]> de.git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
now really fix fog + HDR
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 11 Dec 2007 08:19:46 +0000 (08:19 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 11 Dec 2007 08:19:46 +0000 (08:19 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7785 d7cf8633-e32d-0410-b094-e92efae38249

gl_rmain.c

index 50026747f8413cbc06f147772fe5f6a744d299fc..091e7e6298b5cad116bf523d03e29a02a92720eb 100644 (file)
@@ -3111,6 +3111,8 @@ void R_Bloom_MakeTexture(void)
        }
 }
 
+static void R_UpdateFogColor(void); // needs to be called before HDR subrender too, as that changes colorscale!
+
 void R_HDR_RenderBloomTexture(void)
 {
        int oldwidth, oldheight;
@@ -3128,6 +3130,9 @@ void R_HDR_RenderBloomTexture(void)
        r_view.colorscale = r_bloom_colorscale.value * r_hdr_scenebrightness.value;
        if (r_hdr.integer)
                r_view.colorscale /= r_hdr_range.value;
+
+       R_UpdateFogColor();
+
        r_waterstate.numwaterplanes = 0;
        R_RenderScene(r_waterstate.enabled);
        r_view.showdebug = true;
@@ -3216,6 +3221,32 @@ void R_RenderScene(qboolean addwaterplanes);
 
 matrix4x4_t r_waterscrollmatrix;
 
+static void R_UpdateFogColor(void) // needs to be called before HDR subrender too, as that changes colorscale!
+{
+       if (r_refdef.fog_density)
+       {
+               r_refdef.fogcolor[0] = r_refdef.fog_red;
+               r_refdef.fogcolor[1] = r_refdef.fog_green;
+               r_refdef.fogcolor[2] = r_refdef.fog_blue;
+
+               {
+                       vec3_t fogvec;
+                       //   color.rgb *= SceneBrightness;
+                       VectorScale(r_refdef.fogcolor, r_view.colorscale, fogvec);
+                       if(r_glsl.integer && (r_glsl_contrastboost.value > 1 || r_glsl_contrastboost.value < 0)) // need to support contrast boost
+                       {
+                               //   color.rgb *= ContrastBoost / ((ContrastBoost - 1) * color.rgb + 1);
+                               fogvec[0] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[0] + 1);
+                               fogvec[1] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[1] + 1);
+                               fogvec[2] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[2] + 1);
+                       }
+                       r_refdef.fogcolor[0] = bound(0.0f, fogvec[0], 1.0f);
+                       r_refdef.fogcolor[1] = bound(0.0f, fogvec[1], 1.0f);
+                       r_refdef.fogcolor[2] = bound(0.0f, fogvec[2], 1.0f);
+               }
+       }
+}
+
 void R_UpdateVariables(void)
 {
        R_Textures_Frame();
@@ -3265,28 +3296,6 @@ void R_UpdateVariables(void)
                        r_refdef.fog_blue = 0;
                }
        }
-       if (r_refdef.fog_density)
-       {
-               r_refdef.fogcolor[0] = r_refdef.fog_red;
-               r_refdef.fogcolor[1] = r_refdef.fog_green;
-               r_refdef.fogcolor[2] = r_refdef.fog_blue;
-
-               {
-                       vec3_t fogvec;
-                       //   color.rgb *= SceneBrightness;
-                       VectorScale(r_refdef.fogcolor, r_view.colorscale, fogvec);
-                       if(r_glsl.integer && (r_glsl_contrastboost.value > 1 || r_glsl_contrastboost.value < 0)) // need to support contrast boost
-                       {
-                               //   color.rgb *= ContrastBoost / ((ContrastBoost - 1) * color.rgb + 1);
-                               fogvec[0] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[0] + 1);
-                               fogvec[1] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[1] + 1);
-                               fogvec[2] *= r_glsl_contrastboost.value / ((r_glsl_contrastboost.value - 1) * fogvec[2] + 1);
-                       }
-                       r_refdef.fogcolor[0] = bound(0.0f, fogvec[0], 1.0f);
-                       r_refdef.fogcolor[1] = bound(0.0f, fogvec[1], 1.0f);
-                       r_refdef.fogcolor[2] = bound(0.0f, fogvec[2], 1.0f);
-               }
-       }
 
        if (r_refdef.fog_start >= r_refdef.fog_end || r_refdef.fog_start < 0)
        {
@@ -3295,6 +3304,8 @@ void R_UpdateVariables(void)
                // TODO update fog cvars here too
        }
 
+       R_UpdateFogColor();
+
        if (r_refdef.fog_density)
        {
                r_refdef.fogenabled = true;