]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/brush.h
changed ASSERT_MESSAGE and ERROR_MESSAGE macros to use proper
[xonotic/netradiant.git] / radiant / brush.h
index 8d31d3e739f1b1e29e9df264b841b3ff3896b340..04d3d1ff4d4ac5193995c1be38820f70e8fbfbc7 100644 (file)
@@ -65,8 +65,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "winding.h"
 #include "brush_primit.h"
 
-#define CONTENTS_DETAIL 0x8000000
-
+const unsigned int BRUSH_DETAIL_FLAG = 27;
+const unsigned int BRUSH_DETAIL_MASK = (1 << BRUSH_DETAIL_FLAG);
 
 enum EBrushType
 {
@@ -201,8 +201,6 @@ inline void Winding_Draw(const Winding& winding, const Vector3& normal, RenderSt
 #endif
 }
 
-const Colour4b colour_vertex(0, 255, 0, 255);
-
 
 #include "shaderlib.h"
 
@@ -378,14 +376,18 @@ public:
   bool m_specified;
 };
 
-inline unsigned int ContentFlags_assignable(unsigned int contentFlags)
-{
-  return contentFlags & ~CONTENTS_DETAIL;
-}
-
-inline ContentsFlagsValue ContentsFlagsValue_maskDetail(const ContentsFlagsValue& other)
+inline void ContentsFlagsValue_assignMasked(ContentsFlagsValue& flags, const ContentsFlagsValue& other)
 {
-  return ContentsFlagsValue(other.m_surfaceFlags, ContentFlags_assignable(other.m_contentFlags), other.m_value, other.m_specified);
+  bool detail = bitfield_enabled(flags.m_contentFlags, BRUSH_DETAIL_MASK);
+  flags = other;
+  if(detail)
+  {
+    flags.m_contentFlags = bitfield_enable(flags.m_contentFlags, BRUSH_DETAIL_MASK);
+  }
+  else
+  {
+    flags.m_contentFlags = bitfield_disable(flags.m_contentFlags, BRUSH_DETAIL_MASK);
+  }
 }
 
 
@@ -526,7 +528,7 @@ public:
   void setFlags(const ContentsFlagsValue& flags)
   {
     ASSERT_MESSAGE(m_realised, "FaceShader::setFlags: flags not valid when unrealised");
-    m_flags = ContentsFlagsValue_maskDetail(flags);
+    ContentsFlagsValue_assignMasked(m_flags, flags);
   }
 
   Shader* state() const
@@ -955,6 +957,7 @@ public:
 };
 
 bool face_filtered(Face& face);
+void add_face_filter(FaceFilter& filter, int mask, bool invert = false);
 
 void Brush_addTextureChangedCallback(const SignalHandler& callback);
 void Brush_textureChanged();
@@ -1278,6 +1281,7 @@ public:
     Brush_textureChanged();
     m_observer->shaderChanged();
     updateFiltered();
+       planeChanged();
     SceneChangeNotify();
   }
 
@@ -1411,18 +1415,18 @@ public:
 
   bool isDetail() const
   {
-    return (m_shader.m_flags.m_contentFlags & CONTENTS_DETAIL) != 0;
+    return (m_shader.m_flags.m_contentFlags & BRUSH_DETAIL_MASK) != 0;
   }
   void setDetail(bool detail)
   {
     undoSave();
     if(detail && !isDetail())
     {
-      m_shader.m_flags.m_contentFlags |= CONTENTS_DETAIL;
+      m_shader.m_flags.m_contentFlags |= BRUSH_DETAIL_MASK;
     }
     else if(!detail && isDetail())
     {
-      m_shader.m_flags.m_contentFlags &= ~CONTENTS_DETAIL;
+      m_shader.m_flags.m_contentFlags &= ~BRUSH_DETAIL_MASK;
     }
     m_observer->shaderChanged();
   }
@@ -1729,10 +1733,10 @@ public:
     m_render_faces(m_faceCentroidPoints, GL_POINTS),
     m_render_vertices(m_uniqueVertexPoints, GL_POINTS),
     m_render_edges(m_uniqueEdgePoints, GL_POINTS),
-    m_planeChanged(false),
-    m_transformChanged(false),
     m_evaluateTransform(evaluateTransform),
-    m_boundsChanged(boundsChanged)
+    m_boundsChanged(boundsChanged),
+    m_planeChanged(false),
+    m_transformChanged(false)
   {
     planeChanged();
   }
@@ -1743,10 +1747,10 @@ public:
     m_render_faces(m_faceCentroidPoints, GL_POINTS),
     m_render_vertices(m_uniqueVertexPoints, GL_POINTS),
     m_render_edges(m_uniqueEdgePoints, GL_POINTS),
-    m_planeChanged(false),
-    m_transformChanged(false),
     m_evaluateTransform(evaluateTransform),
-    m_boundsChanged(boundsChanged)
+    m_boundsChanged(boundsChanged),
+    m_planeChanged(false),
+    m_transformChanged(false)
   {
     copy(other);
   }
@@ -1754,6 +1758,7 @@ public:
     TransformNode(other),
     Bounded(other),
     Cullable(other),
+    Snappable(),
     Undoable(other),
     FaceObserver(other),
     Filterable(other),
@@ -1902,6 +1907,7 @@ public:
   void shaderChanged()
   {
     updateFiltered();
+       planeChanged();
   }
 
   void evaluateBRep() const
@@ -3093,7 +3099,7 @@ public:
         m_face->getWinding()[2].vertex
       ),
       "update_move_planepts_vertex2: error"
-    )
+    );
 
     m_face->m_move_planepts[0] = m_face->getWinding()[opposite].vertex;
     m_face->m_move_planepts[1] = m_face->getWinding()[index].vertex;