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1 ##### Variables that you may want to modify #####
2
3 #choose the compiler you want to use
4 CC=gcc
5
6 #recommended for: anyone not using ALSA 0.5
7 OBJ_SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o
8 SOUNDLIB=
9 #recommended for: anyone using ALSA 0.5
10 #OBJ_SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o
11 #SOUNDLIB=-lasound
12 #recommended for: no one (this driver needs to be updated, it doesn't compile anymore)
13 #OBJ_SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o
14 #SOUNDLIB=-lasound
15 #recommended for: anyone who can't use the above drivers
16 #OBJ_SND=snd_null.o
17 #SOUNDLIB=
18
19 #if you want CD sound in Linux
20 OBJ_CD=cd_linux.o
21 #if you want no CD audio
22 #OBJ_CD=cd_null.o
23
24 #K6/athlon optimizations
25 #CPUOPTIMIZATIONS=-march=k6
26 #note: don't use -march=athlon, every gcc which has it currently (2.96-3.1)
27 #have optimizer bugs (like entities disappearing randomly - a bug with
28 #compiling BOX_ON_PLANE_SIDE in mathlib.h)
29 #CPUOPTIMIZATIONS=-march=athlon
30 #686 optimizations
31 #CPUOPTIMIZATIONS=-march=i686
32 #no specific CPU
33 CPUOPTIMIZATIONS=
34
35
36 ##### Variables that you shouldn't care about #####
37
38 # Objects
39 CLIENTOBJECTS=  cgame.o cgamevm.o chase.o cl_collision.o cl_demo.o cl_input.o \
40                 cl_main.o cl_parse.o cl_particles.o cl_screen.o cl_video.o \
41                 console.o dpvsimpledecode.o fractalnoise.o gl_backend.o \
42                 gl_draw.o gl_models.o gl_rmain.o gl_rsurf.o gl_textures.o \
43                 jpeg.o keys.o menu.o meshqueue.o r_crosshairs.o r_explosion.o \
44                 r_explosion.o r_lerpanim.o r_light.o r_modules.o r_sky.o \
45                 r_sprites.o sbar.o ui.o vid_shared.o view.o wavefile.o \
46                 r_shadow.o
47 SERVEROBJECTS=  pr_cmds.o pr_edict.o pr_exec.o sv_light.o sv_main.o sv_move.o \
48                 sv_phys.o sv_user.o
49 SHAREDOBJECTS=  builddate.o cmd.o collision.o common.o crc.o cvar.o \
50                 filematch.o host.o host_cmd.o image.o mathlib.o matrixlib.o \
51                 model_alias.o model_brush.o model_shared.o model_sprite.o \
52                 net_bsd.o net_dgrm.o net_loop.o net_main.o net_master.o \
53                 net_udp.o palette.o portals.o protocol.o quakeio.o sys_linux.o \
54                 sys_shared.o world.o wad.o zone.o
55
56 OBJ_COMMON= $(CLIENTOBJECTS) $(SERVEROBJECTS) $(SHAREDOBJECTS)
57 OBJ_GLX= vid_glx.o $(OBJ_CD) $(OBJ_SND)
58 OBJ_DED= vid_null.o cd_null.o snd_null.o
59
60
61 # Compilation
62 CFLAGS_COMMON=-MD -Wall -Werror
63 CFLAGS_DEBUG=-ggdb
64 CFLAGS_PROFILE=-g -pg -ggdb
65 CFLAGS_RELEASE=
66
67 OPTIM_DEBUG=
68 OPTIM_RELEASE=  -O6 -fno-strict-aliasing -ffast-math -funroll-loops \
69                 -fexpensive-optimizations $(CPUOPTIMIZATIONS)
70
71 DO_CC=$(CC) $(CFLAGS) -c $< -o $@
72
73
74 # Link
75 LDFLAGS_COMMON=-lm -ldl
76 LDFLAGS_DEBUG=-g -ggdb
77 LDFLAGS_PROFILE=-g -pg
78 LDFLAGS_RELEASE=
79
80 EXE_GLX=darkplaces-glx
81 EXE_DED=darkplaces-dedicated
82
83 GLX_LIB=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(SOUNDLIB)
84
85 DO_LD=$(CC) -o $@ $^ $(LDFLAGS)
86
87
88 ##### Commands #####
89
90 .PHONY : clean help \
91          debug profile release \
92          glx-debug glx-profile glx-release \
93          ded-debug ded-profile ded-release \
94
95 help:
96         @echo
97         @echo "===== Choose one ====="
98         @echo "* $(MAKE) clean       : delete the binaries, and .o and .d files"
99         @echo "* $(MAKE) help        : this help"
100         @echo "* $(MAKE) debug       : make GLX and dedicated binaries (debug versions)"
101         @echo "* $(MAKE) profile     : make GLX and dedicated binaries (profile versions)"
102         @echo "* $(MAKE) release     : make GLX and dedicated binaries (release versions)"
103         @echo "* $(MAKE) glx-debug   : make GLX binary (debug version)"
104         @echo "* $(MAKE) glx-profile : make GLX binary (profile version)"
105         @echo "* $(MAKE) glx-release : make GLX binary (release version)"
106         @echo "* $(MAKE) ded-debug   : make dedicated server (debug version)"
107         @echo "* $(MAKE) ded-profile : make dedicated server (profile version)"
108         @echo "* $(MAKE) ded-release : make dedicated server (release version)"
109         @echo
110
111 debug :
112         $(MAKE) glx-debug ded-debug
113
114 profile :
115         $(MAKE) glx-profile ded-profile
116
117 release :
118         $(MAKE) glx-release ded-release
119
120 glx-debug :
121         $(MAKE) bin-debug EXE="$(EXE_GLX)"
122
123 glx-profile :
124         $(MAKE) bin-profile EXE="$(EXE_GLX)"
125
126 glx-release :
127         $(MAKE) bin-release EXE="$(EXE_GLX)"
128
129 ded-debug :
130         $(MAKE) bin-debug EXE="$(EXE_DED)"
131
132 ded-profile :
133         $(MAKE) bin-profile EXE="$(EXE_DED)"
134
135 ded-release :
136         $(MAKE) bin-release EXE="$(EXE_DED)"
137
138 bin-debug :
139         @echo
140         @echo "========== $(EXE) (debug) =========="
141 #       @echo Using compiler $(CC)
142 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_DEBUG) \
143 #                                    $(OPTIM_DEBUG)
144 #       @echo
145         $(MAKE) $(EXE) \
146                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
147                 LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_DEBUG)"
148
149 bin-profile :
150         @echo
151         @echo "========== $(EXE) (profile) =========="
152 #       @echo Using compiler $(CC)
153 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_PROFILE) \
154 #                                    $(OPTIM_RELEASE)
155 #       @echo
156         $(MAKE) $(EXE) \
157                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
158                 LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_PROFILE)"
159
160 bin-release :
161         @echo
162         @echo "========== $(EXE) (release) =========="
163 #       @echo Using compiler $(CC)
164 #       @echo Compiling with flags: $(CFLAGS_COMMON) $(CFLAGS_RELEASE) \
165 #                                    $(OPTIM_RELEASE)
166 #       @echo
167         $(MAKE) $(EXE) \
168                 CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
169                 LDFLAGS="$(LDFLAGS_COMMON) $(LDFLAGS_RELEASE)"
170
171 builddate:
172         touch builddate.c
173
174 vid_glx.o: vid_glx.c
175 #       @echo "   Compiling" $<
176         $(DO_CC) -I/usr/X11R6/include
177
178 .c.o:
179 #       @echo "   Compiling" $<
180         $(DO_CC)
181
182 $(EXE_GLX):  $(OBJ_COMMON) $(OBJ_GLX)
183 #       @echo "   Linking  " $@
184         $(DO_LD) $(GLX_LIB)
185
186 $(EXE_DED): $(OBJ_COMMON) $(OBJ_DED)
187 #       @echo "   Linking  " $@
188         $(DO_LD)
189
190 clean:
191         rm -f $(EXE_GLX) $(EXE_DED) *.o *.d
192
193 -include *.d