class IPluginTexdef
{
public:
+ virtual ~IPluginTexdef() { }
// Increment the number of references to this object
virtual void IncRef () = 0;
// Decrement the reference count
face_t *face; // Face of Texdef
texdef_t texdef; // Working texdef
texdef_t orig_texdef; // Original, for baselining changes
+ brushprimit_texdef_t orig_bp_texdef; // Original, for undo
};