void renderWireframe(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
{
renderSolid(renderer, volume, localToWorld);
-#if 0
+
if(g_showNames)
{
- renderer.addRenderable(m_renderName, g_matrix4_identity);
+ renderer.addRenderable(m_renderName, m_transform.localToParent());
}
-#endif
}
};