-// general case
- Con_DPrintf("ResampleSfx: resampling sound %s\n", sfx->name);
- samplefrac = 0;
- fracstep = stepscale*256;
- if (sc->stereo) // LordHavoc: stereo sound support
- {
- for (i=0 ; i<outcount ; i+=2)
- {
- srcsample = samplefrac >> 8;
- samplefrac += fracstep;
- srcsample <<= 1;
- // left
- if (inwidth == 2)
- sample = LittleShort ( ((short *)data)[srcsample] );
- else
- sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
- if (sc->width == 2)
- ((short *)sc->data)[i] = sample;
- else
- ((signed char *)sc->data)[i] = sample >> 8;
- // right
- srcsample++;
- if (inwidth == 2)
- sample = LittleShort ( ((short *)data)[srcsample] );
- else
- sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
- if (sc->width == 2)
- ((short *)sc->data)[i+1] = sample;
- else
- ((signed char *)sc->data)[i+1] = sample >> 8;
- }
- }
- else
- {
- for (i=0 ; i<outcount ; i++)
- {
- srcsample = samplefrac >> 8;
- samplefrac += fracstep;
- if (inwidth == 2)
- sample = LittleShort ( ((short *)data)[srcsample] );
- else
- sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
- if (sc->width == 2)
- ((short *)sc->data)[i] = sample;
- else
- ((signed char *)sc->data)[i] = sample >> 8;
- }
- }