]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
added examples of installing ogg cd tracks
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Oct 2009 22:29:59 +0000 (22:29 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Oct 2009 22:29:59 +0000 (22:29 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9353 d7cf8633-e32d-0410-b094-e92efae38249

darkplaces.txt

index 1c661bb52959f449eebcfd6a23fe802728bbdce1..2c495b24188942e9dbb16034f5f8fde7b83306d1 100644 (file)
@@ -249,6 +249,11 @@ tag_head,                                         says that the first tag is nam
 tag_torso,                                        second tag name\r
 tag_weapon,                                       third tag name\r
 \r
+How to install a soundtrack in ogg format\r
+These files must be in ogg or wav format, and numbers begin at 002 if you wish to replace (or install) the Quake cd music - since track 001 was the Quake data track.</p>\r
+quake/id1/sound/cdtracks/002.ogg                  replacement track for "cd loop 2"\r
+quake/id1/sound/cdtracks/003.ogg                  replacement track for "cd loop 3"\r
+\r
 Example list of filenames:\r
 quake/id1/progs/player.mdl                        replaces the player model)\r
 quake/id1/progs/player.mdl_0.skin                 text file that specifies textures to use on an md3 model)\r
@@ -266,6 +271,8 @@ quake/id1/gfx/conchars.tga                        replacement font image, this w
 quake/id1/gfx/conback.tga                         replacement console background, just like in quake)\r
 quake/id1/gfx/mainmenu.tga                        replacement main menu image, just like in quake)\r
 quake/id1/maps/b_bh25.bsp                         replacement for normal health pack, for example this could be an md3 model instead)\r
+quake/id1/sound/cdtracks/002.ogg                  replacement track for "cd loop 2"\r
+quake/id1/sound/cdtracks/003.ogg                  replacement track for "cd loop 3"\r
 \r
 \r
 \r