- if (bits & E_ORIGIN1)
- MSG_WriteShort(msg, ent->origin[0]);
- if (bits & E_ORIGIN2)
- MSG_WriteShort(msg, ent->origin[1]);
- if (bits & E_ORIGIN3)
- MSG_WriteShort(msg, ent->origin[2]);
+ // LordHavoc: have to write flags first, as they can modify protocol
+ if (bits & E_FLAGS)
+ MSG_WriteByte(msg, ent->flags);
+ if (ent->flags & RENDER_LOWPRECISION)
+ {
+ if (bits & E_ORIGIN1)
+ MSG_WriteShort(msg, ent->origin[0]);
+ if (bits & E_ORIGIN2)
+ MSG_WriteShort(msg, ent->origin[1]);
+ if (bits & E_ORIGIN3)
+ MSG_WriteShort(msg, ent->origin[2]);
+ }
+ else
+ {
+ if (bits & E_ORIGIN1)
+ MSG_WriteFloat(msg, ent->origin[0]);
+ if (bits & E_ORIGIN2)
+ MSG_WriteFloat(msg, ent->origin[1]);
+ if (bits & E_ORIGIN3)
+ MSG_WriteFloat(msg, ent->origin[2]);
+ }