]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
fixed bug that made r_water reflections use the wrong pvs origin, they
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 05:20:47 +0000 (05:20 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 3 Dec 2007 05:20:47 +0000 (05:20 +0000)
were using the r_view.origin rather than the surface center
changed r_water reflection surface center calculations to use bbox
instead of vertices to make the results more consistent

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7755 d7cf8633-e32d-0410-b094-e92efae38249

gl_rmain.c

index 8cdee0a51b86753de3f0ebba3f356c65ddaaaa31..376e2336e65b5468d136ea0294cb9efe67e3a6d3 100644 (file)
@@ -2703,14 +2703,12 @@ static void R_Water_AddWaterPlane(msurface_t *surface)
 {
        int triangleindex, planeindex;
        const int *e;
-       vec_t f;
        vec3_t vert[3];
        vec3_t normal;
        vec3_t center;
        r_waterstate_waterplane_t *p;
        // just use the first triangle with a valid normal for any decisions
        VectorClear(normal);
-       VectorClear(center);
        for (triangleindex = 0, e = rsurface.modelelement3i + surface->num_firsttriangle * 3;triangleindex < surface->num_triangles;triangleindex++, e += 3)
        {
                Matrix4x4_Transform(&rsurface.matrix, rsurface.modelvertex3f + e[0]*3, vert[0]);
@@ -2720,14 +2718,6 @@ static void R_Water_AddWaterPlane(msurface_t *surface)
                if (VectorLength2(normal) >= 0.001)
                        break;
        }
-       // now find the center of this surface
-       for (triangleindex = 0, e = rsurface.modelelement3i + surface->num_firsttriangle * 3;triangleindex < surface->num_triangles*3;triangleindex++, e++)
-       {
-               Matrix4x4_Transform(&rsurface.matrix, rsurface.modelvertex3f + e[0]*3, vert[0]);
-               VectorAdd(center, vert[0], center);
-       }
-       f = 1.0 / surface->num_triangles*3;
-       VectorScale(center, f, center);
 
        // find a matching plane if there is one
        for (planeindex = 0, p = r_waterstate.waterplanes;planeindex < r_waterstate.numwaterplanes;planeindex++, p++)
@@ -2759,9 +2749,11 @@ static void R_Water_AddWaterPlane(msurface_t *surface)
        // merge this surface's materialflags into the waterplane
        p->materialflags |= surface->texture->currentframe->currentmaterialflags;
        // merge this surface's PVS into the waterplane
-       if (p->materialflags & (MATERIALFLAG_WATERSHADER | MATERIALFLAG_REFRACTION | MATERIALFLAG_REFLECTION) && r_refdef.worldmodel && r_refdef.worldmodel->brush.FatPVS)
+       VectorMAM(0.5f, surface->mins, 0.5f, surface->maxs, center);
+       if (p->materialflags & (MATERIALFLAG_WATERSHADER | MATERIALFLAG_REFRACTION | MATERIALFLAG_REFLECTION) && r_refdef.worldmodel && r_refdef.worldmodel->brush.FatPVS
+        && r_refdef.worldmodel->brush.PointInLeaf && r_refdef.worldmodel->brush.PointInLeaf(r_refdef.worldmodel, center)->clusterindex >= 0)
        {
-               r_refdef.worldmodel->brush.FatPVS(r_refdef.worldmodel, r_view.origin, 2, p->pvsbits, sizeof(p->pvsbits), p->pvsvalid);
+               r_refdef.worldmodel->brush.FatPVS(r_refdef.worldmodel, center, 2, p->pvsbits, sizeof(p->pvsbits), p->pvsvalid);
                p->pvsvalid = true;
        }
 }