-/*\r
-BobToolz plugin for GtkRadiant\r
-Copyright (C) 2001 Gordon Biggans\r
-\r
-This library is free software; you can redistribute it and/or\r
-modify it under the terms of the GNU Lesser General Public\r
-License as published by the Free Software Foundation; either\r
-version 2.1 of the License, or (at your option) any later version.\r
-\r
-This library is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
-Lesser General Public License for more details.\r
-\r
-You should have received a copy of the GNU Lesser General Public\r
-License along with this library; if not, write to the Free Software\r
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
-*/\r
-\r
-// DBobView.h: interface for the DBobView class.\r
-//\r
-//////////////////////////////////////////////////////////////////////\r
-\r
-#if !defined(AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)\r
-#define AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_\r
-\r
-class DListener;\r
-\r
-#define BOUNDS_ALL 0\r
-#define BOUNDS_APEX 1\r
-\r
-#if _MSC_VER > 1000\r
-#pragma once\r
-#endif // _MSC_VER > 1000\r
-\r
-class DBobView : \r
- public IGL2DWindow, \r
- public IGL3DWindow \r
-{\r
-public:\r
- DBobView();\r
- virtual ~DBobView();\r
-\r
-protected:\r
- vec3_t* path;\r
- int refCount;\r
-public:\r
- bool m_bShowExtra;\r
- int boundingShow;\r
- DListener* eyes;\r
- float fVarGravity;\r
-\r
- bool UpdatePath();\r
- char entTarget[256];\r
- char entTrigger[256];\r
- void Begin(const char*, const char*, float, int, float, bool, bool);\r
- bool CalculateTrajectory(vec3_t, vec3_t, float, int, float);\r
-\r
- void SetPath(vec3_t* pPath);\r
- void UnRegister();\r
- void Register();\r
- void Draw3D();\r
- void Draw2D(VIEWTYPE vt);\r
- void IncRef() { refCount++; }\r
- void DecRef() { refCount--; if (refCount <= 0) delete this; }\r
-\r
- float fMultiplier;\r
- bool m_bHooked;\r
- int nPathCount;\r
-};\r
-\r
-#endif // !defined(AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)\r
+/*
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+// DBobView.h: interface for the DBobView class.
+//
+//////////////////////////////////////////////////////////////////////
+
+#if !defined( AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_ )
+#define AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_
+
+#include "ientity.h"
+#include "irender.h"
+#include "renderable.h"
+#include "mathlib.h"
+
+class DListener;
+class Shader;
+
+#define BOUNDS_ALL 0
+#define BOUNDS_APEX 1
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+class DBobView : public Renderable, public OpenGLRenderable, public Entity::Observer
+{
+Shader* m_shader_line;
+Shader* m_shader_box;
+public:
+DBobView();
+virtual ~DBobView();
+
+protected:
+vec3_t* path;
+public:
+bool m_bShowExtra;
+int boundingShow;
+DListener* eyes;
+float fVarGravity;
+float fMultiplier;
+int nPathCount;
+
+Entity* trigger;
+Entity* target;
+
+bool UpdatePath();
+char entTarget[256];
+char entTrigger[256];
+void Begin( const char*, const char*, float, int, float, bool, bool );
+bool CalculateTrajectory( vec3_t, vec3_t, float, int, float );
+
+void SetPath( vec3_t* pPath );
+
+void render( RenderStateFlags state ) const;
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const;
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const;
+
+void constructShaders();
+void destroyShaders();
+
+void valueChanged( const char* value ){
+ UpdatePath();
+}
+typedef MemberCaller1<DBobView, const char*, &DBobView::valueChanged> ValueChangedCaller;
+void insert( const char* key, EntityKeyValue& value ){
+ value.attach( ValueChangedCaller( *this ) );
+}
+void erase( const char* key, EntityKeyValue& value ){
+ value.detach( ValueChangedCaller( *this ) );
+}
+void clear(){
+ if ( trigger != 0 ) {
+ trigger->detach( *this );
+ target->detach( *this );
+ trigger = 0;
+ target = 0;
+ }
+}
+};
+
+class Entity;
+void DBobView_setEntity( Entity& entity, float multiplier, int points, float varGravity, bool bNoUpdate, bool bShowExtra );
+
+#endif // !defined(AFX_BOBVIEW_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)