]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
Revert revisions 7946 and 7767. R_Upload now doesn't pass NULL data pointers on to...
authorblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 23 Feb 2008 10:27:46 +0000 (10:27 +0000)
committerblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 23 Feb 2008 10:27:46 +0000 (10:27 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8124 d7cf8633-e32d-0410-b094-e92efae38249

gl_textures.c

index b4649e05df094efeb75d0914f29904f677c1eb0e..a9fbe8b6fbf7ca2b829ea86f308b4a6da8b80afb 100644 (file)
@@ -798,16 +798,19 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                for (depth  = 1;depth  < glt->inputdepth ;depth  <<= 1);
        }
 
-       if (prevbuffer != NULL)
+       R_MakeResizeBufferBigger(width * height * depth * glt->sides * glt->bytesperpixel);
+       R_MakeResizeBufferBigger(fragwidth * fragheight * fragdepth * glt->sides * glt->bytesperpixel);
+
+       if (prevbuffer == NULL)
        {
-               R_MakeResizeBufferBigger(width * height * depth * glt->sides * glt->bytesperpixel);
-               R_MakeResizeBufferBigger(fragwidth * fragheight * fragdepth * glt->sides * glt->bytesperpixel);
-               if (glt->textype->textype == TEXTYPE_PALETTE)
-               {
-                       // promote paletted to BGRA, so we only have to worry about BGRA in the rest of this code
-                       Image_Copy8bitBGRA(prevbuffer, colorconvertbuffer, fragwidth * fragheight * fragdepth * glt->sides, glt->palette);
-                       prevbuffer = colorconvertbuffer;
-               }
+               memset(resizebuffer, 0, fragwidth * fragheight * fragdepth * glt->bytesperpixel);
+               prevbuffer = resizebuffer;
+       }
+       else if (glt->textype->textype == TEXTYPE_PALETTE)
+       {
+               // promote paletted to BGRA, so we only have to worry about BGRA in the rest of this code
+               Image_Copy8bitBGRA(prevbuffer, colorconvertbuffer, fragwidth * fragheight * fragdepth * glt->sides, glt->palette);
+               prevbuffer = colorconvertbuffer;
        }
 
        if ((glt->flags & (TEXF_MIPMAP | TEXF_PICMIP | GLTEXF_UPLOAD)) == 0 && glt->inputwidth == glt->tilewidth && glt->inputheight == glt->tileheight && glt->inputdepth == glt->tiledepth)
@@ -838,7 +841,7 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                glt->flags &= ~GLTEXF_UPLOAD;
 
                // cubemaps contain multiple images and thus get processed a bit differently
-               if ((prevbuffer != NULL) && (glt->texturetype != GLTEXTURETYPE_CUBEMAP))
+               if (glt->texturetype != GLTEXTURETYPE_CUBEMAP)
                {
                        if (glt->inputwidth != width || glt->inputheight != height || glt->inputdepth != depth)
                        {
@@ -869,17 +872,8 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                        {
                                while (width > 1 || height > 1 || depth > 1)
                                {
-                                       if (prevbuffer != NULL)
-                                       {
-                                               Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
-                                               prevbuffer = resizebuffer;
-                                       }
-                                       else
-                                       {
-                                               if (width > 1) width >>= 1;
-                                               if (height > 1) height >>= 1;
-                                               if (depth > 1) depth >>= 1;
-                                       }
+                                       Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
+                                       prevbuffer = resizebuffer;
                                        qglTexImage1D(GL_TEXTURE_1D, mip++, glt->glinternalformat, width, 0, glt->glformat, GL_UNSIGNED_BYTE, prevbuffer);CHECKGLERROR
                                }
                        }
@@ -890,17 +884,8 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                        {
                                while (width > 1 || height > 1 || depth > 1)
                                {
-                                       if (prevbuffer != NULL)
-                                       {
-                                               Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
-                                               prevbuffer = resizebuffer;
-                                       }
-                                       else
-                                       {
-                                               if (width > 1) width >>= 1;
-                                               if (height > 1) height >>= 1;
-                                               if (depth > 1) depth >>= 1;
-                                       }
+                                       Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
+                                       prevbuffer = resizebuffer;
                                        qglTexImage2D(GL_TEXTURE_2D, mip++, glt->glinternalformat, width, height, 0, glt->glformat, GL_UNSIGNED_BYTE, prevbuffer);CHECKGLERROR
                                }
                        }
@@ -911,17 +896,8 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                        {
                                while (width > 1 || height > 1 || depth > 1)
                                {
-                                       if (prevbuffer != NULL)
-                                       {
-                                               Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
-                                               prevbuffer = resizebuffer;
-                                       }
-                                       else
-                                       {
-                                               if (width > 1) width >>= 1;
-                                               if (height > 1) height >>= 1;
-                                               if (depth > 1) depth >>= 1;
-                                       }
+                                       Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
+                                       prevbuffer = resizebuffer;
                                        qglTexImage3D(GL_TEXTURE_3D, mip++, glt->glinternalformat, width, height, depth, 0, glt->glformat, GL_UNSIGNED_BYTE, prevbuffer);CHECKGLERROR
                                }
                        }
@@ -929,24 +905,21 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                case GLTEXTURETYPE_CUBEMAP:
                        // convert and upload each side in turn,
                        // from a continuous block of input texels
-                       texturebuffer = prevbuffer ? (unsigned char *)prevbuffer : NULL;
+                       texturebuffer = (unsigned char *)prevbuffer;
                        for (i = 0;i < 6;i++)
                        {
                                prevbuffer = texturebuffer;
-                               if (prevbuffer != NULL)
+                               texturebuffer += glt->inputwidth * glt->inputheight * glt->inputdepth * glt->textype->inputbytesperpixel;
+                               if (glt->inputwidth != width || glt->inputheight != height || glt->inputdepth != depth)
                                {
-                                       texturebuffer += glt->inputwidth * glt->inputheight * glt->inputdepth * glt->textype->inputbytesperpixel;
-                                       if (glt->inputwidth != width || glt->inputheight != height || glt->inputdepth != depth)
-                                       {
-                                               Image_Resample32(prevbuffer, glt->inputwidth, glt->inputheight, glt->inputdepth, resizebuffer, width, height, depth, r_lerpimages.integer);
-                                               prevbuffer = resizebuffer;
-                                       }
-                                       // picmip/max_size
-                                       while (width > glt->tilewidth || height > glt->tileheight || depth > glt->tiledepth)
-                                       {
-                                               Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, glt->tilewidth, glt->tileheight, glt->tiledepth);
-                                               prevbuffer = resizebuffer;
-                                       }
+                                       Image_Resample32(prevbuffer, glt->inputwidth, glt->inputheight, glt->inputdepth, resizebuffer, width, height, depth, r_lerpimages.integer);
+                                       prevbuffer = resizebuffer;
+                               }
+                               // picmip/max_size
+                               while (width > glt->tilewidth || height > glt->tileheight || depth > glt->tiledepth)
+                               {
+                                       Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, glt->tilewidth, glt->tileheight, glt->tiledepth);
+                                       prevbuffer = resizebuffer;
                                }
                                mip = 0;
                                qglTexImage2D(cubemapside[i], mip++, glt->glinternalformat, width, height, 0, glt->glformat, GL_UNSIGNED_BYTE, prevbuffer);CHECKGLERROR
@@ -954,17 +927,8 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                                {
                                        while (width > 1 || height > 1 || depth > 1)
                                        {
-                                               if (prevbuffer != NULL)
-                                               {
-                                                       Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
-                                                       prevbuffer = resizebuffer;
-                                               }
-                                               else
-                                               {
-                                                       if (width > 1) width >>= 1;
-                                                       if (height > 1) height >>= 1;
-                                                       if (depth > 1) depth >>= 1;
-                                               }
+                                               Image_MipReduce32(prevbuffer, resizebuffer, &width, &height, &depth, 1, 1, 1);
+                                               prevbuffer = resizebuffer;
                                                qglTexImage2D(cubemapside[i], mip++, glt->glinternalformat, width, height, 0, glt->glformat, GL_UNSIGNED_BYTE, prevbuffer);CHECKGLERROR
                                        }
                                }