]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid_glx.c
Fix a stupid typo in the sbar's ctf flag icon filenames.
[xonotic/darkplaces.git] / vid_glx.c
index 17a6f70cdf6b692fe03dcaf08ed29cf0ecdb97e9..463d3854f12f5e61ac1202a22a3e7aa3a3702d20 100644 (file)
--- a/vid_glx.c
+++ b/vid_glx.c
@@ -17,12 +17,6 @@ along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
-//#include <termios.h>
-//#include <sys/ioctl.h>
-//#include <sys/stat.h>
-//#include <sys/vt.h>
-//#include <stdarg.h>
-//#include <stdio.h>
 #include <signal.h>
 
 #include <dlfcn.h>
@@ -199,6 +193,7 @@ static int XLateKey(XKeyEvent *ev, char *ascii)
 
                case XK_Alt_L:
                case XK_Meta_L:
+               case XK_ISO_Level3_Shift:
                case XK_Alt_R:
                case XK_Meta_R: key = K_ALT;                    break;
 
@@ -439,13 +434,11 @@ static void HandleEvents(void)
                case MapNotify:
                        // window restored
                        vid_hidden = false;
-                       vid_activewindow = false;
                        VID_RestoreSystemGamma();
                        break;
                case UnmapNotify:
                        // window iconified/rolledup/whatever
                        vid_hidden = true;
-                       vid_activewindow = false;
                        VID_RestoreSystemGamma();
                        break;
                case FocusIn:
@@ -498,7 +491,7 @@ static int GL_OpenLibrary(const char *name)
                Con_Printf("Unable to open symbol list for %s\n", name);
                return false;
        }
-       strcpy(gl_driver, name);
+       strlcpy(gl_driver, name, sizeof(gl_driver));
        return true;
 }
 
@@ -573,7 +566,7 @@ void VID_Finish (qboolean allowmousegrab)
                        Con_Print("glXSwapIntervalSGI didn't accept the vid_vsync change, it will take effect on next vid_restart (GLX_SGI_swap_control does not allow turning off vsync)\n");
        }
 
-// handle the mouse state when windowed if that's changed
+       // handle the mouse state when windowed if that's changed
        vid_usemouse = false;
        if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
                vid_usemouse = true;
@@ -848,6 +841,20 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate
 
 void Sys_SendKeyEvents(void)
 {
+       static qboolean sound_active = true;
+
+       // enable/disable sound on focus gain/loss
+       if (!vid_activewindow && sound_active)
+       {
+               S_BlockSound ();
+               sound_active = false;
+       }
+       else if (vid_activewindow && !sound_active)
+       {
+               S_UnblockSound ();
+               sound_active = true;
+       }
+
        HandleEvents();
 }