cam->m_strafe_forward = cam->m_strafe;
break;
case 4:
- cam->m_strafe_forward_invert = true;
- default:
+ cam->m_strafe_forward_invert = true; // fall through
+ default: /* 3 & 4 */
cam->m_strafe = ( state & GDK_CONTROL_MASK ) != 0;
if ( cam->m_strafe ) {
cam->m_strafe_forward = ( state & GDK_SHIFT_MASK ) != 0;