]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
clvm_cmds, sv_main: Whitespace and cvar description fix
authorcloudwalk <cloudwalk@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 30 Nov 2020 18:37:25 +0000 (18:37 +0000)
committercloudwalk <cloudwalk@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 30 Nov 2020 18:37:25 +0000 (18:37 +0000)
From terencehill
https://gitlab.com/xonotic/darkplaces/-/merge_requests/107

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13062 d7cf8633-e32d-0410-b094-e92efae38249

clvm_cmds.c
sv_main.c

index 7f2dffbead888798778a99e5c518a02484457ec4..c3e9130db6390f588f39efc210036819f2462bac 100644 (file)
@@ -3706,12 +3706,12 @@ static void VM_CL_SpawnParticle (prvm_prog_t *prog)
        if (vmpartspawner.verified == false)
        {
                VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
-               PRVM_G_FLOAT(OFS_RETURN) = 0; 
+               PRVM_G_FLOAT(OFS_RETURN) = 0;
                return;
        }
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
        VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
-       
+
        if (prog->argc < 3) // global-set particle
        {
                part = CL_NewParticle(org,
@@ -3750,7 +3750,7 @@ static void VM_CL_SpawnParticle (prvm_prog_t *prog)
                        NULL);
                if (!part)
                {
-                       PRVM_G_FLOAT(OFS_RETURN) = 0; 
+                       PRVM_G_FLOAT(OFS_RETURN) = 0;
                        return;
                }
                if (PRVM_clientglobalfloat(particle_delayspawn))
@@ -3764,7 +3764,7 @@ static void VM_CL_SpawnParticle (prvm_prog_t *prog)
                if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
                {
                        VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
-                       PRVM_G_FLOAT(OFS_RETURN) = 0; 
+                       PRVM_G_FLOAT(OFS_RETURN) = 0;
                        return;
                }
                theme = &vmpartspawner.themes[themenum];
@@ -3804,7 +3804,7 @@ static void VM_CL_SpawnParticle (prvm_prog_t *prog)
                        NULL);
                if (!part)
                {
-                       PRVM_G_FLOAT(OFS_RETURN) = 0; 
+                       PRVM_G_FLOAT(OFS_RETURN) = 0;
                        return;
                }
                if (theme->delayspawn)
@@ -3812,7 +3812,7 @@ static void VM_CL_SpawnParticle (prvm_prog_t *prog)
                //if (theme->delaycollision)
                //      part->delayedcollisions = cl.time + theme->delaycollision;
        }
-       PRVM_G_FLOAT(OFS_RETURN) = 1; 
+       PRVM_G_FLOAT(OFS_RETURN) = 1;
 }
 
 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
@@ -3828,7 +3828,7 @@ static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
        if (vmpartspawner.verified == false)
        {
                VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
-               PRVM_G_FLOAT(OFS_RETURN) = 0; 
+               PRVM_G_FLOAT(OFS_RETURN) = 0;
                return;
        }
        VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
@@ -3874,7 +3874,7 @@ static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
                if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
                {
                        VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
-                       PRVM_G_FLOAT(OFS_RETURN) = 0;  
+                       PRVM_G_FLOAT(OFS_RETURN) = 0;
                        return;
                }
                theme = &vmpartspawner.themes[themenum];
@@ -3913,10 +3913,10 @@ static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
                        theme->spin,
                        NULL);
        }
-       if (!part) 
-       { 
-               PRVM_G_FLOAT(OFS_RETURN) = 0; 
-               return; 
+       if (!part)
+       {
+               PRVM_G_FLOAT(OFS_RETURN) = 0;
+               return;
        }
        part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
        //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
@@ -3952,7 +3952,7 @@ static void VM_CL_GetEntity (prvm_prog_t *prog)
                case 1: // origin
                        Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
                        VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
-                       break; 
+                       break;
                case 2: // forward
                        Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
                        VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
@@ -3967,17 +3967,17 @@ static void VM_CL_GetEntity (prvm_prog_t *prog)
                        break;
                case 5: // scale
                        PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
-                       break;  
+                       break;
                case 6: // origin + v_forward, v_right, v_up
                        Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
                        VectorCopy(forward, PRVM_clientglobalvector(v_forward));
                        VectorNegate(left, PRVM_clientglobalvector(v_right));
                        VectorCopy(up, PRVM_clientglobalvector(v_up));
                        VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
-                       break;  
+                       break;
                case 7: // alpha
                        PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
-                       break;  
+                       break;
                case 8: // colormor
                        VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
                        break;
@@ -3989,24 +3989,24 @@ static void VM_CL_GetEntity (prvm_prog_t *prog)
                        break;
                case 11: // skinnum
                        PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
-                       break;  
+                       break;
                case 12: // mins
-                       VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
-                       break;  
+                       VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
                case 13: // maxs
-                       VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
-                       break;  
+                       VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
                case 14: // absmin
                        Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
-                       VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
-                       break;  
+                       VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
                case 15: // absmax
                        Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
-                       VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
+                       VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
                        break;
                case 16: // light
                        VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
-                       break;  
+                       break;
                default:
                        PRVM_G_FLOAT(OFS_RETURN) = 0;
                        break;
@@ -5266,7 +5266,7 @@ VM_drawfill,                                      // #323 float(vector position, vector size, vector rgb, float a
 VM_drawsetcliparea,                            // #324 void(float x, float y, float width, float height) drawsetcliparea
 VM_drawresetcliparea,                  // #325 void(void) drawresetcliparea
 VM_drawcolorcodedstring,               // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
-VM_stringwidth,                 // #327 // FIXME is this okay?
+VM_stringwidth,                                        // #327 // FIXME is this okay?
 VM_drawsubpic,                                 // #328 // FIXME is this okay?
 VM_drawrotpic,                                 // #329 // FIXME is this okay?
 VM_CL_getstatf,                                        // #330 float(float stnum) getstatf (EXT_CSQC)
index 10b321e27fd2a7181424a5cbd6ea16f95d669e41..37d085088feb3e6e2e15a21da89d905970bc7728 100644 (file)
--- a/sv_main.c
+++ b/sv_main.c
@@ -147,8 +147,8 @@ cvar_t sv_sound_watersplash = {CF_SERVER, "sv_sound_watersplash", "misc/h2ohit1.
 cvar_t sv_stepheight = {CF_SERVER | CF_NOTIFY, "sv_stepheight", "18", "how high you can step up (TW_SV_STEPCONTROL extension)"};
 cvar_t sv_stopspeed = {CF_SERVER | CF_NOTIFY, "sv_stopspeed","100", "how fast you come to a complete stop"};
 cvar_t sv_wallfriction = {CF_SERVER | CF_NOTIFY, "sv_wallfriction", "1", "how much you slow down when sliding along a wall"};
-cvar_t sv_wateraccelerate = {CF_SERVER, "sv_wateraccelerate", "-1", "rate at which a player accelerates to sv_maxspeed while in the air, if less than 0 the sv_accelerate variable is used instead"};
-cvar_t sv_waterfriction = {CF_SERVER | CF_NOTIFY, "sv_waterfriction","-1", "how fast you slow down, if less than 0 the sv_friction variable is used instead"};
+cvar_t sv_wateraccelerate = {CF_SERVER, "sv_wateraccelerate", "-1", "rate at which a player accelerates to sv_maxspeed while in water, if less than 0 the sv_accelerate variable is used instead"};
+cvar_t sv_waterfriction = {CF_SERVER | CF_NOTIFY, "sv_waterfriction","-1", "how fast you slow down in water, if less than 0 the sv_friction variable is used instead"};
 cvar_t sv_warsowbunny_airforwardaccel = {CF_SERVER, "sv_warsowbunny_airforwardaccel", "1.00001", "how fast you accelerate until you reach sv_maxspeed"};
 cvar_t sv_warsowbunny_accel = {CF_SERVER, "sv_warsowbunny_accel", "0.1585", "how fast you accelerate until after reaching sv_maxspeed (it gets harder as you near sv_warsowbunny_topspeed)"};
 cvar_t sv_warsowbunny_topspeed = {CF_SERVER, "sv_warsowbunny_topspeed", "925", "soft speed limit (can get faster with rjs and on ramps)"};