#include "qe3.h"
#include "commands.h"
+#include "uilib/uilib.h"
+
struct entity_globals_t
{
Vector3 color_entity;
void Entity_createFromSelection( const char* name, const Vector3& origin ){
#if 0
if ( string_equal_nocase( name, "worldspawn" ) ) {
- gtk_MessageBox( GTK_WIDGET( MainFrame_getWindow() ), "Can't create an entity with worldspawn.", "info" );
+ ui::alert( MainFrame_getWindow( ), "Can't create an entity with worldspawn.", "info" );
return;
}
#endif
}
if ( isModel ) {
- const char* model = misc_model_dialog( GTK_WIDGET( MainFrame_getWindow() ) );
+ const char* model = misc_model_dialog(MainFrame_getWindow());
if ( model != 0 ) {
Node_getEntity( node )->setKeyValue( "model", model );
}
#if 0
bool DoNormalisedColor( Vector3& color ){
- if ( !color_dialog( GTK_WIDGET( MainFrame_getWindow() ), color ) ) {
+ if ( !color_dialog( MainFrame_getWindow( ), color ) ) {
return false;
}
/*
normalize = false;
}
- if ( color_dialog( GTK_WIDGET( MainFrame_getWindow() ), g_entity_globals.color_entity ) ) {
+ if ( color_dialog( MainFrame_getWindow(), g_entity_globals.color_entity ) ) {
if ( normalize ) {
NormalizeColor( g_entity_globals.color_entity );
}
}
}
-const char* misc_model_dialog( GtkWidget* parent ){
+const char* misc_model_dialog( ui::Widget parent ){
StringOutputStream buffer( 1024 );
buffer << g_qeglobals.m_userGamePath.c_str() << "models/";
buffer << g_qeglobals.m_userGamePath.c_str() << "/";
}
- const char *filename = file_dialog( parent, TRUE, "Choose Model", buffer.c_str(), ModelLoader::Name() );
+ const char *filename = parent.file_dialog( TRUE, "Choose Model", buffer.c_str(), ModelLoader::Name() );
if ( filename != 0 ) {
// use VFS to get the correct relative path
const char* relative = path_make_relative( filename, GlobalFileSystem().findRoot( filename ) );
void LightRadiiImport( EntityCreator& self, bool value ){
self.setLightRadii( value );
}
-typedef ReferenceCaller1<EntityCreator, bool, LightRadiiImport> LightRadiiImportCaller;
+typedef ReferenceCaller<EntityCreator, void(bool), LightRadiiImport> LightRadiiImportCaller;
-void LightRadiiExport( EntityCreator& self, const BoolImportCallback& importer ){
+void LightRadiiExport( EntityCreator& self, const ImportExportCallback<bool>::Import_t& importer ){
importer( self.getLightRadii() );
}
-typedef ReferenceCaller1<EntityCreator, const BoolImportCallback&, LightRadiiExport> LightRadiiExportCaller;
+typedef ReferenceCaller<EntityCreator, void(const ImportExportCallback<bool>::Import_t&), LightRadiiExport> LightRadiiExportCaller;
void Entity_constructPreferences( PreferencesPage& page ){
page.appendCheckBox(
"Show", "Light Radii",
- LightRadiiImportCaller( GlobalEntityCreator() ),
- LightRadiiExportCaller( GlobalEntityCreator() )
+ {LightRadiiImportCaller( GlobalEntityCreator() ),
+ LightRadiiExportCaller( GlobalEntityCreator() )}
);
}
void Entity_constructPage( PreferenceGroup& group ){
Entity_constructPreferences( page );
}
void Entity_registerPreferencesPage(){
- PreferencesDialog_addDisplayPage( FreeCaller1<PreferenceGroup&, Entity_constructPage>() );
+ PreferencesDialog_addDisplayPage( makeCallbackF(Entity_constructPage) );
}
-void Entity_constructMenu( GtkMenu* menu ){
+void Entity_constructMenu( ui::Menu menu ){
create_menu_item_with_mnemonic( menu, "_Regroup", "GroupSelection" );
create_menu_item_with_mnemonic( menu, "_Ungroup", "UngroupSelection" );
create_menu_item_with_mnemonic( menu, "_Connect", "ConnectSelection" );
#include "stringio.h"
void Entity_Construct(){
- GlobalCommands_insert( "EntityColor", FreeCaller<Entity_setColour>(), Accelerator( 'K' ) );
- GlobalCommands_insert( "NormalizeColor", FreeCaller<Entity_normalizeColor>() );
- GlobalCommands_insert( "ConnectSelection", FreeCaller<Entity_connectSelected>(), Accelerator( 'K', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "KillConnectSelection", FreeCaller<Entity_killconnectSelected>(), Accelerator( 'K', (GdkModifierType)( GDK_SHIFT_MASK ) ) );
- GlobalCommands_insert( "GroupSelection", FreeCaller<Entity_groupSelected>() );
- GlobalCommands_insert( "UngroupSelection", FreeCaller<Entity_ungroupSelected>() );
+ GlobalCommands_insert( "EntityColor", makeCallbackF(Entity_setColour), Accelerator( 'K' ) );
+ GlobalCommands_insert( "NormalizeColor", makeCallbackF(Entity_normalizeColor) );
+ GlobalCommands_insert( "ConnectSelection", makeCallbackF(Entity_connectSelected), Accelerator( 'K', (GdkModifierType)GDK_CONTROL_MASK ) );
+ GlobalCommands_insert( "KillConnectSelection", makeCallbackF(Entity_killconnectSelected), Accelerator( 'K', (GdkModifierType)( GDK_SHIFT_MASK ) ) );
+ GlobalCommands_insert( "GroupSelection", makeCallbackF(Entity_groupSelected) );
+ GlobalCommands_insert( "UngroupSelection", makeCallbackF(Entity_ungroupSelected) );
GlobalPreferenceSystem().registerPreference( "SI_Colors5", Vector3ImportStringCaller( g_entity_globals.color_entity ), Vector3ExportStringCaller( g_entity_globals.color_entity ) );
GlobalPreferenceSystem().registerPreference( "LastLightIntensity", IntImportStringCaller( g_iLastLightIntensity ), IntExportStringCaller( g_iLastLightIntensity ) );