ID_INLINE mat3_t::mat3_t() {
}
-ID_INLINE mat3_t::mat3_t( float src[ 3 ][ 3 ] ) {
- memcpy( mat, src, sizeof( src ) );
+ID_INLINE mat3_t::mat3_t(float src[3][3]) {
+ memcpy(mat, src, sizeof(float) * 3 * 3);
}
ID_INLINE mat3_t::mat3_t( idVec3 const &x, idVec3 const &y, idVec3 const &z ) {