-#define SCREEN_WIDTH 640
-#define SCREEN_HEIGHT 480
-
-#define TINYCHAR_WIDTH (SMALLCHAR_WIDTH)
-#define TINYCHAR_HEIGHT (SMALLCHAR_HEIGHT/2)
-
-#define SMALLCHAR_WIDTH 8
-#define SMALLCHAR_HEIGHT 16
-
-#define BIGCHAR_WIDTH 16
-#define BIGCHAR_HEIGHT 16
-
-#define GIANTCHAR_WIDTH 32
-#define GIANTCHAR_HEIGHT 48
-
-extern idVec4 colorBlack;
-extern idVec4 colorRed;
-extern idVec4 colorGreen;
-extern idVec4 colorBlue;
-extern idVec4 colorYellow;
-extern idVec4 colorMagenta;
-extern idVec4 colorCyan;
-extern idVec4 colorWhite;
-extern idVec4 colorLtGrey;
-extern idVec4 colorMdGrey;
-extern idVec4 colorDkGrey;
-
-#define Q_COLOR_ESCAPE '^'
-#define Q_IsColorString(p) ( p && *(p) == Q_COLOR_ESCAPE && *((p)+1) && *((p)+1) != Q_COLOR_ESCAPE )
-
-#define COLOR_BLACK '0'
-#define COLOR_RED '1'
-#define COLOR_GREEN '2'
-#define COLOR_YELLOW '3'
-#define COLOR_BLUE '4'
-#define COLOR_CYAN '5'
-#define COLOR_MAGENTA '6'
-#define COLOR_WHITE '7'
-#define ColorIndex(c) ( ( (c) - '0' ) & 7 )
-
-#define S_COLOR_BLACK "^0"
-#define S_COLOR_RED "^1"
-#define S_COLOR_GREEN "^2"
-#define S_COLOR_YELLOW "^3"
-#define S_COLOR_BLUE "^4"
-#define S_COLOR_CYAN "^5"
-#define S_COLOR_MAGENTA "^6"
-#define S_COLOR_WHITE "^7"
-
-extern idVec4 g_color_table[8];
-
-#define MAKERGB( v, r, g, b ) v[0]=r;v[1]=g;v[2]=b
-#define MAKERGBA( v, r, g, b, a ) v[0]=r;v[1]=g;v[2]=b;v[3]=a
-
-#define DEG2RAD( a ) ( ( (a) * M_PI ) / 180.0F )
-#define RAD2DEG( a ) ( ( (a) * 180.0f ) / M_PI )
+#define SCREEN_WIDTH 640
+#define SCREEN_HEIGHT 480
+
+#define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH )
+#define TINYCHAR_HEIGHT ( SMALLCHAR_HEIGHT / 2 )
+
+#define SMALLCHAR_WIDTH 8
+#define SMALLCHAR_HEIGHT 16
+
+#define BIGCHAR_WIDTH 16
+#define BIGCHAR_HEIGHT 16
+
+#define GIANTCHAR_WIDTH 32
+#define GIANTCHAR_HEIGHT 48
+
+extern idVec4 colorBlack;
+extern idVec4 colorRed;
+extern idVec4 colorGreen;
+extern idVec4 colorBlue;
+extern idVec4 colorYellow;
+extern idVec4 colorMagenta;
+extern idVec4 colorCyan;
+extern idVec4 colorWhite;
+extern idVec4 colorLtGrey;
+extern idVec4 colorMdGrey;
+extern idVec4 colorDkGrey;
+
+#define Q_COLOR_ESCAPE '^'
+#define Q_IsColorString( p ) ( p && *( p ) == Q_COLOR_ESCAPE && *( ( p ) + 1 ) && *( ( p ) + 1 ) != Q_COLOR_ESCAPE )
+
+#define COLOR_BLACK '0'
+#define COLOR_RED '1'
+#define COLOR_GREEN '2'
+#define COLOR_YELLOW '3'
+#define COLOR_BLUE '4'
+#define COLOR_CYAN '5'
+#define COLOR_MAGENTA '6'
+#define COLOR_WHITE '7'
+#define ColorIndex( c ) ( ( ( c ) - '0' ) & 7 )
+
+#define S_COLOR_BLACK "^0"
+#define S_COLOR_RED "^1"
+#define S_COLOR_GREEN "^2"
+#define S_COLOR_YELLOW "^3"
+#define S_COLOR_BLUE "^4"
+#define S_COLOR_CYAN "^5"
+#define S_COLOR_MAGENTA "^6"
+#define S_COLOR_WHITE "^7"
+
+extern idVec4 g_color_table[8];
+
+#define MAKERGB( v, r, g, b ) v[0] = r; v[1] = g; v[2] = b
+#define MAKERGBA( v, r, g, b, a ) v[0] = r; v[1] = g; v[2] = b; v[3] = a
+
+#define DEG2RAD( a ) ( ( ( a ) * M_PI ) / 180.0F )
+#define RAD2DEG( a ) ( ( ( a ) * 180.0f ) / M_PI )