]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_phys.c
improved server handling of multiple packets per client physics frame (as would be...
[xonotic/darkplaces.git] / sv_phys.c
index d37dbbbf7514a94778c455964746ad7e3c39a9c9..3f91ff3ebec94cefbd580e810fb1b419b9daa163 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -1413,8 +1413,10 @@ static void SV_Physics_Entity (prvm_edict_t *ent, qboolean runmove)
        }
 }
 
+void SV_ApplyClientMove (void);
 void SV_Physics_ClientEntity (prvm_edict_t *ent)
 {
+       SV_ApplyClientMove();
        // make sure the velocity is sane (not a NaN)
        SV_CheckVelocity(ent);
        // LordHavoc: QuakeC replacement for SV_ClientThink (player movement)