+}
+
+void SV_ApplyClientMove (void)
+{
+ int i;
+ eval_t *val;
+ float total;
+ usercmd_t *move = &host_client->cmd;
+
+ // calculate average ping time
+ host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = move->receivetime - move->time;
+ host_client->num_pings++;
+ for (i=0, total = 0;i < NUM_PING_TIMES;i++)
+ total += host_client->ping_times[i];
+ host_client->ping = total / NUM_PING_TIMES;
+
+ // set the edict fields
+ host_client->edict->v->button0 = move->buttons & 1;
+ host_client->edict->v->button2 = (move->buttons & 2)>>1;
+ host_client->edict->v->impulse = move->impulse;
+ VectorCopy(move->viewangles, host_client->edict->v->v_angle);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button3))) val->_float = ((move->buttons >> 2) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button4))) val->_float = ((move->buttons >> 3) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button5))) val->_float = ((move->buttons >> 4) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button6))) val->_float = ((move->buttons >> 5) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button7))) val->_float = ((move->buttons >> 6) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_button8))) val->_float = ((move->buttons >> 7) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_buttonuse))) val->_float = ((move->buttons >> 8) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_buttonchat))) val->_float = ((move->buttons >> 9) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_cursor_active))) val->_float = ((move->buttons >> 10) & 1);
+ if ((val = GETEDICTFIELDVALUE(host_client->edict, eval_movement))) VectorSet(val->vector, move->forwardmove, move->sidemove, move->upmove);