]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/bobtoolz/DTreePlanter.cpp
Merge branch 'fix-fast' into 'master'
[xonotic/netradiant.git] / contrib / bobtoolz / DTreePlanter.cpp
index 78fa550dee92c91e03799367f95a3bda6c4b3db3..9207f1ce2472a786a7c9b15e7d26c98849bdb8db 100644 (file)
 #include "scenelib.h"
 
 
-
 #include "funchandlers.h"
 
-SignalHandlerResult DTreePlanter::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
-       if ( button != c_buttonLeft ) {
-               return SIGNAL_CONTINUE_EMISSION;
-       }
-       VIEWTYPE vt = GlobalRadiant().XYWindow_getViewType();
-
-       switch ( vt ) {
-       case XY:
-               break;
-       case YZ:
-       case XZ:
-       default:
-               return SIGNAL_CONTINUE_EMISSION;
-       }
+SignalHandlerResult
+DTreePlanter::mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers)
+{
+    if (button != c_buttonLeft) {
+        return SIGNAL_CONTINUE_EMISSION;
+    }
+    VIEWTYPE vt = GlobalRadiant().XYWindow_getViewType();
+
+    switch (vt) {
+        case XY:
+            break;
+        case YZ:
+        case XZ:
+        default:
+            return SIGNAL_CONTINUE_EMISSION;
+    }
 
-       Vector3 pt, vhit;
+    Vector3 pt, vhit;
 
-       pt = vector3_snapped( GlobalRadiant().XYWindow_windowToWorld( position ), GlobalRadiant().getGridSize() );
+    pt = vector3_snapped(GlobalRadiant().XYWindow_windowToWorld(position), GlobalRadiant().getGridSize());
 
-       if ( FindDropPoint( vector3_to_array( pt ), vector3_to_array( vhit ) ) ) {
-               vhit[2] += m_offset;
+    if (FindDropPoint(vector3_to_array(pt), vector3_to_array(vhit))) {
+        vhit[2] += m_offset;
 
-               char buffer[128];
-               DEntity e( m_entType );
+        char buffer[128];
+        DEntity e(m_entType);
 
-               sprintf( buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2] );
-               e.AddEPair( "origin", buffer );
+        sprintf(buffer, "%i %i %i", (int) vhit[0], (int) vhit[1], (int) vhit[2]);
+        e.AddEPair("origin", buffer);
 
-               if ( m_autoLink ) {
+        if (m_autoLink) {
 
-                       const scene::Path* pLastEntity = NULL;
-                       const scene::Path* pThisEntity = NULL;
+            const scene::Path *pLastEntity = NULL;
+            const scene::Path *pThisEntity = NULL;
 
-                       int entpos;
-                       for ( int i = 0; i < 256; i++ ) {
-                               sprintf( buffer, m_linkName, i );
-                               pThisEntity = FindEntityFromTargetname( buffer );
+            int entpos;
+            for (int i = 0; i < 256; i++) {
+                sprintf(buffer, m_linkName, i);
+                pThisEntity = FindEntityFromTargetname(buffer);
 
-                               if ( pThisEntity ) {
-                                       entpos = i;
-                                       pLastEntity = pThisEntity;
-                               }
-                       }
+                if (pThisEntity) {
+                    entpos = i;
+                    pLastEntity = pThisEntity;
+                }
+            }
 
-                       if ( !pLastEntity ) {
-                               sprintf( buffer, m_linkName, 0 );
-                       }
-                       else {
-                               sprintf( buffer, m_linkName, entpos + 1 );
-                       }
+            if (!pLastEntity) {
+                sprintf(buffer, m_linkName, 0);
+            } else {
+                sprintf(buffer, m_linkName, entpos + 1);
+            }
 
-                       e.AddEPair( "targetname", buffer );
+            e.AddEPair("targetname", buffer);
 
-                       if ( pLastEntity ) {
-                               DEntity e2;
-                               e2.LoadFromEntity( pLastEntity->top(), true );
-                               e2.AddEPair( "target", buffer );
-                               e2.RemoveFromRadiant();
-                               e2.BuildInRadiant( false );
-                       }
+            if (pLastEntity) {
+                DEntity e2;
+                e2.LoadFromEntity(pLastEntity->top(), true);
+                e2.AddEPair("target", buffer);
+                e2.RemoveFromRadiant();
+                e2.BuildInRadiant(false);
+            }
 
-               }
+        }
 
-               if ( m_setAngles ) {
-                       int angleYaw = ( rand() % ( m_maxYaw - m_minYaw + 1 ) ) + m_minYaw;
-                       int anglePitch = ( rand() % ( m_maxPitch - m_minPitch + 1 ) ) + m_minPitch;
+        if (m_setAngles) {
+            int angleYaw = (rand() % (m_maxYaw - m_minYaw + 1)) + m_minYaw;
+            int anglePitch = (rand() % (m_maxPitch - m_minPitch + 1)) + m_minPitch;
 
-                       sprintf( buffer, "%i %i 0", anglePitch, angleYaw );
-                       e.AddEPair( "angles", buffer );
-               }
+            sprintf(buffer, "%i %i 0", anglePitch, angleYaw);
+            e.AddEPair("angles", buffer);
+        }
 
-               if ( m_numModels ) {
-                       int treetype = rand() % m_numModels;
-                       e.AddEPair( "model", m_trees[treetype].name );
-               }
+        if (m_numModels) {
+            int treetype = rand() % m_numModels;
+            e.AddEPair("model", m_trees[treetype].name);
+        }
 
-               if ( m_useScale ) {
-                       float scale = ( ( ( rand() % 1000 ) * 0.001f ) * ( m_maxScale - m_minScale ) ) + m_minScale;
+        if (m_useScale) {
+            float scale = (((rand() % 1000) * 0.001f) * (m_maxScale - m_minScale)) + m_minScale;
 
-                       sprintf( buffer, "%f", scale );
-                       e.AddEPair( "modelscale", buffer );
-               }
+            sprintf(buffer, "%f", scale);
+            e.AddEPair("modelscale", buffer);
+        }
 
-               e.BuildInRadiant( false );
-       }
+        e.BuildInRadiant(false);
+    }
 
-       if ( m_autoLink ) {
-               DoTrainPathPlot();
-       }
+    if (m_autoLink) {
+        DoTrainPathPlot();
+    }
 
-       return SIGNAL_STOP_EMISSION;
+    return SIGNAL_STOP_EMISSION;
 }
 
-bool DTreePlanter::FindDropPoint( vec3_t in, vec3_t out ) {
-       DPlane p1;
-       DPlane p2;
-
-       vec3_t vUp =        { 0, 0, 1 };
-       vec3_t vForward =   { 0, 1, 0 };
-       vec3_t vLeft =      { 1, 0, 0 };
-
-       in[2] = 65535;
-
-       VectorCopy( in, p1.points[0] );
-       VectorCopy( in, p1.points[1] );
-       VectorCopy( in, p1.points[2] );
-       VectorMA( p1.points[1], 20, vUp,         p1.points[1] );
-       VectorMA( p1.points[1], 20, vLeft,       p1.points[2] );
-
-       VectorCopy( in, p2.points[0] );
-       VectorCopy( in, p2.points[1] );
-       VectorCopy( in, p2.points[2] );
-       VectorMA( p1.points[1], 20, vUp,         p2.points[1] );
-       VectorMA( p1.points[1], 20, vForward,    p2.points[2] );
-
-       p1.Rebuild();
-       p2.Rebuild();
-
-       bool found = false;
-       vec3_t temp;
-       vec_t dist;
-       int cnt = m_world.GetIDMax();
-       for ( int i = 0; i < cnt; i++ ) {
-               DBrush* pBrush = m_world.GetBrushForID( i );
-
-               if ( pBrush->IntersectsWith( &p1, &p2, temp ) ) {
-                       vec3_t diff;
-                       vec_t tempdist;
-                       VectorSubtract( in, temp, diff );
-                       tempdist = VectorLength( diff );
-                       if ( !found || ( tempdist < dist ) ) {
-                               dist = tempdist;
-                               VectorCopy( temp, out );
-                               found  = true;
-                       }
-               }
-       }
-
-       return found;
+bool DTreePlanter::FindDropPoint(vec3_t in, vec3_t out)
+{
+    DPlane p1;
+    DPlane p2;
+
+    vec3_t vUp = {0, 0, 1};
+    vec3_t vForward = {0, 1, 0};
+    vec3_t vLeft = {1, 0, 0};
+
+    in[2] = 65535;
+
+    VectorCopy(in, p1.points[0]);
+    VectorCopy(in, p1.points[1]);
+    VectorCopy(in, p1.points[2]);
+    VectorMA(p1.points[1], 20, vUp, p1.points[1]);
+    VectorMA(p1.points[1], 20, vLeft, p1.points[2]);
+
+    VectorCopy(in, p2.points[0]);
+    VectorCopy(in, p2.points[1]);
+    VectorCopy(in, p2.points[2]);
+    VectorMA(p1.points[1], 20, vUp, p2.points[1]);
+    VectorMA(p1.points[1], 20, vForward, p2.points[2]);
+
+    p1.Rebuild();
+    p2.Rebuild();
+
+    bool found = false;
+    vec3_t temp;
+    vec_t dist;
+    int cnt = m_world.GetIDMax();
+    for (int i = 0; i < cnt; i++) {
+        DBrush *pBrush = m_world.GetBrushForID(i);
+
+        if (pBrush->IntersectsWith(&p1, &p2, temp)) {
+            vec3_t diff;
+            vec_t tempdist;
+            VectorSubtract(in, temp, diff);
+            tempdist = VectorLength(diff);
+            if (!found || (tempdist < dist)) {
+                dist = tempdist;
+                VectorCopy(temp, out);
+                found = true;
+            }
+        }
+    }
+
+    return found;
 }
 
-class TreePlanterDropEntityIfSelected
-{
-mutable DEntity ent;
-DTreePlanter& planter;
+class TreePlanterDropEntityIfSelected {
+    mutable DEntity ent;
+    DTreePlanter &planter;
 public:
-TreePlanterDropEntityIfSelected( DTreePlanter& planter ) : planter( planter ){
-}
-void operator()( scene::Instance& instance ) const {
-       if ( !instance.isSelected() ) {
-               return;
-       }
-       ent.LoadFromEntity( instance.path().top() );
-
-       DEPair* pEpair = ent.FindEPairByKey( "origin" );
-       if ( !pEpair ) {
-               return;
-       }
-
-       vec3_t vec, out;
-       sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2] );
-
-       planter.FindDropPoint( vec, out );
-
-       char buffer[256];
-       sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );
-       ent.AddEPair( "origin", buffer );
-       ent.RemoveFromRadiant();
-       ent.BuildInRadiant( false );
-}
+    TreePlanterDropEntityIfSelected(DTreePlanter &planter) : planter(planter)
+    {
+    }
+
+    void operator()(scene::Instance &instance) const
+    {
+        if (!instance.isSelected()) {
+            return;
+        }
+        ent.LoadFromEntity(instance.path().top());
+
+        DEPair *pEpair = ent.FindEPairByKey("origin");
+        if (!pEpair) {
+            return;
+        }
+
+        vec3_t vec, out;
+        sscanf(pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2]);
+
+        planter.FindDropPoint(vec, out);
+
+        char buffer[256];
+        sprintf(buffer, "%f %f %f", out[0], out[1], out[2]);
+        ent.AddEPair("origin", buffer);
+        ent.RemoveFromRadiant();
+        ent.BuildInRadiant(false);
+    }
 };
 
-void DTreePlanter::DropEntsToGround( void ) {
-       Scene_forEachEntity( TreePlanterDropEntityIfSelected( *this ) );
+void DTreePlanter::DropEntsToGround(void)
+{
+    Scene_forEachEntity(TreePlanterDropEntityIfSelected(*this));
 }
 
-void DTreePlanter::MakeChain( int linkNum, const char* linkName ) {
-       char buffer[256];
-       int i;
-       for ( i = 0; i < linkNum; i++ ) {
-               DEntity e( "info_train_spline_main" );
+void DTreePlanter::MakeChain(int linkNum, const char *linkName)
+{
+    char buffer[256];
+    int i;
+    for (i = 0; i < linkNum; i++) {
+        DEntity e("info_train_spline_main");
 
-               sprintf( buffer, "%s_pt%i", linkName, i );
-               e.AddEPair( "targetname", buffer );
+        sprintf(buffer, "%s_pt%i", linkName, i);
+        e.AddEPair("targetname", buffer);
 
-               sprintf( buffer, "0 %i 0", i * 64 );
-               e.AddEPair( "origin", buffer );
+        sprintf(buffer, "0 %i 0", i * 64);
+        e.AddEPair("origin", buffer);
 
-               if ( i != m_linkNum - 1 ) {
-                       sprintf( buffer, "%s_pt%i", linkName, i + 1 );
-                       e.AddEPair( "target", buffer );
+        if (i != m_linkNum - 1) {
+            sprintf(buffer, "%s_pt%i", linkName, i + 1);
+            e.AddEPair("target", buffer);
 
-                       sprintf( buffer, "%s_ctl%i", linkName, i );
-                       e.AddEPair( "control", buffer );
-               }
-               e.BuildInRadiant( false );
-       }
+            sprintf(buffer, "%s_ctl%i", linkName, i);
+            e.AddEPair("control", buffer);
+        }
+        e.BuildInRadiant(false);
+    }
 
-       for ( i = 0; i < linkNum - 1; i++ ) {
-               DEntity e( "info_train_spline_control" );
+    for (i = 0; i < linkNum - 1; i++) {
+        DEntity e("info_train_spline_control");
 
-               sprintf( buffer, "%s_ctl%i", linkName, i );
-               e.AddEPair( "targetname", buffer );
+        sprintf(buffer, "%s_ctl%i", linkName, i);
+        e.AddEPair("targetname", buffer);
 
-               sprintf( buffer, "0 %i 0", ( i * 64 ) + 32 );
-               e.AddEPair( "origin", buffer );
+        sprintf(buffer, "0 %i 0", (i * 64) + 32);
+        e.AddEPair("origin", buffer);
 
-               e.BuildInRadiant( false );
-       }
+        e.BuildInRadiant(false);
+    }
 }
 
-void DTreePlanter::SelectChain( void ) {
+void DTreePlanter::SelectChain(void)
+{
 /*     char buffer[256];
 
     for(int i = 0; i < m_linkNum; i++) {