]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
fix offset/reliefmapping by using the proper miplevel - NOTE: this makes use of a...
[xonotic/darkplaces.git] / cl_screen.c
index 514f514bdf4596ad1784b4a0bcaf023632b987f6..6917068dfeed12c0bb553134b9e906b4caa35268 100644 (file)
@@ -35,9 +35,13 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
+cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
+cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
-cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
@@ -77,6 +81,8 @@ cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdi
 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
+cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
 
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
@@ -484,7 +490,7 @@ static int SCR_DrawQWDownload(int offset)
        // sync with SCR_InfobarHeight
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        char temp[256];
 
        if (!cls.qw_downloadname[0])
@@ -509,7 +515,7 @@ static int SCR_DrawQWDownload(int offset)
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
        DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
-       return 8;
+       return size;
 }
 /*
 ==============
@@ -520,14 +526,14 @@ static int SCR_DrawInfobarString(int offset)
 {
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
 
        len = (int)strlen(scr_infobarstring);
        x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
        DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
-       return 8;
+       return size;
 }
 
 /*
@@ -542,7 +548,7 @@ static int SCR_DrawCurlDownload(int offset)
        int nDownloads;
        int i;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        Curl_downloadinfo_t *downinfo;
        char temp[256];
        const char *addinfo;
@@ -577,7 +583,7 @@ static int SCR_DrawCurlDownload(int offset)
 
        Z_Free(downinfo);
 
-       return 8 * (nDownloads + (addinfo ? 1 : 0));
+       return size * (nDownloads + (addinfo ? 1 : 0));
 }
 
 /*
@@ -588,10 +594,10 @@ SCR_DrawInfobar
 static void SCR_DrawInfobar(void)
 {
        int offset = 0;
-       if(scr_infobartime_off > 0)
-               offset += SCR_DrawInfobarString(offset);
        offset += SCR_DrawQWDownload(offset);
        offset += SCR_DrawCurlDownload(offset);
+       if(scr_infobartime_off > 0)
+               offset += SCR_DrawInfobarString(offset);
        if(offset != scr_con_margin_bottom)
                Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
 }
@@ -607,16 +613,16 @@ static int SCR_InfobarHeight(void)
                scr_infobartime_off -= cl.time - cl.oldtime;
        if(scr_infobartime_off > 0)
                offset += 8;
-
        if(cls.qw_downloadname[0])
                offset += 8;
 
        downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
        if(downinfo)
        {
-               offset += 8 * (nDownloads + (addinfo ? 1 : 0));
+               offset += (nDownloads + (addinfo ? 1 : 0));
                Z_Free(downinfo);
        }
+       offset *= scr_infobar_height.value;
 
        return offset;
 }
@@ -794,8 +800,10 @@ void R_TimeReport_EndFrame(void)
 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)\n"
+"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
+"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
+"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
 "%s"
@@ -804,8 +812,10 @@ void R_TimeReport_EndFrame(void)
 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
+, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
+, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
+, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
 , r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
 , r_speeds_timestring);
@@ -899,9 +909,13 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_loadingscreen_background);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
        Cvar_RegisterVariable (&scr_loadingscreen_count);
        Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
        Cvar_RegisterVariable (&scr_loadingscreen_barheight);
+       Cvar_RegisterVariable (&scr_infobar_height);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
@@ -946,6 +960,8 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&shownetgraph);
        Cvar_RegisterVariable(&cl_demo_mousegrab);
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
+       Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
+       Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
 
        Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
        Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
@@ -1564,6 +1580,31 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 
 //=============================================================================
 
+int scr_numtouchscreenareas;
+scr_touchscreenarea_t scr_touchscreenareas[16];
+
+static void SCR_DrawTouchscreenOverlay(void)
+{
+       int i;
+       scr_touchscreenarea_t *a;
+       cachepic_t *pic;
+       for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
+       {
+               if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
+               {
+                       DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+               }
+               pic = a->pic ? Draw_CachePic(a->pic) : NULL;
+               if (pic && pic->tex != r_texture_notexture)
+                       DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+       }
+}
+
 extern void R_UpdateFogColor(void);
 void R_ClearScreen(qboolean fogcolor)
 {
@@ -1761,6 +1802,8 @@ void SCR_DrawScreen (void)
 
        SCR_DrawInfobar();
 
+       SCR_DrawTouchscreenOverlay();
+
        if (r_timereport_active)
                R_TimeReport("2d");
 
@@ -1787,7 +1830,7 @@ typedef struct loadingscreenstack_s
 }
 loadingscreenstack_t;
 static loadingscreenstack_t *loadingscreenstack = NULL;
-static double loadingscreentime = -1;
+static qboolean loadingscreendone = false;
 static qboolean loadingscreencleared = false;
 static float loadingscreenheight = 0;
 rtexture_t *loadingscreentexture = NULL;
@@ -1839,7 +1882,7 @@ static void SCR_SetLoadingScreenTexture(void)
 
 void SCR_UpdateLoadingScreenIfShown(void)
 {
-       if(realtime == loadingscreentime)
+       if(loadingscreendone)
                SCR_UpdateLoadingScreen(loadingscreencleared);
 }
 
@@ -1978,7 +2021,7 @@ static float loadingscreenpic_texcoord2f[8];
 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 {
        r_viewport_t viewport;
-       float x, y;
+       float x, y, w, h, sw, sh, f;
        // release mouse grab while loading
        if (!vid.fullscreen)
                VID_SetMouse(false, false, false);
@@ -1988,20 +2031,60 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        R_SetViewport(&viewport);
        GL_ColorMask(1,1,1,1);
        // when starting up a new video mode, make sure the screen is cleared to black
-       if (clear)
+       if (clear || loadingscreentexture)
                GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
        R_Textures_Frame();
        R_Mesh_Start();
        R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
        loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
-       x = (vid_conwidth.integer - loadingscreenpic->width)/2;
-       y = (vid_conheight.integer - loadingscreenpic->height)/2;
+
+       w = loadingscreenpic->width;
+       h = loadingscreenpic->height;
+
+       // apply scale
+       w *= scr_loadingscreen_scale.value;
+       h *= scr_loadingscreen_scale.value;
+
+       // apply scale base
+       if(scr_loadingscreen_scale_base.integer)
+       {
+               w *= vid_conwidth.integer / (float) vid.width;
+               h *= vid_conheight.integer / (float) vid.height;
+       }
+
+       // apply scale limit
+       sw = w / vid_conwidth.integer;
+       sh = h / vid_conheight.integer;
+       f = 1;
+       switch(scr_loadingscreen_scale_limit.integer)
+       {
+               case 1:
+                       f = max(sw, sh);
+                       break;
+               case 2:
+                       f = min(sw, sh);
+                       break;
+               case 3:
+                       f = sw;
+                       break;
+               case 4:
+                       f = sh;
+                       break;
+       }
+       if(f > 1)
+       {
+               w /= f;
+               h /= f;
+       }
+
+       x = (vid_conwidth.integer - w)/2;
+       y = (vid_conheight.integer - h)/2;
        loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
        loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
        loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
-       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
-       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
+       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
+       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
        loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
        loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
        loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
@@ -2048,24 +2131,26 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
-       if(loadingscreentime == realtime)
+       if(loadingscreendone)
                clear |= loadingscreencleared;
 
-       if(loadingscreentime != realtime)
+       if(!loadingscreendone)
                loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
 
        if(clear)
                SCR_ClearLoadingScreenTexture();
-       else if(loadingscreentime != realtime)
+       else if(!loadingscreendone)
                SCR_SetLoadingScreenTexture();
 
-       if(loadingscreentime != realtime)
+       if(!loadingscreendone)
        {
-               loadingscreentime = realtime;
+               loadingscreendone = true;
                loadingscreenheight = 0;
        }
        loadingscreencleared = clear;
 
+       if (qglDrawBuffer)
+               qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
        if (vid.stereobuffer)
        {
@@ -2113,6 +2198,7 @@ static double cl_updatescreen_quality = 1;
 extern void Sbar_ShowFPS_Update(void);
 void CL_UpdateScreen(void)
 {
+       vec3_t vieworigin;
        double rendertime1;
        float conwidth, conheight;
        float f;
@@ -2123,6 +2209,8 @@ void CL_UpdateScreen(void)
        if (!scr_initialized || !con_initialized || !scr_refresh.integer)
                return;                         // not initialized yet
 
+       loadingscreendone = false;
+
        if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
        {
                // play a bit with the palette (experimental)
@@ -2176,6 +2264,9 @@ void CL_UpdateScreen(void)
                        sb_lines = 24+16+8;
        }
 
+       Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
+       R_HDR_UpdateIrisAdaptation(vieworigin);
+
        r_refdef.view.colormask[0] = 1;
        r_refdef.view.colormask[1] = 1;
        r_refdef.view.colormask[2] = 1;