/// The "origin" key directly controls the entity's local-to-parent transform.
-class Group
-{
-EntityKeyValues m_entity;
-KeyObserverMap m_keyObservers;
-MatrixTransform m_transform;
-TraversableNodeSet m_traverse;
+class Group {
+ EntityKeyValues m_entity;
+ KeyObserverMap m_keyObservers;
+ MatrixTransform m_transform;
+ TraversableNodeSet m_traverse;
-ClassnameFilter m_filter;
-NamedEntity m_named;
-NameKeys m_nameKeys;
+ ClassnameFilter m_filter;
+ NamedEntity m_named;
+ NameKeys m_nameKeys;
-OriginKey m_originKey;
-Vector3 m_origin;
+ OriginKey m_originKey;
+ Vector3 m_origin;
-RenderableNamedEntity m_renderName;
-mutable Vector3 m_name_origin;
+ RenderableNamedEntity m_renderName;
+ mutable Vector3 m_name_origin;
-Callback<void()> m_transformChanged;
-Callback<void()> m_evaluateTransform;
+ Callback<void()> m_transformChanged;
+ Callback<void()> m_evaluateTransform;
-void construct(){
- m_keyObservers.insert( "classname", ClassnameFilter::ClassnameChangedCaller( m_filter ) );
- m_keyObservers.insert( Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller( m_named ) );
- m_keyObservers.insert( "origin", OriginKey::OriginChangedCaller( m_originKey ) );
-}
+ void construct()
+ {
+ m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter));
+ m_keyObservers.insert(Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named));
+ m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey));
+ }
public:
-Group( EntityClass* eclass, scene::Node& node, const Callback<void()>& transformChanged, const Callback<void()>& evaluateTransform ) :
- m_entity( eclass ),
- m_filter( m_entity, node ),
- m_named( m_entity ),
- m_nameKeys( m_entity ),
- m_originKey( OriginChangedCaller( *this ) ),
- m_origin( ORIGINKEY_IDENTITY ),
- m_renderName( m_named, m_name_origin ),
- m_name_origin( g_vector3_identity ),
- m_transformChanged( transformChanged ),
- m_evaluateTransform( evaluateTransform ){
- construct();
-}
-Group( const Group& other, scene::Node& node, const Callback<void()>& transformChanged, const Callback<void()>& evaluateTransform ) :
- m_entity( other.m_entity ),
- m_filter( m_entity, node ),
- m_named( m_entity ),
- m_nameKeys( m_entity ),
- m_originKey( OriginChangedCaller( *this ) ),
- m_origin( ORIGINKEY_IDENTITY ),
- m_renderName( m_named, g_vector3_identity ),
- m_transformChanged( transformChanged ),
- m_evaluateTransform( evaluateTransform ){
- construct();
-}
-
-InstanceCounter m_instanceCounter;
-void instanceAttach( const scene::Path& path ){
- if ( ++m_instanceCounter.m_count == 1 ) {
- m_filter.instanceAttach();
- m_entity.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
- m_traverse.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
- m_entity.attach( m_keyObservers );
- }
-}
-void instanceDetach( const scene::Path& path ){
- if ( --m_instanceCounter.m_count == 0 ) {
- m_entity.detach( m_keyObservers );
- m_traverse.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
- m_entity.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
- m_filter.instanceDetach();
- }
-}
-
-EntityKeyValues& getEntity(){
- return m_entity;
-}
-const EntityKeyValues& getEntity() const {
- return m_entity;
-}
-
-scene::Traversable& getTraversable(){
- return m_traverse;
-}
-Namespaced& getNamespaced(){
- return m_nameKeys;
-}
-Nameable& getNameable(){
- return m_named;
-}
-TransformNode& getTransformNode(){
- return m_transform;
-}
-
-void attach( scene::Traversable::Observer* observer ){
- m_traverse.attach( observer );
-}
-void detach( scene::Traversable::Observer* observer ){
- m_traverse.detach( observer );
-}
-
-void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
- renderer.SetState( m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly );
-}
-
-void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld, const AABB& childBounds ) const {
- renderSolid( renderer, volume, localToWorld );
-
- if ( g_showNames ) {
- // don't draw the name for worldspawn
- if ( !strcmp( m_entity.getEntityClass().name(), "worldspawn" ) ) {
- return;
- }
-
- // place name in the middle of the "children cloud"
- m_name_origin = childBounds.origin;
-
- renderer.addRenderable( m_renderName, localToWorld );
- }
-}
-
-void updateTransform(){
- m_transform.localToParent() = g_matrix4_identity;
- matrix4_translate_by_vec3( m_transform.localToParent(), m_origin );
- m_transformChanged();
-}
-typedef MemberCaller<Group, void(), &Group::updateTransform> UpdateTransformCaller;
-void originChanged(){
- m_origin = m_originKey.m_origin;
- updateTransform();
-}
-typedef MemberCaller<Group, void(), &Group::originChanged> OriginChangedCaller;
-
-void translate( const Vector3& translation ){
- m_origin = origin_translated( m_origin, translation );
-}
-
-void revertTransform(){
- m_origin = m_originKey.m_origin;
-}
-void freezeTransform(){
- m_originKey.m_origin = m_origin;
- m_originKey.write( &m_entity );
-}
-void transformChanged(){
- revertTransform();
- m_evaluateTransform();
- updateTransform();
-}
-typedef MemberCaller<Group, void(), &Group::transformChanged> TransformChangedCaller;
+ Group(EntityClass *eclass, scene::Node &node, const Callback<void()> &transformChanged,
+ const Callback<void()> &evaluateTransform) :
+ m_entity(eclass),
+ m_filter(m_entity, node),
+ m_named(m_entity),
+ m_nameKeys(m_entity),
+ m_originKey(OriginChangedCaller(*this)),
+ m_origin(ORIGINKEY_IDENTITY),
+ m_renderName(m_named, m_name_origin),
+ m_name_origin(g_vector3_identity),
+ m_transformChanged(transformChanged),
+ m_evaluateTransform(evaluateTransform)
+ {
+ construct();
+ }
+
+ Group(const Group &other, scene::Node &node, const Callback<void()> &transformChanged,
+ const Callback<void()> &evaluateTransform) :
+ m_entity(other.m_entity),
+ m_filter(m_entity, node),
+ m_named(m_entity),
+ m_nameKeys(m_entity),
+ m_originKey(OriginChangedCaller(*this)),
+ m_origin(ORIGINKEY_IDENTITY),
+ m_renderName(m_named, g_vector3_identity),
+ m_transformChanged(transformChanged),
+ m_evaluateTransform(evaluateTransform)
+ {
+ construct();
+ }
+
+ InstanceCounter m_instanceCounter;
+
+ void instanceAttach(const scene::Path &path)
+ {
+ if (++m_instanceCounter.m_count == 1) {
+ m_filter.instanceAttach();
+ m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
+ m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));
+ m_entity.attach(m_keyObservers);
+ }
+ }
+
+ void instanceDetach(const scene::Path &path)
+ {
+ if (--m_instanceCounter.m_count == 0) {
+ m_entity.detach(m_keyObservers);
+ m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end()));
+ m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end()));
+ m_filter.instanceDetach();
+ }
+ }
+
+ EntityKeyValues &getEntity()
+ {
+ return m_entity;
+ }
+
+ const EntityKeyValues &getEntity() const
+ {
+ return m_entity;
+ }
+
+ scene::Traversable &getTraversable()
+ {
+ return m_traverse;
+ }
+
+ Namespaced &getNamespaced()
+ {
+ return m_nameKeys;
+ }
+
+ Nameable &getNameable()
+ {
+ return m_named;
+ }
+
+ TransformNode &getTransformNode()
+ {
+ return m_transform;
+ }
+
+ void attach(scene::Traversable::Observer *observer)
+ {
+ m_traverse.attach(observer);
+ }
+
+ void detach(scene::Traversable::Observer *observer)
+ {
+ m_traverse.detach(observer);
+ }
+
+ void renderSolid(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld) const
+ {
+ renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly);
+ }
+
+ void renderWireframe(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld,
+ const AABB &childBounds) const
+ {
+ renderSolid(renderer, volume, localToWorld);
+
+ if (g_showNames) {
+ // don't draw the name for worldspawn
+ if (!strcmp(m_entity.getEntityClass().name(), "worldspawn")) {
+ return;
+ }
+
+ // place name in the middle of the "children cloud"
+ m_name_origin = childBounds.origin;
+
+ renderer.addRenderable(m_renderName, localToWorld);
+ }
+ }
+
+ void updateTransform()
+ {
+ m_transform.localToParent() = g_matrix4_identity;
+ matrix4_translate_by_vec3(m_transform.localToParent(), m_origin);
+ m_transformChanged();
+ }
+
+ typedef MemberCaller<Group, void(), &Group::updateTransform> UpdateTransformCaller;
+
+ void originChanged()
+ {
+ m_origin = m_originKey.m_origin;
+ updateTransform();
+ }
+
+ typedef MemberCaller<Group, void(), &Group::originChanged> OriginChangedCaller;
+
+ void translate(const Vector3 &translation)
+ {
+ m_origin = origin_translated(m_origin, translation);
+ }
+
+ void revertTransform()
+ {
+ m_origin = m_originKey.m_origin;
+ }
+
+ void freezeTransform()
+ {
+ m_originKey.m_origin = m_origin;
+ m_originKey.write(&m_entity);
+ }
+
+ void transformChanged()
+ {
+ revertTransform();
+ m_evaluateTransform();
+ updateTransform();
+ }
+
+ typedef MemberCaller<Group, void(), &Group::transformChanged> TransformChangedCaller;
};
#if 0
TransformableSetTranslation( const Translation& value ) : m_value( value ){
}
void operator()( Transformable& transformable ) const {
- transformable.setTranslation( m_value );
+ transformable.setTranslation( m_value );
}
};
TransformableSetRotation( const Rotation& value ) : m_value( value ){
}
void operator()( Transformable& transformable ) const {
- transformable.setRotation( m_value );
+ transformable.setRotation( m_value );
}
};
TransformableSetScale( const Scale& value ) : m_value( value ){
}
void operator()( Transformable& transformable ) const {
- transformable.setScale( m_value );
+ transformable.setScale( m_value );
}
};
TransformableSetType( const TransformModifierType& value ) : m_value( value ){
}
void operator()( Transformable& transformable ) const {
- transformable.setType( m_value );
+ transformable.setType( m_value );
}
};
TransformModifierType m_value;
public:
void operator()( Transformable& transformable ) const {
- transformable.freezeTransform();
+ transformable.freezeTransform();
}
};
template<typename Functor>
inline void Scene_forEachChildTransformable( const Functor& functor, const scene::Path& path ){
- GlobalSceneGraph().traverse_subgraph( ChildInstanceWalker< InstanceApply<Transformable, Functor> >( functor ), path );
+ GlobalSceneGraph().traverse_subgraph( ChildInstanceWalker< InstanceApply<Transformable, Functor> >( functor ), path );
}
#endif
class GroupInstance :
- public TargetableInstance,
- public TransformModifier,
+ public TargetableInstance,
+ public TransformModifier,
#if 0
- public Transformable,
+ public Transformable,
#endif
- public Renderable
-{
-class TypeCasts
-{
-InstanceTypeCastTable m_casts;
-public:
-TypeCasts(){
- m_casts = TargetableInstance::StaticTypeCasts::instance().get();
- InstanceStaticCast<GroupInstance, Renderable>::install( m_casts );
+ public Renderable {
+ class TypeCasts {
+ InstanceTypeCastTable m_casts;
+ public:
+ TypeCasts()
+ {
+ m_casts = TargetableInstance::StaticTypeCasts::instance().get();
+ InstanceStaticCast<GroupInstance, Renderable>::install(m_casts);
#if 0
- InstanceStaticCast<GroupInstance, Transformable>::install( m_casts );
+ InstanceStaticCast<GroupInstance, Transformable>::install( m_casts );
#endif
-}
-InstanceTypeCastTable& get(){
- return m_casts;
-}
-};
+ }
-Group& m_contained;
-public:
-typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
-GroupInstance( const scene::Path& path, scene::Instance* parent, Group& group ) :
- TargetableInstance( path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this ),
- TransformModifier( Group::TransformChangedCaller( group ), ApplyTransformCaller( *this ) ),
- m_contained( group ){
- m_contained.instanceAttach( Instance::path() );
- StaticRenderableConnectionLines::instance().attach( *this );
-}
-~GroupInstance(){
- StaticRenderableConnectionLines::instance().detach( *this );
- m_contained.instanceDetach( Instance::path() );
-}
-void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
- m_contained.renderSolid( renderer, volume, Instance::localToWorld() );
-}
-void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
- m_contained.renderWireframe( renderer, volume, Instance::localToWorld(), Instance::childBounds() );
-}
+ InstanceTypeCastTable &get()
+ {
+ return m_casts;
+ }
+ };
-STRING_CONSTANT( Name, "GroupInstance" );
+ Group &m_contained;
+public:
+ typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+ GroupInstance(const scene::Path &path, scene::Instance *parent, Group &group) :
+ TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this),
+ TransformModifier(Group::TransformChangedCaller(group), ApplyTransformCaller(*this)),
+ m_contained(group)
+ {
+ m_contained.instanceAttach(Instance::path());
+ StaticRenderableConnectionLines::instance().attach(*this);
+ }
+
+ ~GroupInstance()
+ {
+ StaticRenderableConnectionLines::instance().detach(*this);
+ m_contained.instanceDetach(Instance::path());
+ }
+
+ void renderSolid(Renderer &renderer, const VolumeTest &volume) const
+ {
+ m_contained.renderSolid(renderer, volume, Instance::localToWorld());
+ }
+
+ void renderWireframe(Renderer &renderer, const VolumeTest &volume) const
+ {
+ m_contained.renderWireframe(renderer, volume, Instance::localToWorld(), Instance::childBounds());
+ }
+
+ STRING_CONSTANT(Name, "GroupInstance");
#if 0
-void setType( TransformModifierType type ){
- Scene_forEachChildTransformable( TransformableSetType( type ), Instance::path() );
-}
-void setTranslation( const Translation& value ){
- Scene_forEachChildTransformable( TransformableSetTranslation( value ), Instance::path() );
-}
-void setRotation( const Rotation& value ){
- Scene_forEachChildTransformable( TransformableSetRotation( value ), Instance::path() );
-}
-void setScale( const Scale& value ){
- Scene_forEachChildTransformable( TransformableSetScale( value ), Instance::path() );
-}
-void freezeTransform(){
- Scene_forEachChildTransformable( TransformableFreezeTransform(), Instance::path() );
-}
-
-void evaluateTransform(){
-}
+ void setType( TransformModifierType type ){
+ Scene_forEachChildTransformable( TransformableSetType( type ), Instance::path() );
+ }
+ void setTranslation( const Translation& value ){
+ Scene_forEachChildTransformable( TransformableSetTranslation( value ), Instance::path() );
+ }
+ void setRotation( const Rotation& value ){
+ Scene_forEachChildTransformable( TransformableSetRotation( value ), Instance::path() );
+ }
+ void setScale( const Scale& value ){
+ Scene_forEachChildTransformable( TransformableSetScale( value ), Instance::path() );
+ }
+ void freezeTransform(){
+ Scene_forEachChildTransformable( TransformableFreezeTransform(), Instance::path() );
+ }
+
+ void evaluateTransform(){
+ }
#endif
-void evaluateTransform(){
- if ( getType() == TRANSFORM_PRIMITIVE ) {
- m_contained.translate( getTranslation() );
- }
-}
-void applyTransform(){
- m_contained.revertTransform();
- evaluateTransform();
- m_contained.freezeTransform();
-}
-typedef MemberCaller<GroupInstance, void(), &GroupInstance::applyTransform> ApplyTransformCaller;
+ void evaluateTransform()
+ {
+ if (getType() == TRANSFORM_PRIMITIVE) {
+ m_contained.translate(getTranslation());
+ }
+ }
+
+ void applyTransform()
+ {
+ m_contained.revertTransform();
+ evaluateTransform();
+ m_contained.freezeTransform();
+ }
+
+ typedef MemberCaller<GroupInstance, void(), &GroupInstance::applyTransform> ApplyTransformCaller;
};
class GroupNode :
- public scene::Node::Symbiot,
- public scene::Instantiable,
- public scene::Cloneable,
- public scene::Traversable::Observer
-{
-class TypeCasts
-{
-NodeTypeCastTable m_casts;
-public:
-TypeCasts(){
- NodeStaticCast<GroupNode, scene::Instantiable>::install( m_casts );
- NodeStaticCast<GroupNode, scene::Cloneable>::install( m_casts );
- NodeContainedCast<GroupNode, scene::Traversable>::install( m_casts );
- NodeContainedCast<GroupNode, TransformNode>::install( m_casts );
- NodeContainedCast<GroupNode, Entity>::install( m_casts );
- NodeContainedCast<GroupNode, Nameable>::install( m_casts );
- NodeContainedCast<GroupNode, Namespaced>::install( m_casts );
-}
-NodeTypeCastTable& get(){
- return m_casts;
-}
-};
-
-
-scene::Node m_node;
-InstanceSet m_instances;
-Group m_contained;
-
-void construct(){
- m_contained.attach( this );
-}
-void destroy(){
- m_contained.detach( this );
-}
+ public scene::Node::Symbiot,
+ public scene::Instantiable,
+ public scene::Cloneable,
+ public scene::Traversable::Observer {
+ class TypeCasts {
+ NodeTypeCastTable m_casts;
+ public:
+ TypeCasts()
+ {
+ NodeStaticCast<GroupNode, scene::Instantiable>::install(m_casts);
+ NodeStaticCast<GroupNode, scene::Cloneable>::install(m_casts);
+ NodeContainedCast<GroupNode, scene::Traversable>::install(m_casts);
+ NodeContainedCast<GroupNode, TransformNode>::install(m_casts);
+ NodeContainedCast<GroupNode, Entity>::install(m_casts);
+ NodeContainedCast<GroupNode, Nameable>::install(m_casts);
+ NodeContainedCast<GroupNode, Namespaced>::install(m_casts);
+ }
+
+ NodeTypeCastTable &get()
+ {
+ return m_casts;
+ }
+ };
+
+
+ scene::Node m_node;
+ InstanceSet m_instances;
+ Group m_contained;
+
+ void construct()
+ {
+ m_contained.attach(this);
+ }
+
+ void destroy()
+ {
+ m_contained.detach(this);
+ }
public:
-typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
-scene::Traversable& get( NullType<scene::Traversable>){
- return m_contained.getTraversable();
-}
-TransformNode& get( NullType<TransformNode>){
- return m_contained.getTransformNode();
-}
-Entity& get( NullType<Entity>){
- return m_contained.getEntity();
-}
-Nameable& get( NullType<Nameable>){
- return m_contained.getNameable();
-}
-Namespaced& get( NullType<Namespaced>){
- return m_contained.getNamespaced();
-}
-
-GroupNode( EntityClass* eclass ) :
- m_node( this, this, StaticTypeCasts::instance().get() ),
- m_contained( eclass, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GroupInstance>::Caller( m_instances ) ){
- construct();
-}
-GroupNode( const GroupNode& other ) :
- scene::Node::Symbiot( other ),
- scene::Instantiable( other ),
- scene::Cloneable( other ),
- scene::Traversable::Observer( other ),
- m_node( this, this, StaticTypeCasts::instance().get() ),
- m_contained( other.m_contained, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GroupInstance>::Caller( m_instances ) ){
- construct();
-}
-~GroupNode(){
- destroy();
-}
-
-void release(){
- delete this;
-}
-scene::Node& node(){
- return m_node;
-}
-
-scene::Node& clone() const {
- return ( new GroupNode( *this ) )->node();
-}
-
-void insert( scene::Node& child ){
- m_instances.insert( child );
-}
-void erase( scene::Node& child ){
- m_instances.erase( child );
-}
-
-scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
- return new GroupInstance( path, parent, m_contained );
-}
-void forEachInstance( const scene::Instantiable::Visitor& visitor ){
- m_instances.forEachInstance( visitor );
-}
-void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
- m_instances.insert( observer, path, instance );
-}
-scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
- return m_instances.erase( observer, path );
-}
+ typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+ scene::Traversable &get(NullType<scene::Traversable>)
+ {
+ return m_contained.getTraversable();
+ }
+
+ TransformNode &get(NullType<TransformNode>)
+ {
+ return m_contained.getTransformNode();
+ }
+
+ Entity &get(NullType<Entity>)
+ {
+ return m_contained.getEntity();
+ }
+
+ Nameable &get(NullType<Nameable>)
+ {
+ return m_contained.getNameable();
+ }
+
+ Namespaced &get(NullType<Namespaced>)
+ {
+ return m_contained.getNamespaced();
+ }
+
+ GroupNode(EntityClass *eclass) :
+ m_node(this, this, StaticTypeCasts::instance().get()),
+ m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances),
+ InstanceSetEvaluateTransform<GroupInstance>::Caller(m_instances))
+ {
+ construct();
+ }
+
+ GroupNode(const GroupNode &other) :
+ scene::Node::Symbiot(other),
+ scene::Instantiable(other),
+ scene::Cloneable(other),
+ scene::Traversable::Observer(other),
+ m_node(this, this, StaticTypeCasts::instance().get()),
+ m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances),
+ InstanceSetEvaluateTransform<GroupInstance>::Caller(m_instances))
+ {
+ construct();
+ }
+
+ ~GroupNode()
+ {
+ destroy();
+ }
+
+ void release()
+ {
+ delete this;
+ }
+
+ scene::Node &node()
+ {
+ return m_node;
+ }
+
+ scene::Node &clone() const
+ {
+ return (new GroupNode(*this))->node();
+ }
+
+ void insert(scene::Node &child)
+ {
+ m_instances.insert(child);
+ }
+
+ void erase(scene::Node &child)
+ {
+ m_instances.erase(child);
+ }
+
+ scene::Instance *create(const scene::Path &path, scene::Instance *parent)
+ {
+ return new GroupInstance(path, parent, m_contained);
+ }
+
+ void forEachInstance(const scene::Instantiable::Visitor &visitor)
+ {
+ m_instances.forEachInstance(visitor);
+ }
+
+ void insert(scene::Instantiable::Observer *observer, const scene::Path &path, scene::Instance *instance)
+ {
+ m_instances.insert(observer, path, instance);
+ }
+
+ scene::Instance *erase(scene::Instantiable::Observer *observer, const scene::Path &path)
+ {
+ return m_instances.erase(observer, path);
+ }
};
-scene::Node& New_Group( EntityClass* eclass ){
- return ( new GroupNode( eclass ) )->node();
+scene::Node &New_Group(EntityClass *eclass)
+{
+ return (new GroupNode(eclass))->node();
}