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[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions =
12 "BX_WAL_SUPPORT "
13 "DP_BUTTONCHAT "
14 "DP_BUTTONUSE "
15 "DP_CL_LOADSKY "
16 "DP_CON_ALIASPARAMETERS "
17 "DP_CON_BESTWEAPON "
18 "DP_CON_EXPANDCVAR "
19 "DP_CON_SET "
20 "DP_CON_SETA "
21 "DP_CON_STARTMAP "
22 "DP_CRYPTO "
23 "DP_CSQC_BINDMAPS "
24 "DP_CSQC_ENTITYWORLDOBJECT "
25 "DP_CSQC_ENTITYMODELLIGHT "
26 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
27 "DP_CSQC_MULTIFRAME_INTERPOLATION "
28 "DP_CSQC_BOXPARTICLES "
29 "DP_CSQC_SPAWNPARTICLE "
30 "DP_CSQC_QUERYRENDERENTITY "
31 "DP_CSQC_ROTATEMOVES "
32 "DP_CSQC_SETPAUSE "
33 "DP_EF_ADDITIVE "
34 "DP_EF_BLUE "
35 "DP_EF_DOUBLESIDED "
36 "DP_EF_FLAME "
37 "DP_EF_FULLBRIGHT "
38 "DP_EF_NODEPTHTEST "
39 "DP_EF_NODRAW "
40 "DP_EF_NOGUNBOB "
41 "DP_EF_NOSELFSHADOW "
42 "DP_EF_NOSHADOW "
43 "DP_EF_RED "
44 "DP_EF_RESTARTANIM_BIT "
45 "DP_EF_STARDUST "
46 "DP_EF_TELEPORT_BIT "
47 "DP_ENT_ALPHA "
48 "DP_ENT_COLORMOD "
49 "DP_ENT_CUSTOMCOLORMAP "
50 "DP_ENT_EXTERIORMODELTOCLIENT "
51 "DP_ENT_GLOW "
52 "DP_ENT_GLOWMOD "
53 "DP_ENT_LOWPRECISION "
54 "DP_ENT_SCALE "
55 "DP_ENT_TRAILEFFECTNUM "
56 "DP_ENT_VIEWMODEL "
57 "DP_GECKO_SUPPORT "
58 "DP_GFX_EXTERNALTEXTURES "
59 "DP_GFX_EXTERNALTEXTURES_PERMAP "
60 "DP_GFX_FOG "
61 "DP_GFX_MODEL_INTERPOLATION "
62 "DP_GFX_QUAKE3MODELTAGS "
63 "DP_GFX_SKINFILES "
64 "DP_GFX_SKYBOX "
65 "DP_GFX_FONTS "
66 "DP_GFX_FONTS_FREETYPE "
67 "DP_UTF8 "
68 "DP_FONT_VARIABLEWIDTH "
69 "DP_HALFLIFE_MAP "
70 "DP_HALFLIFE_MAP_CVAR "
71 "DP_HALFLIFE_SPRITE "
72 "DP_INPUTBUTTONS "
73 "DP_LIGHTSTYLE_STATICVALUE "
74 "DP_LITSPRITES "
75 "DP_LITSUPPORT "
76 "DP_MONSTERWALK "
77 "DP_MOVETYPEBOUNCEMISSILE "
78 "DP_MOVETYPEFLYWORLDONLY "
79 "DP_MOVETYPEFOLLOW "
80 "DP_NULL_MODEL "
81 "DP_QC_ASINACOSATANATAN2TAN "
82 "DP_QC_AUTOCVARS "
83 "DP_QC_CHANGEPITCH "
84 "DP_QC_CMD "
85 "DP_QC_COPYENTITY "
86 "DP_QC_CRC16 "
87 "DP_QC_CVAR_DEFSTRING "
88 "DP_QC_CVAR_DESCRIPTION "
89 "DP_QC_CVAR_STRING "
90 "DP_QC_CVAR_TYPE "
91 "DP_QC_EDICT_NUM "
92 "DP_QC_ENTITYDATA "
93 "DP_QC_ENTITYSTRING "
94 "DP_QC_ETOS "
95 "DP_QC_EXTRESPONSEPACKET "
96 "DP_QC_FINDCHAIN "
97 "DP_QC_FINDCHAINFLAGS "
98 "DP_QC_FINDCHAINFLOAT "
99 "DP_QC_FINDCHAIN_TOFIELD "
100 "DP_QC_FINDFLAGS "
101 "DP_QC_FINDFLOAT "
102 "DP_QC_FS_SEARCH "
103 "DP_QC_GETLIGHT "
104 "DP_QC_GETSURFACE "
105 "DP_QC_GETSURFACETRIANGLE "
106 "DP_QC_GETSURFACEPOINTATTRIBUTE "
107 "DP_QC_GETTAGINFO "
108 "DP_QC_GETTAGINFO_BONEPROPERTIES "
109 "DP_QC_GETTIME "
110 "DP_QC_GETTIME_CDTRACK "
111 "DP_QC_LOG "
112 "DP_QC_MINMAXBOUND "
113 "DP_QC_MULTIPLETEMPSTRINGS "
114 "DP_QC_NUM_FOR_EDICT "
115 "DP_QC_RANDOMVEC "
116 "DP_QC_SINCOSSQRTPOW "
117 "DP_QC_SPRINTF "
118 "DP_QC_STRFTIME "
119 "DP_QC_STRINGBUFFERS "
120 "DP_QC_STRINGBUFFERS_CVARLIST "
121 "DP_QC_STRINGCOLORFUNCTIONS "
122 "DP_QC_STRING_CASE_FUNCTIONS "
123 "DP_QC_STRREPLACE "
124 "DP_QC_TOKENIZEBYSEPARATOR "
125 "DP_QC_TOKENIZE_CONSOLE "
126 "DP_QC_TRACEBOX "
127 "DP_QC_TRACETOSS "
128 "DP_QC_TRACE_MOVETYPE_HITMODEL "
129 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
130 "DP_QC_UNLIMITEDTEMPSTRINGS "
131 "DP_QC_URI_ESCAPE "
132 "DP_QC_URI_GET "
133 "DP_QC_URI_POST "
134 "DP_QC_VECTOANGLES_WITH_ROLL "
135 "DP_QC_VECTORVECTORS "
136 "DP_QC_WHICHPACK "
137 "DP_QUAKE2_MODEL "
138 "DP_QUAKE2_SPRITE "
139 "DP_QUAKE3_MAP "
140 "DP_QUAKE3_MODEL "
141 "DP_REGISTERCVAR "
142 "DP_SKELETONOBJECTS "
143 "DP_SND_DIRECTIONLESSATTNNONE "
144 "DP_SND_FAKETRACKS "
145 "DP_SND_SOUND7_WIP1 "
146 "DP_SND_SOUND7_WIP2 "
147 "DP_SND_OGGVORBIS "
148 "DP_SND_SETPARAMS "
149 "DP_SND_STEREOWAV "
150 "DP_SND_GETSOUNDTIME "
151 "DP_VIDEO_DPV "
152 "DP_VIDEO_SUBTITLES "
153 "DP_SOLIDCORPSE "
154 "DP_SPRITE32 "
155 "DP_SV_BOTCLIENT "
156 "DP_SV_BOUNCEFACTOR "
157 "DP_SV_CLIENTCAMERA "
158 "DP_SV_CLIENTCOLORS "
159 "DP_SV_CLIENTNAME "
160 "DP_SV_CMD "
161 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
162 "DP_SV_DISCARDABLEDEMO "
163 "DP_SV_DRAWONLYTOCLIENT "
164 "DP_SV_DROPCLIENT "
165 "DP_SV_EFFECT "
166 "DP_SV_ENTITYCONTENTSTRANSITION "
167 "DP_SV_MODELFLAGS_AS_EFFECTS "
168 "DP_SV_MOVETYPESTEP_LANDEVENT "
169 "DP_SV_NETADDRESS "
170 "DP_SV_NODRAWTOCLIENT "
171 "DP_SV_ONENTITYNOSPAWNFUNCTION "
172 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
173 "DP_SV_PING "
174 "DP_SV_PING_PACKETLOSS "
175 "DP_SV_PLAYERPHYSICS "
176 "DP_PHYSICS_ODE "
177 "DP_SV_POINTPARTICLES "
178 "DP_SV_POINTSOUND "
179 "DP_SV_PRECACHEANYTIME "
180 "DP_SV_PRINT "
181 "DP_SV_PUNCHVECTOR "
182 "DP_SV_QCSTATUS "
183 "DP_SV_ROTATINGBMODEL "
184 "DP_SV_SETCOLOR "
185 "DP_SV_SHUTDOWN "
186 "DP_SV_SLOWMO "
187 "DP_SV_SPAWNFUNC_PREFIX "
188 "DP_SV_WRITEPICTURE "
189 "DP_SV_WRITEUNTERMINATEDSTRING "
190 "DP_TE_BLOOD "
191 "DP_TE_BLOODSHOWER "
192 "DP_TE_CUSTOMFLASH "
193 "DP_TE_EXPLOSIONRGB "
194 "DP_TE_FLAMEJET "
195 "DP_TE_PARTICLECUBE "
196 "DP_TE_PARTICLERAIN "
197 "DP_TE_PARTICLESNOW "
198 "DP_TE_PLASMABURN "
199 "DP_TE_QUADEFFECTS1 "
200 "DP_TE_SMALLFLASH "
201 "DP_TE_SPARK "
202 "DP_TE_STANDARDEFFECTBUILTINS "
203 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
204 "DP_VIEWZOOM "
205 "EXT_BITSHIFT "
206 "FRIK_FILE "
207 "FTE_CSQC_SKELETONOBJECTS "
208 "FTE_QC_CHECKPVS "
209 "FTE_STRINGS "
210 "KRIMZON_SV_PARSECLIENTCOMMAND "
211 "NEH_CMD_PLAY2 "
212 "NEH_RESTOREGAME "
213 "NEXUIZ_PLAYERMODEL "
214 "NXQ_GFX_LETTERBOX "
215 "PRYDON_CLIENTCURSOR "
216 "TENEBRAE_GFX_DLIGHTS "
217 "TW_SV_STEPCONTROL "
218 "ZQ_PAUSE "
219 //"EXT_CSQC " // not ready yet
220 ;
221
222 /*
223 =================
224 VM_SV_setorigin
225
226 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
227
228 setorigin (entity, origin)
229 =================
230 */
231 static void VM_SV_setorigin (void)
232 {
233         prvm_edict_t    *e;
234         float   *org;
235
236         VM_SAFEPARMCOUNT(2, VM_setorigin);
237
238         e = PRVM_G_EDICT(OFS_PARM0);
239         if (e == prog->edicts)
240         {
241                 VM_Warning("setorigin: can not modify world entity\n");
242                 return;
243         }
244         if (e->priv.server->free)
245         {
246                 VM_Warning("setorigin: can not modify free entity\n");
247                 return;
248         }
249         org = PRVM_G_VECTOR(OFS_PARM1);
250         VectorCopy (org, PRVM_serveredictvector(e, origin));
251         SV_LinkEdict(e);
252 }
253
254 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
255 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
256 {
257         int             i;
258
259         for (i=0 ; i<3 ; i++)
260                 if (min[i] > max[i])
261                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
262
263 // set derived values
264         VectorCopy (min, PRVM_serveredictvector(e, mins));
265         VectorCopy (max, PRVM_serveredictvector(e, maxs));
266         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
267
268         SV_LinkEdict(e);
269 }
270
271 /*
272 =================
273 VM_SV_setsize
274
275 the size box is rotated by the current angle
276 LordHavoc: no it isn't...
277
278 setsize (entity, minvector, maxvector)
279 =================
280 */
281 static void VM_SV_setsize (void)
282 {
283         prvm_edict_t    *e;
284         float   *min, *max;
285
286         VM_SAFEPARMCOUNT(3, VM_setsize);
287
288         e = PRVM_G_EDICT(OFS_PARM0);
289         if (e == prog->edicts)
290         {
291                 VM_Warning("setsize: can not modify world entity\n");
292                 return;
293         }
294         if (e->priv.server->free)
295         {
296                 VM_Warning("setsize: can not modify free entity\n");
297                 return;
298         }
299         min = PRVM_G_VECTOR(OFS_PARM1);
300         max = PRVM_G_VECTOR(OFS_PARM2);
301         SetMinMaxSize (e, min, max, false);
302 }
303
304
305 /*
306 =================
307 VM_SV_setmodel
308
309 setmodel(entity, model)
310 =================
311 */
312 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
313 static void VM_SV_setmodel (void)
314 {
315         prvm_edict_t    *e;
316         dp_model_t      *mod;
317         int             i;
318
319         VM_SAFEPARMCOUNT(2, VM_setmodel);
320
321         e = PRVM_G_EDICT(OFS_PARM0);
322         if (e == prog->edicts)
323         {
324                 VM_Warning("setmodel: can not modify world entity\n");
325                 return;
326         }
327         if (e->priv.server->free)
328         {
329                 VM_Warning("setmodel: can not modify free entity\n");
330                 return;
331         }
332         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
333         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
334         PRVM_serveredictfloat(e, modelindex) = i;
335
336         mod = SV_GetModelByIndex(i);
337
338         if (mod)
339         {
340                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
341                         SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
342                 else
343                         SetMinMaxSize (e, quakemins, quakemaxs, true);
344         }
345         else
346                 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
347 }
348
349 /*
350 =================
351 VM_SV_sprint
352
353 single print to a specific client
354
355 sprint(clientent, value)
356 =================
357 */
358 static void VM_SV_sprint (void)
359 {
360         client_t        *client;
361         int                     entnum;
362         char string[VM_STRINGTEMP_LENGTH];
363
364         VM_VarString(1, string, sizeof(string));
365
366         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
367
368         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
369         // LordHavoc: div0 requested that sprintto world  operate like print
370         if (entnum == 0)
371         {
372                 Con_Print(string);
373                 return;
374         }
375
376         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
377         {
378                 VM_Warning("tried to centerprint to a non-client\n");
379                 return;
380         }
381
382         client = svs.clients + entnum-1;
383         if (!client->netconnection)
384                 return;
385
386         MSG_WriteChar(&client->netconnection->message,svc_print);
387         MSG_WriteString(&client->netconnection->message, string);
388 }
389
390
391 /*
392 =================
393 VM_SV_centerprint
394
395 single print to a specific client
396
397 centerprint(clientent, value)
398 =================
399 */
400 static void VM_SV_centerprint (void)
401 {
402         client_t        *client;
403         int                     entnum;
404         char string[VM_STRINGTEMP_LENGTH];
405
406         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
407
408         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
409
410         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
411         {
412                 VM_Warning("tried to centerprint to a non-client\n");
413                 return;
414         }
415
416         client = svs.clients + entnum-1;
417         if (!client->netconnection)
418                 return;
419
420         VM_VarString(1, string, sizeof(string));
421         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
422         MSG_WriteString(&client->netconnection->message, string);
423 }
424
425 /*
426 =================
427 VM_SV_particle
428
429 particle(origin, color, count)
430 =================
431 */
432 static void VM_SV_particle (void)
433 {
434         float           *org, *dir;
435         float           color;
436         float           count;
437
438         VM_SAFEPARMCOUNT(4, VM_SV_particle);
439
440         org = PRVM_G_VECTOR(OFS_PARM0);
441         dir = PRVM_G_VECTOR(OFS_PARM1);
442         color = PRVM_G_FLOAT(OFS_PARM2);
443         count = PRVM_G_FLOAT(OFS_PARM3);
444         SV_StartParticle (org, dir, (int)color, (int)count);
445 }
446
447
448 /*
449 =================
450 VM_SV_ambientsound
451
452 =================
453 */
454 static void VM_SV_ambientsound (void)
455 {
456         const char      *samp;
457         float           *pos;
458         float           vol, attenuation;
459         int                     soundnum, large;
460
461         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
462
463         pos = PRVM_G_VECTOR (OFS_PARM0);
464         samp = PRVM_G_STRING(OFS_PARM1);
465         vol = PRVM_G_FLOAT(OFS_PARM2);
466         attenuation = PRVM_G_FLOAT(OFS_PARM3);
467
468 // check to see if samp was properly precached
469         soundnum = SV_SoundIndex(samp, 1);
470         if (!soundnum)
471                 return;
472
473         large = false;
474         if (soundnum >= 256)
475                 large = true;
476
477         // add an svc_spawnambient command to the level signon packet
478
479         if (large)
480                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
481         else
482                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
483
484         MSG_WriteVector(&sv.signon, pos, sv.protocol);
485
486         if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
487                 MSG_WriteShort (&sv.signon, soundnum);
488         else
489                 MSG_WriteByte (&sv.signon, soundnum);
490
491         MSG_WriteByte (&sv.signon, (int)(vol*255));
492         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
493
494 }
495
496 /*
497 =================
498 VM_SV_sound
499
500 Each entity can have eight independant sound sources, like voice,
501 weapon, feet, etc.
502
503 Channel 0 is an auto-allocate channel, the others override anything
504 already running on that entity/channel pair.
505
506 An attenuation of 0 will play full volume everywhere in the level.
507 Larger attenuations will drop off.
508
509 =================
510 */
511 static void VM_SV_sound (void)
512 {
513         const char      *sample;
514         int                     channel;
515         prvm_edict_t            *entity;
516         int             volume;
517         int flags;
518         float attenuation;
519         float pitchchange;
520
521         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
522
523         entity = PRVM_G_EDICT(OFS_PARM0);
524         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
525         sample = PRVM_G_STRING(OFS_PARM2);
526         volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
527         if (prog->argc < 5)
528         {
529                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
530                 attenuation = 1;
531         }
532         else
533                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
534         if (prog->argc < 6)
535                 pitchchange = 0;
536         else
537                 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
538
539         if (prog->argc < 7)
540         {
541                 flags = 0;
542                 if(channel >= 8 && channel <= 15) // weird QW feature
543                 {
544                         flags |= CHANFLAG_RELIABLE;
545                         channel -= 8;
546                 }
547         }
548         else
549                 flags = PRVM_G_FLOAT(OFS_PARM6);
550
551         if (volume < 0 || volume > 255)
552         {
553                 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
554                 return;
555         }
556
557         if (attenuation < 0 || attenuation > 4)
558         {
559                 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
560                 return;
561         }
562
563         channel = CHAN_USER2ENGINE(channel);
564
565         if (!IS_CHAN(channel))
566         {
567                 VM_Warning("SV_StartSound: channel must be in range 0-127\n");
568                 return;
569         }
570
571         SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANFLAG_RELIABLE, pitchchange);
572 }
573
574 /*
575 =================
576 VM_SV_pointsound
577
578 Follows the same logic as VM_SV_sound, except instead of
579 an entity, an origin for the sound is provided, and channel
580 is omitted (since no entity is being tracked).
581
582 =================
583 */
584 static void VM_SV_pointsound(void)
585 {
586         const char      *sample;
587         int             volume;
588         float           attenuation;
589         float           pitchchange;
590         vec3_t          org;
591
592         VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
593
594         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
595         sample = PRVM_G_STRING(OFS_PARM1);
596         volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
597         attenuation = PRVM_G_FLOAT(OFS_PARM3);
598         pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
599
600         if (volume < 0 || volume > 255)
601         {
602                 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
603                 return;
604         }
605
606         if (attenuation < 0 || attenuation > 4)
607         {
608                 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
609                 return;
610         }
611
612         SV_StartPointSound (org, sample, volume, attenuation, pitchchange);
613 }
614
615 /*
616 =================
617 VM_SV_traceline
618
619 Used for use tracing and shot targeting
620 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
621 if the tryents flag is set.
622
623 traceline (vector1, vector2, movetype, ignore)
624 =================
625 */
626 static void VM_SV_traceline (void)
627 {
628         float   *v1, *v2;
629         trace_t trace;
630         int             move;
631         prvm_edict_t    *ent;
632
633         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
634
635         prog->xfunction->builtinsprofile += 30;
636
637         v1 = PRVM_G_VECTOR(OFS_PARM0);
638         v2 = PRVM_G_VECTOR(OFS_PARM1);
639         move = (int)PRVM_G_FLOAT(OFS_PARM2);
640         ent = PRVM_G_EDICT(OFS_PARM3);
641
642         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
643                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
644
645         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
646
647         VM_SetTraceGlobals(&trace);
648 }
649
650
651 /*
652 =================
653 VM_SV_tracebox
654
655 Used for use tracing and shot targeting
656 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
657 if the tryents flag is set.
658
659 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
660 =================
661 */
662 // LordHavoc: added this for my own use, VERY useful, similar to traceline
663 static void VM_SV_tracebox (void)
664 {
665         float   *v1, *v2, *m1, *m2;
666         trace_t trace;
667         int             move;
668         prvm_edict_t    *ent;
669
670         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
671
672         prog->xfunction->builtinsprofile += 30;
673
674         v1 = PRVM_G_VECTOR(OFS_PARM0);
675         m1 = PRVM_G_VECTOR(OFS_PARM1);
676         m2 = PRVM_G_VECTOR(OFS_PARM2);
677         v2 = PRVM_G_VECTOR(OFS_PARM3);
678         move = (int)PRVM_G_FLOAT(OFS_PARM4);
679         ent = PRVM_G_EDICT(OFS_PARM5);
680
681         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
682                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
683
684         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
685
686         VM_SetTraceGlobals(&trace);
687 }
688
689 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
690 {
691         int i;
692         float gravity;
693         vec3_t move, end;
694         vec3_t original_origin;
695         vec3_t original_velocity;
696         vec3_t original_angles;
697         vec3_t original_avelocity;
698         trace_t trace;
699
700         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
701         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
702         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
703         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
704
705         gravity = PRVM_serveredictfloat(tossent, gravity);
706         if (!gravity)
707                 gravity = 1.0f;
708         gravity *= sv_gravity.value * 0.025;
709
710         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
711         {
712                 SV_CheckVelocity (tossent);
713                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
714                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
715                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
716                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
717                 trace = SV_TraceBox(PRVM_serveredictvector(tossent, origin), PRVM_serveredictvector(tossent, mins), PRVM_serveredictvector(tossent, maxs), end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
718                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
719                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
720
721                 if (trace.fraction < 1)
722                         break;
723         }
724
725         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
726         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
727         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
728         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
729
730         return trace;
731 }
732
733 static void VM_SV_tracetoss (void)
734 {
735         trace_t trace;
736         prvm_edict_t    *ent;
737         prvm_edict_t    *ignore;
738
739         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
740
741         prog->xfunction->builtinsprofile += 600;
742
743         ent = PRVM_G_EDICT(OFS_PARM0);
744         if (ent == prog->edicts)
745         {
746                 VM_Warning("tracetoss: can not use world entity\n");
747                 return;
748         }
749         ignore = PRVM_G_EDICT(OFS_PARM1);
750
751         trace = SV_Trace_Toss (ent, ignore);
752
753         VM_SetTraceGlobals(&trace);
754 }
755
756 //============================================================================
757
758 static int checkpvsbytes;
759 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
760
761 static int VM_SV_newcheckclient (int check)
762 {
763         int             i;
764         prvm_edict_t    *ent;
765         vec3_t  org;
766
767 // cycle to the next one
768
769         check = bound(1, check, svs.maxclients);
770         if (check == svs.maxclients)
771                 i = 1;
772         else
773                 i = check + 1;
774
775         for ( ;  ; i++)
776         {
777                 // count the cost
778                 prog->xfunction->builtinsprofile++;
779                 // wrap around
780                 if (i == svs.maxclients+1)
781                         i = 1;
782                 // look up the client's edict
783                 ent = PRVM_EDICT_NUM(i);
784                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
785                 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
786                         continue;
787                 // found a valid client (possibly the same one again)
788                 break;
789         }
790
791 // get the PVS for the entity
792         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
793         checkpvsbytes = 0;
794         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
795                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
796
797         return i;
798 }
799
800 /*
801 =================
802 VM_SV_checkclient
803
804 Returns a client (or object that has a client enemy) that would be a
805 valid target.
806
807 If there is more than one valid option, they are cycled each frame
808
809 If (self.origin + self.viewofs) is not in the PVS of the current target,
810 it is not returned at all.
811
812 name checkclient ()
813 =================
814 */
815 int c_invis, c_notvis;
816 static void VM_SV_checkclient (void)
817 {
818         prvm_edict_t    *ent, *self;
819         vec3_t  view;
820
821         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
822
823         // find a new check if on a new frame
824         if (sv.time - sv.lastchecktime >= 0.1)
825         {
826                 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
827                 sv.lastchecktime = sv.time;
828         }
829
830         // return check if it might be visible
831         ent = PRVM_EDICT_NUM(sv.lastcheck);
832         if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
833         {
834                 VM_RETURN_EDICT(prog->edicts);
835                 return;
836         }
837
838         // if current entity can't possibly see the check entity, return 0
839         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
840         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
841         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
842         {
843                 c_notvis++;
844                 VM_RETURN_EDICT(prog->edicts);
845                 return;
846         }
847
848         // might be able to see it
849         c_invis++;
850         VM_RETURN_EDICT(ent);
851 }
852
853 //============================================================================
854
855 /*
856 =================
857 VM_SV_checkpvs
858
859 Checks if an entity is in a point's PVS.
860 Should be fast but can be inexact.
861
862 float checkpvs(vector viewpos, entity viewee) = #240;
863 =================
864 */
865 static void VM_SV_checkpvs (void)
866 {
867         vec3_t viewpos;
868         prvm_edict_t *viewee;
869 #if 1
870         unsigned char *pvs;
871 #else
872         int fatpvsbytes;
873         unsigned char fatpvs[MAX_MAP_LEAFS/8];
874 #endif
875
876         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
877         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
878         viewee = PRVM_G_EDICT(OFS_PARM1);
879
880         if(viewee->priv.server->free)
881         {
882                 VM_Warning("checkpvs: can not check free entity\n");
883                 PRVM_G_FLOAT(OFS_RETURN) = 4;
884                 return;
885         }
886
887 #if 1
888         if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
889         {
890                 // no PVS support on this worldmodel... darn
891                 PRVM_G_FLOAT(OFS_RETURN) = 3;
892                 return;
893         }
894         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
895         if(!pvs)
896         {
897                 // viewpos isn't in any PVS... darn
898                 PRVM_G_FLOAT(OFS_RETURN) = 2;
899                 return;
900         }
901         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
902 #else
903         // using fat PVS like FTEQW does (slow)
904         if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
905         {
906                 // no PVS support on this worldmodel... darn
907                 PRVM_G_FLOAT(OFS_RETURN) = 3;
908                 return;
909         }
910         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
911         if(!fatpvsbytes)
912         {
913                 // viewpos isn't in any PVS... darn
914                 PRVM_G_FLOAT(OFS_RETURN) = 2;
915                 return;
916         }
917         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
918 #endif
919 }
920
921
922 /*
923 =================
924 VM_SV_stuffcmd
925
926 Sends text over to the client's execution buffer
927
928 stuffcmd (clientent, value, ...)
929 =================
930 */
931 static void VM_SV_stuffcmd (void)
932 {
933         int             entnum;
934         client_t        *old;
935         char    string[VM_STRINGTEMP_LENGTH];
936
937         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
938
939         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
940         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
941         {
942                 VM_Warning("Can't stuffcmd to a non-client\n");
943                 return;
944         }
945
946         VM_VarString(1, string, sizeof(string));
947
948         old = host_client;
949         host_client = svs.clients + entnum-1;
950         Host_ClientCommands ("%s", string);
951         host_client = old;
952 }
953
954 /*
955 =================
956 VM_SV_findradius
957
958 Returns a chain of entities that have origins within a spherical area
959
960 findradius (origin, radius)
961 =================
962 */
963 static void VM_SV_findradius (void)
964 {
965         prvm_edict_t *ent, *chain;
966         vec_t radius, radius2;
967         vec3_t org, eorg, mins, maxs;
968         int i;
969         int numtouchedicts;
970         static prvm_edict_t *touchedicts[MAX_EDICTS];
971         int chainfield;
972
973         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
974
975         if(prog->argc == 3)
976                 chainfield = PRVM_G_INT(OFS_PARM2);
977         else
978                 chainfield = prog->fieldoffsets.chain;
979         if (chainfield < 0)
980                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
981
982         chain = (prvm_edict_t *)prog->edicts;
983
984         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
985         radius = PRVM_G_FLOAT(OFS_PARM1);
986         radius2 = radius * radius;
987
988         mins[0] = org[0] - (radius + 1);
989         mins[1] = org[1] - (radius + 1);
990         mins[2] = org[2] - (radius + 1);
991         maxs[0] = org[0] + (radius + 1);
992         maxs[1] = org[1] + (radius + 1);
993         maxs[2] = org[2] + (radius + 1);
994         numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
995         if (numtouchedicts > MAX_EDICTS)
996         {
997                 // this never happens
998                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
999                 numtouchedicts = MAX_EDICTS;
1000         }
1001         for (i = 0;i < numtouchedicts;i++)
1002         {
1003                 ent = touchedicts[i];
1004                 prog->xfunction->builtinsprofile++;
1005                 // Quake did not return non-solid entities but darkplaces does
1006                 // (note: this is the reason you can't blow up fallen zombies)
1007                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1008                         continue;
1009                 // LordHavoc: compare against bounding box rather than center so it
1010                 // doesn't miss large objects, and use DotProduct instead of Length
1011                 // for a major speedup
1012                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1013                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1014                 {
1015                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1016                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1017                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1018                 }
1019                 else
1020                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1021                 if (DotProduct(eorg, eorg) < radius2)
1022                 {
1023                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1024                         chain = ent;
1025                 }
1026         }
1027
1028         VM_RETURN_EDICT(chain);
1029 }
1030
1031 static void VM_SV_precache_sound (void)
1032 {
1033         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1034         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1035 }
1036
1037 static void VM_SV_precache_model (void)
1038 {
1039         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1040         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1041         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1042 }
1043
1044 /*
1045 ===============
1046 VM_SV_walkmove
1047
1048 float(float yaw, float dist[, settrace]) walkmove
1049 ===============
1050 */
1051 static void VM_SV_walkmove (void)
1052 {
1053         prvm_edict_t    *ent;
1054         float   yaw, dist;
1055         vec3_t  move;
1056         mfunction_t     *oldf;
1057         int     oldself;
1058         qboolean        settrace;
1059
1060         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1061
1062         // assume failure if it returns early
1063         PRVM_G_FLOAT(OFS_RETURN) = 0;
1064
1065         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1066         if (ent == prog->edicts)
1067         {
1068                 VM_Warning("walkmove: can not modify world entity\n");
1069                 return;
1070         }
1071         if (ent->priv.server->free)
1072         {
1073                 VM_Warning("walkmove: can not modify free entity\n");
1074                 return;
1075         }
1076         yaw = PRVM_G_FLOAT(OFS_PARM0);
1077         dist = PRVM_G_FLOAT(OFS_PARM1);
1078         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1079
1080         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1081                 return;
1082
1083         yaw = yaw*M_PI*2 / 360;
1084
1085         move[0] = cos(yaw)*dist;
1086         move[1] = sin(yaw)*dist;
1087         move[2] = 0;
1088
1089 // save program state, because SV_movestep may call other progs
1090         oldf = prog->xfunction;
1091         oldself = PRVM_serverglobaledict(self);
1092
1093         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1094
1095
1096 // restore program state
1097         prog->xfunction = oldf;
1098         PRVM_serverglobaledict(self) = oldself;
1099 }
1100
1101 /*
1102 ===============
1103 VM_SV_droptofloor
1104
1105 void() droptofloor
1106 ===============
1107 */
1108
1109 static void VM_SV_droptofloor (void)
1110 {
1111         prvm_edict_t            *ent;
1112         vec3_t          end;
1113         trace_t         trace;
1114
1115         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1116
1117         // assume failure if it returns early
1118         PRVM_G_FLOAT(OFS_RETURN) = 0;
1119
1120         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1121         if (ent == prog->edicts)
1122         {
1123                 VM_Warning("droptofloor: can not modify world entity\n");
1124                 return;
1125         }
1126         if (ent->priv.server->free)
1127         {
1128                 VM_Warning("droptofloor: can not modify free entity\n");
1129                 return;
1130         }
1131
1132         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1133         end[2] -= 256;
1134
1135         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1136                 if (sv_gameplayfix_unstickentities.integer)
1137                         SV_UnstickEntity(ent);
1138
1139         trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1140         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1141         {
1142                 vec3_t offset, org;
1143                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1144                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1145                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1146                 VectorSubtract(trace.endpos, offset, trace.endpos);
1147                 if (trace.startsolid)
1148                 {
1149                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1150                         if (sv_gameplayfix_unstickentities.integer)
1151                                 SV_UnstickEntity(ent);
1152                         SV_LinkEdict(ent);
1153                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1154                         PRVM_serveredictedict(ent, groundentity) = 0;
1155                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1156                 }
1157                 else if (trace.fraction < 1)
1158                 {
1159                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1160                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1161                         if (sv_gameplayfix_unstickentities.integer)
1162                                 SV_UnstickEntity(ent);
1163                         SV_LinkEdict(ent);
1164                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1165                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1166                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1167                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1168                         ent->priv.server->suspendedinairflag = true;
1169                 }
1170         }
1171         else
1172         {
1173                 if (trace.fraction != 1)
1174                 {
1175                         if (trace.fraction < 1)
1176                                 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1177                         SV_LinkEdict(ent);
1178                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1179                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1180                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1181                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1182                         ent->priv.server->suspendedinairflag = true;
1183                 }
1184         }
1185 }
1186
1187 /*
1188 ===============
1189 VM_SV_lightstyle
1190
1191 void(float style, string value) lightstyle
1192 ===============
1193 */
1194 static void VM_SV_lightstyle (void)
1195 {
1196         int             style;
1197         const char      *val;
1198         client_t        *client;
1199         int                     j;
1200
1201         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1202
1203         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1204         val = PRVM_G_STRING(OFS_PARM1);
1205
1206         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1207                 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1208         }
1209
1210 // change the string in sv
1211         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1212
1213 // send message to all clients on this server
1214         if (sv.state != ss_active)
1215                 return;
1216
1217         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1218         {
1219                 if (client->active && client->netconnection)
1220                 {
1221                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1222                         MSG_WriteChar (&client->netconnection->message,style);
1223                         MSG_WriteString (&client->netconnection->message, val);
1224                 }
1225         }
1226 }
1227
1228 /*
1229 =============
1230 VM_SV_checkbottom
1231 =============
1232 */
1233 static void VM_SV_checkbottom (void)
1234 {
1235         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1236         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1237 }
1238
1239 /*
1240 =============
1241 VM_SV_pointcontents
1242 =============
1243 */
1244 static void VM_SV_pointcontents (void)
1245 {
1246         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1247         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1248 }
1249
1250 /*
1251 =============
1252 VM_SV_aim
1253
1254 Pick a vector for the player to shoot along
1255 vector aim(entity, missilespeed)
1256 =============
1257 */
1258 static void VM_SV_aim (void)
1259 {
1260         prvm_edict_t    *ent, *check, *bestent;
1261         vec3_t  start, dir, end, bestdir;
1262         int             i, j;
1263         trace_t tr;
1264         float   dist, bestdist;
1265         //float speed;
1266
1267         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1268
1269         // assume failure if it returns early
1270         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1271         // if sv_aim is so high it can't possibly accept anything, skip out early
1272         if (sv_aim.value >= 1)
1273                 return;
1274
1275         ent = PRVM_G_EDICT(OFS_PARM0);
1276         if (ent == prog->edicts)
1277         {
1278                 VM_Warning("aim: can not use world entity\n");
1279                 return;
1280         }
1281         if (ent->priv.server->free)
1282         {
1283                 VM_Warning("aim: can not use free entity\n");
1284                 return;
1285         }
1286         //speed = PRVM_G_FLOAT(OFS_PARM1);
1287
1288         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1289         start[2] += 20;
1290
1291 // try sending a trace straight
1292         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1293         VectorMA (start, 2048, dir, end);
1294         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1295         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1296         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1297         {
1298                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1299                 return;
1300         }
1301
1302
1303 // try all possible entities
1304         VectorCopy (dir, bestdir);
1305         bestdist = sv_aim.value;
1306         bestent = NULL;
1307
1308         check = PRVM_NEXT_EDICT(prog->edicts);
1309         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1310         {
1311                 prog->xfunction->builtinsprofile++;
1312                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1313                         continue;
1314                 if (check == ent)
1315                         continue;
1316                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1317                         continue;       // don't aim at teammate
1318                 for (j=0 ; j<3 ; j++)
1319                         end[j] = PRVM_serveredictvector(check, origin)[j]
1320                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1321                 VectorSubtract (end, start, dir);
1322                 VectorNormalize (dir);
1323                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1324                 if (dist < bestdist)
1325                         continue;       // to far to turn
1326                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1327                 if (tr.ent == check)
1328                 {       // can shoot at this one
1329                         bestdist = dist;
1330                         bestent = check;
1331                 }
1332         }
1333
1334         if (bestent)
1335         {
1336                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1337                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1338                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1339                 end[2] = dir[2];
1340                 VectorNormalize (end);
1341                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1342         }
1343         else
1344         {
1345                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1346         }
1347 }
1348
1349 /*
1350 ===============================================================================
1351
1352 MESSAGE WRITING
1353
1354 ===============================================================================
1355 */
1356
1357 #define MSG_BROADCAST   0               // unreliable to all
1358 #define MSG_ONE                 1               // reliable to one (msg_entity)
1359 #define MSG_ALL                 2               // reliable to all
1360 #define MSG_INIT                3               // write to the init string
1361 #define MSG_ENTITY              5
1362
1363 sizebuf_t *WriteDest (void)
1364 {
1365         int             entnum;
1366         int             dest;
1367         prvm_edict_t    *ent;
1368
1369         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1370         switch (dest)
1371         {
1372         case MSG_BROADCAST:
1373                 return &sv.datagram;
1374
1375         case MSG_ONE:
1376                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1377                 entnum = PRVM_NUM_FOR_EDICT(ent);
1378                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1379                 {
1380                         VM_Warning ("WriteDest: tried to write to non-client\n");
1381                         return &sv.reliable_datagram;
1382                 }
1383                 else
1384                         return &svs.clients[entnum-1].netconnection->message;
1385
1386         default:
1387                 VM_Warning ("WriteDest: bad destination\n");
1388         case MSG_ALL:
1389                 return &sv.reliable_datagram;
1390
1391         case MSG_INIT:
1392                 return &sv.signon;
1393
1394         case MSG_ENTITY:
1395                 return sv.writeentitiestoclient_msg;
1396         }
1397
1398         //return NULL;
1399 }
1400
1401 static void VM_SV_WriteByte (void)
1402 {
1403         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1404         MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1405 }
1406
1407 static void VM_SV_WriteChar (void)
1408 {
1409         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1410         MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1411 }
1412
1413 static void VM_SV_WriteShort (void)
1414 {
1415         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1416         MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1417 }
1418
1419 static void VM_SV_WriteLong (void)
1420 {
1421         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1422         MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1423 }
1424
1425 static void VM_SV_WriteAngle (void)
1426 {
1427         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1428         MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1429 }
1430
1431 static void VM_SV_WriteCoord (void)
1432 {
1433         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1434         MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1435 }
1436
1437 static void VM_SV_WriteString (void)
1438 {
1439         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1440         MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1441 }
1442
1443 static void VM_SV_WriteUnterminatedString (void)
1444 {
1445         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1446         MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1447 }
1448
1449
1450 static void VM_SV_WriteEntity (void)
1451 {
1452         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1453         MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1454 }
1455
1456 // writes a picture as at most size bytes of data
1457 // message:
1458 //   IMGNAME \0 SIZE(short) IMGDATA
1459 // if failed to read/compress:
1460 //   IMGNAME \0 \0 \0
1461 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1462 static void VM_SV_WritePicture (void)
1463 {
1464         const char *imgname;
1465         void *buf;
1466         size_t size;
1467
1468         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1469
1470         imgname = PRVM_G_STRING(OFS_PARM1);
1471         size = (int) PRVM_G_FLOAT(OFS_PARM2);
1472         if(size > 65535)
1473                 size = 65535;
1474
1475         MSG_WriteString(WriteDest(), imgname);
1476         if(Image_Compress(imgname, size, &buf, &size))
1477         {
1478                 // actual picture
1479                 MSG_WriteShort(WriteDest(), size);
1480                 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1481         }
1482         else
1483         {
1484                 // placeholder
1485                 MSG_WriteShort(WriteDest(), 0);
1486         }
1487 }
1488
1489 //////////////////////////////////////////////////////////
1490
1491 static void VM_SV_makestatic (void)
1492 {
1493         prvm_edict_t *ent;
1494         int i, large;
1495
1496         // allow 0 parameters due to an id1 qc bug in which this function is used
1497         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1498         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1499
1500         if (prog->argc >= 1)
1501                 ent = PRVM_G_EDICT(OFS_PARM0);
1502         else
1503                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1504         if (ent == prog->edicts)
1505         {
1506                 VM_Warning("makestatic: can not modify world entity\n");
1507                 return;
1508         }
1509         if (ent->priv.server->free)
1510         {
1511                 VM_Warning("makestatic: can not modify free entity\n");
1512                 return;
1513         }
1514
1515         large = false;
1516         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1517                 large = true;
1518
1519         if (large)
1520         {
1521                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1522                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1523                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1524         }
1525         else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1526         {
1527                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1528                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1529                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1530         }
1531         else
1532         {
1533                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1534                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1535                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1536         }
1537
1538         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1539         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1540         for (i=0 ; i<3 ; i++)
1541         {
1542                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1543                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1544         }
1545
1546 // throw the entity away now
1547         PRVM_ED_Free (ent);
1548 }
1549
1550 //=============================================================================
1551
1552 /*
1553 ==============
1554 VM_SV_setspawnparms
1555 ==============
1556 */
1557 static void VM_SV_setspawnparms (void)
1558 {
1559         prvm_edict_t    *ent;
1560         int             i;
1561         client_t        *client;
1562
1563         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1564
1565         ent = PRVM_G_EDICT(OFS_PARM0);
1566         i = PRVM_NUM_FOR_EDICT(ent);
1567         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1568         {
1569                 Con_Print("tried to setspawnparms on a non-client\n");
1570                 return;
1571         }
1572
1573         // copy spawn parms out of the client_t
1574         client = svs.clients + i-1;
1575         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1576                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1577 }
1578
1579 /*
1580 =================
1581 VM_SV_getlight
1582
1583 Returns a color vector indicating the lighting at the requested point.
1584
1585 (Internal Operation note: actually measures the light beneath the point, just like
1586                           the model lighting on the client)
1587
1588 getlight(vector)
1589 =================
1590 */
1591 static void VM_SV_getlight (void)
1592 {
1593         vec3_t ambientcolor, diffusecolor, diffusenormal;
1594         vec_t *p;
1595         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1596         p = PRVM_G_VECTOR(OFS_PARM0);
1597         VectorClear(ambientcolor);
1598         VectorClear(diffusecolor);
1599         VectorClear(diffusenormal);
1600         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1601                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1602         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1603 }
1604
1605 typedef struct
1606 {
1607         unsigned char   type;   // 1/2/8 or other value if isn't used
1608         int             fieldoffset;
1609 }customstat_t;
1610
1611 static customstat_t *vm_customstats = NULL;     //[515]: it starts from 0, not 32
1612 static int vm_customstats_last;
1613
1614 void VM_CustomStats_Clear (void)
1615 {
1616         if(vm_customstats)
1617         {
1618                 Z_Free(vm_customstats);
1619                 vm_customstats = NULL;
1620                 vm_customstats_last = -1;
1621         }
1622 }
1623
1624 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1625 {
1626         int                     i;
1627         char            s[17];
1628
1629         if(!vm_customstats)
1630                 return;
1631
1632         for(i=0; i<vm_customstats_last+1 ;i++)
1633         {
1634                 if(!vm_customstats[i].type)
1635                         continue;
1636                 switch(vm_customstats[i].type)
1637                 {
1638                 //string as 16 bytes
1639                 case 1:
1640                         memset(s, 0, 17);
1641                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1642                         stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1643                         stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1644                         stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1645                         stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1646                         break;
1647                 //float field sent as-is
1648                 case 8:
1649                         stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1650                         break;
1651                 //integer value of float field
1652                 case 2:
1653                         stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1654                         break;
1655                 default:
1656                         break;
1657                 }
1658         }
1659 }
1660
1661 // void(float index, float type, .void field) SV_AddStat = #232;
1662 // Set up an auto-sent player stat.
1663 // Client's get thier own fields sent to them. Index may not be less than 32.
1664 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1665 //          1: string (4 stats carrying a total of 16 charactures)
1666 //          2: float (one stat, float converted to an integer for transportation)
1667 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1668 static void VM_SV_AddStat (void)
1669 {
1670         int             off, i;
1671         unsigned char   type;
1672
1673         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1674
1675         if(!vm_customstats)
1676         {
1677                 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1678                 if(!vm_customstats)
1679                 {
1680                         VM_Warning("PF_SV_AddStat: not enough memory\n");
1681                         return;
1682                 }
1683         }
1684         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1685         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1686         off             = PRVM_G_INT  (OFS_PARM2);
1687         i -= 32;
1688
1689         if(i < 0)
1690         {
1691                 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1692                 return;
1693         }
1694         if(i >= (MAX_CL_STATS-32))
1695         {
1696                 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1697                 return;
1698         }
1699         if(i > (MAX_CL_STATS-32-4) && type == 1)
1700         {
1701                 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1702                 return;
1703         }
1704         vm_customstats[i].type          = type;
1705         vm_customstats[i].fieldoffset   = off;
1706         if(vm_customstats_last < i)
1707                 vm_customstats_last = i;
1708 }
1709
1710 /*
1711 =================
1712 VM_SV_copyentity
1713
1714 copies data from one entity to another
1715
1716 copyentity(src, dst)
1717 =================
1718 */
1719 static void VM_SV_copyentity (void)
1720 {
1721         prvm_edict_t *in, *out;
1722         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1723         in = PRVM_G_EDICT(OFS_PARM0);
1724         if (in == prog->edicts)
1725         {
1726                 VM_Warning("copyentity: can not read world entity\n");
1727                 return;
1728         }
1729         if (in->priv.server->free)
1730         {
1731                 VM_Warning("copyentity: can not read free entity\n");
1732                 return;
1733         }
1734         out = PRVM_G_EDICT(OFS_PARM1);
1735         if (out == prog->edicts)
1736         {
1737                 VM_Warning("copyentity: can not modify world entity\n");
1738                 return;
1739         }
1740         if (out->priv.server->free)
1741         {
1742                 VM_Warning("copyentity: can not modify free entity\n");
1743                 return;
1744         }
1745         memcpy(out->fields.vp, in->fields.vp, prog->entityfields * 4);
1746         SV_LinkEdict(out);
1747 }
1748
1749
1750 /*
1751 =================
1752 VM_SV_setcolor
1753
1754 sets the color of a client and broadcasts the update to all connected clients
1755
1756 setcolor(clientent, value)
1757 =================
1758 */
1759 static void VM_SV_setcolor (void)
1760 {
1761         client_t *client;
1762         int entnum, i;
1763
1764         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1765         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1766         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1767
1768         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1769         {
1770                 Con_Print("tried to setcolor a non-client\n");
1771                 return;
1772         }
1773
1774         client = svs.clients + entnum-1;
1775         if (client->edict)
1776         {
1777                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1778                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1779         }
1780         client->colors = i;
1781         if (client->old_colors != client->colors)
1782         {
1783                 client->old_colors = client->colors;
1784                 // send notification to all clients
1785                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1786                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1787                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1788         }
1789 }
1790
1791 /*
1792 =================
1793 VM_SV_effect
1794
1795 effect(origin, modelname, startframe, framecount, framerate)
1796 =================
1797 */
1798 static void VM_SV_effect (void)
1799 {
1800         int i;
1801         const char *s;
1802         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1803         s = PRVM_G_STRING(OFS_PARM1);
1804         if (!s[0])
1805         {
1806                 VM_Warning("effect: no model specified\n");
1807                 return;
1808         }
1809
1810         i = SV_ModelIndex(s, 1);
1811         if (!i)
1812         {
1813                 VM_Warning("effect: model not precached\n");
1814                 return;
1815         }
1816
1817         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1818         {
1819                 VM_Warning("effect: framecount < 1\n");
1820                 return;
1821         }
1822
1823         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1824         {
1825                 VM_Warning("effect: framerate < 1\n");
1826                 return;
1827         }
1828
1829         SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1830 }
1831
1832 static void VM_SV_te_blood (void)
1833 {
1834         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1835         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1836                 return;
1837         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1838         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1839         // origin
1840         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1841         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1842         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1843         // velocity
1844         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1845         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1846         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1847         // count
1848         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1849         SV_FlushBroadcastMessages();
1850 }
1851
1852 static void VM_SV_te_bloodshower (void)
1853 {
1854         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1855         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1856                 return;
1857         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1858         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1859         // min
1860         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1861         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1862         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1863         // max
1864         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1865         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1866         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1867         // speed
1868         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1869         // count
1870         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1871         SV_FlushBroadcastMessages();
1872 }
1873
1874 static void VM_SV_te_explosionrgb (void)
1875 {
1876         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1877         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1878         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1879         // origin
1880         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1881         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1882         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1883         // color
1884         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1885         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1886         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1887         SV_FlushBroadcastMessages();
1888 }
1889
1890 static void VM_SV_te_particlecube (void)
1891 {
1892         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1893         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1894                 return;
1895         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1896         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1897         // min
1898         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1899         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1900         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1901         // max
1902         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1903         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1904         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1905         // velocity
1906         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1907         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1908         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1909         // count
1910         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1911         // color
1912         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1913         // gravity true/false
1914         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1915         // randomvel
1916         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1917         SV_FlushBroadcastMessages();
1918 }
1919
1920 static void VM_SV_te_particlerain (void)
1921 {
1922         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1923         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1924                 return;
1925         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1926         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1927         // min
1928         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1929         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1930         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1931         // max
1932         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1933         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1934         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1935         // velocity
1936         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1937         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1938         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1939         // count
1940         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1941         // color
1942         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1943         SV_FlushBroadcastMessages();
1944 }
1945
1946 static void VM_SV_te_particlesnow (void)
1947 {
1948         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1949         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1950                 return;
1951         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1952         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1953         // min
1954         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1955         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1956         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1957         // max
1958         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1959         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1960         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1961         // velocity
1962         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1963         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1964         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1965         // count
1966         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1967         // color
1968         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1969         SV_FlushBroadcastMessages();
1970 }
1971
1972 static void VM_SV_te_spark (void)
1973 {
1974         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1975         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1976                 return;
1977         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1978         MSG_WriteByte(&sv.datagram, TE_SPARK);
1979         // origin
1980         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1981         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1982         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1983         // velocity
1984         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1985         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1986         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1987         // count
1988         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1989         SV_FlushBroadcastMessages();
1990 }
1991
1992 static void VM_SV_te_gunshotquad (void)
1993 {
1994         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1995         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1996         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1997         // origin
1998         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1999         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2000         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2001         SV_FlushBroadcastMessages();
2002 }
2003
2004 static void VM_SV_te_spikequad (void)
2005 {
2006         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2007         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2008         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2009         // origin
2010         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2011         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2012         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2013         SV_FlushBroadcastMessages();
2014 }
2015
2016 static void VM_SV_te_superspikequad (void)
2017 {
2018         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2019         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2020         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2021         // origin
2022         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2023         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2024         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2025         SV_FlushBroadcastMessages();
2026 }
2027
2028 static void VM_SV_te_explosionquad (void)
2029 {
2030         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2031         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2032         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2033         // origin
2034         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2035         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2036         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2037         SV_FlushBroadcastMessages();
2038 }
2039
2040 static void VM_SV_te_smallflash (void)
2041 {
2042         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2043         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2044         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2045         // origin
2046         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2047         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2048         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2049         SV_FlushBroadcastMessages();
2050 }
2051
2052 static void VM_SV_te_customflash (void)
2053 {
2054         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2055         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2056                 return;
2057         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2058         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2059         // origin
2060         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2061         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2062         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2063         // radius
2064         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2065         // lifetime
2066         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2067         // color
2068         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2069         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2070         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2071         SV_FlushBroadcastMessages();
2072 }
2073
2074 static void VM_SV_te_gunshot (void)
2075 {
2076         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2077         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2078         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2079         // origin
2080         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2081         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2082         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2083         SV_FlushBroadcastMessages();
2084 }
2085
2086 static void VM_SV_te_spike (void)
2087 {
2088         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2089         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2090         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2091         // origin
2092         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2093         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2094         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2095         SV_FlushBroadcastMessages();
2096 }
2097
2098 static void VM_SV_te_superspike (void)
2099 {
2100         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2101         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2102         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2103         // origin
2104         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2105         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2106         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2107         SV_FlushBroadcastMessages();
2108 }
2109
2110 static void VM_SV_te_explosion (void)
2111 {
2112         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2113         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2114         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2115         // origin
2116         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2117         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2118         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2119         SV_FlushBroadcastMessages();
2120 }
2121
2122 static void VM_SV_te_tarexplosion (void)
2123 {
2124         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2125         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2126         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2127         // origin
2128         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2129         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2130         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2131         SV_FlushBroadcastMessages();
2132 }
2133
2134 static void VM_SV_te_wizspike (void)
2135 {
2136         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2137         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2138         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2139         // origin
2140         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2141         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2142         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2143         SV_FlushBroadcastMessages();
2144 }
2145
2146 static void VM_SV_te_knightspike (void)
2147 {
2148         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2149         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2150         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2151         // origin
2152         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2153         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2154         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2155         SV_FlushBroadcastMessages();
2156 }
2157
2158 static void VM_SV_te_lavasplash (void)
2159 {
2160         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2161         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2162         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2163         // origin
2164         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2165         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2166         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2167         SV_FlushBroadcastMessages();
2168 }
2169
2170 static void VM_SV_te_teleport (void)
2171 {
2172         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2173         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2174         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2175         // origin
2176         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2177         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2178         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2179         SV_FlushBroadcastMessages();
2180 }
2181
2182 static void VM_SV_te_explosion2 (void)
2183 {
2184         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2185         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2186         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2187         // origin
2188         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2189         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2190         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2191         // color
2192         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2193         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2194         SV_FlushBroadcastMessages();
2195 }
2196
2197 static void VM_SV_te_lightning1 (void)
2198 {
2199         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2200         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2201         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2202         // owner entity
2203         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2204         // start
2205         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2206         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2207         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2208         // end
2209         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2210         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2211         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2212         SV_FlushBroadcastMessages();
2213 }
2214
2215 static void VM_SV_te_lightning2 (void)
2216 {
2217         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2218         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2219         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2220         // owner entity
2221         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2222         // start
2223         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2224         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2225         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2226         // end
2227         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2228         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2229         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2230         SV_FlushBroadcastMessages();
2231 }
2232
2233 static void VM_SV_te_lightning3 (void)
2234 {
2235         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2236         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2237         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2238         // owner entity
2239         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2240         // start
2241         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2242         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2243         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2244         // end
2245         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2246         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2247         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2248         SV_FlushBroadcastMessages();
2249 }
2250
2251 static void VM_SV_te_beam (void)
2252 {
2253         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2254         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2255         MSG_WriteByte(&sv.datagram, TE_BEAM);
2256         // owner entity
2257         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2258         // start
2259         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2260         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2261         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2262         // end
2263         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2264         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2265         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2266         SV_FlushBroadcastMessages();
2267 }
2268
2269 static void VM_SV_te_plasmaburn (void)
2270 {
2271         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2272         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2273         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2274         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2275         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2276         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2277         SV_FlushBroadcastMessages();
2278 }
2279
2280 static void VM_SV_te_flamejet (void)
2281 {
2282         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2283         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2284         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2285         // org
2286         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2287         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2288         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2289         // vel
2290         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2291         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2292         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2293         // count
2294         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2295         SV_FlushBroadcastMessages();
2296 }
2297
2298 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2299 //this function originally written by KrimZon, made shorter by LordHavoc
2300 static void VM_SV_clientcommand (void)
2301 {
2302         client_t *temp_client;
2303         int i;
2304         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2305
2306         //find client for this entity
2307         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2308         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2309         {
2310                 Con_Print("PF_clientcommand: entity is not a client\n");
2311                 return;
2312         }
2313
2314         temp_client = host_client;
2315         host_client = svs.clients + i;
2316         Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2317         host_client = temp_client;
2318 }
2319
2320 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2321 static void VM_SV_setattachment (void)
2322 {
2323         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2324         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2325         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2326         dp_model_t *model;
2327         int tagindex;
2328         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2329
2330         if (e == prog->edicts)
2331         {
2332                 VM_Warning("setattachment: can not modify world entity\n");
2333                 return;
2334         }
2335         if (e->priv.server->free)
2336         {
2337                 VM_Warning("setattachment: can not modify free entity\n");
2338                 return;
2339         }
2340
2341         if (tagentity == NULL)
2342                 tagentity = prog->edicts;
2343
2344         tagindex = 0;
2345
2346         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2347         {
2348                 model = SV_GetModelFromEdict(tagentity);
2349                 if (model)
2350                 {
2351                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2352                         if (tagindex == 0)
2353                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2354                 }
2355                 else
2356                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2357         }
2358
2359         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2360         PRVM_serveredictfloat(e, tag_index) = tagindex;
2361 }
2362
2363 /////////////////////////////////////////
2364 // DP_MD3_TAGINFO extension coded by VorteX
2365
2366 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2367 {
2368         int i;
2369
2370         i = (int)PRVM_serveredictfloat(e, modelindex);
2371         if (i < 1 || i >= MAX_MODELS)
2372                 return -1;
2373
2374         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2375 }
2376
2377 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2378 {
2379         int r;
2380         dp_model_t *model;
2381
2382         *tagname = NULL;
2383         *parentindex = 0;
2384         Matrix4x4_CreateIdentity(tag_localmatrix);
2385
2386         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2387         {
2388                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2389
2390                 if(!r) // success?
2391                         *parentindex += 1;
2392
2393                 return r;
2394         }
2395
2396         return 1;
2397 }
2398
2399 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2400 {
2401         float scale;
2402         float pitchsign = 1;
2403
2404         scale = PRVM_serveredictfloat(ent, scale);
2405         if (!scale)
2406                 scale = 1.0f;
2407         
2408         if (viewmatrix)
2409                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2410         else
2411         {
2412                 pitchsign = SV_GetPitchSign(ent);
2413                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2414         }
2415 }
2416
2417 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2418 {
2419         dp_model_t *model;
2420         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2421         {
2422                 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2423                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2424                 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2425                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2426         }
2427         *out = identitymatrix;
2428         return 0;
2429 }
2430
2431 // Warnings/errors code:
2432 // 0 - normal (everything all-right)
2433 // 1 - world entity
2434 // 2 - free entity
2435 // 3 - null or non-precached model
2436 // 4 - no tags with requested index
2437 // 5 - runaway loop at attachment chain
2438 extern cvar_t cl_bob;
2439 extern cvar_t cl_bobcycle;
2440 extern cvar_t cl_bobup;
2441 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2442 {
2443         int ret;
2444         int modelindex, attachloop;
2445         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2446         dp_model_t *model;
2447
2448         *out = identitymatrix; // warnings and errors return identical matrix
2449
2450         if (ent == prog->edicts)
2451                 return 1;
2452         if (ent->priv.server->free)
2453                 return 2;
2454
2455         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2456         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2457                 return 3;
2458
2459         model = SV_GetModelByIndex(modelindex);
2460
2461         VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2462         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2463         VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2464
2465         tagmatrix = identitymatrix;
2466         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2467         attachloop = 0;
2468         for (;;)
2469         {
2470                 if (attachloop >= 256) // prevent runaway looping
2471                         return 5;
2472                 // apply transformation by child's tagindex on parent entity and then
2473                 // by parent entity itself
2474                 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2475                 if (ret && attachloop == 0)
2476                         return ret;
2477                 SV_GetEntityMatrix(ent, &entitymatrix, false);
2478                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2479                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2480                 // next iteration we process the parent entity
2481                 if (PRVM_serveredictedict(ent, tag_entity))
2482                 {
2483                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2484                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2485                 }
2486                 else
2487                         break;
2488                 attachloop++;
2489         }
2490
2491         // RENDER_VIEWMODEL magic
2492         if (PRVM_serveredictedict(ent, viewmodelforclient))
2493         {
2494                 Matrix4x4_Copy(&tagmatrix, out);
2495                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2496
2497                 SV_GetEntityMatrix(ent, &entitymatrix, true);
2498                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2499
2500                 /*
2501                 // Cl_bob, ported from rendering code
2502                 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2503                 {
2504                         double bob, cycle;
2505                         // LordHavoc: this code is *weird*, but not replacable (I think it
2506                         // should be done in QC on the server, but oh well, quake is quake)
2507                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2508                         // degrees (which allows lengthening or squishing the peak or valley)
2509                         cycle = sv.time/cl_bobcycle.value;
2510                         cycle -= (int)cycle;
2511                         if (cycle < cl_bobup.value)
2512                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2513                         else
2514                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2515                         // bob is proportional to velocity in the xy plane
2516                         // (don't count Z, or jumping messes it up)
2517                         bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2518                         bob = bob*0.3 + bob*0.7*cycle;
2519                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2520                 }
2521                 */
2522         }
2523         return 0;
2524 }
2525
2526 //float(entity ent, string tagname) gettagindex;
2527
2528 static void VM_SV_gettagindex (void)
2529 {
2530         prvm_edict_t *ent;
2531         const char *tag_name;
2532         int tag_index;
2533
2534         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2535
2536         ent = PRVM_G_EDICT(OFS_PARM0);
2537         tag_name = PRVM_G_STRING(OFS_PARM1);
2538
2539         if (ent == prog->edicts)
2540         {
2541                 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2542                 return;
2543         }
2544         if (ent->priv.server->free)
2545         {
2546                 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2547                 return;
2548         }
2549
2550         tag_index = 0;
2551         if (!SV_GetModelFromEdict(ent))
2552                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2553         else
2554         {
2555                 tag_index = SV_GetTagIndex(ent, tag_name);
2556                 if (tag_index == 0)
2557                         if(developer_extra.integer)
2558                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2559         }
2560         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2561 }
2562
2563 //vector(entity ent, float tagindex) gettaginfo;
2564 static void VM_SV_gettaginfo (void)
2565 {
2566         prvm_edict_t *e;
2567         int tagindex;
2568         matrix4x4_t tag_matrix;
2569         matrix4x4_t tag_localmatrix;
2570         int parentindex;
2571         const char *tagname;
2572         int returncode;
2573         vec3_t fo, le, up, trans;
2574         const dp_model_t *model;
2575
2576         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2577
2578         e = PRVM_G_EDICT(OFS_PARM0);
2579         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2580
2581         returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2582         Matrix4x4_ToVectors(&tag_matrix, PRVM_serverglobalvector(v_forward), le, PRVM_serverglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN));
2583         VectorScale(le, -1, PRVM_serverglobalvector(v_right));
2584         model = SV_GetModelFromEdict(e);
2585         VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2586         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2587         VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2588         SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2589         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2590
2591         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2592         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(tagname) : 0;
2593         VectorCopy(trans, PRVM_serverglobalvector(gettaginfo_offset));
2594         VectorCopy(fo, PRVM_serverglobalvector(gettaginfo_forward));
2595         VectorScale(le, -1, PRVM_serverglobalvector(gettaginfo_right));
2596         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2597
2598         switch(returncode)
2599         {
2600                 case 1:
2601                         VM_Warning("gettagindex: can't affect world entity\n");
2602                         break;
2603                 case 2:
2604                         VM_Warning("gettagindex: can't affect free entity\n");
2605                         break;
2606                 case 3:
2607                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2608                         break;
2609                 case 4:
2610                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2611                         break;
2612                 case 5:
2613                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2614                         break;
2615         }
2616 }
2617
2618 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2619 static void VM_SV_dropclient (void)
2620 {
2621         int clientnum;
2622         client_t *oldhostclient;
2623         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2624         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2625         if (clientnum < 0 || clientnum >= svs.maxclients)
2626         {
2627                 VM_Warning("dropclient: not a client\n");
2628                 return;
2629         }
2630         if (!svs.clients[clientnum].active)
2631         {
2632                 VM_Warning("dropclient: that client slot is not connected\n");
2633                 return;
2634         }
2635         oldhostclient = host_client;
2636         host_client = svs.clients + clientnum;
2637         SV_DropClient(false);
2638         host_client = oldhostclient;
2639 }
2640
2641 //entity() spawnclient (DP_SV_BOTCLIENT)
2642 static void VM_SV_spawnclient (void)
2643 {
2644         int i;
2645         prvm_edict_t    *ed;
2646         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2647         prog->xfunction->builtinsprofile += 2;
2648         ed = prog->edicts;
2649         for (i = 0;i < svs.maxclients;i++)
2650         {
2651                 if (!svs.clients[i].active)
2652                 {
2653                         prog->xfunction->builtinsprofile += 100;
2654                         SV_ConnectClient (i, NULL);
2655                         // this has to be set or else ClientDisconnect won't be called
2656                         // we assume the qc will call ClientConnect...
2657                         svs.clients[i].clientconnectcalled = true;
2658                         ed = PRVM_EDICT_NUM(i + 1);
2659                         break;
2660                 }
2661         }
2662         VM_RETURN_EDICT(ed);
2663 }
2664
2665 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2666 static void VM_SV_clienttype (void)
2667 {
2668         int clientnum;
2669         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2670         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2671         if (clientnum < 0 || clientnum >= svs.maxclients)
2672                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2673         else if (!svs.clients[clientnum].active)
2674                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2675         else if (svs.clients[clientnum].netconnection)
2676                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2677         else
2678                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2679 }
2680
2681 /*
2682 ===============
2683 VM_SV_serverkey
2684
2685 string(string key) serverkey
2686 ===============
2687 */
2688 void VM_SV_serverkey(void)
2689 {
2690         char string[VM_STRINGTEMP_LENGTH];
2691         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2692         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2693         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2694 }
2695
2696 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2697 static void VM_SV_setmodelindex (void)
2698 {
2699         prvm_edict_t    *e;
2700         dp_model_t      *mod;
2701         int             i;
2702         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2703
2704         e = PRVM_G_EDICT(OFS_PARM0);
2705         if (e == prog->edicts)
2706         {
2707                 VM_Warning("setmodelindex: can not modify world entity\n");
2708                 return;
2709         }
2710         if (e->priv.server->free)
2711         {
2712                 VM_Warning("setmodelindex: can not modify free entity\n");
2713                 return;
2714         }
2715         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2716         if (i <= 0 || i >= MAX_MODELS)
2717         {
2718                 VM_Warning("setmodelindex: invalid modelindex\n");
2719                 return;
2720         }
2721         if (!sv.model_precache[i][0])
2722         {
2723                 VM_Warning("setmodelindex: model not precached\n");
2724                 return;
2725         }
2726
2727         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
2728         PRVM_serveredictfloat(e, modelindex) = i;
2729
2730         mod = SV_GetModelByIndex(i);
2731
2732         if (mod)
2733         {
2734                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2735                         SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2736                 else
2737                         SetMinMaxSize (e, quakemins, quakemaxs, true);
2738         }
2739         else
2740                 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2741 }
2742
2743 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2744 static void VM_SV_modelnameforindex (void)
2745 {
2746         int i;
2747         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2748
2749         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2750
2751         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2752         if (i <= 0 || i >= MAX_MODELS)
2753         {
2754                 VM_Warning("modelnameforindex: invalid modelindex\n");
2755                 return;
2756         }
2757         if (!sv.model_precache[i][0])
2758         {
2759                 VM_Warning("modelnameforindex: model not precached\n");
2760                 return;
2761         }
2762
2763         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2764 }
2765
2766 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2767 static void VM_SV_particleeffectnum (void)
2768 {
2769         int                     i;
2770         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2771         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2772         if (i == 0)
2773                 i = -1;
2774         PRVM_G_FLOAT(OFS_RETURN) = i;
2775 }
2776
2777 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2778 static void VM_SV_trailparticles (void)
2779 {
2780         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2781
2782         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2783                 return;
2784
2785         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2786         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2787         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2788         MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2789         MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2790         SV_FlushBroadcastMessages();
2791 }
2792
2793 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2794 static void VM_SV_pointparticles (void)
2795 {
2796         int effectnum, count;
2797         vec3_t org, vel;
2798         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2799
2800         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2801                 return;
2802
2803         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2804         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2805         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2806         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2807         if (count == 1 && !VectorLength2(vel))
2808         {
2809                 // 1+2+12=15 bytes
2810                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2811                 MSG_WriteShort(&sv.datagram, effectnum);
2812                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2813         }
2814         else
2815         {
2816                 // 1+2+12+12+2=29 bytes
2817                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2818                 MSG_WriteShort(&sv.datagram, effectnum);
2819                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2820                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2821                 MSG_WriteShort(&sv.datagram, count);
2822         }
2823
2824         SV_FlushBroadcastMessages();
2825 }
2826
2827 //PF_setpause,    // void(float pause) setpause = #531;
2828 static void VM_SV_setpause(void) {
2829         int pauseValue;
2830         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2831         if (pauseValue != 0) { //pause the game
2832                 sv.paused = 1;
2833                 sv.pausedstart = Sys_DoubleTime();
2834         } else { //disable pause, in case it was enabled
2835                 if (sv.paused != 0) {
2836                         sv.paused = 0;
2837                         sv.pausedstart = 0;
2838                 }
2839         }
2840         // send notification to all clients
2841         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2842         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2843 }
2844
2845 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2846 static void VM_SV_skel_create(void)
2847 {
2848         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2849         dp_model_t *model = SV_GetModelByIndex(modelindex);
2850         skeleton_t *skeleton;
2851         int i;
2852         PRVM_G_FLOAT(OFS_RETURN) = 0;
2853         if (!model || !model->num_bones)
2854                 return;
2855         for (i = 0;i < MAX_EDICTS;i++)
2856                 if (!prog->skeletons[i])
2857                         break;
2858         if (i == MAX_EDICTS)
2859                 return;
2860         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2861         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2862         skeleton->model = model;
2863         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2864         // initialize to identity matrices
2865         for (i = 0;i < skeleton->model->num_bones;i++)
2866                 skeleton->relativetransforms[i] = identitymatrix;
2867 }
2868
2869 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2870 static void VM_SV_skel_build(void)
2871 {
2872         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2873         skeleton_t *skeleton;
2874         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2875         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2876         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2877         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2878         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2879         dp_model_t *model = SV_GetModelByIndex(modelindex);
2880         float blendfrac;
2881         int numblends;
2882         int bonenum;
2883         int blendindex;
2884         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2885         frameblend_t frameblend[MAX_FRAMEBLENDS];
2886         matrix4x4_t blendedmatrix;
2887         matrix4x4_t matrix;
2888         PRVM_G_FLOAT(OFS_RETURN) = 0;
2889         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2890                 return;
2891         firstbone = max(0, firstbone);
2892         lastbone = min(lastbone, model->num_bones - 1);
2893         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2894         VM_GenerateFrameGroupBlend(framegroupblend, ed);
2895         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2896         blendfrac = 1.0f - retainfrac;
2897         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2898                 frameblend[numblends].lerp *= blendfrac;
2899         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2900         {
2901                 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2902                 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2903                 for (blendindex = 0;blendindex < numblends;blendindex++)
2904                 {
2905                         Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2906                         Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2907                 }
2908                 skeleton->relativetransforms[bonenum] = blendedmatrix;
2909         }
2910         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2911 }
2912
2913 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2914 static void VM_SV_skel_get_numbones(void)
2915 {
2916         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2917         skeleton_t *skeleton;
2918         PRVM_G_FLOAT(OFS_RETURN) = 0;
2919         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2920                 return;
2921         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2922 }
2923
2924 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2925 static void VM_SV_skel_get_bonename(void)
2926 {
2927         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2928         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2929         skeleton_t *skeleton;
2930         PRVM_G_INT(OFS_RETURN) = 0;
2931         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2932                 return;
2933         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2934                 return;
2935         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2936 }
2937
2938 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2939 static void VM_SV_skel_get_boneparent(void)
2940 {
2941         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2942         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2943         skeleton_t *skeleton;
2944         PRVM_G_FLOAT(OFS_RETURN) = 0;
2945         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2946                 return;
2947         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2948                 return;
2949         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2950 }
2951
2952 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2953 static void VM_SV_skel_find_bone(void)
2954 {
2955         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2956         const char *tagname = PRVM_G_STRING(OFS_PARM1);
2957         skeleton_t *skeleton;
2958         PRVM_G_FLOAT(OFS_RETURN) = 0;
2959         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2960                 return;
2961         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2962 }
2963
2964 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2965 static void VM_SV_skel_get_bonerel(void)
2966 {
2967         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2968         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2969         skeleton_t *skeleton;
2970         matrix4x4_t matrix;
2971         vec3_t forward, left, up, origin;
2972         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2973         VectorClear(PRVM_clientglobalvector(v_forward));
2974         VectorClear(PRVM_clientglobalvector(v_right));
2975         VectorClear(PRVM_clientglobalvector(v_up));
2976         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2977                 return;
2978         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2979                 return;
2980         matrix = skeleton->relativetransforms[bonenum];
2981         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2982         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2983         VectorNegate(left, PRVM_clientglobalvector(v_right));
2984         VectorCopy(up, PRVM_clientglobalvector(v_up));
2985         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2986 }
2987
2988 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2989 static void VM_SV_skel_get_boneabs(void)
2990 {
2991         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2992         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2993         skeleton_t *skeleton;
2994         matrix4x4_t matrix;
2995         matrix4x4_t temp;
2996         vec3_t forward, left, up, origin;
2997         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2998         VectorClear(PRVM_clientglobalvector(v_forward));
2999         VectorClear(PRVM_clientglobalvector(v_right));
3000         VectorClear(PRVM_clientglobalvector(v_up));
3001         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3002                 return;
3003         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3004                 return;
3005         matrix = skeleton->relativetransforms[bonenum];
3006         // convert to absolute
3007         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3008         {
3009                 temp = matrix;
3010                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3011         }
3012         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3013         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3014         VectorNegate(left, PRVM_clientglobalvector(v_right));
3015         VectorCopy(up, PRVM_clientglobalvector(v_up));
3016         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3017 }
3018
3019 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3020 static void VM_SV_skel_set_bone(void)
3021 {
3022         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3023         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3024         vec3_t forward, left, up, origin;
3025         skeleton_t *skeleton;
3026         matrix4x4_t matrix;
3027         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3028                 return;
3029         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3030                 return;
3031         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3032         VectorNegate(PRVM_clientglobalvector(v_right), left);
3033         VectorCopy(PRVM_clientglobalvector(v_up), up);
3034         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3035         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3036         skeleton->relativetransforms[bonenum] = matrix;
3037 }
3038
3039 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3040 static void VM_SV_skel_mul_bone(void)
3041 {
3042         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3043         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3044         vec3_t forward, left, up, origin;
3045         skeleton_t *skeleton;
3046         matrix4x4_t matrix;
3047         matrix4x4_t temp;
3048         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3049                 return;
3050         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3051                 return;
3052         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3053         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3054         VectorNegate(PRVM_clientglobalvector(v_right), left);
3055         VectorCopy(PRVM_clientglobalvector(v_up), up);
3056         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3057         temp = skeleton->relativetransforms[bonenum];
3058         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3059 }
3060
3061 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3062 static void VM_SV_skel_mul_bones(void)
3063 {
3064         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3065         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3066         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3067         int bonenum;
3068         vec3_t forward, left, up, origin;
3069         skeleton_t *skeleton;
3070         matrix4x4_t matrix;
3071         matrix4x4_t temp;
3072         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3073                 return;
3074         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3075         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3076         VectorNegate(PRVM_clientglobalvector(v_right), left);
3077         VectorCopy(PRVM_clientglobalvector(v_up), up);
3078         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3079         firstbone = max(0, firstbone);
3080         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3081         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3082         {
3083                 temp = skeleton->relativetransforms[bonenum];
3084                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3085         }
3086 }
3087
3088 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3089 static void VM_SV_skel_copybones(void)
3090 {
3091         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3092         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3093         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3094         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3095         int bonenum;
3096         skeleton_t *skeletondst;
3097         skeleton_t *skeletonsrc;
3098         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3099                 return;
3100         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3101                 return;
3102         firstbone = max(0, firstbone);
3103         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3104         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3105         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3106                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3107 }
3108
3109 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3110 static void VM_SV_skel_delete(void)
3111 {
3112         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3113         skeleton_t *skeleton;
3114         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3115                 return;
3116         Mem_Free(skeleton);
3117         prog->skeletons[skeletonindex] = NULL;
3118 }
3119
3120 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3121 static void VM_SV_frameforname(void)
3122 {
3123         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3124         dp_model_t *model = SV_GetModelByIndex(modelindex);
3125         const char *name = PRVM_G_STRING(OFS_PARM1);
3126         int i;
3127         PRVM_G_FLOAT(OFS_RETURN) = -1;
3128         if (!model || !model->animscenes)
3129                 return;
3130         for (i = 0;i < model->numframes;i++)
3131         {
3132                 if (!strcasecmp(model->animscenes[i].name, name))
3133                 {
3134                         PRVM_G_FLOAT(OFS_RETURN) = i;
3135                         break;
3136                 }
3137         }
3138 }
3139
3140 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3141 static void VM_SV_frameduration(void)
3142 {
3143         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3144         dp_model_t *model = SV_GetModelByIndex(modelindex);
3145         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3146         PRVM_G_FLOAT(OFS_RETURN) = 0;
3147         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3148                 return;
3149         if (model->animscenes[framenum].framerate)
3150                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3151 }
3152
3153
3154 prvm_builtin_t vm_sv_builtins[] = {
3155 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3156 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3157 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3158 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3159 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3160 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3161 VM_break,                                               // #6 void() break (QUAKE)
3162 VM_random,                                              // #7 float() random (QUAKE)
3163 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3164 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3165 VM_error,                                               // #10 void(string e) error (QUAKE)
3166 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3167 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3168 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3169 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3170 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3171 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3172 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3173 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3174 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3175 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3176 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3177 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3178 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3179 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3180 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3181 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3182 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3183 VM_coredump,                                    // #28 void() coredump (QUAKE)
3184 VM_traceon,                                             // #29 void() traceon (QUAKE)
3185 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3186 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3187 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3188 NULL,                                                   // #33 (QUAKE)
3189 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3190 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3191 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3192 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3193 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3194 NULL,                                                   // #39 (QUAKE)
3195 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3196 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3197 NULL,                                                   // #42 (QUAKE)
3198 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3199 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3200 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3201 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3202 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3203 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3204 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3205 NULL,                                                   // #50 (QUAKE)
3206 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3207 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3208 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3209 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3210 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3211 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3212 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3213 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3214 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3215 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3216 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3217 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3218 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3219 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3220 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3221 NULL,                                                   // #66 (QUAKE)
3222 SV_MoveToGoal,                                  // #67 void(float step) movetogoal (QUAKE)
3223 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3224 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3225 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3226 NULL,                                                   // #71 (QUAKE)
3227 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3228 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3229 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3230 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3231 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3232 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3233 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3234 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3235 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3236 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3237 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3238 NULL,                                                   // #83 (QUAKE)
3239 NULL,                                                   // #84 (QUAKE)
3240 NULL,                                                   // #85 (QUAKE)
3241 NULL,                                                   // #86 (QUAKE)
3242 NULL,                                                   // #87 (QUAKE)
3243 NULL,                                                   // #88 (QUAKE)
3244 NULL,                                                   // #89 (QUAKE)
3245 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3246 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3247 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3248 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3249 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3250 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3251 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3252 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3253 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3254 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3255 // FrikaC and Telejano range  #100-#199
3256 NULL,                                                   // #100
3257 NULL,                                                   // #101
3258 NULL,                                                   // #102
3259 NULL,                                                   // #103
3260 NULL,                                                   // #104
3261 NULL,                                                   // #105
3262 NULL,                                                   // #106
3263 NULL,                                                   // #107
3264 NULL,                                                   // #108
3265 NULL,                                                   // #109
3266 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3267 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3268 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3269 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3270 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3271 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3272 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3273 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3274 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3275 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3276 NULL,                                                   // #120
3277 NULL,                                                   // #121
3278 NULL,                                                   // #122
3279 NULL,                                                   // #123
3280 NULL,                                                   // #124
3281 NULL,                                                   // #125
3282 NULL,                                                   // #126
3283 NULL,                                                   // #127
3284 NULL,                                                   // #128
3285 NULL,                                                   // #129
3286 NULL,                                                   // #130
3287 NULL,                                                   // #131
3288 NULL,                                                   // #132
3289 NULL,                                                   // #133
3290 NULL,                                                   // #134
3291 NULL,                                                   // #135
3292 NULL,                                                   // #136
3293 NULL,                                                   // #137
3294 NULL,                                                   // #138
3295 NULL,                                                   // #139
3296 NULL,                                                   // #140
3297 NULL,                                                   // #141
3298 NULL,                                                   // #142
3299 NULL,                                                   // #143
3300 NULL,                                                   // #144
3301 NULL,                                                   // #145
3302 NULL,                                                   // #146
3303 NULL,                                                   // #147
3304 NULL,                                                   // #148
3305 NULL,                                                   // #149
3306 NULL,                                                   // #150
3307 NULL,                                                   // #151
3308 NULL,                                                   // #152
3309 NULL,                                                   // #153
3310 NULL,                                                   // #154
3311 NULL,                                                   // #155
3312 NULL,                                                   // #156
3313 NULL,                                                   // #157
3314 NULL,                                                   // #158
3315 NULL,                                                   // #159
3316 NULL,                                                   // #160
3317 NULL,                                                   // #161
3318 NULL,                                                   // #162
3319 NULL,                                                   // #163
3320 NULL,                                                   // #164
3321 NULL,                                                   // #165
3322 NULL,                                                   // #166
3323 NULL,                                                   // #167
3324 NULL,                                                   // #168
3325 NULL,                                                   // #169
3326 NULL,                                                   // #170
3327 NULL,                                                   // #171
3328 NULL,                                                   // #172
3329 NULL,                                                   // #173
3330 NULL,                                                   // #174
3331 NULL,                                                   // #175
3332 NULL,                                                   // #176
3333 NULL,                                                   // #177
3334 NULL,                                                   // #178
3335 NULL,                                                   // #179
3336 NULL,                                                   // #180
3337 NULL,                                                   // #181
3338 NULL,                                                   // #182
3339 NULL,                                                   // #183
3340 NULL,                                                   // #184
3341 NULL,                                                   // #185
3342 NULL,                                                   // #186
3343 NULL,                                                   // #187
3344 NULL,                                                   // #188
3345 NULL,                                                   // #189
3346 NULL,                                                   // #190
3347 NULL,                                                   // #191
3348 NULL,                                                   // #192
3349 NULL,                                                   // #193
3350 NULL,                                                   // #194
3351 NULL,                                                   // #195
3352 NULL,                                                   // #196
3353 NULL,                                                   // #197
3354 NULL,                                                   // #198
3355 NULL,                                                   // #199
3356 // FTEQW range #200-#299
3357 NULL,                                                   // #200
3358 NULL,                                                   // #201
3359 NULL,                                                   // #202
3360 NULL,                                                   // #203
3361 NULL,                                                   // #204
3362 NULL,                                                   // #205
3363 NULL,                                                   // #206
3364 NULL,                                                   // #207
3365 NULL,                                                   // #208
3366 NULL,                                                   // #209
3367 NULL,                                                   // #210
3368 NULL,                                                   // #211
3369 NULL,                                                   // #212
3370 NULL,                                                   // #213
3371 NULL,                                                   // #214
3372 NULL,                                                   // #215
3373 NULL,                                                   // #216
3374 NULL,                                                   // #217
3375 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3376 NULL,                                                   // #219
3377 NULL,                                                   // #220
3378 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3379 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3380 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3381 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3382 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3383 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3384 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3385 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3386 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3387 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3388 NULL,                                                   // #231
3389 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3390 NULL,                                                   // #233
3391 NULL,                                                   // #234
3392 NULL,                                                   // #235
3393 NULL,                                                   // #236
3394 NULL,                                                   // #237
3395 NULL,                                                   // #238
3396 NULL,                                                   // #239
3397 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3398 NULL,                                                   // #241
3399 NULL,                                                   // #242
3400 NULL,                                                   // #243
3401 NULL,                                                   // #244
3402 NULL,                                                   // #245
3403 NULL,                                                   // #246
3404 NULL,                                                   // #247
3405 NULL,                                                   // #248
3406 NULL,                                                   // #249
3407 NULL,                                                   // #250
3408 NULL,                                                   // #251
3409 NULL,                                                   // #252
3410 NULL,                                                   // #253
3411 NULL,                                                   // #254
3412 NULL,                                                   // #255
3413 NULL,                                                   // #256
3414 NULL,                                                   // #257
3415 NULL,                                                   // #258
3416 NULL,                                                   // #259
3417 NULL,                                                   // #260
3418 NULL,                                                   // #261
3419 NULL,                                                   // #262
3420 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3421 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3422 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3423 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3424 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3425 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3426 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3427 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3428 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3429 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3430 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3431 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3432 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3433 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3434 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3435 NULL,                                                   // #278
3436 NULL,                                                   // #279
3437 NULL,                                                   // #280
3438 NULL,                                                   // #281
3439 NULL,                                                   // #282
3440 NULL,                                                   // #283
3441 NULL,                                                   // #284
3442 NULL,                                                   // #285
3443 NULL,                                                   // #286
3444 NULL,                                                   // #287
3445 NULL,                                                   // #288
3446 NULL,                                                   // #289
3447 NULL,                                                   // #290
3448 NULL,                                                   // #291
3449 NULL,                                                   // #292
3450 NULL,                                                   // #293
3451 NULL,                                                   // #294
3452 NULL,                                                   // #295
3453 NULL,                                                   // #296
3454 NULL,                                                   // #297
3455 NULL,                                                   // #298
3456 NULL,                                                   // #299
3457 // CSQC range #300-#399
3458 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3459 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3460 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3461 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3462 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3463 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3464 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3465 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3466 NULL,                                                   // #308 void() R_EndPolygon
3467 NULL,                                                   // #309
3468 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3469 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3470 NULL,                                                   // #312
3471 NULL,                                                   // #313
3472 NULL,                                                   // #314
3473 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3474 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3475 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3476 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3477 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3478 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3479 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3480 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3481 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3482 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3483 NULL,                                                   // #325 void(void) drawresetcliparea
3484 NULL,                                                   // #326
3485 NULL,                                                   // #327
3486 NULL,                                                   // #328
3487 NULL,                                                   // #329
3488 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3489 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3490 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3491 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3492 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3493 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3494 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3495 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3496 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3497 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3498 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3499 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3500 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3501 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3502 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3503 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3504 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3505 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3506 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3507 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3508 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3509 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3510 NULL,                                                   // #352 void(string cmdname) registercommand (EXT_CSQC)
3511 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3512 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3513 NULL,                                                   // #355
3514 NULL,                                                   // #356
3515 NULL,                                                   // #357
3516 NULL,                                                   // #358
3517 NULL,                                                   // #359
3518 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3519 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3520 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3521 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3522 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3523 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3524 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3525 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3526 NULL,                                                   // #368
3527 NULL,                                                   // #369
3528 NULL,                                                   // #370
3529 NULL,                                                   // #371
3530 NULL,                                                   // #372
3531 NULL,                                                   // #373
3532 NULL,                                                   // #374
3533 NULL,                                                   // #375
3534 NULL,                                                   // #376
3535 NULL,                                                   // #377
3536 NULL,                                                   // #378
3537 NULL,                                                   // #379
3538 NULL,                                                   // #380
3539 NULL,                                                   // #381
3540 NULL,                                                   // #382
3541 NULL,                                                   // #383
3542 NULL,                                                   // #384
3543 NULL,                                                   // #385
3544 NULL,                                                   // #386
3545 NULL,                                                   // #387
3546 NULL,                                                   // #388
3547 NULL,                                                   // #389
3548 NULL,                                                   // #390
3549 NULL,                                                   // #391
3550 NULL,                                                   // #392
3551 NULL,                                                   // #393
3552 NULL,                                                   // #394
3553 NULL,                                                   // #395
3554 NULL,                                                   // #396
3555 NULL,                                                   // #397
3556 NULL,                                                   // #398
3557 NULL,                                                   // #399
3558 // LordHavoc's range #400-#499
3559 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3560 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3561 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3562 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3563 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3564 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3565 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3566 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3567 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3568 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3569 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3570 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3571 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3572 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3573 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3574 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3575 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3576 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3577 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3578 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3579 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3580 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3581 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3582 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3583 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3584 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3585 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3586 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3587 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3588 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3589 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3590 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3591 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3592 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3593 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3594 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3595 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3596 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3597 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3598 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3599 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3600 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3601 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3602 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3603 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3604 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3605 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3606 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3607 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3608 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3609 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3610 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3611 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3612 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3613 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3614 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3615 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3616 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3617 NULL,                                                   // #458
3618 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3619 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3620 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3621 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3622 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3623 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3624 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3625 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3626 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3627 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3628 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3629 NULL,                                                   // #470
3630 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3631 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3632 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3633 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3634 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3635 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3636 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3637 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3638 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3639 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3640 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3641 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3642 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3643 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3644 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3645 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3646 NULL,                                                   // #487
3647 NULL,                                                   // #488
3648 NULL,                                                   // #489
3649 NULL,                                                   // #490
3650 NULL,                                                   // #491
3651 NULL,                                                   // #492
3652 NULL,                                                   // #493
3653 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3654 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3655 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3656 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3657 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3658 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3659 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3660 VM_SV_WritePicture,                             // #501
3661 NULL,                                                   // #502
3662 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3663 NULL,                                                   // #504
3664 NULL,                                                   // #505
3665 NULL,                                                   // #506
3666 NULL,                                                   // #507
3667 NULL,                                                   // #508
3668 NULL,                                                   // #509
3669 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3670 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3671 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3672 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3673 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3674 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3675 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3676 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3677 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3678 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3679 NULL,                                                   // #520
3680 NULL,                                                   // #521
3681 NULL,                                                   // #522
3682 NULL,                                                   // #523
3683 NULL,                                                   // #524
3684 NULL,                                                   // #525
3685 NULL,                                                   // #526
3686 NULL,                                                   // #527
3687 NULL,                                                   // #528
3688 VM_loadfromdata,                                // #529
3689 VM_loadfromfile,                                // #530
3690 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3691 VM_log,                                                 // #532
3692 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3693 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3694 NULL,                                                   // #535
3695 NULL,                                                   // #536
3696 NULL,                                                   // #537
3697 NULL,                                                   // #538
3698 NULL,                                                   // #539
3699 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3700 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3701 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3702 NULL,                                                   // #543
3703 NULL,                                                   // #544
3704 NULL,                                                   // #545
3705 NULL,                                                   // #546
3706 NULL,                                                   // #547
3707 NULL,                                                   // #548
3708 NULL,                                                   // #549
3709 NULL,                                                   // #550
3710 NULL,                                                   // #551
3711 NULL,                                                   // #552
3712 NULL,                                                   // #553
3713 NULL,                                                   // #554
3714 NULL,                                                   // #555
3715 NULL,                                                   // #556
3716 NULL,                                                   // #557
3717 NULL,                                                   // #558
3718 NULL,                                                   // #559
3719 NULL,                                                   // #560
3720 NULL,                                                   // #561
3721 NULL,                                                   // #562
3722 NULL,                                                   // #563
3723 NULL,                                                   // #564
3724 NULL,                                                   // #565
3725 NULL,                                                   // #566
3726 NULL,                                                   // #567
3727 NULL,                                                   // #568
3728 NULL,                                                   // #569
3729 NULL,                                                   // #570
3730 NULL,                                                   // #571
3731 NULL,                                                   // #572
3732 NULL,                                                   // #573
3733 NULL,                                                   // #574
3734 NULL,                                                   // #575
3735 NULL,                                                   // #576
3736 NULL,                                                   // #577
3737 NULL,                                                   // #578
3738 NULL,                                                   // #579
3739 NULL,                                                   // #580
3740 NULL,                                                   // #581
3741 NULL,                                                   // #582
3742 NULL,                                                   // #583
3743 NULL,                                                   // #584
3744 NULL,                                                   // #585
3745 NULL,                                                   // #586
3746 NULL,                                                   // #587
3747 NULL,                                                   // #588
3748 NULL,                                                   // #589
3749 NULL,                                                   // #590
3750 NULL,                                                   // #591
3751 NULL,                                                   // #592
3752 NULL,                                                   // #593
3753 NULL,                                                   // #594
3754 NULL,                                                   // #595
3755 NULL,                                                   // #596
3756 NULL,                                                   // #597
3757 NULL,                                                   // #598
3758 NULL,                                                   // #599
3759 NULL,                                                   // #600
3760 NULL,                                                   // #601
3761 NULL,                                                   // #602
3762 NULL,                                                   // #603
3763 NULL,                                                   // #604
3764 VM_callfunction,                                // #605
3765 VM_writetofile,                                 // #606
3766 VM_isfunction,                                  // #607
3767 NULL,                                                   // #608
3768 NULL,                                                   // #609
3769 NULL,                                                   // #610
3770 NULL,                                                   // #611
3771 NULL,                                                   // #612
3772 VM_parseentitydata,                             // #613
3773 NULL,                                                   // #614
3774 NULL,                                                   // #615
3775 NULL,                                                   // #616
3776 NULL,                                                   // #617
3777 NULL,                                                   // #618
3778 NULL,                                                   // #619
3779 NULL,                                                   // #620
3780 NULL,                                                   // #621
3781 NULL,                                                   // #622
3782 NULL,                                                   // #623
3783 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3784 NULL,                                                   // #625
3785 NULL,                                                   // #626
3786 VM_sprintf,                     // #627 string sprintf(string format, ...)
3787 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3788 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3789 NULL,                                                   // #630
3790 };
3791
3792 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3793
3794 void VM_SV_Cmd_Init(void)
3795 {
3796         VM_Cmd_Init();
3797 }
3798
3799 void VM_SV_Cmd_Reset(void)
3800 {
3801         World_End(&sv.world);
3802         if(PRVM_serverfunction(SV_Shutdown))
3803         {
3804                 func_t s = PRVM_serverfunction(SV_Shutdown);
3805                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3806                 PRVM_ExecuteProgram(s,"SV_Shutdown() required");
3807         }
3808
3809         VM_Cmd_Reset();
3810 }
3811