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pitch inversion in gettaginfo: also do the mod_alias check on the client
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
32
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
35 {
36         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
42 {
43         prvm_edict_t    *e;
44         float   *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning("setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning("setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, e->fields.client->origin);
60         CL_LinkEdict(e);
61 }
62
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
64 {
65         int             i;
66
67         for (i=0 ; i<3 ; i++)
68                 if (min[i] > max[i])
69                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
70
71         // set derived values
72         VectorCopy (min, e->fields.client->mins);
73         VectorCopy (max, e->fields.client->maxs);
74         VectorSubtract (max, min, e->fields.client->size);
75
76         CL_LinkEdict (e);
77 }
78
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
81 {
82         prvm_edict_t    *e;
83         const char              *m;
84         dp_model_t *mod;
85         int                             i;
86
87         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
88
89         e = PRVM_G_EDICT(OFS_PARM0);
90         e->fields.client->modelindex = 0;
91         e->fields.client->model = 0;
92
93         m = PRVM_G_STRING(OFS_PARM1);
94         mod = NULL;
95         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
96         {
97                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
98                 {
99                         mod = cl.csqc_model_precache[i];
100                         e->fields.client->model = PRVM_SetEngineString(mod->name);
101                         e->fields.client->modelindex = -(i+1);
102                         break;
103                 }
104         }
105
106         if( !mod ) {
107                 for (i = 0;i < MAX_MODELS;i++)
108                 {
109                         mod = cl.model_precache[i];
110                         if (mod && !strcmp(mod->name, m))
111                         {
112                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
113                                 e->fields.client->modelindex = i;
114                                 break;
115                         }
116                 }
117         }
118
119         if( mod ) {
120                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
122         }
123         else
124         {
125                 SetMinMaxSize (e, vec3_origin, vec3_origin);
126                 VM_Warning ("setmodel: model '%s' not precached\n", m);
127         }
128 }
129
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
132 {
133         prvm_edict_t    *e;
134         float                   *min, *max;
135         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
136
137         e = PRVM_G_EDICT(OFS_PARM0);
138         if (e == prog->edicts)
139         {
140                 VM_Warning("setsize: can not modify world entity\n");
141                 return;
142         }
143         if (e->priv.server->free)
144         {
145                 VM_Warning("setsize: can not modify free entity\n");
146                 return;
147         }
148         min = PRVM_G_VECTOR(OFS_PARM1);
149         max = PRVM_G_VECTOR(OFS_PARM2);
150
151         SetMinMaxSize( e, min, max );
152
153         CL_LinkEdict(e);
154 }
155
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
158 {
159         const char                      *sample;
160         int                                     channel;
161         prvm_edict_t            *entity;
162         float                           volume;
163         float                           attenuation;
164
165         VM_SAFEPARMCOUNT(5, VM_CL_sound);
166
167         entity = PRVM_G_EDICT(OFS_PARM0);
168         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169         sample = PRVM_G_STRING(OFS_PARM2);
170         volume = PRVM_G_FLOAT(OFS_PARM3);
171         attenuation = PRVM_G_FLOAT(OFS_PARM4);
172
173         if (volume < 0 || volume > 1)
174         {
175                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
176                 return;
177         }
178
179         if (attenuation < 0 || attenuation > 4)
180         {
181                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
182                 return;
183         }
184
185         if (channel < 0 || channel > 7)
186         {
187                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
188                 return;
189         }
190
191         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
192 }
193
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
196 {
197         const char                      *sample;
198         float                           volume;
199         float                           attenuation;
200         vec3_t                          org;
201
202         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
203
204         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205         sample = PRVM_G_STRING(OFS_PARM1);
206         volume = PRVM_G_FLOAT(OFS_PARM2);
207         attenuation = PRVM_G_FLOAT(OFS_PARM3);
208
209         if (volume < 0 || volume > 1)
210         {
211                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
212                 return;
213         }
214
215         if (attenuation < 0 || attenuation > 4)
216         {
217                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
218                 return;
219         }
220
221         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
223 }
224
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
227 {
228         prvm_edict_t *ed;
229         ed = PRVM_ED_Alloc();
230         VM_RETURN_EDICT(ed);
231 }
232
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
234 {
235         prvm_eval_t *val;
236         VM_SetTraceGlobals(trace);
237         if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
238                 val->_float = svent;
239 }
240
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
243
244 // #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
246 {
247         float   *v1, *v2;
248         trace_t trace;
249         int             move, svent;
250         prvm_edict_t    *ent;
251
252         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
253
254         prog->xfunction->builtinsprofile += 30;
255
256         v1 = PRVM_G_VECTOR(OFS_PARM0);
257         v2 = PRVM_G_VECTOR(OFS_PARM1);
258         move = (int)PRVM_G_FLOAT(OFS_PARM2);
259         ent = PRVM_G_EDICT(OFS_PARM3);
260
261         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
263
264         trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
265
266         CL_VM_SetTraceGlobals(&trace, svent);
267 }
268
269 /*
270 =================
271 VM_CL_tracebox
272
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
276
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
278 =================
279 */
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
282 {
283         float   *v1, *v2, *m1, *m2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
289
290         prog->xfunction->builtinsprofile += 30;
291
292         v1 = PRVM_G_VECTOR(OFS_PARM0);
293         m1 = PRVM_G_VECTOR(OFS_PARM1);
294         m2 = PRVM_G_VECTOR(OFS_PARM2);
295         v2 = PRVM_G_VECTOR(OFS_PARM3);
296         move = (int)PRVM_G_FLOAT(OFS_PARM4);
297         ent = PRVM_G_EDICT(OFS_PARM5);
298
299         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
303
304         CL_VM_SetTraceGlobals(&trace, svent);
305 }
306
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
308 {
309         int i;
310         float gravity;
311         vec3_t move, end;
312         vec3_t original_origin;
313         vec3_t original_velocity;
314         vec3_t original_angles;
315         vec3_t original_avelocity;
316         prvm_eval_t *val;
317         trace_t trace;
318
319         VectorCopy(tossent->fields.client->origin   , original_origin   );
320         VectorCopy(tossent->fields.client->velocity , original_velocity );
321         VectorCopy(tossent->fields.client->angles   , original_angles   );
322         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
323
324         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325         if (val != NULL && val->_float != 0)
326                 gravity = val->_float;
327         else
328                 gravity = 1.0;
329         gravity *= cl.movevars_gravity * 0.05;
330
331         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
332         {
333                 tossent->fields.client->velocity[2] -= gravity;
334                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335                 VectorScale (tossent->fields.client->velocity, 0.05, move);
336                 VectorAdd (tossent->fields.client->origin, move, end);
337                 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338                 VectorCopy (trace.endpos, tossent->fields.client->origin);
339
340                 if (trace.fraction < 1)
341                         break;
342         }
343
344         VectorCopy(original_origin   , tossent->fields.client->origin   );
345         VectorCopy(original_velocity , tossent->fields.client->velocity );
346         VectorCopy(original_angles   , tossent->fields.client->angles   );
347         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
348
349         return trace;
350 }
351
352 static void VM_CL_tracetoss (void)
353 {
354         trace_t trace;
355         prvm_edict_t    *ent;
356         prvm_edict_t    *ignore;
357         int svent;
358
359         prog->xfunction->builtinsprofile += 600;
360
361         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
362
363         ent = PRVM_G_EDICT(OFS_PARM0);
364         if (ent == prog->edicts)
365         {
366                 VM_Warning("tracetoss: can not use world entity\n");
367                 return;
368         }
369         ignore = PRVM_G_EDICT(OFS_PARM1);
370
371         trace = CL_Trace_Toss (ent, ignore, &svent);
372
373         CL_VM_SetTraceGlobals(&trace, svent);
374 }
375
376
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
379 {
380         const char      *name;
381         int                     i;
382         dp_model_t              *m;
383
384         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
385
386         name = PRVM_G_STRING(OFS_PARM0);
387         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
388         {
389                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
390                 {
391                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
392                         return;
393                 }
394         }
395         PRVM_G_FLOAT(OFS_RETURN) = 0;
396         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
397         if(m && m->loaded)
398         {
399                 for (i = 0;i < MAX_MODELS;i++)
400                 {
401                         if (!cl.csqc_model_precache[i])
402                         {
403                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
404                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
405                                 return;
406                         }
407                 }
408                 VM_Warning("VM_CL_precache_model: no free models\n");
409                 return;
410         }
411         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
412 }
413
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
415 {
416         prvm_edict_t    *ent;
417         int                             i, k;
418
419         ent = PRVM_NEXT_EDICT(prog->edicts);
420         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
421         {
422                 if (ent->priv.required->free)
423                         continue;
424                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
425                         list[k++] = ent;
426         }
427         return k;
428 }
429
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
432 {
433         prvm_edict_t    *ent, *chain;
434         vec_t                   radius, radius2;
435         vec3_t                  org, eorg, mins, maxs;
436         int                             i, numtouchedicts;
437         prvm_edict_t    *touchedicts[MAX_EDICTS];
438         int             chainfield;
439
440         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
441
442         if(prog->argc == 3)
443                 chainfield = PRVM_G_INT(OFS_PARM2);
444         else
445                 chainfield = prog->fieldoffsets.chain;
446         if(chainfield < 0)
447                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
448
449         chain = (prvm_edict_t *)prog->edicts;
450
451         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452         radius = PRVM_G_FLOAT(OFS_PARM1);
453         radius2 = radius * radius;
454
455         mins[0] = org[0] - (radius + 1);
456         mins[1] = org[1] - (radius + 1);
457         mins[2] = org[2] - (radius + 1);
458         maxs[0] = org[0] + (radius + 1);
459         maxs[1] = org[1] + (radius + 1);
460         maxs[2] = org[2] + (radius + 1);
461         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462         if (numtouchedicts > MAX_EDICTS)
463         {
464                 // this never happens   //[515]: for what then ?
465                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466                 numtouchedicts = MAX_EDICTS;
467         }
468         for (i = 0;i < numtouchedicts;i++)
469         {
470                 ent = touchedicts[i];
471                 // Quake did not return non-solid entities but darkplaces does
472                 // (note: this is the reason you can't blow up fallen zombies)
473                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
474                         continue;
475                 // LordHavoc: compare against bounding box rather than center so it
476                 // doesn't miss large objects, and use DotProduct instead of Length
477                 // for a major speedup
478                 VectorSubtract(org, ent->fields.client->origin, eorg);
479                 if (sv_gameplayfix_findradiusdistancetobox.integer)
480                 {
481                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
484                 }
485                 else
486                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487                 if (DotProduct(eorg, eorg) < radius2)
488                 {
489                         PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
490                         chain = ent;
491                 }
492         }
493
494         VM_RETURN_EDICT(chain);
495 }
496
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
499 {
500         prvm_edict_t            *ent;
501         prvm_eval_t                     *val;
502         vec3_t                          end;
503         trace_t                         trace;
504
505         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
506
507         // assume failure if it returns early
508         PRVM_G_FLOAT(OFS_RETURN) = 0;
509
510         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511         if (ent == prog->edicts)
512         {
513                 VM_Warning("droptofloor: can not modify world entity\n");
514                 return;
515         }
516         if (ent->priv.server->free)
517         {
518                 VM_Warning("droptofloor: can not modify free entity\n");
519                 return;
520         }
521
522         VectorCopy (ent->fields.client->origin, end);
523         end[2] -= 256;
524
525         trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
526
527         if (trace.fraction != 1)
528         {
529                 VectorCopy (trace.endpos, ent->fields.client->origin);
530                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533                 PRVM_G_FLOAT(OFS_RETURN) = 1;
534                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 //              ent->priv.server->suspendedinairflag = true;
536         }
537 }
538
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
541 {
542         int                     i;
543         const char      *c;
544
545         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
546
547         i = (int)PRVM_G_FLOAT(OFS_PARM0);
548         c = PRVM_G_STRING(OFS_PARM1);
549         if (i >= cl.max_lightstyle)
550         {
551                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
552                 return;
553         }
554         strlcpy (cl.lightstyle[i].map,  MSG_ReadString(), sizeof (cl.lightstyle[i].map));
555         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
557 }
558
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
561 {
562         static int              cs_yes, cs_no;
563         prvm_edict_t    *ent;
564         vec3_t                  mins, maxs, start, stop;
565         trace_t                 trace;
566         int                             x, y;
567         float                   mid, bottom;
568
569         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570         ent = PRVM_G_EDICT(OFS_PARM0);
571         PRVM_G_FLOAT(OFS_RETURN) = 0;
572
573         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
575
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579         start[2] = mins[2] - 1;
580         for     (x=0 ; x<=1 ; x++)
581                 for     (y=0 ; y<=1 ; y++)
582                 {
583                         start[0] = x ? maxs[0] : mins[0];
584                         start[1] = y ? maxs[1] : mins[1];
585                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
586                                 goto realcheck;
587                 }
588
589         cs_yes++;
590         PRVM_G_FLOAT(OFS_RETURN) = true;
591         return;         // we got out easy
592
593 realcheck:
594         cs_no++;
595 //
596 // check it for real...
597 //
598         start[2] = mins[2];
599
600 // the midpoint must be within 16 of the bottom
601         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603         stop[2] = start[2] - 2*sv_stepheight.value;
604         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
605
606         if (trace.fraction == 1.0)
607                 return;
608
609         mid = bottom = trace.endpos[2];
610
611 // the corners must be within 16 of the midpoint
612         for     (x=0 ; x<=1 ; x++)
613                 for     (y=0 ; y<=1 ; y++)
614                 {
615                         start[0] = stop[0] = x ? maxs[0] : mins[0];
616                         start[1] = stop[1] = y ? maxs[1] : mins[1];
617
618                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
619
620                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621                                 bottom = trace.endpos[2];
622                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
623                                 return;
624                 }
625
626         cs_yes++;
627         PRVM_G_FLOAT(OFS_RETURN) = true;
628 }
629
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
632 {
633         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
635 }
636
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
639 {
640         float   *org, *dir;
641         int             count;
642         unsigned char   color;
643         VM_SAFEPARMCOUNT(4, VM_CL_particle);
644
645         org = PRVM_G_VECTOR(OFS_PARM0);
646         dir = PRVM_G_VECTOR(OFS_PARM1);
647         color = (int)PRVM_G_FLOAT(OFS_PARM2);
648         count = (int)PRVM_G_FLOAT(OFS_PARM3);
649         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
650 }
651
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
654 {
655         float   *f;
656         sfx_t   *s;
657         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659         f = PRVM_G_VECTOR(OFS_PARM1);
660         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
661 }
662
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
665 {
666         vec3_t ambientcolor, diffusecolor, diffusenormal;
667         vec_t *p;
668
669         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
670
671         p = PRVM_G_VECTOR(OFS_PARM0);
672         VectorClear(ambientcolor);
673         VectorClear(diffusecolor);
674         VectorClear(diffusenormal);
675         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
678 }
679
680
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
684
685 static void CSQC_R_RecalcView (void)
686 {
687         extern matrix4x4_t viewmodelmatrix;
688         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
690 }
691
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
695 {
696         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697         // clear renderable entity and light lists
698         r_refdef.scene.numentities = 0;
699         r_refdef.scene.numlights = 0;
700         // FIXME: restore these to the values from VM_CL_UpdateView
701         r_refdef.view.x = 0;
702         r_refdef.view.y = 0;
703         r_refdef.view.z = 0;
704         r_refdef.view.width = vid.width;
705         r_refdef.view.height = vid.height;
706         r_refdef.view.depth = 1;
707         // FIXME: restore frustum_x/frustum_y
708         r_refdef.view.useperspective = true;
709         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715         r_refdef.view.clear = true;
716         r_refdef.view.isoverlay = false;
717         // FIXME: restore cl.csqc_origin
718         // FIXME: restore cl.csqc_angles
719         cl.csqc_vidvars.drawworld = true;
720         cl.csqc_vidvars.drawenginesbar = false;
721         cl.csqc_vidvars.drawcrosshair = false;
722 }
723
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
728 {
729         int                     i, drawmask;
730         prvm_edict_t *ed;
731         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
732         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
733         CSQC_RelinkAllEntities(drawmask);
734         CL_RelinkLightFlashes();
735
736         prog->globals.client->time = cl.time;
737         for(i=1;i<prog->num_edicts;i++)
738         {
739                 ed = &prog->edicts[i];
740                 if(ed->priv.required->free)
741                         continue;
742                 CSQC_Think(ed);
743                 if(ed->priv.required->free)
744                         continue;
745                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
746                 CSQC_Predraw(ed);
747                 if(ed->priv.required->free)
748                         continue;
749                 if(!((int)ed->fields.client->drawmask & drawmask))
750                         continue;
751                 CSQC_AddRenderEdict(ed);
752         }
753 }
754
755 //#302 void(entity ent) addentity (EXT_CSQC)
756 void VM_CL_R_AddEntity (void)
757 {
758         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
759         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
760 }
761
762 //#303 float(float property, ...) setproperty (EXT_CSQC)
763 void VM_CL_R_SetView (void)
764 {
765         int             c;
766         float   *f;
767         float   k;
768
769         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
770
771         c = (int)PRVM_G_FLOAT(OFS_PARM0);
772         f = PRVM_G_VECTOR(OFS_PARM1);
773         k = PRVM_G_FLOAT(OFS_PARM1);
774
775         switch(c)
776         {
777         case VF_MIN:
778                 r_refdef.view.x = (int)(f[0]);
779                 r_refdef.view.y = (int)(f[1]);
780                 break;
781         case VF_MIN_X:
782                 r_refdef.view.x = (int)(k);
783                 break;
784         case VF_MIN_Y:
785                 r_refdef.view.y = (int)(k);
786                 break;
787         case VF_SIZE:
788                 r_refdef.view.width = (int)(f[0]);
789                 r_refdef.view.height = (int)(f[1]);
790                 break;
791         case VF_SIZE_X:
792                 r_refdef.view.width = (int)(k);
793                 break;
794         case VF_SIZE_Y:
795                 r_refdef.view.height = (int)(k);
796                 break;
797         case VF_VIEWPORT:
798                 r_refdef.view.x = (int)(f[0]);
799                 r_refdef.view.y = (int)(f[1]);
800                 f = PRVM_G_VECTOR(OFS_PARM2);
801                 r_refdef.view.width = (int)(f[0]);
802                 r_refdef.view.height = (int)(f[1]);
803                 break;
804         case VF_FOV:
805                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
806                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
807                 break;
808         case VF_FOVX:
809                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
810                 break;
811         case VF_FOVY:
812                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
813                 break;
814         case VF_ORIGIN:
815                 VectorCopy(f, cl.csqc_origin);
816                 CSQC_R_RecalcView();
817                 break;
818         case VF_ORIGIN_X:
819                 cl.csqc_origin[0] = k;
820                 CSQC_R_RecalcView();
821                 break;
822         case VF_ORIGIN_Y:
823                 cl.csqc_origin[1] = k;
824                 CSQC_R_RecalcView();
825                 break;
826         case VF_ORIGIN_Z:
827                 cl.csqc_origin[2] = k;
828                 CSQC_R_RecalcView();
829                 break;
830         case VF_ANGLES:
831                 VectorCopy(f, cl.csqc_angles);
832                 CSQC_R_RecalcView();
833                 break;
834         case VF_ANGLES_X:
835                 cl.csqc_angles[0] = k;
836                 CSQC_R_RecalcView();
837                 break;
838         case VF_ANGLES_Y:
839                 cl.csqc_angles[1] = k;
840                 CSQC_R_RecalcView();
841                 break;
842         case VF_ANGLES_Z:
843                 cl.csqc_angles[2] = k;
844                 CSQC_R_RecalcView();
845                 break;
846         case VF_DRAWWORLD:
847                 cl.csqc_vidvars.drawworld = k;
848                 break;
849         case VF_DRAWENGINESBAR:
850                 cl.csqc_vidvars.drawenginesbar = k;
851                 break;
852         case VF_DRAWCROSSHAIR:
853                 cl.csqc_vidvars.drawcrosshair = k;
854                 break;
855         case VF_CL_VIEWANGLES:
856                 VectorCopy(f, cl.viewangles);
857                 break;
858         case VF_CL_VIEWANGLES_X:
859                 cl.viewangles[0] = k;
860                 break;
861         case VF_CL_VIEWANGLES_Y:
862                 cl.viewangles[1] = k;
863                 break;
864         case VF_CL_VIEWANGLES_Z:
865                 cl.viewangles[2] = k;
866                 break;
867         case VF_PERSPECTIVE:
868                 r_refdef.view.useperspective = k != 0;
869                 break;
870         case VF_CLEARSCREEN:
871                 r_refdef.view.isoverlay = !k;
872                 break;
873         default:
874                 PRVM_G_FLOAT(OFS_RETURN) = 0;
875                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
876                 return;
877         }
878         PRVM_G_FLOAT(OFS_RETURN) = 1;
879 }
880
881 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
882 void VM_CL_R_AddDynamicLight (void)
883 {
884         vec_t *org;
885         float radius = 300;
886         vec_t *col;
887         int style = -1;
888         const char *cubemapname = NULL;
889         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
890         float coronaintensity = 1;
891         float coronasizescale = 0.25;
892         qboolean castshadow = true;
893         float ambientscale = 0;
894         float diffusescale = 1;
895         float specularscale = 1;
896         matrix4x4_t matrix;
897         vec3_t forward, left, up;
898         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
899
900         // if we've run out of dlights, just return
901         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
902                 return;
903
904         org = PRVM_G_VECTOR(OFS_PARM0);
905         radius = PRVM_G_FLOAT(OFS_PARM1);
906         col = PRVM_G_VECTOR(OFS_PARM2);
907         if (prog->argc >= 4)
908         {
909                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
910                 if (style >= MAX_LIGHTSTYLES)
911                 {
912                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
913                         style = -1;
914                 }
915         }
916         if (prog->argc >= 5)
917                 cubemapname = PRVM_G_STRING(OFS_PARM4);
918         if (prog->argc >= 6)
919                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
920         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
921         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
922
923         VectorScale(prog->globals.client->v_forward, radius, forward);
924         VectorScale(prog->globals.client->v_right, -radius, left);
925         VectorScale(prog->globals.client->v_up, radius, up);
926         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
927
928         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
929         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
930 }
931
932 //============================================================================
933
934 //#310 vector (vector v) cs_unproject (EXT_CSQC)
935 static void VM_CL_unproject (void)
936 {
937         float   *f;
938         vec3_t  temp;
939
940         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
941         f = PRVM_G_VECTOR(OFS_PARM0);
942         if(v_flipped.integer)
943                 f[0] = r_refdef.view.x + r_refdef.view.width - f[0];
944         VectorSet(temp, f[2], (-1.0 + 2.0 * (f[0] - r_refdef.view.x)) / r_refdef.view.width * f[2] * -r_refdef.view.frustum_x, (-1.0 + 2.0 * (f[1] - r_refdef.view.y))  / r_refdef.view.height * f[2] * -r_refdef.view.frustum_y);
945         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
946 }
947
948 //#311 vector (vector v) cs_project (EXT_CSQC)
949 static void VM_CL_project (void)
950 {
951         float   *f;
952         vec3_t  v;
953         matrix4x4_t m;
954
955         VM_SAFEPARMCOUNT(1, VM_CL_project);
956         f = PRVM_G_VECTOR(OFS_PARM0);
957         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
958         Matrix4x4_Transform(&m, f, v);
959         if(v_flipped.integer)
960                 v[1] = -v[1];
961         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x), r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y), v[0]);
962 }
963
964 //#330 float(float stnum) getstatf (EXT_CSQC)
965 static void VM_CL_getstatf (void)
966 {
967         int i;
968         union
969         {
970                 float f;
971                 int l;
972         }dat;
973         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
974         i = (int)PRVM_G_FLOAT(OFS_PARM0);
975         if(i < 0 || i >= MAX_CL_STATS)
976         {
977                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
978                 return;
979         }
980         dat.l = cl.stats[i];
981         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
982 }
983
984 //#331 float(float stnum) getstati (EXT_CSQC)
985 static void VM_CL_getstati (void)
986 {
987         int i, index;
988         int firstbit, bitcount;
989
990         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
991
992         index = (int)PRVM_G_FLOAT(OFS_PARM0);
993         if (prog->argc > 1)
994         {
995                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
996                 if (prog->argc > 2)
997                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
998                 else
999                         bitcount = 1;
1000         }
1001         else
1002         {
1003                 firstbit = 0;
1004                 bitcount = 32;
1005         }
1006
1007         if(index < 0 || index >= MAX_CL_STATS)
1008         {
1009                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1010                 return;
1011         }
1012         i = cl.stats[index];
1013         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1014                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1015         PRVM_G_FLOAT(OFS_RETURN) = i;
1016 }
1017
1018 //#332 string(float firststnum) getstats (EXT_CSQC)
1019 static void VM_CL_getstats (void)
1020 {
1021         int i;
1022         char t[17];
1023         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1024         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1025         if(i < 0 || i > MAX_CL_STATS-4)
1026         {
1027                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1028                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1029                 return;
1030         }
1031         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1032         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1033 }
1034
1035 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1036 static void VM_CL_setmodelindex (void)
1037 {
1038         int                             i;
1039         prvm_edict_t    *t;
1040         struct model_s  *model;
1041
1042         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1043
1044         t = PRVM_G_EDICT(OFS_PARM0);
1045
1046         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1047
1048         t->fields.client->model = 0;
1049         t->fields.client->modelindex = 0;
1050
1051         if (!i)
1052                 return;
1053
1054         model = CL_GetModelByIndex(i);
1055         if (!model)
1056         {
1057                 VM_Warning("VM_CL_setmodelindex: null model\n");
1058                 return;
1059         }
1060         t->fields.client->model = PRVM_SetEngineString(model->name);
1061         t->fields.client->modelindex = i;
1062
1063         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1064         if (model)
1065         {
1066                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1067         }
1068         else
1069                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1070 }
1071
1072 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1073 static void VM_CL_modelnameforindex (void)
1074 {
1075         dp_model_t *model;
1076
1077         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1078
1079         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1080         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1081         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1082 }
1083
1084 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1085 static void VM_CL_particleeffectnum (void)
1086 {
1087         int                     i;
1088         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1089         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1090         if (i == 0)
1091                 i = -1;
1092         PRVM_G_FLOAT(OFS_RETURN) = i;
1093 }
1094
1095 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1096 static void VM_CL_trailparticles (void)
1097 {
1098         int                             i;
1099         float                   *start, *end;
1100         prvm_edict_t    *t;
1101         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1102
1103         t = PRVM_G_EDICT(OFS_PARM0);
1104         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1105         start   = PRVM_G_VECTOR(OFS_PARM2);
1106         end             = PRVM_G_VECTOR(OFS_PARM3);
1107
1108         if (i < 0)
1109                 return;
1110         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1111 }
1112
1113 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1114 static void VM_CL_pointparticles (void)
1115 {
1116         int                     i, n;
1117         float           *f, *v;
1118         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1119         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1120         f = PRVM_G_VECTOR(OFS_PARM1);
1121         v = PRVM_G_VECTOR(OFS_PARM2);
1122         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1123         if (i < 0)
1124                 return;
1125         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1126 }
1127
1128 //#342 string(float keynum) getkeybind (EXT_CSQC)
1129 static void VM_CL_getkeybind (void)
1130 {
1131         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1132         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1133 }
1134
1135 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1136 static void VM_CL_setcursormode (void)
1137 {
1138         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1139         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1140         cl_ignoremousemoves = 2;
1141 }
1142
1143 //#344 vector() getmousepos (EXT_CSQC)
1144 static void VM_CL_getmousepos(void)
1145 {
1146         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1147
1148         if (key_consoleactive || key_dest != key_game)
1149                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1150         else if (cl.csqc_wantsmousemove)
1151                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1152         else
1153                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1154 }
1155
1156 //#345 float(float framenum) getinputstate (EXT_CSQC)
1157 static void VM_CL_getinputstate (void)
1158 {
1159         int i, frame;
1160         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1161         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1162         for (i = 0;i < CL_MAX_USERCMDS;i++)
1163         {
1164                 if (cl.movecmd[i].sequence == frame)
1165                 {
1166                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1167                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1168                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1169                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1170                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1171                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1172                         if(cl.movecmd[i].crouch)
1173                         {
1174                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1175                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1176                         }
1177                         else
1178                         {
1179                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1180                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1181                         }
1182                 }
1183         }
1184 }
1185
1186 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1187 static void VM_CL_setsensitivityscale (void)
1188 {
1189         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1190         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1191 }
1192
1193 //#347 void() runstandardplayerphysics (EXT_CSQC)
1194 static void VM_CL_runplayerphysics (void)
1195 {
1196 }
1197
1198 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1199 static void VM_CL_getplayerkey (void)
1200 {
1201         int                     i;
1202         char            t[128];
1203         const char      *c;
1204
1205         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1206
1207         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1208         c = PRVM_G_STRING(OFS_PARM1);
1209         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1210         Sbar_SortFrags();
1211
1212         if (i < 0)
1213                 i = Sbar_GetSortedPlayerIndex(-1-i);
1214         if(i < 0 || i >= cl.maxclients)
1215                 return;
1216
1217         t[0] = 0;
1218
1219         if(!strcasecmp(c, "name"))
1220                 strlcpy(t, cl.scores[i].name, sizeof(t));
1221         else
1222                 if(!strcasecmp(c, "frags"))
1223                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1224         else
1225                 if(!strcasecmp(c, "ping"))
1226                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1227         else
1228                 if(!strcasecmp(c, "pl"))
1229                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1230         else
1231                 if(!strcasecmp(c, "entertime"))
1232                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1233         else
1234                 if(!strcasecmp(c, "colors"))
1235                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1236         else
1237                 if(!strcasecmp(c, "topcolor"))
1238                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1239         else
1240                 if(!strcasecmp(c, "bottomcolor"))
1241                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1242         else
1243                 if(!strcasecmp(c, "viewentity"))
1244                         dpsnprintf(t, sizeof(t), "%i", i+1);
1245         if(!t[0])
1246                 return;
1247         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1248 }
1249
1250 //#349 float() isdemo (EXT_CSQC)
1251 static void VM_CL_isdemo (void)
1252 {
1253         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1254         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1255 }
1256
1257 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1258 static void VM_CL_setlistener (void)
1259 {
1260         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1261         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1262         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1263 }
1264
1265 //#352 void(string cmdname) registercommand (EXT_CSQC)
1266 static void VM_CL_registercmd (void)
1267 {
1268         char *t;
1269         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1270         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1271         {
1272                 size_t alloclen;
1273
1274                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1275                 t = (char *)Z_Malloc(alloclen);
1276                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1277                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1278         }
1279         else
1280                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1281
1282 }
1283
1284 //#360 float() readbyte (EXT_CSQC)
1285 static void VM_CL_ReadByte (void)
1286 {
1287         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1288         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1289 }
1290
1291 //#361 float() readchar (EXT_CSQC)
1292 static void VM_CL_ReadChar (void)
1293 {
1294         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1295         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1296 }
1297
1298 //#362 float() readshort (EXT_CSQC)
1299 static void VM_CL_ReadShort (void)
1300 {
1301         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1302         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1303 }
1304
1305 //#363 float() readlong (EXT_CSQC)
1306 static void VM_CL_ReadLong (void)
1307 {
1308         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1309         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1310 }
1311
1312 //#364 float() readcoord (EXT_CSQC)
1313 static void VM_CL_ReadCoord (void)
1314 {
1315         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1316         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1317 }
1318
1319 //#365 float() readangle (EXT_CSQC)
1320 static void VM_CL_ReadAngle (void)
1321 {
1322         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1323         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1324 }
1325
1326 //#366 string() readstring (EXT_CSQC)
1327 static void VM_CL_ReadString (void)
1328 {
1329         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1330         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1331 }
1332
1333 //#367 float() readfloat (EXT_CSQC)
1334 static void VM_CL_ReadFloat (void)
1335 {
1336         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1337         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1338 }
1339
1340 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1341 extern cvar_t cl_readpicture_force;
1342 static void VM_CL_ReadPicture (void)
1343 {
1344         const char *name;
1345         unsigned char *data;
1346         unsigned char *buf;
1347         int size;
1348         int i;
1349         cachepic_t *pic;
1350
1351         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1352
1353         name = MSG_ReadString();
1354         size = MSG_ReadShort();
1355
1356         // check if a texture of that name exists
1357         // if yes, it is used and the data is discarded
1358         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1359
1360         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1361
1362         if(size)
1363         {
1364                 if(pic->tex == r_texture_notexture)
1365                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1366                 if(pic->tex && !cl_readpicture_force.integer)
1367                 {
1368                         // texture found and loaded
1369                         // skip over the jpeg as we don't need it
1370                         for(i = 0; i < size; ++i)
1371                                 MSG_ReadByte();
1372                 }
1373                 else
1374                 {
1375                         // texture not found
1376                         // use the attached jpeg as texture
1377                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1378                         MSG_ReadBytes(size, buf);
1379                         data = JPEG_LoadImage_BGRA(buf, size);
1380                         Mem_Free(buf);
1381                         Draw_NewPic(name, image_width, image_height, false, data);
1382                         Mem_Free(data);
1383                 }
1384         }
1385
1386         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1387 }
1388
1389 //////////////////////////////////////////////////////////
1390
1391 static void VM_CL_makestatic (void)
1392 {
1393         prvm_edict_t *ent;
1394
1395         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1396
1397         ent = PRVM_G_EDICT(OFS_PARM0);
1398         if (ent == prog->edicts)
1399         {
1400                 VM_Warning("makestatic: can not modify world entity\n");
1401                 return;
1402         }
1403         if (ent->priv.server->free)
1404         {
1405                 VM_Warning("makestatic: can not modify free entity\n");
1406                 return;
1407         }
1408
1409         if (cl.num_static_entities < cl.max_static_entities)
1410         {
1411                 int renderflags;
1412                 prvm_eval_t *val;
1413                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1414
1415                 // copy it to the current state
1416                 memset(staticent, 0, sizeof(*staticent));
1417                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1418                 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1419                 staticent->render.framegroupblend[0].lerp = 1;
1420                 // make torchs play out of sync
1421                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1422                 staticent->render.skinnum = (int)ent->fields.client->skin;
1423                 staticent->render.effects = (int)ent->fields.client->effects;
1424                 staticent->render.alpha = 1;
1425                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1426                 staticent->render.scale = 1;
1427                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1428                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1429
1430                 renderflags = 0;
1431                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1432                 if (renderflags & RF_USEAXIS)
1433                 {
1434                         vec3_t left;
1435                         VectorNegate(prog->globals.client->v_right, left);
1436                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1437                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1438                 }
1439                 else
1440                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1441
1442                 // either fullbright or lit
1443                 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1444                         staticent->render.flags |= RENDER_LIGHT;
1445                 // turn off shadows from transparent objects
1446                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1447                         staticent->render.flags |= RENDER_SHADOW;
1448
1449                 CL_UpdateRenderEntity(&staticent->render);
1450         }
1451         else
1452                 Con_Printf("Too many static entities");
1453
1454 // throw the entity away now
1455         PRVM_ED_Free (ent);
1456 }
1457
1458 //=================================================================//
1459
1460 /*
1461 =================
1462 VM_CL_copyentity
1463
1464 copies data from one entity to another
1465
1466 copyentity(src, dst)
1467 =================
1468 */
1469 static void VM_CL_copyentity (void)
1470 {
1471         prvm_edict_t *in, *out;
1472         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1473         in = PRVM_G_EDICT(OFS_PARM0);
1474         if (in == prog->edicts)
1475         {
1476                 VM_Warning("copyentity: can not read world entity\n");
1477                 return;
1478         }
1479         if (in->priv.server->free)
1480         {
1481                 VM_Warning("copyentity: can not read free entity\n");
1482                 return;
1483         }
1484         out = PRVM_G_EDICT(OFS_PARM1);
1485         if (out == prog->edicts)
1486         {
1487                 VM_Warning("copyentity: can not modify world entity\n");
1488                 return;
1489         }
1490         if (out->priv.server->free)
1491         {
1492                 VM_Warning("copyentity: can not modify free entity\n");
1493                 return;
1494         }
1495         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1496         CL_LinkEdict(out);
1497 }
1498
1499 //=================================================================//
1500
1501 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1502 static void VM_CL_effect (void)
1503 {
1504         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1505         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1506 }
1507
1508 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1509 static void VM_CL_te_blood (void)
1510 {
1511         float   *pos;
1512         vec3_t  pos2;
1513         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1514         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1515                 return;
1516         pos = PRVM_G_VECTOR(OFS_PARM0);
1517         CL_FindNonSolidLocation(pos, pos2, 4);
1518         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1519 }
1520
1521 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1522 static void VM_CL_te_bloodshower (void)
1523 {
1524         vec_t speed;
1525         vec3_t vel1, vel2;
1526         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1527         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1528                 return;
1529         speed = PRVM_G_FLOAT(OFS_PARM2);
1530         vel1[0] = -speed;
1531         vel1[1] = -speed;
1532         vel1[2] = -speed;
1533         vel2[0] = speed;
1534         vel2[1] = speed;
1535         vel2[2] = speed;
1536         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1537 }
1538
1539 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1540 static void VM_CL_te_explosionrgb (void)
1541 {
1542         float           *pos;
1543         vec3_t          pos2;
1544         matrix4x4_t     tempmatrix;
1545         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1546         pos = PRVM_G_VECTOR(OFS_PARM0);
1547         CL_FindNonSolidLocation(pos, pos2, 10);
1548         CL_ParticleExplosion(pos2);
1549         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1550         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1551 }
1552
1553 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1554 static void VM_CL_te_particlecube (void)
1555 {
1556         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1557         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1558 }
1559
1560 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1561 static void VM_CL_te_particlerain (void)
1562 {
1563         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1564         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1565 }
1566
1567 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1568 static void VM_CL_te_particlesnow (void)
1569 {
1570         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1571         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1572 }
1573
1574 // #411 void(vector org, vector vel, float howmany) te_spark
1575 static void VM_CL_te_spark (void)
1576 {
1577         float           *pos;
1578         vec3_t          pos2;
1579         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1580
1581         pos = PRVM_G_VECTOR(OFS_PARM0);
1582         CL_FindNonSolidLocation(pos, pos2, 4);
1583         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1584 }
1585
1586 extern cvar_t cl_sound_ric_gunshot;
1587 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1588 static void VM_CL_te_gunshotquad (void)
1589 {
1590         float           *pos;
1591         vec3_t          pos2;
1592         int                     rnd;
1593         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1594
1595         pos = PRVM_G_VECTOR(OFS_PARM0);
1596         CL_FindNonSolidLocation(pos, pos2, 4);
1597         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1598         if(cl_sound_ric_gunshot.integer >= 2)
1599         {
1600                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1601                 else
1602                 {
1603                         rnd = rand() & 3;
1604                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1605                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1606                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1607                 }
1608         }
1609 }
1610
1611 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1612 static void VM_CL_te_spikequad (void)
1613 {
1614         float           *pos;
1615         vec3_t          pos2;
1616         int                     rnd;
1617         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1618
1619         pos = PRVM_G_VECTOR(OFS_PARM0);
1620         CL_FindNonSolidLocation(pos, pos2, 4);
1621         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1622         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1623         else
1624         {
1625                 rnd = rand() & 3;
1626                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1627                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1628                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1629         }
1630 }
1631
1632 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1633 static void VM_CL_te_superspikequad (void)
1634 {
1635         float           *pos;
1636         vec3_t          pos2;
1637         int                     rnd;
1638         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1639
1640         pos = PRVM_G_VECTOR(OFS_PARM0);
1641         CL_FindNonSolidLocation(pos, pos2, 4);
1642         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1643         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1644         else
1645         {
1646                 rnd = rand() & 3;
1647                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1648                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1649                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1650         }
1651 }
1652
1653 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1654 static void VM_CL_te_explosionquad (void)
1655 {
1656         float           *pos;
1657         vec3_t          pos2;
1658         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1659
1660         pos = PRVM_G_VECTOR(OFS_PARM0);
1661         CL_FindNonSolidLocation(pos, pos2, 10);
1662         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1663         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1664 }
1665
1666 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1667 static void VM_CL_te_smallflash (void)
1668 {
1669         float           *pos;
1670         vec3_t          pos2;
1671         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1672
1673         pos = PRVM_G_VECTOR(OFS_PARM0);
1674         CL_FindNonSolidLocation(pos, pos2, 10);
1675         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1676 }
1677
1678 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1679 static void VM_CL_te_customflash (void)
1680 {
1681         float           *pos;
1682         vec3_t          pos2;
1683         matrix4x4_t     tempmatrix;
1684         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1685
1686         pos = PRVM_G_VECTOR(OFS_PARM0);
1687         CL_FindNonSolidLocation(pos, pos2, 4);
1688         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1689         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1690 }
1691
1692 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1693 static void VM_CL_te_gunshot (void)
1694 {
1695         float           *pos;
1696         vec3_t          pos2;
1697         int                     rnd;
1698         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1699
1700         pos = PRVM_G_VECTOR(OFS_PARM0);
1701         CL_FindNonSolidLocation(pos, pos2, 4);
1702         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1703         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1704         {
1705                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1706                 else
1707                 {
1708                         rnd = rand() & 3;
1709                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1710                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1711                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1712                 }
1713         }
1714 }
1715
1716 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1717 static void VM_CL_te_spike (void)
1718 {
1719         float           *pos;
1720         vec3_t          pos2;
1721         int                     rnd;
1722         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1723
1724         pos = PRVM_G_VECTOR(OFS_PARM0);
1725         CL_FindNonSolidLocation(pos, pos2, 4);
1726         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1727         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1728         else
1729         {
1730                 rnd = rand() & 3;
1731                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1732                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1733                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1734         }
1735 }
1736
1737 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1738 static void VM_CL_te_superspike (void)
1739 {
1740         float           *pos;
1741         vec3_t          pos2;
1742         int                     rnd;
1743         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1744
1745         pos = PRVM_G_VECTOR(OFS_PARM0);
1746         CL_FindNonSolidLocation(pos, pos2, 4);
1747         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1748         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1749         else
1750         {
1751                 rnd = rand() & 3;
1752                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1753                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1754                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1755         }
1756 }
1757
1758 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1759 static void VM_CL_te_explosion (void)
1760 {
1761         float           *pos;
1762         vec3_t          pos2;
1763         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1764
1765         pos = PRVM_G_VECTOR(OFS_PARM0);
1766         CL_FindNonSolidLocation(pos, pos2, 10);
1767         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1768         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1769 }
1770
1771 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1772 static void VM_CL_te_tarexplosion (void)
1773 {
1774         float           *pos;
1775         vec3_t          pos2;
1776         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1777
1778         pos = PRVM_G_VECTOR(OFS_PARM0);
1779         CL_FindNonSolidLocation(pos, pos2, 10);
1780         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1781         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1782 }
1783
1784 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1785 static void VM_CL_te_wizspike (void)
1786 {
1787         float           *pos;
1788         vec3_t          pos2;
1789         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1790
1791         pos = PRVM_G_VECTOR(OFS_PARM0);
1792         CL_FindNonSolidLocation(pos, pos2, 4);
1793         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1794         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1795 }
1796
1797 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1798 static void VM_CL_te_knightspike (void)
1799 {
1800         float           *pos;
1801         vec3_t          pos2;
1802         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1803
1804         pos = PRVM_G_VECTOR(OFS_PARM0);
1805         CL_FindNonSolidLocation(pos, pos2, 4);
1806         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1807         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1808 }
1809
1810 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1811 static void VM_CL_te_lavasplash (void)
1812 {
1813         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1814         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1815 }
1816
1817 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1818 static void VM_CL_te_teleport (void)
1819 {
1820         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1821         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1822 }
1823
1824 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1825 static void VM_CL_te_explosion2 (void)
1826 {
1827         float           *pos;
1828         vec3_t          pos2, color;
1829         matrix4x4_t     tempmatrix;
1830         int                     colorStart, colorLength;
1831         unsigned char           *tempcolor;
1832         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1833
1834         pos = PRVM_G_VECTOR(OFS_PARM0);
1835         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1836         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1837         CL_FindNonSolidLocation(pos, pos2, 10);
1838         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1839         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1840         color[0] = tempcolor[0] * (2.0f / 255.0f);
1841         color[1] = tempcolor[1] * (2.0f / 255.0f);
1842         color[2] = tempcolor[2] * (2.0f / 255.0f);
1843         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1844         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1845         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1846 }
1847
1848
1849 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1850 static void VM_CL_te_lightning1 (void)
1851 {
1852         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1853         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1854 }
1855
1856 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1857 static void VM_CL_te_lightning2 (void)
1858 {
1859         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1860         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1861 }
1862
1863 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1864 static void VM_CL_te_lightning3 (void)
1865 {
1866         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1867         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1868 }
1869
1870 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1871 static void VM_CL_te_beam (void)
1872 {
1873         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1874         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1875 }
1876
1877 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1878 static void VM_CL_te_plasmaburn (void)
1879 {
1880         float           *pos;
1881         vec3_t          pos2;
1882         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1883
1884         pos = PRVM_G_VECTOR(OFS_PARM0);
1885         CL_FindNonSolidLocation(pos, pos2, 4);
1886         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1887 }
1888
1889 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1890 static void VM_CL_te_flamejet (void)
1891 {
1892         float *pos;
1893         vec3_t pos2;
1894         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1895         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1896                 return;
1897         pos = PRVM_G_VECTOR(OFS_PARM0);
1898         CL_FindNonSolidLocation(pos, pos2, 4);
1899         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1900 }
1901
1902
1903 //====================================================================
1904 //DP_QC_GETSURFACE
1905
1906 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1907
1908 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1909 {
1910         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1911                 return NULL;
1912         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1913 }
1914
1915 // #434 float(entity e, float s) getsurfacenumpoints
1916 static void VM_CL_getsurfacenumpoints(void)
1917 {
1918         dp_model_t *model;
1919         msurface_t *surface;
1920         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1921         // return 0 if no such surface
1922         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1923         {
1924                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1925                 return;
1926         }
1927
1928         // note: this (incorrectly) assumes it is a simple polygon
1929         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1930 }
1931
1932 // #435 vector(entity e, float s, float n) getsurfacepoint
1933 static void VM_CL_getsurfacepoint(void)
1934 {
1935         prvm_edict_t *ed;
1936         dp_model_t *model;
1937         msurface_t *surface;
1938         int pointnum;
1939         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1940         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1941         ed = PRVM_G_EDICT(OFS_PARM0);
1942         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1943                 return;
1944         // note: this (incorrectly) assumes it is a simple polygon
1945         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1946         if (pointnum < 0 || pointnum >= surface->num_vertices)
1947                 return;
1948         // FIXME: implement rotation/scaling
1949         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1950 }
1951 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1952 // float SPA_POSITION = 0;
1953 // float SPA_S_AXIS = 1;
1954 // float SPA_T_AXIS = 2;
1955 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1956 // float SPA_TEXCOORDS0 = 4;
1957 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1958 // float SPA_LIGHTMAP0_COLOR = 6;
1959 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1960 static void VM_CL_getsurfacepointattribute(void)
1961 {
1962         prvm_edict_t *ed;
1963         dp_model_t *model;
1964         msurface_t *surface;
1965         int pointnum;
1966         int attributetype;
1967
1968         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1969         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1970         ed = PRVM_G_EDICT(OFS_PARM0);
1971         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1972                 return;
1973         // note: this (incorrectly) assumes it is a simple polygon
1974         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1975         if (pointnum < 0 || pointnum >= surface->num_vertices)
1976                 return;
1977
1978         // FIXME: implement rotation/scaling
1979         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1980
1981         switch( attributetype ) {
1982                 // float SPA_POSITION = 0;
1983                 case 0:
1984                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1985                         break;
1986                 // float SPA_S_AXIS = 1;
1987                 case 1:
1988                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1989                         break;
1990                 // float SPA_T_AXIS = 2;
1991                 case 2:
1992                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1993                         break;
1994                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1995                 case 3:
1996                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1997                         break;
1998                 // float SPA_TEXCOORDS0 = 4;
1999                 case 4: {
2000                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2001                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2002                         ret[0] = texcoord[0];
2003                         ret[1] = texcoord[1];
2004                         ret[2] = 0.0f;
2005                         break;
2006                 }
2007                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2008                 case 5: {
2009                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2010                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2011                         ret[0] = texcoord[0];
2012                         ret[1] = texcoord[1];
2013                         ret[2] = 0.0f;
2014                         break;
2015                 }
2016                 // float SPA_LIGHTMAP0_COLOR = 6;
2017                 case 6:
2018                         // ignore alpha for now..
2019                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2020                         break;
2021                 default:
2022                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2023                         break;
2024         }
2025 }
2026 // #436 vector(entity e, float s) getsurfacenormal
2027 static void VM_CL_getsurfacenormal(void)
2028 {
2029         dp_model_t *model;
2030         msurface_t *surface;
2031         vec3_t normal;
2032         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2033         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2034         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2035                 return;
2036         // FIXME: implement rotation/scaling
2037         // note: this (incorrectly) assumes it is a simple polygon
2038         // note: this only returns the first triangle, so it doesn't work very
2039         // well for curved surfaces or arbitrary meshes
2040         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2041         VectorNormalize(normal);
2042         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2043 }
2044
2045 // #437 string(entity e, float s) getsurfacetexture
2046 static void VM_CL_getsurfacetexture(void)
2047 {
2048         dp_model_t *model;
2049         msurface_t *surface;
2050         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2051         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2052         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2053                 return;
2054         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2055 }
2056
2057 // #438 float(entity e, vector p) getsurfacenearpoint
2058 static void VM_CL_getsurfacenearpoint(void)
2059 {
2060         int surfacenum, best;
2061         vec3_t clipped, p;
2062         vec_t dist, bestdist;
2063         prvm_edict_t *ed;
2064         dp_model_t *model = NULL;
2065         msurface_t *surface;
2066         vec_t *point;
2067         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2068         PRVM_G_FLOAT(OFS_RETURN) = -1;
2069         ed = PRVM_G_EDICT(OFS_PARM0);
2070         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2071                 return;
2072
2073         // FIXME: implement rotation/scaling
2074         point = PRVM_G_VECTOR(OFS_PARM1);
2075         VectorSubtract(point, ed->fields.client->origin, p);
2076         best = -1;
2077         bestdist = 1000000000;
2078         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2079         {
2080                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2081                 // first see if the nearest point on the surface's box is closer than the previous match
2082                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2083                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2084                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2085                 dist = VectorLength2(clipped);
2086                 if (dist < bestdist)
2087                 {
2088                         // it is, check the nearest point on the actual geometry
2089                         clippointtosurface(model, surface, p, clipped);
2090                         VectorSubtract(clipped, p, clipped);
2091                         dist += VectorLength2(clipped);
2092                         if (dist < bestdist)
2093                         {
2094                                 // that's closer too, store it as the best match
2095                                 best = surfacenum;
2096                                 bestdist = dist;
2097                         }
2098                 }
2099         }
2100         PRVM_G_FLOAT(OFS_RETURN) = best;
2101 }
2102
2103 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2104 static void VM_CL_getsurfaceclippedpoint(void)
2105 {
2106         prvm_edict_t *ed;
2107         dp_model_t *model;
2108         msurface_t *surface;
2109         vec3_t p, out;
2110         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2111         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2112         ed = PRVM_G_EDICT(OFS_PARM0);
2113         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2114                 return;
2115         // FIXME: implement rotation/scaling
2116         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2117         clippointtosurface(model, surface, p, out);
2118         // FIXME: implement rotation/scaling
2119         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2120 }
2121
2122 // #443 void(entity e, entity tagentity, string tagname) setattachment
2123 void VM_CL_setattachment (void)
2124 {
2125         prvm_edict_t *e;
2126         prvm_edict_t *tagentity;
2127         const char *tagname;
2128         prvm_eval_t *v;
2129         int modelindex;
2130         dp_model_t *model;
2131         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2132
2133         e = PRVM_G_EDICT(OFS_PARM0);
2134         tagentity = PRVM_G_EDICT(OFS_PARM1);
2135         tagname = PRVM_G_STRING(OFS_PARM2);
2136
2137         if (e == prog->edicts)
2138         {
2139                 VM_Warning("setattachment: can not modify world entity\n");
2140                 return;
2141         }
2142         if (e->priv.server->free)
2143         {
2144                 VM_Warning("setattachment: can not modify free entity\n");
2145                 return;
2146         }
2147
2148         if (tagentity == NULL)
2149                 tagentity = prog->edicts;
2150
2151         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2152         if (v)
2153                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2154
2155         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2156         if (v)
2157                 v->_float = 0;
2158         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2159         {
2160                 modelindex = (int)tagentity->fields.client->modelindex;
2161                 model = CL_GetModelByIndex(modelindex);
2162                 if (model)
2163                 {
2164                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2165                         if (v->_float == 0)
2166                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2167                 }
2168                 else
2169                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2170         }
2171 }
2172
2173 /////////////////////////////////////////
2174 // DP_MD3_TAGINFO extension coded by VorteX
2175
2176 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2177 {
2178         dp_model_t *model = CL_GetModelFromEdict(e);
2179         if (model)
2180                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2181         else
2182                 return -1;
2183 };
2184
2185 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2186 {
2187         int r;
2188         dp_model_t *model;
2189         int frame;
2190
2191         *tagname = NULL;
2192         *parentindex = 0;
2193         Matrix4x4_CreateIdentity(tag_localmatrix);
2194
2195         if (tagindex >= 0
2196          && (model = CL_GetModelFromEdict(e))
2197          && model->animscenes)
2198         {
2199                 frame = (int)e->fields.client->frame;
2200                 if (frame < 0 || frame >= model->numframes)
2201                         frame = 0;
2202
2203                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2204
2205                 if(!r) // success?
2206                         *parentindex += 1;
2207
2208                 return r;
2209         }
2210
2211         return 1;
2212 }
2213
2214 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2215 {
2216         prvm_eval_t *val;
2217         float scale;
2218         float pitchsign;
2219         dp_model_t *model;
2220
2221         scale = 1;
2222         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2223         if (val && val->_float != 0)
2224                 scale = val->_float;
2225
2226         // TODO do we need the same weird angle inverting logic here as in the server side case?
2227         if(viewmatrix)
2228                 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2229         else
2230         {
2231                 pitchsign = 1;
2232                 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2233                         pitchsign = -1;
2234                 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2235         }
2236 }
2237
2238
2239 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2240 {
2241         int frame;
2242         dp_model_t *model;
2243         if (tagindex >= 0
2244          && (model = CL_GetModelFromEdict(ent))
2245          && model->animscenes)
2246         {
2247                 // if model has wrong frame, engine automatically switches to model first frame
2248                 frame = (int)ent->fields.client->frame;
2249                 if (frame < 0 || frame >= model->numframes)
2250                         frame = 0;
2251                 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2252         }
2253         *out = identitymatrix;
2254         return 0;
2255 }
2256
2257 // Warnings/errors code:
2258 // 0 - normal (everything all-right)
2259 // 1 - world entity
2260 // 2 - free entity
2261 // 3 - null or non-precached model
2262 // 4 - no tags with requested index
2263 // 5 - runaway loop at attachment chain
2264 extern cvar_t cl_bob;
2265 extern cvar_t cl_bobcycle;
2266 extern cvar_t cl_bobup;
2267 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2268 {
2269         int ret;
2270         prvm_eval_t *val;
2271         int attachloop;
2272         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2273         dp_model_t *model;
2274
2275         *out = identitymatrix; // warnings and errors return identical matrix
2276
2277         if (ent == prog->edicts)
2278                 return 1;
2279         if (ent->priv.server->free)
2280                 return 2;
2281
2282         model = CL_GetModelFromEdict(ent);
2283         if(!model)
2284                 return 3;
2285
2286         tagmatrix = identitymatrix;
2287         attachloop = 0;
2288         for(;;)
2289         {
2290                 if(attachloop >= 256)
2291                         return 5;
2292                 // apply transformation by child's tagindex on parent entity and then
2293                 // by parent entity itself
2294                 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2295                 if(ret && attachloop == 0)
2296                         return ret;
2297                 CL_GetEntityMatrix(ent, &entitymatrix, false);
2298                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2299                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2300                 // next iteration we process the parent entity
2301                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2302                 {
2303                         tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2304                         ent = PRVM_EDICT_NUM(val->edict);
2305                 }
2306                 else
2307                         break;
2308                 attachloop++;
2309         }
2310
2311         // RENDER_VIEWMODEL magic
2312         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2313         {
2314                 Matrix4x4_Copy(&tagmatrix, out);
2315
2316                 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2317                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2318
2319                 /*
2320                 // Cl_bob, ported from rendering code
2321                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2322                 {
2323                         double bob, cycle;
2324                         // LordHavoc: this code is *weird*, but not replacable (I think it
2325                         // should be done in QC on the server, but oh well, quake is quake)
2326                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2327                         // degrees (which allows lengthening or squishing the peak or valley)
2328                         cycle = cl.time/cl_bobcycle.value;
2329                         cycle -= (int)cycle;
2330                         if (cycle < cl_bobup.value)
2331                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2332                         else
2333                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2334                         // bob is proportional to velocity in the xy plane
2335                         // (don't count Z, or jumping messes it up)
2336                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2337                         bob = bob*0.3 + bob*0.7*cycle;
2338                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2339                 }
2340                 */
2341         }
2342         return 0;
2343 }
2344
2345 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2346 void VM_CL_gettagindex (void)
2347 {
2348         prvm_edict_t *ent;
2349         const char *tag_name;
2350         int modelindex, tag_index;
2351
2352         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2353
2354         ent = PRVM_G_EDICT(OFS_PARM0);
2355         tag_name = PRVM_G_STRING(OFS_PARM1);
2356         if (ent == prog->edicts)
2357         {
2358                 VM_Warning("gettagindex: can't affect world entity\n");
2359                 return;
2360         }
2361         if (ent->priv.server->free)
2362         {
2363                 VM_Warning("gettagindex: can't affect free entity\n");
2364                 return;
2365         }
2366
2367         modelindex = (int)ent->fields.client->modelindex;
2368         tag_index = 0;
2369         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2370                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2371         else
2372         {
2373                 tag_index = CL_GetTagIndex(ent, tag_name);
2374                 if (tag_index == 0)
2375                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2376         }
2377         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2378 }
2379
2380 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2381 void VM_CL_gettaginfo (void)
2382 {
2383         prvm_edict_t *e;
2384         int tagindex;
2385         matrix4x4_t tag_matrix;
2386         matrix4x4_t tag_localmatrix;
2387         int parentindex;
2388         const char *tagname;
2389         int returncode;
2390         prvm_eval_t *val;
2391         vec3_t fo, le, up, trans;
2392
2393         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2394
2395         e = PRVM_G_EDICT(OFS_PARM0);
2396         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2397         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2398         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2399         VectorScale(le, -1, prog->globals.client->v_right);
2400         CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2401         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2402
2403         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2404                 val->_float = parentindex;
2405         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2406                 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2407         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2408                 VectorCopy(trans, val->vector);
2409         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2410                 VectorCopy(fo, val->vector);
2411         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2412                 VectorScale(le, -1, val->vector);
2413         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2414                 VectorCopy(up, val->vector);
2415
2416         switch(returncode)
2417         {
2418                 case 1:
2419                         VM_Warning("gettagindex: can't affect world entity\n");
2420                         break;
2421                 case 2:
2422                         VM_Warning("gettagindex: can't affect free entity\n");
2423                         break;
2424                 case 3:
2425                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2426                         break;
2427                 case 4:
2428                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2429                         break;
2430                 case 5:
2431                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2432                         break;
2433         }
2434 }
2435
2436 //============================================================================
2437
2438 //====================
2439 //QC POLYGON functions
2440 //====================
2441
2442 #define VMPOLYGONS_MAXPOINTS 64
2443
2444 typedef struct vmpolygons_triangle_s
2445 {
2446         rtexture_t              *texture;
2447         int                             drawflag;
2448         unsigned short  elements[3];
2449 }vmpolygons_triangle_t;
2450
2451 typedef struct vmpolygons_s
2452 {
2453         mempool_t               *pool;
2454         qboolean                initialized;
2455         double          progstarttime;
2456
2457         int                             max_vertices;
2458         int                             num_vertices;
2459         float                   *data_vertex3f;
2460         float                   *data_color4f;
2461         float                   *data_texcoord2f;
2462
2463         int                             max_triangles;
2464         int                             num_triangles;
2465         vmpolygons_triangle_t *data_triangles;
2466         unsigned short  *data_sortedelement3s;
2467
2468         qboolean                begin_active;
2469         rtexture_t              *begin_texture;
2470         int                             begin_drawflag;
2471         int                             begin_vertices;
2472         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2473         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2474         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2475 } vmpolygons_t;
2476
2477 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2478 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2479
2480 //#304 void() renderscene (EXT_CSQC)
2481 // moved that here to reset the polygons,
2482 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2483 // --blub
2484 void VM_CL_R_RenderScene (void)
2485 {
2486         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2487         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2488         // we need to update any RENDER_VIEWMODEL entities at this point because
2489         // csqc supplies its own view matrix
2490         CL_UpdateViewEntities();
2491         // now draw stuff!
2492         R_RenderView();
2493
2494         polys->num_vertices = polys->num_triangles = 0;
2495         polys->progstarttime = prog->starttime;
2496 }
2497
2498 static void VM_ResizePolygons(vmpolygons_t *polys)
2499 {
2500         float *oldvertex3f = polys->data_vertex3f;
2501         float *oldcolor4f = polys->data_color4f;
2502         float *oldtexcoord2f = polys->data_texcoord2f;
2503         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2504         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2505         polys->max_vertices = min(polys->max_triangles*3, 65536);
2506         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2507         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2508         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2509         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2510         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2511         if (polys->num_vertices)
2512         {
2513                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2514                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2515                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2516         }
2517         if (polys->num_triangles)
2518         {
2519                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2520                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2521         }
2522         if (oldvertex3f)
2523                 Mem_Free(oldvertex3f);
2524         if (oldcolor4f)
2525                 Mem_Free(oldcolor4f);
2526         if (oldtexcoord2f)
2527                 Mem_Free(oldtexcoord2f);
2528         if (oldtriangles)
2529                 Mem_Free(oldtriangles);
2530         if (oldsortedelement3s)
2531                 Mem_Free(oldsortedelement3s);
2532 }
2533
2534 static void VM_InitPolygons (vmpolygons_t* polys)
2535 {
2536         memset(polys, 0, sizeof(*polys));
2537         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2538         polys->max_triangles = 1024;
2539         VM_ResizePolygons(polys);
2540         polys->initialized = true;
2541 }
2542
2543 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2544 {
2545         int surfacelistindex;
2546         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2547         if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2548                 return;
2549         R_Mesh_ResetTextureState();
2550         R_Mesh_Matrix(&identitymatrix);
2551         GL_CullFace(GL_NONE);
2552         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2553         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2554         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2555         R_SetupGenericShader(true);
2556
2557         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2558         {
2559                 int numtriangles = 0;
2560                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2561                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2562                 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2563                 // FIXME factor this out
2564                 if(drawflag == DRAWFLAG_ADDITIVE)
2565                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2566                 else if(drawflag == DRAWFLAG_MODULATE)
2567                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2568                 else if(drawflag == DRAWFLAG_2XMODULATE)
2569                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2570                 else if(drawflag == DRAWFLAG_SCREEN)
2571                         GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2572                 else
2573                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2574                 R_Mesh_TexBind(0, R_GetTexture(tex));
2575                 numtriangles = 0;
2576                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2577                 {
2578                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2579                                 break;
2580                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2581                         numtriangles++;
2582                 }
2583                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2584         }
2585 }
2586
2587 void VMPolygons_Store(vmpolygons_t *polys)
2588 {
2589         if (r_refdef.draw2dstage)
2590         {
2591                 // draw the polygon as 2D immediately
2592                 drawqueuemesh_t mesh;
2593                 mesh.texture = polys->begin_texture;
2594                 mesh.num_vertices = polys->begin_vertices;
2595                 mesh.num_triangles = polys->begin_vertices-2;
2596                 mesh.data_element3s = polygonelements;
2597                 mesh.data_vertex3f = polys->begin_vertex[0];
2598                 mesh.data_color4f = polys->begin_color[0];
2599                 mesh.data_texcoord2f = polys->begin_texcoord[0];
2600                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2601         }
2602         else
2603         {
2604                 // queue the polygon as 3D for sorted transparent rendering later
2605                 int i;
2606                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2607                 {
2608                         polys->max_triangles *= 2;
2609                         VM_ResizePolygons(polys);
2610                 }
2611                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2612                 {
2613                         // needle in a haystack!
2614                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2615                         // that also caused it to not render the first polygon that is added
2616                         // --blub
2617                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2618                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2619                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2620                         for (i = 0;i < polys->begin_vertices-2;i++)
2621                         {
2622                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2623                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2624                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2625                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2626                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2627                                 polys->num_triangles++;
2628                         }
2629                         polys->num_vertices += polys->begin_vertices;
2630                 }
2631         }
2632         polys->begin_active = false;
2633 }
2634
2635 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2636 // LordHavoc: agreed, this is a mess
2637 void VM_CL_AddPolygonsToMeshQueue (void)
2638 {
2639         int i;
2640         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2641         vec3_t center;
2642
2643         // only add polygons of the currently active prog to the queue - if there is none, we're done
2644         if( !prog )
2645                 return;
2646
2647         if (!polys->num_triangles)
2648                 return;
2649
2650         for (i = 0;i < polys->num_triangles;i++)
2651         {
2652                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2653                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2654         }
2655
2656         /*polys->num_triangles = 0; // now done after rendering the scene,
2657           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
2658 }
2659
2660 //void(string texturename, float flag) R_BeginPolygon
2661 void VM_CL_R_PolygonBegin (void)
2662 {
2663         const char              *picname;
2664         skinframe_t     *sf;
2665         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2666         int tf;
2667
2668         // TODO instead of using skinframes here (which provides the benefit of
2669         // better management of flags, and is more suited for 3D rendering), what
2670         // about supporting Q3 shaders?
2671
2672         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2673
2674         if (!polys->initialized)
2675                 VM_InitPolygons(polys);
2676         if(polys->progstarttime != prog->starttime)
2677         {
2678                 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2679                 polys->num_vertices = polys->num_triangles = 0;
2680                 polys->progstarttime = prog->starttime;
2681         }
2682         if (polys->begin_active)
2683         {
2684                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2685                 return;
2686         }
2687         picname = PRVM_G_STRING(OFS_PARM0);
2688
2689         sf = NULL;
2690         if(*picname)
2691         {
2692                 tf = TEXF_ALPHA;
2693                 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2694                         tf |= TEXF_MIPMAP;
2695
2696                 do
2697                 {
2698                         sf = R_SkinFrame_FindNextByName(sf, picname);
2699                 }
2700                 while(sf && sf->textureflags != tf);
2701
2702                 if(!sf || !sf->base)
2703                         sf = R_SkinFrame_LoadExternal(picname, tf, true);
2704
2705                 if(sf)
2706                         R_SkinFrame_MarkUsed(sf);
2707         }
2708
2709         polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2710         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2711         polys->begin_vertices = 0;
2712         polys->begin_active = true;
2713 }
2714
2715 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2716 void VM_CL_R_PolygonVertex (void)
2717 {
2718         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2719
2720         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2721
2722         if (!polys->begin_active)
2723         {
2724                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2725                 return;
2726         }
2727
2728         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2729         {
2730                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2731                 return;
2732         }
2733
2734         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2735         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2736         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2737         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2738         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2739         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2740         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2741         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2742         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2743         polys->begin_vertices++;
2744 }
2745
2746 //void() R_EndPolygon
2747 void VM_CL_R_PolygonEnd (void)
2748 {
2749         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2750
2751         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2752         if (!polys->begin_active)
2753         {
2754                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2755                 return;
2756         }
2757         polys->begin_active = false;
2758         if (polys->begin_vertices >= 3)
2759                 VMPolygons_Store(polys);
2760         else
2761                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2762 }
2763
2764 static vmpolygons_t debugPolys;
2765
2766 void Debug_PolygonBegin(const char *picname, int drawflag)
2767 {
2768         if(!debugPolys.initialized)
2769                 VM_InitPolygons(&debugPolys);
2770         if(debugPolys.begin_active)
2771         {
2772                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2773                 return;
2774         }
2775         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2776         debugPolys.begin_drawflag = drawflag;
2777         debugPolys.begin_vertices = 0;
2778         debugPolys.begin_active = true;
2779 }
2780
2781 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2782 {
2783         if(!debugPolys.begin_active)
2784         {
2785                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2786                 return;
2787         }
2788
2789         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2790         {
2791                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2792                 return;
2793         }
2794
2795         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2796         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2797         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2798         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2799         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2800         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2801         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2802         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2803         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2804         debugPolys.begin_vertices++;
2805 }
2806
2807 void Debug_PolygonEnd(void)
2808 {
2809         if (!debugPolys.begin_active)
2810         {
2811                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2812                 return;
2813         }
2814         debugPolys.begin_active = false;
2815         if (debugPolys.begin_vertices >= 3)
2816                 VMPolygons_Store(&debugPolys);
2817         else
2818                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2819 }
2820
2821 /*
2822 =============
2823 CL_CheckBottom
2824
2825 Returns false if any part of the bottom of the entity is off an edge that
2826 is not a staircase.
2827
2828 =============
2829 */
2830 qboolean CL_CheckBottom (prvm_edict_t *ent)
2831 {
2832         vec3_t  mins, maxs, start, stop;
2833         trace_t trace;
2834         int             x, y;
2835         float   mid, bottom;
2836
2837         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2838         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2839
2840 // if all of the points under the corners are solid world, don't bother
2841 // with the tougher checks
2842 // the corners must be within 16 of the midpoint
2843         start[2] = mins[2] - 1;
2844         for     (x=0 ; x<=1 ; x++)
2845                 for     (y=0 ; y<=1 ; y++)
2846                 {
2847                         start[0] = x ? maxs[0] : mins[0];
2848                         start[1] = y ? maxs[1] : mins[1];
2849                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2850                                 goto realcheck;
2851                 }
2852
2853         return true;            // we got out easy
2854
2855 realcheck:
2856 //
2857 // check it for real...
2858 //
2859         start[2] = mins[2];
2860
2861 // the midpoint must be within 16 of the bottom
2862         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2863         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2864         stop[2] = start[2] - 2*sv_stepheight.value;
2865         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2866
2867         if (trace.fraction == 1.0)
2868                 return false;
2869         mid = bottom = trace.endpos[2];
2870
2871 // the corners must be within 16 of the midpoint
2872         for     (x=0 ; x<=1 ; x++)
2873                 for     (y=0 ; y<=1 ; y++)
2874                 {
2875                         start[0] = stop[0] = x ? maxs[0] : mins[0];
2876                         start[1] = stop[1] = y ? maxs[1] : mins[1];
2877
2878                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2879
2880                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2881                                 bottom = trace.endpos[2];
2882                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2883                                 return false;
2884                 }
2885
2886         return true;
2887 }
2888
2889 /*
2890 =============
2891 CL_movestep
2892
2893 Called by monster program code.
2894 The move will be adjusted for slopes and stairs, but if the move isn't
2895 possible, no move is done and false is returned
2896 =============
2897 */
2898 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2899 {
2900         float           dz;
2901         vec3_t          oldorg, neworg, end, traceendpos;
2902         trace_t         trace;
2903         int                     i, svent;
2904         prvm_edict_t            *enemy;
2905         prvm_eval_t     *val;
2906
2907 // try the move
2908         VectorCopy (ent->fields.client->origin, oldorg);
2909         VectorAdd (ent->fields.client->origin, move, neworg);
2910
2911 // flying monsters don't step up
2912         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2913         {
2914         // try one move with vertical motion, then one without
2915                 for (i=0 ; i<2 ; i++)
2916                 {
2917                         VectorAdd (ent->fields.client->origin, move, neworg);
2918                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2919                         if (i == 0 && enemy != prog->edicts)
2920                         {
2921                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2922                                 if (dz > 40)
2923                                         neworg[2] -= 8;
2924                                 if (dz < 30)
2925                                         neworg[2] += 8;
2926                         }
2927                         trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2928                         if (settrace)
2929                                 CL_VM_SetTraceGlobals(&trace, svent);
2930
2931                         if (trace.fraction == 1)
2932                         {
2933                                 VectorCopy(trace.endpos, traceendpos);
2934                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2935                                         return false;   // swim monster left water
2936
2937                                 VectorCopy (traceendpos, ent->fields.client->origin);
2938                                 if (relink)
2939                                         CL_LinkEdict(ent);
2940                                 return true;
2941                         }
2942
2943                         if (enemy == prog->edicts)
2944                                 break;
2945                 }
2946
2947                 return false;
2948         }
2949
2950 // push down from a step height above the wished position
2951         neworg[2] += sv_stepheight.value;
2952         VectorCopy (neworg, end);
2953         end[2] -= sv_stepheight.value*2;
2954
2955         trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2956         if (settrace)
2957                 CL_VM_SetTraceGlobals(&trace, svent);
2958
2959         if (trace.startsolid)
2960         {
2961                 neworg[2] -= sv_stepheight.value;
2962                 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2963                 if (settrace)
2964                         CL_VM_SetTraceGlobals(&trace, svent);
2965                 if (trace.startsolid)
2966                         return false;
2967         }
2968         if (trace.fraction == 1)
2969         {
2970         // if monster had the ground pulled out, go ahead and fall
2971                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2972                 {
2973                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2974                         if (relink)
2975                                 CL_LinkEdict(ent);
2976                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2977                         return true;
2978                 }
2979
2980                 return false;           // walked off an edge
2981         }
2982
2983 // check point traces down for dangling corners
2984         VectorCopy (trace.endpos, ent->fields.client->origin);
2985
2986         if (!CL_CheckBottom (ent))
2987         {
2988                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2989                 {       // entity had floor mostly pulled out from underneath it
2990                         // and is trying to correct
2991                         if (relink)
2992                                 CL_LinkEdict(ent);
2993                         return true;
2994                 }
2995                 VectorCopy (oldorg, ent->fields.client->origin);
2996                 return false;
2997         }
2998
2999         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3000                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3001
3002         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3003                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3004
3005 // the move is ok
3006         if (relink)
3007                 CL_LinkEdict(ent);
3008         return true;
3009 }
3010
3011 /*
3012 ===============
3013 VM_CL_walkmove
3014
3015 float(float yaw, float dist[, settrace]) walkmove
3016 ===============
3017 */
3018 static void VM_CL_walkmove (void)
3019 {
3020         prvm_edict_t    *ent;
3021         float   yaw, dist;
3022         vec3_t  move;
3023         mfunction_t     *oldf;
3024         int     oldself;
3025         qboolean        settrace;
3026
3027         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3028
3029         // assume failure if it returns early
3030         PRVM_G_FLOAT(OFS_RETURN) = 0;
3031
3032         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3033         if (ent == prog->edicts)
3034         {
3035                 VM_Warning("walkmove: can not modify world entity\n");
3036                 return;
3037         }
3038         if (ent->priv.server->free)
3039         {
3040                 VM_Warning("walkmove: can not modify free entity\n");
3041                 return;
3042         }
3043         yaw = PRVM_G_FLOAT(OFS_PARM0);
3044         dist = PRVM_G_FLOAT(OFS_PARM1);
3045         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3046
3047         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3048                 return;
3049
3050         yaw = yaw*M_PI*2 / 360;
3051
3052         move[0] = cos(yaw)*dist;
3053         move[1] = sin(yaw)*dist;
3054         move[2] = 0;
3055
3056 // save program state, because CL_movestep may call other progs
3057         oldf = prog->xfunction;
3058         oldself = prog->globals.client->self;
3059
3060         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3061
3062
3063 // restore program state
3064         prog->xfunction = oldf;
3065         prog->globals.client->self = oldself;
3066 }
3067
3068 /*
3069 ===============
3070 VM_CL_serverkey
3071
3072 string(string key) serverkey
3073 ===============
3074 */
3075 void VM_CL_serverkey(void)
3076 {
3077         char string[VM_STRINGTEMP_LENGTH];
3078         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3079         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3080         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3081 }
3082
3083 //============================================================================
3084
3085 // To create a almost working builtin file from this replace:
3086 // "^NULL.*" with ""
3087 // "^{.*//.*}:Wh\(.*\)" with "\1"
3088 // "\:" with "//"
3089 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3090 // "\n\n+" with "\n\n"
3091
3092 prvm_builtin_t vm_cl_builtins[] = {
3093 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3094 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
3095 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3096 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3097 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3098 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3099 VM_break,                                               // #6 void() break (QUAKE)
3100 VM_random,                                              // #7 float() random (QUAKE)
3101 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3102 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3103 VM_error,                                               // #10 void(string e) error (QUAKE)
3104 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3105 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3106 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3107 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
3108 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3109 VM_CL_traceline,                                // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3110 NULL,                                                   // #17 entity() checkclient (QUAKE)
3111 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3112 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
3113 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3114 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3115 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3116 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
3117 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3118 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3119 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3120 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3121 VM_coredump,                                    // #28 void() coredump (QUAKE)
3122 VM_traceon,                                             // #29 void() traceon (QUAKE)
3123 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3124 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3125 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3126 NULL,                                                   // #33 (QUAKE)
3127 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3128 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3129 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3130 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3131 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3132 NULL,                                                   // #39 (QUAKE)
3133 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3134 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3135 NULL,                                                   // #42 (QUAKE)
3136 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3137 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3138 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3139 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3140 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3141 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3142 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3143 NULL,                                                   // #50 (QUAKE)
3144 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3145 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3146 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3147 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3148 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3149 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3150 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3151 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3152 NULL,                                                   // #59 (QUAKE)
3153 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3154 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3155 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3156 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3157 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3158 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3159 NULL,                                                   // #66 (QUAKE)
3160 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3161 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3162 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3163 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3164 NULL,                                                   // #71 (QUAKE)
3165 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3166 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3167 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3168 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3169 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3170 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3171 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3172 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3173 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3174 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3175 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3176 NULL,                                                   // #83 (QUAKE)
3177 NULL,                                                   // #84 (QUAKE)
3178 NULL,                                                   // #85 (QUAKE)
3179 NULL,                                                   // #86 (QUAKE)
3180 NULL,                                                   // #87 (QUAKE)
3181 NULL,                                                   // #88 (QUAKE)
3182 NULL,                                                   // #89 (QUAKE)
3183 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3184 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3185 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3186 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3187 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3188 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3189 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3190 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3191 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3192 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3193 // FrikaC and Telejano range #100-#199
3194 NULL,                                                   // #100
3195 NULL,                                                   // #101
3196 NULL,                                                   // #102
3197 NULL,                                                   // #103
3198 NULL,                                                   // #104
3199 NULL,                                                   // #105
3200 NULL,                                                   // #106
3201 NULL,                                                   // #107
3202 NULL,                                                   // #108
3203 NULL,                                                   // #109
3204 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3205 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3206 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3207 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3208 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3209 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3210 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3211 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3212 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3213 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3214 NULL,                                                   // #120
3215 NULL,                                                   // #121
3216 NULL,                                                   // #122
3217 NULL,                                                   // #123
3218 NULL,                                                   // #124
3219 NULL,                                                   // #125
3220 NULL,                                                   // #126
3221 NULL,                                                   // #127
3222 NULL,                                                   // #128
3223 NULL,                                                   // #129
3224 NULL,                                                   // #130
3225 NULL,                                                   // #131
3226 NULL,                                                   // #132
3227 NULL,                                                   // #133
3228 NULL,                                                   // #134
3229 NULL,                                                   // #135
3230 NULL,                                                   // #136
3231 NULL,                                                   // #137
3232 NULL,                                                   // #138
3233 NULL,                                                   // #139
3234 NULL,                                                   // #140
3235 NULL,                                                   // #141
3236 NULL,                                                   // #142
3237 NULL,                                                   // #143
3238 NULL,                                                   // #144
3239 NULL,                                                   // #145
3240 NULL,                                                   // #146
3241 NULL,                                                   // #147
3242 NULL,                                                   // #148
3243 NULL,                                                   // #149
3244 NULL,                                                   // #150
3245 NULL,                                                   // #151
3246 NULL,                                                   // #152
3247 NULL,                                                   // #153
3248 NULL,                                                   // #154
3249 NULL,                                                   // #155
3250 NULL,                                                   // #156
3251 NULL,                                                   // #157
3252 NULL,                                                   // #158
3253 NULL,                                                   // #159
3254 NULL,                                                   // #160
3255 NULL,                                                   // #161
3256 NULL,                                                   // #162
3257 NULL,                                                   // #163
3258 NULL,                                                   // #164
3259 NULL,                                                   // #165
3260 NULL,                                                   // #166
3261 NULL,                                                   // #167
3262 NULL,                                                   // #168
3263 NULL,                                                   // #169
3264 NULL,                                                   // #170
3265 NULL,                                                   // #171
3266 NULL,                                                   // #172
3267 NULL,                                                   // #173
3268 NULL,                                                   // #174
3269 NULL,                                                   // #175
3270 NULL,                                                   // #176
3271 NULL,                                                   // #177
3272 NULL,                                                   // #178
3273 NULL,                                                   // #179
3274 NULL,                                                   // #180
3275 NULL,                                                   // #181
3276 NULL,                                                   // #182
3277 NULL,                                                   // #183
3278 NULL,                                                   // #184
3279 NULL,                                                   // #185
3280 NULL,                                                   // #186
3281 NULL,                                                   // #187
3282 NULL,                                                   // #188
3283 NULL,                                                   // #189
3284 NULL,                                                   // #190
3285 NULL,                                                   // #191
3286 NULL,                                                   // #192
3287 NULL,                                                   // #193
3288 NULL,                                                   // #194
3289 NULL,                                                   // #195
3290 NULL,                                                   // #196
3291 NULL,                                                   // #197
3292 NULL,                                                   // #198
3293 NULL,                                                   // #199
3294 // FTEQW range #200-#299
3295 NULL,                                                   // #200
3296 NULL,                                                   // #201
3297 NULL,                                                   // #202
3298 NULL,                                                   // #203
3299 NULL,                                                   // #204
3300 NULL,                                                   // #205
3301 NULL,                                                   // #206
3302 NULL,                                                   // #207
3303 NULL,                                                   // #208
3304 NULL,                                                   // #209
3305 NULL,                                                   // #210
3306 NULL,                                                   // #211
3307 NULL,                                                   // #212
3308 NULL,                                                   // #213
3309 NULL,                                                   // #214
3310 NULL,                                                   // #215
3311 NULL,                                                   // #216
3312 NULL,                                                   // #217
3313 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3314 NULL,                                                   // #219
3315 NULL,                                                   // #220
3316 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3317 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3318 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3319 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3320 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3321 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3322 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3323 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3324 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3325 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3326 NULL,                                                   // #231
3327 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3328 NULL,                                                   // #233
3329 NULL,                                                   // #234
3330 NULL,                                                   // #235
3331 NULL,                                                   // #236
3332 NULL,                                                   // #237
3333 NULL,                                                   // #238
3334 NULL,                                                   // #239
3335 NULL,                                                   // #240
3336 NULL,                                                   // #241
3337 NULL,                                                   // #242
3338 NULL,                                                   // #243
3339 NULL,                                                   // #244
3340 NULL,                                                   // #245
3341 NULL,                                                   // #246
3342 NULL,                                                   // #247
3343 NULL,                                                   // #248
3344 NULL,                                                   // #249
3345 NULL,                                                   // #250
3346 NULL,                                                   // #251
3347 NULL,                                                   // #252
3348 NULL,                                                   // #253
3349 NULL,                                                   // #254
3350 NULL,                                                   // #255
3351 NULL,                                                   // #256
3352 NULL,                                                   // #257
3353 NULL,                                                   // #258
3354 NULL,                                                   // #259
3355 NULL,                                                   // #260
3356 NULL,                                                   // #261
3357 NULL,                                                   // #262
3358 NULL,                                                   // #263
3359 NULL,                                                   // #264
3360 NULL,                                                   // #265
3361 NULL,                                                   // #266
3362 NULL,                                                   // #267
3363 NULL,                                                   // #268
3364 NULL,                                                   // #269
3365 NULL,                                                   // #270
3366 NULL,                                                   // #271
3367 NULL,                                                   // #272
3368 NULL,                                                   // #273
3369 NULL,                                                   // #274
3370 NULL,                                                   // #275
3371 NULL,                                                   // #276
3372 NULL,                                                   // #277
3373 NULL,                                                   // #278
3374 NULL,                                                   // #279
3375 NULL,                                                   // #280
3376 NULL,                                                   // #281
3377 NULL,                                                   // #282
3378 NULL,                                                   // #283
3379 NULL,                                                   // #284
3380 NULL,                                                   // #285
3381 NULL,                                                   // #286
3382 NULL,                                                   // #287
3383 NULL,                                                   // #288
3384 NULL,                                                   // #289
3385 NULL,                                                   // #290
3386 NULL,                                                   // #291
3387 NULL,                                                   // #292
3388 NULL,                                                   // #293
3389 NULL,                                                   // #294
3390 NULL,                                                   // #295
3391 NULL,                                                   // #296
3392 NULL,                                                   // #297
3393 NULL,                                                   // #298
3394 NULL,                                                   // #299
3395 // CSQC range #300-#399
3396 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3397 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3398 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3399 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3400 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3401 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3402 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3403 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3404 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3405 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3406 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3407 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3408 NULL,                                                   // #312
3409 NULL,                                                   // #313
3410 NULL,                                                   // #314
3411 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3412 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3413 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3414 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3415 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3416 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3417 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3418 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3419 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3420 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3421 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3422 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3423 VM_stringwidth,                 // #327 // FIXME is this okay?
3424 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3425 NULL,                                                   // #329
3426 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3427 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3428 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3429 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3430 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3431 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3432 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3433 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3434 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3435 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3436 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3437 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3438 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3439 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3440 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3441 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3442 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3443 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3444 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3445 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
3446 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3447 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3448 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
3449 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3450 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3451 NULL,                                                   // #355
3452 NULL,                                                   // #356
3453 NULL,                                                   // #357
3454 NULL,                                                   // #358
3455 NULL,                                                   // #359
3456 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
3457 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
3458 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
3459 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
3460 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
3461 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
3462 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
3463 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
3464 NULL,                                           // #368
3465 NULL,                                                   // #369
3466 NULL,                                                   // #370
3467 NULL,                                                   // #371
3468 NULL,                                                   // #372
3469 NULL,                                                   // #373
3470 NULL,                                                   // #374
3471 NULL,                                                   // #375
3472 NULL,                                                   // #376
3473 NULL,                                                   // #377
3474 NULL,                                                   // #378
3475 NULL,                                                   // #379
3476 NULL,                                                   // #380
3477 NULL,                                                   // #381
3478 NULL,                                                   // #382
3479 NULL,                                                   // #383
3480 NULL,                                                   // #384
3481 NULL,                                                   // #385
3482 NULL,                                                   // #386
3483 NULL,                                                   // #387
3484 NULL,                                                   // #388
3485 NULL,                                                   // #389
3486 NULL,                                                   // #390
3487 NULL,                                                   // #391
3488 NULL,                                                   // #392
3489 NULL,                                                   // #393
3490 NULL,                                                   // #394
3491 NULL,                                                   // #395
3492 NULL,                                                   // #396
3493 NULL,                                                   // #397
3494 NULL,                                                   // #398
3495 NULL,                                                   // #399
3496 // LordHavoc's range #400-#499
3497 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3498 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3499 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3500 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3501 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3502 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3503 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3504 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3505 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3506 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3507 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3508 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3509 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3510 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3511 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3512 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3513 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3514 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3515 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3516 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3517 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3518 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3519 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3520 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3521 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3522 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3523 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3524 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3525 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3526 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3527 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3528 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3529 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3530 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3531 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3532 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3533 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3534 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3535 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3536 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3537 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3538 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3539 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3540 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3541 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3542 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3543 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3544 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3545 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3546 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3547 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3548 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3549 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3550 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3551 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3552 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3553 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3554 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3555 NULL,                                                   // #458
3556 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3557 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3558 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3559 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3560 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3561 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3562 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3563 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3564 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3565 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3566 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3567 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3568 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3569 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3570 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3571 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3572 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3573 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3574 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3575 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3576 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3577 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3578 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3579 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3580 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3581 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3582 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3583 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3584 VM_gecko_create,                                        // #487 float gecko_create( string name )
3585 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
3586 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
3587 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
3588 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
3589 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
3590 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
3591 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3592 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3593 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3594 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3595 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3596 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3597 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3598 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
3599 NULL,                                                   // #502
3600 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3601 NULL,                                                   // #504
3602 NULL,                                                   // #505
3603 NULL,                                                   // #506
3604 NULL,                                                   // #507
3605 NULL,                                                   // #508
3606 NULL,                                                   // #509
3607 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3608 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3609 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3610 VM_uri_get,                                             // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3611 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3612 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3613 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3614 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3615 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3616 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3617 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
3618 VM_findkeysforcommand,          // #521 string findkeysforcommand(string command)
3619 NULL,                                                   // #522
3620 NULL,                                                   // #523
3621 NULL,                                                   // #524
3622 NULL,                                                   // #525
3623 NULL,                                                   // #526
3624 NULL,                                                   // #527
3625 NULL,                                                   // #528
3626 NULL,                                                   // #529
3627 NULL,                                                   // #530
3628 NULL,                                   // #531
3629 NULL,                                                   // #532
3630 };
3631
3632 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3633
3634 void VM_Polygons_Reset(void)
3635 {
3636         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3637
3638         // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3639         if(polys->initialized)
3640         {
3641                 Mem_FreePool(&polys->pool);
3642                 polys->initialized = false;
3643         }
3644 }
3645
3646 void VM_CL_Cmd_Init(void)
3647 {
3648         VM_Cmd_Init();
3649         VM_Polygons_Reset();
3650 }
3651
3652 void VM_CL_Cmd_Reset(void)
3653 {
3654         VM_Cmd_Reset();
3655         VM_Polygons_Reset();
3656 }
3657
3658