-extern int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
-// LordHavoc: waste of time to wrap it
-//int SV_PointContents (vec3_t p);
-#define SV_PointContents(testpoint) SV_HullPointContents(&sv.worldmodel->hulls[0], 0, (testpoint))
-// returns the CONTENTS_* value from the world at the given point.
-// does not check any entities at all
-// the non-true version remaps the water current contents to content_water
-
-edict_t *SV_TestEntityPosition (edict_t *ent);
-
-trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
-// mins and maxs are reletive