145                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2146                         r_refdef.view.z = 0;
2147                         if (r_stereo_side)
2148                                 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2149                 }
2150                 else if (r_stereo_horizontal.integer)
2151                 {
2152                         r_refdef.view.width = (int)(vid.width * size / 2);
2153                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2154                         r_refdef.view.depth = 1;
2155                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2156                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2157                         r_refdef.view.z = 0;
2158                         if (r_stereo_side)
2159                                 r_refdef.view.x += (int)(r_refdef.view.width);
2160                 }
2161                 else if (r_stereo_vertical.integer)
2162                 {
2163                         r_refdef.view.width = (int)(vid.width * size);
2164                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2165                         r_refdef.view.depth = 1;
2166                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2167                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2168                         r_refdef.view.z = 0;
2169                         if (r_stereo_side)
2170                                 r_refdef.view.y += (int)(r_refdef.view.height);
2171                 }
2172                 else
2173                 {
2174                         r_refdef.view.width = (int)(vid.width * size);
2175                         r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2176                         r_refdef.view.depth = 1;
2177                         r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2178                         r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2179                         r_refdef.view.z = 0;
2180                 }
2181
2182                 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2183                 // LordHavoc: this is designed to produce widescreen fov values
2184                 // when the screen is wider than 4/3 width/height aspect, to do
2185                 // this it simply assumes the requested fov is the vertical fov
2186                 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2187                 // higher/lower according to the ratio
2188                 r_refdef.view.useperspective = true;
2189                 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2190                 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2191
2192                 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2193                 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2194                 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2195                 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2196
2197                 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2198                         R_RenderView();
2199         }
2200
2201         if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2202         {
2203                 r_refdef.view.width = vid.width;
2204                 r_refdef.view.height = vid.height;
2205                 r_refdef.view.depth = 1;
2206                 r_refdef.view.x = 0;
2207                 r_refdef.view.y = 0;
2208                 r_refdef.view.z = 0;
2209                 r_refdef.view.useperspective = false;
2210         }
2211
2212         if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2213         {
2214                 const char *t;
2215                 int framenum;
2216                 t = timedemo_screenshotframelist.string;
2217                 while (*t)
2218                 {
2219                         while (*t == ' ')
2220                                 t++;
2221                         if (!*t)
2222                                 break;
2223                         framenum = atof(t);
2224                         if (framenum == cls.td_frames)
2225                                 break;
2226                         while (*t && *t != ' ')
2227                                 t++;
2228                 }
2229                 if (*t)
2230                 {
2231                         // we need to take a screenshot of this frame...
2232                         char filename[MAX_QPATH];
2233                         unsigned char *buffer1;
2234                         unsigned char *buffer2;
2235                         dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2236                         buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2237                         buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2238                         SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2239                         Mem_Free(buffer1);
2240                         Mem_Free(buffer2);
2241                 }
2242         }
2243
2244         // draw 2D stuff
2245         if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2246                 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2247                         Con_DrawNotify ();      // only draw notify in game
2248
2249         if (cls.signon == SIGNONS)
2250         {
2251                 SCR_DrawNet ();
2252                 SCR_DrawTurtle ();
2253                 SCR_DrawPause ();
2254                 if (!r_letterbox.value)
2255                         Sbar_Draw();
2256                 SHOWLMP_drawall();
2257                 SCR_CheckDrawCenterString();
2258         }
2259         SCR_DrawNetGraph ();
2260 #ifdef CONFIG_MENU
2261         MR_Draw();
2262 #endif
2263         CL_DrawVideo();
2264         R_Shadow_EditLights_DrawSelectedLightProperties();
2265
2266         SCR_DrawConsole();
2267
2268         SCR_DrawBrand();
2269
2270         SCR_DrawInfobar();
2271
2272         SCR_DrawTouchscreenOverlay();
2273
2274         if (r_timereport_active)
2275                 R_TimeReport("2d");
2276
2277         R_TimeReport_EndFrame();
2278         R_TimeReport_BeginFrame();
2279         Sbar_ShowFPS();
2280
2281         DrawQ_Finish();
2282
2283         R_DrawGamma();
2284
2285         R_Mesh_Finish();
2286 }
2287
2288 typedef struct loadingscreenstack_s
2289 {
2290         struct loadingscreenstack_s *prev;
2291         char msg[MAX_QPATH];
2292         float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2293         float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2294         float relative_completion; // 0 .. 1
2295 }
2296 loadingscreenstack_t;
2297 static loadingscreenstack_t *loadingscreenstack = NULL;
2298 static qboolean loadingscreendone = false;
2299 static qboolean loadingscreencleared = false;
2300 static float loadingscreenheight = 0;
2301 rtexture_t *loadingscreentexture = NULL;
2302 static float loadingscreentexture_vertex3f[12];
2303 static float loadingscreentexture_texcoord2f[8];
2304 static int loadingscreenpic_number = 0;
2305
2306 static void SCR_ClearLoadingScreenTexture(void)
2307 {
2308         if(loadingscreentexture)
2309                 R_FreeTexture(loadingscreentexture);
2310         loadingscreentexture = NULL;
2311 }
2312
2313 extern rtexturepool_t *r_main_texturepool;
2314 static void SCR_SetLoadingScreenTexture(void)
2315 {
2316         int w, h;
2317         float loadingscreentexture_w;
2318         float loadingscreentexture_h;
2319
2320         SCR_ClearLoadingScreenTexture();
2321
2322         if (vid.support.arb_texture_non_power_of_two)
2323         {
2324                 w = vid.width; h = vid.height;
2325                 loadingscreentexture_w = loadingscreentexture_h = 1;
2326         }
2327         else
2328         {
2329                 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2330                 loadingscreentexture_w = vid.width / (float) w;
2331                 loadingscreentexture_h = vid.height / (float) h;
2332         }
2333
2334         loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2335         R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2336
2337         loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2338         loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2339         loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2340         loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2341         loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2342         loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2343         loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2344         loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2345         loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2346 }
2347
2348 void SCR_UpdateLoadingScreenIfShown(void)
2349 {
2350         if(loadingscreendone)
2351                 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2352 }
2353
2354 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2355 {
2356         loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2357         s->prev = loadingscreenstack;
2358         loadingscreenstack = s;
2359
2360         strlcpy(s->msg, msg, sizeof(s->msg));
2361         s->relative_completion = 0;
2362
2363         if(s->prev)
2364         {
2365                 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2366                 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2367                 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2368                         s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2369         }
2370         else
2371         {
2372                 s->absolute_loading_amount_min = 0;
2373                 s->absolute_loading_amount_len = 1;
2374         }
2375
2376         if(redraw)
2377                 SCR_UpdateLoadingScreenIfShown();
2378 }
2379
2380 void SCR_PopLoadingScreen (qboolean redraw)
2381 {
2382         loadingscreenstack_t *s = loadingscreenstack;
2383
2384         if(!s)
2385         {
2386                 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2387                 return;
2388         }
2389
2390         loadingscreenstack = s->prev;
2391         if(s->prev)
2392                 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2393         Z_Free(s);
2394
2395         if(redraw)
2396                 SCR_UpdateLoadingScreenIfShown();
2397 }
2398
2399 void SCR_ClearLoadingScreen (qboolean redraw)
2400 {
2401         while(loadingscreenstack)
2402                 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2403 }
2404
2405 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2406 {
2407         float x;
2408         size_t len;
2409         float total;
2410
2411         total = 0;
2412 #if 0
2413         if(s)
2414         {
2415                 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2416                 y -= total;
2417                 if(!s->prev || strcmp(s->msg, s->prev->msg))
2418                 {
2419                         len = strlen(s->msg);
2420                         x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2421                         y -= size;
2422                         DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2423                         DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2424                         total += size;
2425                 }
2426         }
2427 #else
2428         if(s)
2429         {
2430                 len = strlen(s->msg);
2431                 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2432                 y -= size;
2433                 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2434                 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2435                 total += size;
2436         }
2437 #endif
2438         return total;
2439 }
2440
2441 static void SCR_DrawLoadingStack(void)
2442 {
2443         float verts[12];
2444         float colors[16];
2445
2446         loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2447         if(loadingscreenstack)
2448         {
2449                 // height = 32; // sorry, using the actual one is ugly
2450                 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2451                 GL_DepthRange(0, 1);
2452                 GL_PolygonOffset(0, 0);
2453                 GL_DepthTest(false);
2454 //              R_Mesh_ResetTextureState();
2455                 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2456                 verts[0] = verts[9] = 0;
2457                 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2458                 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2459                 verts[7] = verts[10] = vid_conheight.integer;
2460                 
2461 #if _MSC_VER >= 1400
2462 #define sscanf sscanf_s
2463 #endif
2464                 //                                        ^^^^^^^^^^ blue component
2465                 //                              ^^^^^^ bottom row
2466                 //          ^^^^^^^^^^^^ alpha is always on
2467                 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2468                 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2469                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2470                 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
2471
2472                 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2473                 R_SetupShader_Generic_NoTexture(true, true);
2474                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2475
2476                 // make sure everything is cleared, including the progress indicator
2477                 if(loadingscreenheight < 8)
2478                         loadingscreenheight = 8;
2479         }
2480 }
2481
2482 static cachepic_t *loadingscreenpic;
2483 static float loadingscreenpic_vertex3f[12];
2484 static float loadingscreenpic_texcoord2f[8];
2485
2486 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2487 {
2488         r_viewport_t viewport;
2489         float x, y, w, h, sw, sh, f;
2490         char vabuf[1024];
2491         // release mouse grab while loading
2492         if (!vid.fullscreen)
2493                 VID_SetMouse(false, false, false);
2494 //      CHECKGLERROR
2495         r_refdef.draw2dstage = true;
2496         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2497         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2498         R_SetViewport(&viewport);
2499         GL_ColorMask(1,1,1,1);
2500         // when starting up a new video mode, make sure the screen is cleared to black
2501         if (clear || loadingscreentexture)
2502                 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2503         R_Textures_Frame();
2504         R_Mesh_Start();
2505         R_EntityMatrix(&identitymatrix);
2506         // draw the loading plaque
2507         loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2508
2509         w = loadingscreenpic->width;
2510         h = loadingscreenpic->height;
2511
2512         // apply scale
2513         w *= scr_loadingscreen_scale.value;
2514         h *= scr_loadingscreen_scale.value;
2515
2516         // apply scale base
2517         if(scr_loadingscreen_scale_base.integer)
2518         {
2519                 w *= vid_conwidth.integer / (float) vid.width;
2520                 h *= vid_conheight.integer / (float) vid.height;
2521         }
2522
2523         // apply scale limit
2524         sw = w / vid_conwidth.integer;
2525         sh = h / vid_conheight.integer;
2526         f = 1;
2527         switch(scr_loadingscreen_scale_limit.integer)
2528         {
2529                 case 1:
2530                         f = max(sw, sh);
2531                         break;
2532                 case 2:
2533                         f = min(sw, sh);
2534                         break;
2535                 case 3:
2536                         f = sw;
2537                         break;
2538                 case 4:
2539                         f = sh;
2540                         break;
2541         }
2542         if(f > 1)
2543         {
2544                 w /= f;
2545                 h /= f;
2546         }
2547
2548         x = (vid_conwidth.integer - w)/2;
2549         y = (vid_conheight.integer - h)/2;
2550         loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2551         loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2552         loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2553         loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2554         loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2555         loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2556         loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2557         loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2558         loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2559 }
2560
2561 static void SCR_DrawLoadingScreen (qboolean clear)
2562 {
2563         // we only need to draw the image if it isn't already there
2564         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2565         GL_DepthRange(0, 1);
2566         GL_PolygonOffset(0, 0);
2567         GL_DepthTest(false);
2568 //      R_Mesh_ResetTextureState();
2569         GL_Color(1,1,1,1);
2570         if(loadingscreentexture)
2571         {
2572                 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2573                 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2574                 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2575         }
2576         R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2577         R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2578         R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2579         SCR_DrawLoadingStack();
2580 }
2581
2582 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2583 {
2584         R_Mesh_Finish();
2585         // refresh
2586         VID_Finish();
2587 }
2588
2589 static double loadingscreen_lastupdate;
2590
2591 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2592 {
2593         keydest_t       old_key_dest;
2594         int                     old_key_consoleactive;
2595
2596         // don't do anything if not initialized yet
2597         if (vid_hidden || cls.state == ca_dedicated)
2598                 return;
2599
2600         // limit update rate
2601         if (scr_loadingscreen_maxfps.value)
2602         {
2603                 double t = Sys_DirtyTime();
2604                 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2605                         return;
2606                 loadingscreen_lastupdate = t;
2607         }
2608
2609         if(!scr_loadingscreen_background.integer)
2610                 clear = true;
2611         
2612         if(loadingscreendone)
2613                 clear |= loadingscreencleared;
2614
2615         if(!loadingscreendone)
2616         {
2617                 if(startup && scr_loadingscreen_firstforstartup.integer)
2618                         loadingscreenpic_number = 0;
2619                 else if(scr_loadingscreen_firstforstartup.integer)
2620                         if(scr_loadingscreen_count.integer > 1)
2621                                 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2622                         else
2623                                 loadingscreenpic_number = 0;
2624                 else
2625                         loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2626         }
2627
2628         if(clear)
2629                 SCR_ClearLoadingScreenTexture();
2630         else if(!loadingscreendone)
2631                 SCR_SetLoadingScreenTexture();
2632
2633         if(!loadingscreendone)
2634         {
2635                 loadingscreendone = true;
2636                 loadingscreenheight = 0;
2637         }
2638         loadingscreencleared = clear;
2639
2640 #ifdef USE_GLES2
2641         SCR_DrawLoadingScreen_SharedSetup(clear);
2642         SCR_DrawLoadingScreen(clear);
2643 #else
2644         if (qglDrawBuffer)
2645                 qglDrawBuffer(GL_BACK);
2646         SCR_DrawLoadingScreen_SharedSetup(clear);
2647         if (vid.stereobuffer && qglDrawBuffer)
2648         {
2649                 qglDrawBuffer(GL_BACK_LEFT);
2650                 SCR_DrawLoadingScreen(clear);
2651                 qglDrawBuffer(GL_BACK_RIGHT);
2652                 SCR_DrawLoadingScreen(clear);
2653         }
2654         else
2655         {
2656                 if (qglDrawBuffer)
2657                         qglDrawBuffer(GL_BACK);
2658                 SCR_DrawLoadingScreen(clear);
2659         }
2660 #endif
2661         SCR_DrawLoadingScreen_SharedFinish(clear);
2662
2663         // this goes into the event loop, and should prevent unresponsive cursor on vista
2664         old_key_dest = key_dest;
2665         old_key_consoleactive = key_consoleactive;
2666         key_dest = key_void;
2667         key_consoleactive = false;
2668         Key_EventQueue_Block(); Sys_SendKeyEvents();
2669         key_dest = old_key_dest;
2670         key_consoleactive = old_key_consoleactive;
2671 }
2672
2673 qboolean R_Stereo_ColorMasking(void)
2674 {
2675         return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2676 }
2677
2678 qboolean R_Stereo_Active(void)
2679 {
2680         return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2681 }
2682
2683 extern cvar_t cl_minfps;
2684 extern cvar_t cl_minfps_fade;
2685 extern cvar_t cl_minfps_qualitymax;
2686 extern cvar_t cl_minfps_qualitymin;
2687 extern cvar_t cl_minfps_qualitymultiply;
2688 extern cvar_t cl_minfps_qualityhysteresis;
2689 extern cvar_t cl_minfps_qualitystepmax;
2690 extern cvar_t cl_minfps_force;
2691 static double cl_updatescreen_quality = 1;
2692 void CL_UpdateScreen(void)
2693 {
2694         vec3_t vieworigin;
2695         static double drawscreenstart = 0.0;
2696         double drawscreendelta;
2697         float conwidth, conheight;
2698         r_viewport_t viewport;
2699
2700         if(drawscreenstart)
2701         {
2702                 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2703                 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2704                 {
2705                         // quality adjustment according to render time
2706                         double actualframetime;
2707                         double targetframetime;
2708                         double adjust;
2709                         double f;
2710                         double h;
2711
2712                         // fade lastdrawscreentime
2713                         r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2714
2715                         // find actual and target frame times
2716                         actualframetime = r_refdef.lastdrawscreentime;
2717                         targetframetime = (1.0 / cl_minfps.value);
2718
2719                         // we scale hysteresis by quality
2720                         h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2721
2722                         // calculate adjustment assuming linearity
2723                         f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2724                         adjust = (targetframetime - actualframetime) * f;
2725
2726                         // one sided hysteresis
2727                         if(adjust > 0)
2728                                 adjust = max(0, adjust - h);
2729
2730                         // adjust > 0 if:
2731                         //   (targetframetime - actualframetime) * f > h
2732                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2733                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2734                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2735                         //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2736                         //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2737                         //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2738                         //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2739                         //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2740                         //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2741
2742                         // adjust < 0 if:
2743                         //   (targetframetime - actualframetime) * f < 0
2744                         //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2745                         //   ((1.0 / cl_minfps.value) - actualframetime) < 0
2746                         //   -actualframetime) < -(1.0 / cl_minfps.value)
2747                         //   actualfps < cl_minfps.value
2748
2749                         /*
2750                         Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2751                                         cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2752                                         cl_minfps.value);
2753                         */
2754
2755                         // don't adjust too much at once
2756                         adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2757
2758                         // adjust!
2759                         cl_updatescreen_quality += adjust;
2760                         cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2761                 }
2762                 else
2763                 {
2764                         cl_updatescreen_quality = 1;
2765                         r_refdef.lastdrawscreentime = 0;
2766                 }
2767         }
2768
2769         drawscreenstart = Sys_DirtyTime();
2770
2771         Sbar_ShowFPS_Update();
2772
2773         if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2774                 return;                         // not initialized yet
2775
2776         loadingscreendone = false;
2777
2778         if(IS_NEXUIZ_DERIVED(gamemode))
2779         {
2780                 // play a bit with the palette (experimental)
2781                 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2782                 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2783                 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2784                 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 5.0f*M_PI/3.0f));
2785                 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 3.0f*M_PI/3.0f));
2786                 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time /  M_PI  + 1.0f*M_PI/3.0f));
2787                 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2788                 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2789         }
2790
2791         if (vid_hidden)
2792         {
2793                 VID_Finish();
2794                 return;
2795         }
2796
2797         conwidth = bound(160, vid_conwidth.value, 32768);
2798         conheight = bound(90, vid_conheight.value, 24576);
2799         if (vid_conwidth.value != conwidth)
2800                 Cvar_SetValue("vid_conwidth", conwidth);
2801         if (vid_conheight.value != conheight)
2802                 Cvar_SetValue("vid_conheight", conheight);
2803
2804         // bound viewsize
2805         if (scr_viewsize.value < 30)
2806                 Cvar_Set ("viewsize","30");
2807         if (scr_viewsize.value > 120)
2808                 Cvar_Set ("viewsize","120");
2809
2810         // bound field of view
2811         if (scr_fov.value < 1)
2812                 Cvar_Set ("fov","1");
2813         if (scr_fov.value > 170)
2814                 Cvar_Set ("fov","170");
2815
2816         // intermission is always full screen
2817         if (cl.intermission)
2818                 sb_lines = 0;
2819         else
2820         {
2821                 if (scr_viewsize.value >= 120)
2822                         sb_lines = 0;           // no status bar at all
2823                 else if (scr_viewsize.value >= 110)
2824                         sb_lines = 24;          // no inventory
2825                 else
2826                         sb_lines = 24+16+8;
2827         }
2828
2829         R_FrameData_NewFrame();
2830         R_BufferData_NewFrame();
2831
2832         Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2833         R_HDR_UpdateIrisAdaptation(vieworigin);
2834
2835         r_refdef.view.colormask[0] = 1;
2836         r_refdef.view.colormask[1] = 1;
2837         r_refdef.view.colormask[2] = 1;
2838
2839         SCR_SetUpToDrawConsole();
2840
2841 #ifndef USE_GLES2
2842         if (qglDrawBuffer)
2843         {
2844                 CHECKGLERROR
2845                 qglDrawBuffer(GL_BACK);CHECKGLERROR
2846                 // set dithering mode
2847                 if (gl_dither.integer)
2848                 {
2849                         qglEnable(GL_DITHER);CHECKGLERROR
2850                 }
2851                 else
2852                 {
2853                         qglDisable(GL_DITHER);CHECKGLERROR
2854                 }
2855         }
2856 #endif
2857
2858         R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2859         R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2860         R_SetViewport(&viewport);
2861         GL_ScissorTest(false);
2862         GL_ColorMask(1,1,1,1);
2863         GL_DepthMask(true);
2864
2865         R_ClearScreen(false);
2866         r_refdef.view.clear = false;
2867         r_refdef.view.isoverlay = false;
2868
2869         // calculate r_refdef.view.quality
2870         r_refdef.view.quality = cl_updatescreen_quality;
2871
2872 #ifndef USE_GLES2
2873         if (qglPolygonStipple)
2874         {
2875                 if(scr_stipple.integer)
2876                 {
2877                         GLubyte stipple[128];
2878                         int i, s, width, parts;
2879                         static int frame = 0;
2880                         ++frame;
2881         
2882                         s = scr_stipple.integer;
2883                         parts = (s & 007);
2884                         width = (s & 070) >> 3;
2885         
2886                         qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2887                         for(i = 0; i < 128; ++i)
2888                         {
2889                                 int line = i/4;
2890                                 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2891                         }
2892                         qglPolygonStipple(stipple);CHECKGLERROR
2893                 }
2894                 else
2895                 {
2896                         qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2897                 }
2898         }
2899 #endif
2900
2901 #ifndef USE_GLES2
2902         if (R_Stereo_Active())
2903         {
2904                 r_stereo_side = 0;
2905
2906                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2907                 {
2908                         r_refdef.view.colormask[0] = 1;
2909                         r_refdef.view.colormask[1] = 0;
2910                         r_refdef.view.colormask[2] = 0;
2911                 }
2912
2913                 if (vid.stereobuffer)
2914                         qglDrawBuffer(GL_BACK_RIGHT);
2915
2916                 SCR_DrawScreen();
2917
2918                 r_stereo_side = 1;
2919                 r_refdef.view.clear = true;
2920
2921                 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2922                 {
2923                         r_refdef.view.colormask[0] = 0;
2924                         r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2925                         r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2926                 }
2927
2928                 if (vid.stereobuffer)
2929                         qglDrawBuffer(GL_BACK_LEFT);
2930
2931                 SCR_DrawScreen();
2932                 r_stereo_side = 0;
2933         }
2934         else
2935 #endif
2936         {
2937                 r_stereo_side = 0;
2938                 SCR_DrawScreen();
2939         }
2940
2941 #ifdef CONFIG_VIDEO_CAPTURE
2942         SCR_CaptureVideo();
2943 #endif
2944
2945         if (qglFlush)
2946                 qglFlush(); // FIXME: should we really be using qglFlush here?
2947
2948         if (!vid_activewindow)
2949                 VID_SetMouse(false, false, false);
2950         else if (key_consoleactive)
2951                 VID_SetMouse(vid.fullscreen, false, false);
2952         else if (key_dest == key_menu_grabbed)
2953                 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2954         else if (key_dest == key_menu)
2955                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2956         else
2957                 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2958
2959         VID_Finish();
2960 }
2961
2962 void CL_Screen_NewMap(void)
2963 {
2964 }