]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/bobtoolz/DTreePlanter.cpp
Merge branch 'fix-fast' into 'master'
[xonotic/netradiant.git] / contrib / bobtoolz / DTreePlanter.cpp
index 8655b36a30ea001e1458cccabcceeb036fd3fc46..9207f1ce2472a786a7c9b15e7d26c98849bdb8db 100644 (file)
-/*\r
-BobToolz plugin for GtkRadiant\r
-Copyright (C) 2001 Gordon Biggans\r
-\r
-This library is free software; you can redistribute it and/or\r
-modify it under the terms of the GNU Lesser General Public\r
-License as published by the Free Software Foundation; either\r
-version 2.1 of the License, or (at your option) any later version.\r
-\r
-This library is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU\r
-Lesser General Public License for more details.\r
-\r
-You should have received a copy of the GNU Lesser General Public\r
-License along with this library; if not, write to the Free Software\r
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA\r
-*/\r
-\r
-#include "StdAfx.h"\r
-#include "DTreePlanter.h"\r
-#include "funchandlers.h"\r
-\r
-bool DTreePlanter::OnMouseMove(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::OnLButtonDown(guint32 nFlags, gdouble x, gdouble y) {\r
-       VIEWTYPE vt = m_XYWrapper->GetViewType();\r
-\r
-       switch(vt) {\r
-               case XY:\r
-                       break;\r
-               case YZ:\r
-               case XZ:\r
-               default:\r
-                       return false;\r
-       }\r
-\r
-       vec3_t pt, vhit;\r
-\r
-       m_XYWrapper->SnapToGrid( static_cast< int >( x ), static_cast< int >( y ), pt );\r
-\r
-       if(FindDropPoint(pt, vhit)) {\r
-               vhit[2] += m_offset;\r
-\r
-               char buffer[128];\r
-               DEntity e(m_entType);\r
-\r
-               sprintf(buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2]);\r
-               e.AddEPair("origin", buffer);\r
-\r
-               if(m_autoLink) {\r
-                       entity_t* pLastEntity = NULL;\r
-                       entity_t* pThisEntity = NULL;\r
-\r
-                       int entNum = -1, lastEntNum = -1, entpos;\r
-                       for(int i = 0; i < 256; i++) {\r
-                               sprintf(buffer, m_linkName, i);\r
-                               pThisEntity = FindEntityFromTargetname( buffer, &entNum );\r
-\r
-                               if(pThisEntity) {\r
-                                       entpos = i;\r
-                                       lastEntNum = entNum;\r
-                                       pLastEntity = pThisEntity;\r
-                               }\r
-                       }\r
-\r
-                       if(!pLastEntity) {\r
-                               sprintf(buffer, m_linkName, 0);\r
-                       } else {\r
-                               sprintf(buffer, m_linkName, entpos + 1);\r
-                       }\r
-\r
-                       e.AddEPair( "targetname", buffer );\r
-\r
-                       if(pLastEntity) {\r
-                               DEntity e2;\r
-                               e2.LoadFromEntity(lastEntNum, TRUE);\r
-                               e2.AddEPair("target", buffer);\r
-                               e2.RemoveFromRadiant();\r
-                               e2.BuildInRadiant(FALSE);\r
-                       }\r
-               }\r
-\r
-               if(m_setAngles) {\r
-                       int angleYaw = (rand() % (m_maxYaw - m_minYaw + 1)) + m_minYaw;\r
-                       int anglePitch = (rand() % (m_maxPitch - m_minPitch + 1)) + m_minPitch;\r
-\r
-                       sprintf(buffer, "%i %i 0", anglePitch, angleYaw);\r
-                       e.AddEPair("angles", buffer);\r
-               }\r
-\r
-               if(m_numModels) {\r
-                       int treetype = rand() % m_numModels;\r
-                       e.AddEPair("model", m_trees[treetype].name);\r
-               }\r
-\r
-               if(m_useScale) {\r
-                       float scale = (((rand()%1000)*0.001f) * (m_maxScale - m_minScale)) + m_minScale;\r
-\r
-                       sprintf(buffer, "%f", scale );\r
-                       e.AddEPair("modelscale", buffer);\r
-               }\r
-\r
-               e.BuildInRadiant( FALSE );\r
-       }\r
-\r
-       if(m_autoLink) {\r
-               DoTrainPathPlot();\r
-       }\r
-\r
-       return true;\r
-}\r
-\r
-bool DTreePlanter::OnLButtonUp(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::OnRButtonDown(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::OnRButtonUp(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::OnMButtonDown(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::OnMButtonUp(guint32 nFlags, gdouble x, gdouble y) {\r
-       return false;\r
-}\r
-\r
-bool DTreePlanter::FindDropPoint(vec3_t in, vec3_t out) {\r
-       DPlane p1;\r
-       DPlane p2;\r
-\r
-       vec3_t vUp =            { 0, 0, 1 };\r
-       vec3_t vForward =       { 0, 1, 0 };\r
-       vec3_t vLeft =          { 1, 0, 0 };\r
-\r
-       in[2] = 65535;\r
-\r
-       VectorCopy(in, p1.points[0]);\r
-       VectorCopy(in, p1.points[1]);\r
-       VectorCopy(in, p1.points[2]);\r
-       VectorMA(p1.points[1], 20, vUp,                 p1.points[1]);\r
-       VectorMA(p1.points[1], 20, vLeft,               p1.points[2]);\r
-\r
-       VectorCopy(in, p2.points[0]);\r
-       VectorCopy(in, p2.points[1]);\r
-       VectorCopy(in, p2.points[2]);\r
-       VectorMA(p1.points[1], 20, vUp,                 p2.points[1]);\r
-       VectorMA(p1.points[1], 20, vForward,    p2.points[2]);\r
-\r
-       p1.Rebuild();\r
-       p2.Rebuild();\r
-\r
-       bool found = false;\r
-       vec3_t temp;\r
-       vec_t dist;\r
-       int cnt = m_world.GetIDMax();\r
-       for(int i = 0; i < cnt; i++) {\r
-               DBrush* pBrush = m_world.GetBrushForID( i );\r
-               \r
-               if(pBrush->IntersectsWith( &p1, &p2, temp )) {\r
-                       vec3_t diff;\r
-                       vec_t tempdist;\r
-                       VectorSubtract(in, temp, diff);\r
-                       tempdist = VectorLength( diff );\r
-                       if(!found || (tempdist < dist)) {\r
-                               dist = tempdist;\r
-                               VectorCopy( temp, out );\r
-                               found  = true;\r
-                       }\r
-               }\r
-       }\r
-\r
-       return found;\r
-}\r
-\r
-void DTreePlanter::DropEntsToGround( void ) {\r
-       // tell Radiant we want to access the selected brushes\r
-       g_FuncTable.m_pfnAllocateSelectedBrushHandles();\r
-                       \r
-       DEntity ent;\r
-\r
-       int cnt = g_FuncTable.m_pfnSelectedBrushCount();\r
-       for(int i = 0; i < cnt; i++) {\r
-               brush_t *brush = (brush_t*)g_FuncTable.m_pfnGetSelectedBrushHandle(i);\r
-\r
-               ent.LoadFromEntity(brush->owner, TRUE);\r
-\r
-               DEPair* pEpair = ent.FindEPairByKey("origin");\r
-               if(!pEpair) {\r
-                       continue;\r
-               }\r
-\r
-               vec3_t vec, out;\r
-               sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2]);\r
-\r
-               FindDropPoint( vec, out );\r
-\r
-               char buffer[256];\r
-               sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );\r
-               ent.AddEPair( "origin", buffer );\r
-               ent.RemoveFromRadiant();\r
-               ent.BuildInRadiant(FALSE);\r
-       }\r
-\r
-       g_FuncTable.m_pfnReleaseSelectedBrushHandles();\r
-}\r
-\r
-void DTreePlanter::MakeChain( void ) {\r
-       char buffer[256];\r
-       int i;\r
-\r
-       for(i = 0; i < m_linkNum; i++) {\r
-               DEntity e("info_train_spline_main");\r
-\r
-               sprintf( buffer, "%s_pt%i", m_linkName, i );\r
-               e.AddEPair( "targetname", buffer );\r
-\r
-               sprintf( buffer, "0 %i 0", i * 64 );\r
-               e.AddEPair( "origin", buffer );\r
-\r
-               if(i != m_linkNum-1) {\r
-                       sprintf( buffer, "%s_pt%i", m_linkName, i+1 );\r
-                       e.AddEPair( "target", buffer );\r
-\r
-                       sprintf( buffer, "%s_ctl%i", m_linkName, i );\r
-                       e.AddEPair( "control", buffer );\r
-               }\r
-\r
-               e.BuildInRadiant( FALSE );\r
-       }\r
-\r
-       for(i = 0; i < m_linkNum-1; i++) {\r
-               DEntity e("info_train_spline_control");\r
-\r
-               sprintf( buffer, "%s_ctl%i", m_linkName, i );\r
-               e.AddEPair( "targetname", buffer );\r
-\r
-               sprintf( buffer, "0 %i 0", (i * 64) + 32);\r
-               e.AddEPair( "origin", buffer );\r
-\r
-               e.BuildInRadiant( FALSE );\r
-       }\r
-}\r
-\r
-void DTreePlanter::SelectChain( void ) {\r
-/*     char buffer[256];\r
-       \r
-       for(int i = 0; i < m_linkNum; i++) {\r
-               DEntity e("info_train_spline_main");\r
-\r
-               sprintf( buffer, "%s_pt%i", m_linkName, i );\r
-               e.AddEPair( "targetname", buffer );\r
-\r
-               sprintf( buffer, "0 %i 0", i * 64 );\r
-               e.AddEPair( "origin", buffer );\r
-\r
-               if(i != m_linkNum-1) {\r
-                       sprintf( buffer, "%s_pt%i", m_linkName, i+1 );\r
-                       e.AddEPair( "target", buffer );\r
-\r
-                       sprintf( buffer, "%s_ctl%i", m_linkName, i );\r
-                       e.AddEPair( "control", buffer );\r
-               }\r
-\r
-               e.BuildInRadiant( FALSE );\r
-       }\r
-\r
-       for(int i = 0; i < m_linkNum-1; i++) {\r
-               DEntity e("info_train_spline_control");\r
-\r
-               sprintf( buffer, "%s_ctl%i", m_linkName, i );\r
-               e.AddEPair( "targetname", buffer );\r
-\r
-               sprintf( buffer, "0 %i 0", (i * 64) + 32);\r
-               e.AddEPair( "origin", buffer );\r
-\r
-               e.BuildInRadiant( FALSE );\r
-       }*/\r
-}\r
+/*
+   BobToolz plugin for GtkRadiant
+   Copyright (C) 2001 Gordon Biggans
+
+   This library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   This library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with this library; if not, write to the Free Software
+   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+#include "DTreePlanter.h"
+
+#include <list>
+#include "str.h"
+
+#include "DPoint.h"
+#include "DPlane.h"
+#include "DBrush.h"
+#include "DEPair.h"
+#include "DPatch.h"
+#include "DEntity.h"
+
+#include "ScriptParser.h"
+#include "misc.h"
+#include "scenelib.h"
+
+
+#include "funchandlers.h"
+
+SignalHandlerResult
+DTreePlanter::mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers)
+{
+    if (button != c_buttonLeft) {
+        return SIGNAL_CONTINUE_EMISSION;
+    }
+    VIEWTYPE vt = GlobalRadiant().XYWindow_getViewType();
+
+    switch (vt) {
+        case XY:
+            break;
+        case YZ:
+        case XZ:
+        default:
+            return SIGNAL_CONTINUE_EMISSION;
+    }
+
+    Vector3 pt, vhit;
+
+    pt = vector3_snapped(GlobalRadiant().XYWindow_windowToWorld(position), GlobalRadiant().getGridSize());
+
+    if (FindDropPoint(vector3_to_array(pt), vector3_to_array(vhit))) {
+        vhit[2] += m_offset;
+
+        char buffer[128];
+        DEntity e(m_entType);
+
+        sprintf(buffer, "%i %i %i", (int) vhit[0], (int) vhit[1], (int) vhit[2]);
+        e.AddEPair("origin", buffer);
+
+        if (m_autoLink) {
+
+            const scene::Path *pLastEntity = NULL;
+            const scene::Path *pThisEntity = NULL;
+
+            int entpos;
+            for (int i = 0; i < 256; i++) {
+                sprintf(buffer, m_linkName, i);
+                pThisEntity = FindEntityFromTargetname(buffer);
+
+                if (pThisEntity) {
+                    entpos = i;
+                    pLastEntity = pThisEntity;
+                }
+            }
+
+            if (!pLastEntity) {
+                sprintf(buffer, m_linkName, 0);
+            } else {
+                sprintf(buffer, m_linkName, entpos + 1);
+            }
+
+            e.AddEPair("targetname", buffer);
+
+            if (pLastEntity) {
+                DEntity e2;
+                e2.LoadFromEntity(pLastEntity->top(), true);
+                e2.AddEPair("target", buffer);
+                e2.RemoveFromRadiant();
+                e2.BuildInRadiant(false);
+            }
+
+        }
+
+        if (m_setAngles) {
+            int angleYaw = (rand() % (m_maxYaw - m_minYaw + 1)) + m_minYaw;
+            int anglePitch = (rand() % (m_maxPitch - m_minPitch + 1)) + m_minPitch;
+
+            sprintf(buffer, "%i %i 0", anglePitch, angleYaw);
+            e.AddEPair("angles", buffer);
+        }
+
+        if (m_numModels) {
+            int treetype = rand() % m_numModels;
+            e.AddEPair("model", m_trees[treetype].name);
+        }
+
+        if (m_useScale) {
+            float scale = (((rand() % 1000) * 0.001f) * (m_maxScale - m_minScale)) + m_minScale;
+
+            sprintf(buffer, "%f", scale);
+            e.AddEPair("modelscale", buffer);
+        }
+
+        e.BuildInRadiant(false);
+    }
+
+    if (m_autoLink) {
+        DoTrainPathPlot();
+    }
+
+    return SIGNAL_STOP_EMISSION;
+}
+
+bool DTreePlanter::FindDropPoint(vec3_t in, vec3_t out)
+{
+    DPlane p1;
+    DPlane p2;
+
+    vec3_t vUp = {0, 0, 1};
+    vec3_t vForward = {0, 1, 0};
+    vec3_t vLeft = {1, 0, 0};
+
+    in[2] = 65535;
+
+    VectorCopy(in, p1.points[0]);
+    VectorCopy(in, p1.points[1]);
+    VectorCopy(in, p1.points[2]);
+    VectorMA(p1.points[1], 20, vUp, p1.points[1]);
+    VectorMA(p1.points[1], 20, vLeft, p1.points[2]);
+
+    VectorCopy(in, p2.points[0]);
+    VectorCopy(in, p2.points[1]);
+    VectorCopy(in, p2.points[2]);
+    VectorMA(p1.points[1], 20, vUp, p2.points[1]);
+    VectorMA(p1.points[1], 20, vForward, p2.points[2]);
+
+    p1.Rebuild();
+    p2.Rebuild();
+
+    bool found = false;
+    vec3_t temp;
+    vec_t dist;
+    int cnt = m_world.GetIDMax();
+    for (int i = 0; i < cnt; i++) {
+        DBrush *pBrush = m_world.GetBrushForID(i);
+
+        if (pBrush->IntersectsWith(&p1, &p2, temp)) {
+            vec3_t diff;
+            vec_t tempdist;
+            VectorSubtract(in, temp, diff);
+            tempdist = VectorLength(diff);
+            if (!found || (tempdist < dist)) {
+                dist = tempdist;
+                VectorCopy(temp, out);
+                found = true;
+            }
+        }
+    }
+
+    return found;
+}
+
+class TreePlanterDropEntityIfSelected {
+    mutable DEntity ent;
+    DTreePlanter &planter;
+public:
+    TreePlanterDropEntityIfSelected(DTreePlanter &planter) : planter(planter)
+    {
+    }
+
+    void operator()(scene::Instance &instance) const
+    {
+        if (!instance.isSelected()) {
+            return;
+        }
+        ent.LoadFromEntity(instance.path().top());
+
+        DEPair *pEpair = ent.FindEPairByKey("origin");
+        if (!pEpair) {
+            return;
+        }
+
+        vec3_t vec, out;
+        sscanf(pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2]);
+
+        planter.FindDropPoint(vec, out);
+
+        char buffer[256];
+        sprintf(buffer, "%f %f %f", out[0], out[1], out[2]);
+        ent.AddEPair("origin", buffer);
+        ent.RemoveFromRadiant();
+        ent.BuildInRadiant(false);
+    }
+};
+
+void DTreePlanter::DropEntsToGround(void)
+{
+    Scene_forEachEntity(TreePlanterDropEntityIfSelected(*this));
+}
+
+void DTreePlanter::MakeChain(int linkNum, const char *linkName)
+{
+    char buffer[256];
+    int i;
+    for (i = 0; i < linkNum; i++) {
+        DEntity e("info_train_spline_main");
+
+        sprintf(buffer, "%s_pt%i", linkName, i);
+        e.AddEPair("targetname", buffer);
+
+        sprintf(buffer, "0 %i 0", i * 64);
+        e.AddEPair("origin", buffer);
+
+        if (i != m_linkNum - 1) {
+            sprintf(buffer, "%s_pt%i", linkName, i + 1);
+            e.AddEPair("target", buffer);
+
+            sprintf(buffer, "%s_ctl%i", linkName, i);
+            e.AddEPair("control", buffer);
+        }
+        e.BuildInRadiant(false);
+    }
+
+    for (i = 0; i < linkNum - 1; i++) {
+        DEntity e("info_train_spline_control");
+
+        sprintf(buffer, "%s_ctl%i", linkName, i);
+        e.AddEPair("targetname", buffer);
+
+        sprintf(buffer, "0 %i 0", (i * 64) + 32);
+        e.AddEPair("origin", buffer);
+
+        e.BuildInRadiant(false);
+    }
+}
+
+void DTreePlanter::SelectChain(void)
+{
+/*     char buffer[256];
+
+    for(int i = 0; i < m_linkNum; i++) {
+        DEntity e("info_train_spline_main");
+
+        sprintf( buffer, "%s_pt%i", m_linkName, i );
+        e.AddEPair( "targetname", buffer );
+
+        sprintf( buffer, "0 %i 0", i * 64 );
+        e.AddEPair( "origin", buffer );
+
+        if(i != m_linkNum-1) {
+            sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
+            e.AddEPair( "target", buffer );
+
+            sprintf( buffer, "%s_ctl%i", m_linkName, i );
+            e.AddEPair( "control", buffer );
+        }
+
+        e.BuildInRadiant( false );
+    }
+
+    for(int i = 0; i < m_linkNum-1; i++) {
+        DEntity e("info_train_spline_control");
+
+        sprintf( buffer, "%s_ctl%i", m_linkName, i );
+        e.AddEPair( "targetname", buffer );
+
+        sprintf( buffer, "0 %i 0", (i * 64) + 32);
+        e.AddEPair( "origin", buffer );
+
+        e.BuildInRadiant( false );
+    }*/
+}