]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
added an easteregg (v_psycho), thanks to Zinx Verituse and Ben Winslow for the origin...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 7 Dec 2003 13:01:28 +0000 (13:01 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 7 Dec 2003 13:01:28 +0000 (13:01 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3704 d7cf8633-e32d-0410-b094-e92efae38249

vid_shared.c

index 4da77ee4efad5f645266e92a7efa418853da8b9c..b60a16f452b153c656354de280c86bccd3cc27dd 100644 (file)
@@ -82,6 +82,7 @@ cvar_t v_color_white_r = {CVAR_SAVE, "v_color_white_r", "1"};
 cvar_t v_color_white_g = {CVAR_SAVE, "v_color_white_g", "1"};
 cvar_t v_color_white_b = {CVAR_SAVE, "v_color_white_b", "1"};
 cvar_t v_hwgamma = {CVAR_SAVE, "v_hwgamma", "1"};
+cvar_t v_psycho = {0, "v_psycho", "0"};
 
 // brand of graphics chip
 const char *gl_vendor;
@@ -597,12 +598,15 @@ void VID_UpdateGamma(qboolean force)
 {
        cvar_t *c;
        float f;
+       static int forcenextframe = false;
 
        // LordHavoc: don't mess with gamma tables if running dedicated
        if (cls.state == ca_dedicated)
                return;
 
        if (!force
+        && !forcenextframe
+        && !v_psycho.integer
         && vid_usinghwgamma == (vid_activewindow && v_hwgamma.integer)
         && v_gamma.value == cachegamma
         && v_contrast.value == cachecontrast
@@ -618,6 +622,8 @@ void VID_UpdateGamma(qboolean force)
         && cachewhite[1] == v_color_white_g.value
         && cachewhite[2] == v_color_white_b.value)
                return;
+               
+       forcenextframe = false;
 
        if (vid_activewindow && v_hwgamma.integer)
        {
@@ -655,6 +661,45 @@ void VID_UpdateGamma(qboolean force)
                        BuildGammaTable16(1.0f, cachegamma, cachecontrast, cachebrightness, vid_gammaramps + 512);
                }
 
+               // LordHavoc: this code came from Ben Winslow and Zinx Verituse, I have
+               // immensely butchered it to work with variable framerates and fit in with
+               // the rest of darkplaces.
+               if (v_psycho.integer)
+               {
+                       int x, y;
+                       float t;
+                       static float n[3], nd[3], nt[3];
+                       static int init = true;
+                       unsigned short *ramp;
+                       forcenextframe = true;
+                       if (init)
+                       {
+                               init = false;
+                               for (x = 0;x < 3;x++)
+                               {
+                                       n[x] = lhrandom(0, 1);
+                                       nd[x] = (rand()&1)?-0.25:0.25;
+                                       nt[x] = lhrandom(1, 8.2);
+                               }
+                       }
+                       
+                       for (x = 0;x < 3;x++)
+                       {
+                               nt[x] -= host_realframetime;
+                               if (nt[x] < 0)
+                               {
+                                       nd[x] = -nd[x];
+                                       nt[x] += lhrandom(1, 8.2);
+                               }
+                               n[x] += nd[x] * host_realframetime;
+                               n[x] -= floor(n[x]);
+                       }
+               
+                       for (x = 0, ramp = vid_gammaramps;x < 3;x++)
+                               for (y = 0, t = n[x] - 0.75f;y < 256;y++, t += 0.75f * (2.0f / 256.0f))
+                                       *ramp++ = cos(t*(M_PI*2.0)) * 32767.0f + 32767.0f;
+               }
+
                Cvar_SetValueQuick(&vid_hardwaregammasupported, VID_SetGamma(vid_gammaramps));
        }
        else
@@ -695,6 +740,8 @@ void VID_Shared_Init(void)
        Cvar_RegisterVariable(&v_color_white_b);
 
        Cvar_RegisterVariable(&v_hwgamma);
+       
+       Cvar_RegisterVariable(&v_psycho);
 
        Cvar_RegisterVariable(&vid_fullscreen);
        Cvar_RegisterVariable(&vid_width);