]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/entityinspector.cpp
Revert partially (auto) "reformat code! now the code is only ugly on the *inside*"
[xonotic/netradiant.git] / radiant / entityinspector.cpp
index c5aeaa8b7fb0c7aae6a8e3a78c18557029822bca..e74dd3f0834f637719ed9c0c2d9fcda4b72d0638 100644 (file)
 #include "textureentry.h"
 #include "groupdialog.h"
 
-ui::Entry numeric_entry_new()
+ui::Entry numeric_entry_new(){
+       auto entry = ui::Entry(ui::New);
+       entry.show();
+       entry.dimensions(64, -1);
+       return entry;
+}
+
+namespace
 {
-    auto entry = ui::Entry(ui::New);
-    entry.show();
-    entry.dimensions(64, -1);
-    return entry;
+typedef std::map<CopiedString, CopiedString> KeyValues;
+KeyValues g_selectedKeyValues;
+KeyValues g_selectedDefaultKeyValues;
 }
 
-namespace {
-    typedef std::map<CopiedString, CopiedString> KeyValues;
-    KeyValues g_selectedKeyValues;
-    KeyValues g_selectedDefaultKeyValues;
+const char* SelectedEntity_getValueForKey( const char* key ){
+       {
+               KeyValues::const_iterator i = g_selectedKeyValues.find( key );
+               if ( i != g_selectedKeyValues.end() ) {
+                       return ( *i ).second.c_str();
+               }
+       }
+       {
+               KeyValues::const_iterator i = g_selectedDefaultKeyValues.find( key );
+               if ( i != g_selectedDefaultKeyValues.end() ) {
+                       return ( *i ).second.c_str();
+               }
+       }
+       return "";
 }
 
-const char *SelectedEntity_getValueForKey(const char *key)
+void Scene_EntitySetKeyValue_Selected_Undoable( const char* key, const char* value ){
+       StringOutputStream command( 256 );
+       command << "entitySetKeyValue -key " << makeQuoted( key ) << " -value " << makeQuoted( value );
+       UndoableCommand undo( command.c_str() );
+       Scene_EntitySetKeyValue_Selected( key, value );
+}
+
+class EntityAttribute
 {
-    {
-        KeyValues::const_iterator i = g_selectedKeyValues.find(key);
-        if (i != g_selectedKeyValues.end()) {
-            return (*i).second.c_str();
-        }
-    }
-    {
-        KeyValues::const_iterator i = g_selectedDefaultKeyValues.find(key);
-        if (i != g_selectedDefaultKeyValues.end()) {
-            return (*i).second.c_str();
-        }
-    }
-    return "";
-}
-
-void Scene_EntitySetKeyValue_Selected_Undoable(const char *key, const char *value)
+public:
+virtual ~EntityAttribute() = default;
+virtual ui::Widget getWidget() const = 0;
+virtual void update() = 0;
+virtual void release() = 0;
+};
+
+class BooleanAttribute : public EntityAttribute
 {
-    StringOutputStream command(256);
-    command << "entitySetKeyValue -key " << makeQuoted(key) << " -value " << makeQuoted(value);
-    UndoableCommand undo(command.c_str());
-    Scene_EntitySetKeyValue_Selected(key, value);
-}
+CopiedString m_key;
+ui::CheckButton m_check;
 
-class EntityAttribute {
+static gboolean toggled( ui::Widget widget, BooleanAttribute* self ){
+       self->apply();
+       return FALSE;
+}
 public:
-    virtual ~EntityAttribute() = default;
+BooleanAttribute( const char* key ) :
+       m_key( key ),
+       m_check( ui::null ){
+       auto check = ui::CheckButton(ui::New);
+       check.show();
 
-    virtual ui::Widget getWidget() const = 0;
+       m_check = check;
 
-    virtual void update() = 0;
+       guint handler = check.connect( "toggled", G_CALLBACK( toggled ), this );
+       g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler ) );
 
-    virtual void release() = 0;
+       update();
+}
+ui::Widget getWidget() const {
+       return m_check;
+}
+void release(){
+       delete this;
+}
+void apply(){
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_check.active() ? "1" : "0" );
+}
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
+
+void update(){
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       if ( !string_empty( value ) ) {
+               toggle_button_set_active_no_signal( m_check, atoi( value ) != 0 );
+       }
+       else
+       {
+               toggle_button_set_active_no_signal( m_check, false );
+       }
+}
+typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
 };
 
-class BooleanAttribute : public EntityAttribute {
-    CopiedString m_key;
-    ui::CheckButton m_check;
-
-    static gboolean toggled(ui::Widget widget, BooleanAttribute *self)
-    {
-        self->apply();
-        return FALSE;
-    }
 
+class StringAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
 public:
-    BooleanAttribute(const char *key) :
-            m_key(key),
-            m_check(ui::null)
-    {
-        auto check = ui::CheckButton(ui::New);
-        check.show();
-
-        m_check = check;
-
-        guint handler = check.connect("toggled", G_CALLBACK(toggled), this);
-        g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler));
-
-        update();
-    }
-
-    ui::Widget getWidget() const
-    {
-        return m_check;
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    void apply()
-    {
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), m_check.active() ? "1" : "0");
-    }
-
-    typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        if (!string_empty(value)) {
-            toggle_button_set_active_no_signal(m_check, atoi(value) != 0);
-        } else {
-            toggle_button_set_active_no_signal(m_check, false);
-        }
-    }
-
-    typedef MemberCaller<BooleanAttribute, void(), &BooleanAttribute::update> UpdateCaller;
-};
+StringAttribute( const char* key ) :
+       m_key( key ),
+       m_entry( ui::null ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+       auto entry = ui::Entry(ui::New);
+       entry.show();
+       entry.dimensions(50, -1);
+
+       m_entry = entry;
+       m_nonModal.connect( m_entry );
+}
+ui::Widget getWidget() const {
+       return m_entry;
+}
+ui::Entry getEntry() const {
+       return m_entry;
+}
 
+void release(){
+       delete this;
+}
+void apply(){
+       StringOutputStream value( 64 );
+       value << m_entry.text();
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
 
-class StringAttribute : public EntityAttribute {
-    CopiedString m_key;
-    ui::Entry m_entry;
-    NonModalEntry m_nonModal;
-public:
-    StringAttribute(const char *key) :
-            m_key(key),
-            m_entry(ui::null),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
-    {
-        auto entry = ui::Entry(ui::New);
-        entry.show();
-        entry.dimensions(50, -1);
-
-        m_entry = entry;
-        m_nonModal.connect(m_entry);
-    }
-
-    ui::Widget getWidget() const
-    {
-        return m_entry;
-    }
-
-    ui::Entry getEntry() const
-    {
-        return m_entry;
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    void apply()
-    {
-        StringOutputStream value(64);
-        value << m_entry.text();
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
-    }
-
-    typedef MemberCaller<StringAttribute, void(), &StringAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        StringOutputStream value(64);
-        value << SelectedEntity_getValueForKey(m_key.c_str());
-        m_entry.text(value.c_str());
-    }
-
-    typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
+void update(){
+       StringOutputStream value( 64 );
+       value << SelectedEntity_getValueForKey( m_key.c_str() );
+       m_entry.text(value.c_str());
+}
+typedef MemberCaller<StringAttribute, void(), &StringAttribute::update> UpdateCaller;
 };
 
-class ShaderAttribute : public StringAttribute {
+class ShaderAttribute : public StringAttribute
+{
 public:
-    ShaderAttribute(const char *key) : StringAttribute(key)
-    {
-        GlobalShaderEntryCompletion::instance().connect(StringAttribute::getEntry());
-    }
+ShaderAttribute( const char* key ) : StringAttribute( key ){
+       GlobalShaderEntryCompletion::instance().connect( StringAttribute::getEntry() );
+}
 };
 
 
-class ModelAttribute : public EntityAttribute {
-    CopiedString m_key;
-    BrowsedPathEntry m_entry;
-    NonModalEntry m_nonModal;
+class ModelAttribute : public EntityAttribute
+{
+CopiedString m_key;
+BrowsedPathEntry m_entry;
+NonModalEntry m_nonModal;
 public:
-    ModelAttribute(const char *key) :
-            m_key(key),
-            m_entry(BrowseCaller(*this)),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
-    {
-        m_nonModal.connect(m_entry.m_entry.m_entry);
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return m_entry.m_entry.m_frame;
-    }
-
-    void apply()
-    {
-        StringOutputStream value(64);
-        value << m_entry.m_entry.m_entry.text();
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
-    }
-
-    typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        StringOutputStream value(64);
-        value << SelectedEntity_getValueForKey(m_key.c_str());
-        m_entry.m_entry.m_entry.text(value.c_str());
-    }
-
-    typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
-
-    void browse(const BrowsedPathEntry::SetPathCallback &setPath)
-    {
-        const char *filename = misc_model_dialog(m_entry.m_entry.m_frame.window());
-
-        if (filename != 0) {
-            setPath(filename);
-            apply();
-        }
-    }
-
-    typedef MemberCaller<ModelAttribute, void(
-            const BrowsedPathEntry::SetPathCallback &), &ModelAttribute::browse> BrowseCaller;
+ModelAttribute( const char* key ) :
+       m_key( key ),
+       m_entry( BrowseCaller( *this ) ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+       m_nonModal.connect( m_entry.m_entry.m_entry );
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return m_entry.m_entry.m_frame;
+}
+void apply(){
+       StringOutputStream value( 64 );
+       value << m_entry.m_entry.m_entry.text();
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::apply> ApplyCaller;
+void update(){
+       StringOutputStream value( 64 );
+       value << SelectedEntity_getValueForKey( m_key.c_str() );
+       m_entry.m_entry.m_entry.text(value.c_str());
+}
+typedef MemberCaller<ModelAttribute, void(), &ModelAttribute::update> UpdateCaller;
+void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
+       const char *filename = misc_model_dialog( m_entry.m_entry.m_frame.window() );
+
+       if ( filename != 0 ) {
+               setPath( filename );
+               apply();
+       }
+}
+typedef MemberCaller<ModelAttribute, void(const BrowsedPathEntry::SetPathCallback&), &ModelAttribute::browse> BrowseCaller;
 };
 
-const char *browse_sound(ui::Widget parent)
+const char* browse_sound( ui::Widget parent ){
+       StringOutputStream buffer( 1024 );
+
+       buffer << g_qeglobals.m_userGamePath.c_str() << "sound/";
+
+       if ( !file_readable( buffer.c_str() ) ) {
+               // just go to fsmain
+               buffer.clear();
+               buffer << g_qeglobals.m_userGamePath.c_str() << "/";
+       }
+
+       const char* filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound" );
+       if ( filename != 0 ) {
+               const char* relative = path_make_relative( filename, GlobalFileSystem().findRoot( filename ) );
+               if ( relative == filename ) {
+                       globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
+               }
+               return relative;
+       }
+       return filename;
+}
+
+class SoundAttribute : public EntityAttribute
 {
-    StringOutputStream buffer(1024);
-
-    buffer << g_qeglobals.m_userGamePath.c_str() << "sound/";
-
-    if (!file_readable(buffer.c_str())) {
-        // just go to fsmain
-        buffer.clear();
-        buffer << g_qeglobals.m_userGamePath.c_str() << "/";
-    }
-
-    const char *filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound");
-    if (filename != 0) {
-        const char *relative = path_make_relative(filename, GlobalFileSystem().findRoot(filename));
-        if (relative == filename) {
-            globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
-        }
-        return relative;
-    }
-    return filename;
-}
-
-class SoundAttribute : public EntityAttribute {
-    CopiedString m_key;
-    BrowsedPathEntry m_entry;
-    NonModalEntry m_nonModal;
+CopiedString m_key;
+BrowsedPathEntry m_entry;
+NonModalEntry m_nonModal;
 public:
-    SoundAttribute(const char *key) :
-            m_key(key),
-            m_entry(BrowseCaller(*this)),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
-    {
-        m_nonModal.connect(m_entry.m_entry.m_entry);
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_entry.m_entry.m_frame);
-    }
-
-    void apply()
-    {
-        StringOutputStream value(64);
-        value << m_entry.m_entry.m_entry.text();
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), value.c_str());
-    }
-
-    typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        StringOutputStream value(64);
-        value << SelectedEntity_getValueForKey(m_key.c_str());
-        m_entry.m_entry.m_entry.text(value.c_str());
-    }
-
-    typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
-
-    void browse(const BrowsedPathEntry::SetPathCallback &setPath)
-    {
-        const char *filename = browse_sound(m_entry.m_entry.m_frame.window());
-
-        if (filename != 0) {
-            setPath(filename);
-            apply();
-        }
-    }
-
-    typedef MemberCaller<SoundAttribute, void(
-            const BrowsedPathEntry::SetPathCallback &), &SoundAttribute::browse> BrowseCaller;
+SoundAttribute( const char* key ) :
+       m_key( key ),
+       m_entry( BrowseCaller( *this ) ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+       m_nonModal.connect( m_entry.m_entry.m_entry );
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_entry.m_entry.m_frame );
+}
+void apply(){
+       StringOutputStream value( 64 );
+       value << m_entry.m_entry.m_entry.text();
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() );
+}
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::apply> ApplyCaller;
+void update(){
+       StringOutputStream value( 64 );
+       value << SelectedEntity_getValueForKey( m_key.c_str() );
+       m_entry.m_entry.m_entry.text(value.c_str());
+}
+typedef MemberCaller<SoundAttribute, void(), &SoundAttribute::update> UpdateCaller;
+void browse( const BrowsedPathEntry::SetPathCallback& setPath ){
+       const char *filename = browse_sound( m_entry.m_entry.m_frame.window() );
+
+       if ( filename != 0 ) {
+               setPath( filename );
+               apply();
+       }
+}
+typedef MemberCaller<SoundAttribute, void(const BrowsedPathEntry::SetPathCallback&), &SoundAttribute::browse> BrowseCaller;
 };
 
-inline double angle_normalised(double angle)
-{
-    return float_mod(angle, 360.0);
+inline double angle_normalised( double angle ){
+       return float_mod( angle, 360.0 );
 }
 
-class AngleAttribute : public EntityAttribute {
-    CopiedString m_key;
-    ui::Entry m_entry;
-    NonModalEntry m_nonModal;
+class AngleAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
 public:
-    AngleAttribute(const char *key) :
-            m_key(key),
-            m_entry(ui::null),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
-    {
-        auto entry = numeric_entry_new();
-        m_entry = entry;
-        m_nonModal.connect(m_entry);
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_entry);
-    }
-
-    void apply()
-    {
-        StringOutputStream angle(32);
-        angle << angle_normalised(entry_get_float(m_entry));
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
-    }
-
-    typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        if (!string_empty(value)) {
-            StringOutputStream angle(32);
-            angle << angle_normalised(atof(value));
-            m_entry.text(angle.c_str());
-        } else {
-            m_entry.text("0");
-        }
-    }
-
-    typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
+AngleAttribute( const char* key ) :
+       m_key( key ),
+       m_entry( ui::null ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+       auto entry = numeric_entry_new();
+       m_entry = entry;
+       m_nonModal.connect( m_entry );
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_entry );
+}
+void apply(){
+       StringOutputStream angle( 32 );
+       angle << angle_normalised( entry_get_float( m_entry ) );
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
+}
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::apply> ApplyCaller;
+
+void update(){
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       if ( !string_empty( value ) ) {
+               StringOutputStream angle( 32 );
+               angle << angle_normalised( atof( value ) );
+               m_entry.text(angle.c_str());
+       }
+       else
+       {
+               m_entry.text("0");
+       }
+}
+typedef MemberCaller<AngleAttribute, void(), &AngleAttribute::update> UpdateCaller;
 };
 
-namespace {
-    typedef const char *String;
-    const String buttons[] = {"up", "down", "z-axis"};
+namespace
+{
+typedef const char* String;
+const String buttons[] = { "up", "down", "z-axis" };
 }
 
-class DirectionAttribute : public EntityAttribute {
-    CopiedString m_key;
-    ui::Entry m_entry;
-    NonModalEntry m_nonModal;
-    RadioHBox m_radio;
-    NonModalRadio m_nonModalRadio;
-    ui::HBox m_hbox{ui::null};
+class DirectionAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::Entry m_entry;
+NonModalEntry m_nonModal;
+RadioHBox m_radio;
+NonModalRadio m_nonModalRadio;
+ui::HBox m_hbox{ui::null};
 public:
-    DirectionAttribute(const char *key) :
-            m_key(key),
-            m_entry(ui::null),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
-            m_radio(RadioHBox_new(STRING_ARRAY_RANGE(buttons))),
-            m_nonModalRadio(ApplyRadioCaller(*this))
-    {
-        auto entry = numeric_entry_new();
-        m_entry = entry;
-        m_nonModal.connect(m_entry);
-
-        m_nonModalRadio.connect(m_radio.m_radio);
-
-        m_hbox = ui::HBox(FALSE, 4);
-        m_hbox.show();
-
-        m_hbox.pack_start(m_radio.m_hbox, TRUE, TRUE, 0);
-        m_hbox.pack_start(m_entry, TRUE, TRUE, 0);
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_hbox);
-    }
-
-    void apply()
-    {
-        StringOutputStream angle(32);
-        angle << angle_normalised(entry_get_float(m_entry));
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angle.c_str());
-    }
-
-    typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        if (!string_empty(value)) {
-            float f = float(atof(value));
-            if (f == -1) {
-                gtk_widget_set_sensitive(m_entry, FALSE);
-                radio_button_set_active_no_signal(m_radio.m_radio, 0);
-                m_entry.text("");
-            } else if (f == -2) {
-                gtk_widget_set_sensitive(m_entry, FALSE);
-                radio_button_set_active_no_signal(m_radio.m_radio, 1);
-                m_entry.text("");
-            } else {
-                gtk_widget_set_sensitive(m_entry, TRUE);
-                radio_button_set_active_no_signal(m_radio.m_radio, 2);
-                StringOutputStream angle(32);
-                angle << angle_normalised(f);
-                m_entry.text(angle.c_str());
-            }
-        } else {
-            m_entry.text("0");
-        }
-    }
-
-    typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
-
-    void applyRadio()
-    {
-        int index = radio_button_get_active(m_radio.m_radio);
-        if (index == 0) {
-            Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-1");
-        } else if (index == 1) {
-            Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), "-2");
-        } else if (index == 2) {
-            apply();
-        }
-    }
-
-    typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
+DirectionAttribute( const char* key ) :
+       m_key( key ),
+       m_entry( ui::null ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ),
+       m_radio( RadioHBox_new( STRING_ARRAY_RANGE( buttons ) ) ),
+       m_nonModalRadio( ApplyRadioCaller( *this ) ){
+       auto entry = numeric_entry_new();
+       m_entry = entry;
+       m_nonModal.connect( m_entry );
+
+       m_nonModalRadio.connect( m_radio.m_radio );
+
+       m_hbox = ui::HBox( FALSE, 4 );
+       m_hbox.show();
+
+       m_hbox.pack_start( m_radio.m_hbox, TRUE, TRUE, 0 );
+       m_hbox.pack_start( m_entry, TRUE, TRUE, 0 );
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_hbox );
+}
+void apply(){
+       StringOutputStream angle( 32 );
+       angle << angle_normalised( entry_get_float( m_entry ) );
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() );
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::apply> ApplyCaller;
+
+void update(){
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       if ( !string_empty( value ) ) {
+               float f = float(atof( value ) );
+               if ( f == -1 ) {
+                       gtk_widget_set_sensitive( m_entry , FALSE );
+                       radio_button_set_active_no_signal( m_radio.m_radio, 0 );
+                       m_entry.text("");
+               }
+               else if ( f == -2 ) {
+                       gtk_widget_set_sensitive( m_entry , FALSE );
+                       radio_button_set_active_no_signal( m_radio.m_radio, 1 );
+                       m_entry.text("");
+               }
+               else
+               {
+                       gtk_widget_set_sensitive( m_entry , TRUE );
+                       radio_button_set_active_no_signal( m_radio.m_radio, 2 );
+                       StringOutputStream angle( 32 );
+                       angle << angle_normalised( f );
+                       m_entry.text(angle.c_str());
+               }
+       }
+       else
+       {
+               m_entry.text("0");
+       }
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::update> UpdateCaller;
+
+void applyRadio(){
+       int index = radio_button_get_active( m_radio.m_radio );
+       if ( index == 0 ) {
+               Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-1" );
+       }
+       else if ( index == 1 ) {
+               Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-2" );
+       }
+       else if ( index == 2 ) {
+               apply();
+       }
+}
+typedef MemberCaller<DirectionAttribute, void(), &DirectionAttribute::applyRadio> ApplyRadioCaller;
 };
 
 
-class AnglesEntry {
+class AnglesEntry
+{
 public:
-    ui::Entry m_roll;
-    ui::Entry m_pitch;
-    ui::Entry m_yaw;
-
-    AnglesEntry() : m_roll(ui::null), m_pitch(ui::null), m_yaw(ui::null)
-    {
-    }
+ui::Entry m_roll;
+ui::Entry m_pitch;
+ui::Entry m_yaw;
+AnglesEntry() : m_roll( ui::null ), m_pitch( ui::null ), m_yaw( ui::null ){
+}
 };
 
 typedef BasicVector3<double> DoubleVector3;
 
-class AnglesAttribute : public EntityAttribute {
-    CopiedString m_key;
-    AnglesEntry m_angles;
-    NonModalEntry m_nonModal;
-    ui::HBox m_hbox;
+class AnglesAttribute : public EntityAttribute
+{
+CopiedString m_key;
+AnglesEntry m_angles;
+NonModalEntry m_nonModal;
+ui::HBox m_hbox;
 public:
-    AnglesAttribute(const char *key) :
-            m_key(key),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this)),
-            m_hbox(ui::HBox(TRUE, 4))
-    {
-        m_hbox.show();
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_angles.m_pitch = entry;
-            m_nonModal.connect(m_angles.m_pitch);
-        }
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_angles.m_yaw = entry;
-            m_nonModal.connect(m_angles.m_yaw);
-        }
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_angles.m_roll = entry;
-            m_nonModal.connect(m_angles.m_roll);
-        }
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_hbox);
-    }
-
-    void apply()
-    {
-        StringOutputStream angles(64);
-        angles << angle_normalised(entry_get_float(m_angles.m_pitch))
-               << " " << angle_normalised(entry_get_float(m_angles.m_yaw))
-               << " " << angle_normalised(entry_get_float(m_angles.m_roll));
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), angles.c_str());
-    }
-
-    typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        StringOutputStream angle(32);
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        if (!string_empty(value)) {
-            DoubleVector3 pitch_yaw_roll;
-            if (!string_parse_vector3(value, pitch_yaw_roll)) {
-                pitch_yaw_roll = DoubleVector3(0, 0, 0);
-            }
-
-            angle << angle_normalised(pitch_yaw_roll.x());
-            m_angles.m_pitch.text(angle.c_str());
-            angle.clear();
-
-            angle << angle_normalised(pitch_yaw_roll.y());
-            m_angles.m_yaw.text(angle.c_str());
-            angle.clear();
-
-            angle << angle_normalised(pitch_yaw_roll.z());
-            m_angles.m_roll.text(angle.c_str());
-            angle.clear();
-        } else {
-            m_angles.m_pitch.text("0");
-            m_angles.m_yaw.text("0");
-            m_angles.m_roll.text("0");
-        }
-    }
-
-    typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
+AnglesAttribute( const char* key ) :
+       m_key( key ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ),
+       m_hbox(ui::HBox( TRUE, 4 ))
+{
+       m_hbox.show();
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_angles.m_pitch = entry;
+               m_nonModal.connect( m_angles.m_pitch );
+       }
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_angles.m_yaw = entry;
+               m_nonModal.connect( m_angles.m_yaw );
+       }
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_angles.m_roll = entry;
+               m_nonModal.connect( m_angles.m_roll );
+       }
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_hbox );
+}
+void apply(){
+       StringOutputStream angles( 64 );
+       angles << angle_normalised( entry_get_float( m_angles.m_pitch ) )
+                  << " " << angle_normalised( entry_get_float( m_angles.m_yaw ) )
+                  << " " << angle_normalised( entry_get_float( m_angles.m_roll ) );
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angles.c_str() );
+}
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::apply> ApplyCaller;
+
+void update(){
+       StringOutputStream angle( 32 );
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       if ( !string_empty( value ) ) {
+               DoubleVector3 pitch_yaw_roll;
+               if ( !string_parse_vector3( value, pitch_yaw_roll ) ) {
+                       pitch_yaw_roll = DoubleVector3( 0, 0, 0 );
+               }
+
+               angle << angle_normalised( pitch_yaw_roll.x() );
+               m_angles.m_pitch.text(angle.c_str());
+               angle.clear();
+
+               angle << angle_normalised( pitch_yaw_roll.y() );
+               m_angles.m_yaw.text(angle.c_str());
+               angle.clear();
+
+               angle << angle_normalised( pitch_yaw_roll.z() );
+               m_angles.m_roll.text(angle.c_str());
+               angle.clear();
+       }
+       else
+       {
+               m_angles.m_pitch.text("0");
+               m_angles.m_yaw.text("0");
+               m_angles.m_roll.text("0");
+       }
+}
+typedef MemberCaller<AnglesAttribute, void(), &AnglesAttribute::update> UpdateCaller;
 };
 
-class Vector3Entry {
+class Vector3Entry
+{
 public:
-    ui::Entry m_x;
-    ui::Entry m_y;
-    ui::Entry m_z;
-
-    Vector3Entry() : m_x(ui::null), m_y(ui::null), m_z(ui::null)
-    {
-    }
+ui::Entry m_x;
+ui::Entry m_y;
+ui::Entry m_z;
+Vector3Entry() : m_x( ui::null ), m_y( ui::null ), m_z( ui::null ){
+}
 };
 
-class Vector3Attribute : public EntityAttribute {
-    CopiedString m_key;
-    Vector3Entry m_vector3;
-    NonModalEntry m_nonModal;
-    ui::Box m_hbox{ui::null};
+class Vector3Attribute : public EntityAttribute
+{
+CopiedString m_key;
+Vector3Entry m_vector3;
+NonModalEntry m_nonModal;
+ui::Box m_hbox{ui::null};
 public:
-    Vector3Attribute(const char *key) :
-            m_key(key),
-            m_nonModal(ApplyCaller(*this), UpdateCaller(*this))
-    {
-        m_hbox = ui::HBox(TRUE, 4);
-        m_hbox.show();
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_vector3.m_x = entry;
-            m_nonModal.connect(m_vector3.m_x);
-        }
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_vector3.m_y = entry;
-            m_nonModal.connect(m_vector3.m_y);
-        }
-        {
-            auto entry = numeric_entry_new();
-            m_hbox.pack_start(entry, TRUE, TRUE, 0);
-            m_vector3.m_z = entry;
-            m_nonModal.connect(m_vector3.m_z);
-        }
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_hbox);
-    }
-
-    void apply()
-    {
-        StringOutputStream vector3(64);
-        vector3 << entry_get_float(m_vector3.m_x)
-                << " " << entry_get_float(m_vector3.m_y)
-                << " " << entry_get_float(m_vector3.m_z);
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(), vector3.c_str());
-    }
-
-    typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
-
-    void update()
-    {
-        StringOutputStream buffer(32);
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        if (!string_empty(value)) {
-            DoubleVector3 x_y_z;
-            if (!string_parse_vector3(value, x_y_z)) {
-                x_y_z = DoubleVector3(0, 0, 0);
-            }
-
-            buffer << x_y_z.x();
-            m_vector3.m_x.text(buffer.c_str());
-            buffer.clear();
-
-            buffer << x_y_z.y();
-            m_vector3.m_y.text(buffer.c_str());
-            buffer.clear();
-
-            buffer << x_y_z.z();
-            m_vector3.m_z.text(buffer.c_str());
-            buffer.clear();
-        } else {
-            m_vector3.m_x.text("0");
-            m_vector3.m_y.text("0");
-            m_vector3.m_z.text("0");
-        }
-    }
-
-    typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
+Vector3Attribute( const char* key ) :
+       m_key( key ),
+       m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){
+       m_hbox = ui::HBox( TRUE, 4 );
+       m_hbox.show();
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_vector3.m_x = entry;
+               m_nonModal.connect( m_vector3.m_x );
+       }
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_vector3.m_y = entry;
+               m_nonModal.connect( m_vector3.m_y );
+       }
+       {
+               auto entry = numeric_entry_new();
+               m_hbox.pack_start( entry, TRUE, TRUE, 0 );
+               m_vector3.m_z = entry;
+               m_nonModal.connect( m_vector3.m_z );
+       }
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_hbox );
+}
+void apply(){
+       StringOutputStream vector3( 64 );
+       vector3 << entry_get_float( m_vector3.m_x )
+                       << " " << entry_get_float( m_vector3.m_y )
+                       << " " << entry_get_float( m_vector3.m_z );
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), vector3.c_str() );
+}
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::apply> ApplyCaller;
+
+void update(){
+       StringOutputStream buffer( 32 );
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       if ( !string_empty( value ) ) {
+               DoubleVector3 x_y_z;
+               if ( !string_parse_vector3( value, x_y_z ) ) {
+                       x_y_z = DoubleVector3( 0, 0, 0 );
+               }
+
+               buffer << x_y_z.x();
+               m_vector3.m_x.text(buffer.c_str());
+               buffer.clear();
+
+               buffer << x_y_z.y();
+               m_vector3.m_y.text(buffer.c_str());
+               buffer.clear();
+
+               buffer << x_y_z.z();
+               m_vector3.m_z.text(buffer.c_str());
+               buffer.clear();
+       }
+       else
+       {
+               m_vector3.m_x.text("0");
+               m_vector3.m_y.text("0");
+               m_vector3.m_z.text("0");
+       }
+}
+typedef MemberCaller<Vector3Attribute, void(), &Vector3Attribute::update> UpdateCaller;
 };
 
-class NonModalComboBox {
-    Callback<void()> m_changed;
-    guint m_changedHandler;
+class NonModalComboBox
+{
+Callback<void()> m_changed;
+guint m_changedHandler;
 
-    static gboolean changed(ui::ComboBox widget, NonModalComboBox *self)
-    {
-        self->m_changed();
-        return FALSE;
-    }
+static gboolean changed( ui::ComboBox widget, NonModalComboBox* self ){
+       self->m_changed();
+       return FALSE;
+}
 
 public:
-    NonModalComboBox(const Callback<void()> &changed) : m_changed(changed), m_changedHandler(0)
-    {
-    }
-
-    void connect(ui::ComboBox combo)
-    {
-        m_changedHandler = combo.connect("changed", G_CALLBACK(changed), this);
-    }
-
-    void setActive(ui::ComboBox combo, int value)
-    {
-        g_signal_handler_disconnect(G_OBJECT(combo), m_changedHandler);
-        gtk_combo_box_set_active(combo, value);
-        connect(combo);
-    }
+NonModalComboBox( const Callback<void()>& changed ) : m_changed( changed ), m_changedHandler( 0 ){
+}
+void connect( ui::ComboBox combo ){
+       m_changedHandler = combo.connect( "changed", G_CALLBACK( changed ), this );
+}
+void setActive( ui::ComboBox combo, int value ){
+       g_signal_handler_disconnect( G_OBJECT( combo ), m_changedHandler );
+       gtk_combo_box_set_active( combo, value );
+       connect( combo );
+}
 };
 
-class ListAttribute : public EntityAttribute {
-    CopiedString m_key;
-    ui::ComboBox m_combo;
-    NonModalComboBox m_nonModal;
-    const ListAttributeType &m_type;
+class ListAttribute : public EntityAttribute
+{
+CopiedString m_key;
+ui::ComboBox m_combo;
+NonModalComboBox m_nonModal;
+const ListAttributeType& m_type;
 public:
-    ListAttribute(const char *key, const ListAttributeType &type) :
-            m_key(key),
-            m_combo(ui::null),
-            m_nonModal(ApplyCaller(*this)),
-            m_type(type)
-    {
-        auto combo = ui::ComboBoxText(ui::New);
-
-        for (ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i) {
-            gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), (*i).first.c_str());
-        }
-
-        combo.show();
-        m_nonModal.connect(combo);
-
-        m_combo = combo;
-    }
-
-    void release()
-    {
-        delete this;
-    }
-
-    ui::Widget getWidget() const
-    {
-        return ui::Widget(m_combo);
-    }
-
-    void apply()
-    {
-        Scene_EntitySetKeyValue_Selected_Undoable(m_key.c_str(),
-                                                  m_type[gtk_combo_box_get_active(m_combo)].second.c_str());
-    }
-
-    typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
-
-    void update()
-    {
-        const char *value = SelectedEntity_getValueForKey(m_key.c_str());
-        ListAttributeType::const_iterator i = m_type.findValue(value);
-        if (i != m_type.end()) {
-            m_nonModal.setActive(m_combo, static_cast<int>( std::distance(m_type.begin(), i)));
-        } else {
-            m_nonModal.setActive(m_combo, 0);
-        }
-    }
-
-    typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
+ListAttribute( const char* key, const ListAttributeType& type ) :
+       m_key( key ),
+       m_combo( ui::null ),
+       m_nonModal( ApplyCaller( *this ) ),
+       m_type( type ){
+       auto combo = ui::ComboBoxText(ui::New);
+
+       for ( ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i )
+       {
+               gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT( combo ), ( *i ).first.c_str() );
+       }
+
+       combo.show();
+       m_nonModal.connect( combo );
+
+       m_combo = combo;
+}
+void release(){
+       delete this;
+}
+ui::Widget getWidget() const {
+       return ui::Widget(m_combo );
+}
+void apply(){
+       Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_type[gtk_combo_box_get_active( m_combo )].second.c_str() );
+}
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::apply> ApplyCaller;
+
+void update(){
+       const char* value = SelectedEntity_getValueForKey( m_key.c_str() );
+       ListAttributeType::const_iterator i = m_type.findValue( value );
+       if ( i != m_type.end() ) {
+               m_nonModal.setActive( m_combo, static_cast<int>( std::distance( m_type.begin(), i ) ) );
+       }
+       else
+       {
+               m_nonModal.setActive( m_combo, 0 );
+       }
+}
+typedef MemberCaller<ListAttribute, void(), &ListAttribute::update> UpdateCaller;
 };
 
 
-namespace {
-    ui::Widget g_entity_split1{ui::null};
-    ui::Widget g_entity_split2{ui::null};
-    int g_entitysplit1_position;
-    int g_entitysplit2_position;
+namespace
+{
+ui::Widget g_entity_split1{ui::null};
+ui::Widget g_entity_split2{ui::null};
+int g_entitysplit1_position;
+int g_entitysplit2_position;
 
-    bool g_entityInspector_windowConstructed = false;
+bool g_entityInspector_windowConstructed = false;
 
-    ui::TreeView g_entityClassList{ui::null};
-    ui::TextView g_entityClassComment{ui::null};
+ui::TreeView g_entityClassList{ui::null};
+ui::TextView g_entityClassComment{ui::null};
 
-    GtkCheckButton *g_entitySpawnflagsCheck[MAX_FLAGS];
+GtkCheckButton* g_entitySpawnflagsCheck[MAX_FLAGS];
 
-    ui::Entry g_entityKeyEntry{ui::null};
-    ui::Entry g_entityValueEntry{ui::null};
+ui::Entry g_entityKeyEntry{ui::null};
+ui::Entry g_entityValueEntry{ui::null};
 
-    ui::ListStore g_entlist_store{ui::null};
-    ui::ListStore g_entprops_store{ui::null};
-    const EntityClass *g_current_flags = 0;
-    const EntityClass *g_current_comment = 0;
-    const EntityClass *g_current_attributes = 0;
+ui::ListStore g_entlist_store{ui::null};
+ui::ListStore g_entprops_store{ui::null};
+const EntityClass* g_current_flags = 0;
+const EntityClass* g_current_comment = 0;
+const EntityClass* g_current_attributes = 0;
 
 // the number of active spawnflags
-    int g_spawnflag_count;
+int g_spawnflag_count;
 // table: index, match spawnflag item to the spawnflag index (i.e. which bit)
-    int spawn_table[MAX_FLAGS];
+int spawn_table[MAX_FLAGS];
 // we change the layout depending on how many spawn flags we need to display
 // the table is a 4x4 in which we need to put the comment box g_entityClassComment and the spawn flags..
-    ui::Table g_spawnflagsTable{ui::null};
+ui::Table g_spawnflagsTable{ui::null};
 
-    ui::VBox g_attributeBox{ui::null};
-    typedef std::vector<EntityAttribute *> EntityAttributes;
-    EntityAttributes g_entityAttributes;
+ui::VBox g_attributeBox{ui::null};
+typedef std::vector<EntityAttribute*> EntityAttributes;
+EntityAttributes g_entityAttributes;
 }
 
-void GlobalEntityAttributes_clear()
-{
-    for (EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
-        (*i)->release();
-    }
-    g_entityAttributes.clear();
+void GlobalEntityAttributes_clear(){
+       for ( EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i )
+       {
+               ( *i )->release();
+       }
+       g_entityAttributes.clear();
 }
 
-class GetKeyValueVisitor : public Entity::Visitor {
-    KeyValues &m_keyvalues;
+class GetKeyValueVisitor : public Entity::Visitor
+{
+KeyValues& m_keyvalues;
 public:
-    GetKeyValueVisitor(KeyValues &keyvalues)
-            : m_keyvalues(keyvalues)
-    {
-    }
+GetKeyValueVisitor( KeyValues& keyvalues )
+       : m_keyvalues( keyvalues ){
+}
 
-    void visit(const char *key, const char *value)
-    {
-        m_keyvalues.insert(KeyValues::value_type(CopiedString(key), CopiedString(value)));
-    }
+void visit( const char* key, const char* value ){
+       m_keyvalues.insert( KeyValues::value_type( CopiedString( key ), CopiedString( value ) ) );
+}
 
 };
 
-void Entity_GetKeyValues(const Entity &entity, KeyValues &keyvalues, KeyValues &defaultValues)
-{
-    GetKeyValueVisitor visitor(keyvalues);
+void Entity_GetKeyValues( const Entity& entity, KeyValues& keyvalues, KeyValues& defaultValues ){
+       GetKeyValueVisitor visitor( keyvalues );
 
-    entity.forEachKeyValue(visitor);
+       entity.forEachKeyValue( visitor );
 
-    const EntityClassAttributes &attributes = entity.getEntityClass().m_attributes;
+       const EntityClassAttributes& attributes = entity.getEntityClass().m_attributes;
 
-    for (EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i) {
-        defaultValues.insert(KeyValues::value_type((*i).first, (*i).second.m_value));
-    }
+       for ( EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i )
+       {
+               defaultValues.insert( KeyValues::value_type( ( *i ).first, ( *i ).second.m_value ) );
+       }
 }
 
-void Entity_GetKeyValues_Selected(KeyValues &keyvalues, KeyValues &defaultValues)
-{
-    class EntityGetKeyValues : public SelectionSystem::Visitor {
-        KeyValues &m_keyvalues;
-        KeyValues &m_defaultValues;
-        mutable std::set<Entity *> m_visited;
-    public:
-        EntityGetKeyValues(KeyValues &keyvalues, KeyValues &defaultValues)
-                : m_keyvalues(keyvalues), m_defaultValues(defaultValues)
-        {
-        }
-
-        void visit(scene::Instance &instance) const
-        {
-            Entity *entity = Node_getEntity(instance.path().top());
-            if (entity == 0 && instance.path().size() != 1) {
-                entity = Node_getEntity(instance.path().parent());
-            }
-            if (entity != 0 && m_visited.insert(entity).second) {
-                Entity_GetKeyValues(*entity, m_keyvalues, m_defaultValues);
-            }
-        }
-    } visitor(keyvalues, defaultValues);
-    GlobalSelectionSystem().foreachSelected(visitor);
-}
-
-const char *keyvalues_valueforkey(KeyValues &keyvalues, const char *key)
-{
-    KeyValues::iterator i = keyvalues.find(CopiedString(key));
-    if (i != keyvalues.end()) {
-        return (*i).second.c_str();
-    }
-    return "";
+void Entity_GetKeyValues_Selected( KeyValues& keyvalues, KeyValues& defaultValues ){
+       class EntityGetKeyValues : public SelectionSystem::Visitor
+       {
+       KeyValues& m_keyvalues;
+       KeyValues& m_defaultValues;
+       mutable std::set<Entity*> m_visited;
+public:
+       EntityGetKeyValues( KeyValues& keyvalues, KeyValues& defaultValues )
+               : m_keyvalues( keyvalues ), m_defaultValues( defaultValues ){
+       }
+       void visit( scene::Instance& instance ) const {
+               Entity* entity = Node_getEntity( instance.path().top() );
+               if ( entity == 0 && instance.path().size() != 1 ) {
+                       entity = Node_getEntity( instance.path().parent() );
+               }
+               if ( entity != 0 && m_visited.insert( entity ).second ) {
+                       Entity_GetKeyValues( *entity, m_keyvalues, m_defaultValues );
+               }
+       }
+       } visitor( keyvalues, defaultValues );
+       GlobalSelectionSystem().foreachSelected( visitor );
+}
+
+const char* keyvalues_valueforkey( KeyValues& keyvalues, const char* key ){
+       KeyValues::iterator i = keyvalues.find( CopiedString( key ) );
+       if ( i != keyvalues.end() ) {
+               return ( *i ).second.c_str();
+       }
+       return "";
 }
 
-class EntityClassListStoreAppend : public EntityClassVisitor {
-    ui::ListStore store;
+class EntityClassListStoreAppend : public EntityClassVisitor
+{
+ui::ListStore store;
 public:
-    EntityClassListStoreAppend(ui::ListStore store_) : store(store_)
-    {
-    }
-
-    void visit(EntityClass *e)
-    {
-        store.append(0, e->name(), 1, e);
-    }
+EntityClassListStoreAppend( ui::ListStore store_ ) : store( store_ ){
+}
+void visit( EntityClass* e ){
+       store.append(0, e->name(), 1, e);
+}
 };
 
-void EntityClassList_fill()
-{
-    EntityClassListStoreAppend append(g_entlist_store);
-    GlobalEntityClassManager().forEach(append);
+void EntityClassList_fill(){
+       EntityClassListStoreAppend append( g_entlist_store );
+       GlobalEntityClassManager().forEach( append );
 }
 
-void EntityClassList_clear()
-{
-    g_entlist_store.clear();
+void EntityClassList_clear(){
+       g_entlist_store.clear();
 }
 
-void SetComment(EntityClass *eclass)
-{
-    if (eclass == g_current_comment) {
-        return;
-    }
+void SetComment( EntityClass* eclass ){
+       if ( eclass == g_current_comment ) {
+               return;
+       }
 
-    g_current_comment = eclass;
+       g_current_comment = eclass;
 
-    g_entityClassComment.text(eclass->comments());
+       g_entityClassComment.text(eclass->comments());
 }
 
-void SurfaceFlags_setEntityClass(EntityClass *eclass)
-{
-    if (eclass == g_current_flags) {
-        return;
-    }
-
-    g_current_flags = eclass;
-
-    unsigned int spawnflag_count = 0;
-
-    {
-        // do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are
-        for (int i = 0; i < MAX_FLAGS; i++) {
-            if (eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp(eclass->flagnames[i], "-")) {
-                spawn_table[spawnflag_count] = i;
-                spawnflag_count++;
-            }
-        }
-    }
-
-    // disable all remaining boxes
-    // NOTE: these boxes might not even be on display
-    {
-        for (int i = 0; i < g_spawnflag_count; ++i) {
-            auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
-            auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
-            label.text(" ");
-            widget.hide();
-            widget.ref();
-            g_spawnflagsTable.remove(widget);
-        }
-    }
-
-    g_spawnflag_count = spawnflag_count;
-
-    {
-        for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i) {
-            auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
-            widget.show();
-
-            StringOutputStream str(16);
-            str << LowerCase(eclass->flagnames[spawn_table[i]]);
-
-            g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
-            widget.unref();
-
-            auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
-            label.text(str.c_str());
-        }
-    }
-}
-
-void EntityClassList_selectEntityClass(EntityClass *eclass)
-{
-    auto model = g_entlist_store;
-    GtkTreeIter iter;
-    for (gboolean good = gtk_tree_model_get_iter_first(model, &iter);
-         good != FALSE; good = gtk_tree_model_iter_next(model, &iter)) {
-        char *text;
-        gtk_tree_model_get(model, &iter, 0, &text, -1);
-        if (strcmp(text, eclass->name()) == 0) {
-            auto view = ui::TreeView(g_entityClassList);
-            auto path = gtk_tree_model_get_path(model, &iter);
-            gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
-            if (gtk_widget_get_realized(view)) {
-                gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
-            }
-            gtk_tree_path_free(path);
-            good = FALSE;
-        }
-        g_free(text);
-    }
-}
-
-void EntityInspector_appendAttribute(const char *name, EntityAttribute &attribute)
-{
-    auto row = DialogRow_new(name, attribute.getWidget());
-    DialogVBox_packRow(ui::VBox(g_attributeBox), row);
+void SurfaceFlags_setEntityClass( EntityClass* eclass ){
+       if ( eclass == g_current_flags ) {
+               return;
+       }
+
+       g_current_flags = eclass;
+
+       unsigned int spawnflag_count = 0;
+
+       {
+               // do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are
+               for ( int i = 0 ; i < MAX_FLAGS ; i++ )
+               {
+                       if ( eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp( eclass->flagnames[i],"-" ) ) {
+                               spawn_table[spawnflag_count] = i;
+                               spawnflag_count++;
+                       }
+               }
+       }
+
+       // disable all remaining boxes
+       // NOTE: these boxes might not even be on display
+       {
+               for ( int i = 0; i < g_spawnflag_count; ++i )
+               {
+                       auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i]);
+                       auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)));
+                       label.text(" ");
+                       widget.hide();
+                       widget.ref();
+                       g_spawnflagsTable.remove(widget);
+               }
+       }
+
+       g_spawnflag_count = spawnflag_count;
+
+       {
+               for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i)
+               {
+                       auto widget = ui::CheckButton::from(g_entitySpawnflagsCheck[i] );
+                       widget.show();
+
+                       StringOutputStream str( 16 );
+                       str << LowerCase( eclass->flagnames[spawn_table[i]] );
+
+                       g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL});
+                       widget.unref();
+
+                       auto label = ui::Label::from(gtk_bin_get_child(GTK_BIN(widget)) );
+                       label.text(str.c_str());
+               }
+       }
+}
+
+void EntityClassList_selectEntityClass( EntityClass* eclass ){
+       auto model = g_entlist_store;
+       GtkTreeIter iter;
+       for ( gboolean good = gtk_tree_model_get_iter_first( model, &iter ); good != FALSE; good = gtk_tree_model_iter_next( model, &iter ) )
+       {
+               char* text;
+               gtk_tree_model_get( model, &iter, 0, &text, -1 );
+               if ( strcmp( text, eclass->name() ) == 0 ) {
+                       auto view = ui::TreeView(g_entityClassList);
+                       auto path = gtk_tree_model_get_path( model, &iter );
+                       gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
+                       if ( gtk_widget_get_realized( view ) ) {
+                               gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
+                       }
+                       gtk_tree_path_free( path );
+                       good = FALSE;
+               }
+               g_free( text );
+       }
+}
+
+void EntityInspector_appendAttribute( const char* name, EntityAttribute& attribute ){
+       auto row = DialogRow_new( name, attribute.getWidget() );
+       DialogVBox_packRow( ui::VBox(g_attributeBox), row );
 }
 
 
 template<typename Attribute>
-class StatelessAttributeCreator {
+class StatelessAttributeCreator
+{
 public:
-    static EntityAttribute *create(const char *name)
-    {
-        return new Attribute(name);
-    }
+static EntityAttribute* create( const char* name ){
+       return new Attribute( name );
+}
 };
 
-class EntityAttributeFactory {
-    typedef EntityAttribute *( *CreateFunc )(const char *name);
-
-    typedef std::map<const char *, CreateFunc, RawStringLess> Creators;
-    Creators m_creators;
+class EntityAttributeFactory
+{
+typedef EntityAttribute* ( *CreateFunc )( const char* name );
+typedef std::map<const char*, CreateFunc, RawStringLess> Creators;
+Creators m_creators;
 public:
-    EntityAttributeFactory()
-    {
-        m_creators.insert(Creators::value_type("string", &StatelessAttributeCreator<StringAttribute>::create));
-        m_creators.insert(Creators::value_type("color", &StatelessAttributeCreator<StringAttribute>::create));
-        m_creators.insert(Creators::value_type("integer", &StatelessAttributeCreator<StringAttribute>::create));
-        m_creators.insert(Creators::value_type("real", &StatelessAttributeCreator<StringAttribute>::create));
-        m_creators.insert(Creators::value_type("shader", &StatelessAttributeCreator<ShaderAttribute>::create));
-        m_creators.insert(Creators::value_type("boolean", &StatelessAttributeCreator<BooleanAttribute>::create));
-        m_creators.insert(Creators::value_type("angle", &StatelessAttributeCreator<AngleAttribute>::create));
-        m_creators.insert(Creators::value_type("direction", &StatelessAttributeCreator<DirectionAttribute>::create));
-        m_creators.insert(Creators::value_type("angles", &StatelessAttributeCreator<AnglesAttribute>::create));
-        m_creators.insert(Creators::value_type("model", &StatelessAttributeCreator<ModelAttribute>::create));
-        m_creators.insert(Creators::value_type("sound", &StatelessAttributeCreator<SoundAttribute>::create));
-        m_creators.insert(Creators::value_type("vector3", &StatelessAttributeCreator<Vector3Attribute>::create));
-        m_creators.insert(Creators::value_type("real3", &StatelessAttributeCreator<Vector3Attribute>::create));
-    }
-
-    EntityAttribute *create(const char *type, const char *name)
-    {
-        Creators::iterator i = m_creators.find(type);
-        if (i != m_creators.end()) {
-            return (*i).second(name);
-        }
-        const ListAttributeType *listType = GlobalEntityClassManager().findListType(type);
-        if (listType != 0) {
-            return new ListAttribute(name, *listType);
-        }
-        return 0;
-    }
+EntityAttributeFactory(){
+       m_creators.insert( Creators::value_type( "string", &StatelessAttributeCreator<StringAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "color", &StatelessAttributeCreator<StringAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "integer", &StatelessAttributeCreator<StringAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "real", &StatelessAttributeCreator<StringAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "shader", &StatelessAttributeCreator<ShaderAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "boolean", &StatelessAttributeCreator<BooleanAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "angle", &StatelessAttributeCreator<AngleAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "direction", &StatelessAttributeCreator<DirectionAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "angles", &StatelessAttributeCreator<AnglesAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "model", &StatelessAttributeCreator<ModelAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "sound", &StatelessAttributeCreator<SoundAttribute>::create ) );
+       m_creators.insert( Creators::value_type( "vector3", &StatelessAttributeCreator<Vector3Attribute>::create ) );
+       m_creators.insert( Creators::value_type( "real3", &StatelessAttributeCreator<Vector3Attribute>::create ) );
+}
+EntityAttribute* create( const char* type, const char* name ){
+       Creators::iterator i = m_creators.find( type );
+       if ( i != m_creators.end() ) {
+               return ( *i ).second( name );
+       }
+       const ListAttributeType* listType = GlobalEntityClassManager().findListType( type );
+       if ( listType != 0 ) {
+               return new ListAttribute( name, *listType );
+       }
+       return 0;
+}
 };
 
 typedef Static<EntityAttributeFactory> GlobalEntityAttributeFactory;
 
-void EntityInspector_setEntityClass(EntityClass *eclass)
-{
-    EntityClassList_selectEntityClass(eclass);
-    SurfaceFlags_setEntityClass(eclass);
-
-    if (eclass != g_current_attributes) {
-        g_current_attributes = eclass;
-
-        container_remove_all(g_attributeBox);
-        GlobalEntityAttributes_clear();
+void EntityInspector_setEntityClass( EntityClass *eclass ){
+       EntityClassList_selectEntityClass( eclass );
+       SurfaceFlags_setEntityClass( eclass );
+
+       if ( eclass != g_current_attributes ) {
+               g_current_attributes = eclass;
+
+               container_remove_all( g_attributeBox );
+               GlobalEntityAttributes_clear();
+
+               for ( EntityClassAttributes::const_iterator i = eclass->m_attributes.begin(); i != eclass->m_attributes.end(); ++i )
+               {
+                       EntityAttribute* attribute = GlobalEntityAttributeFactory::instance().create( ( *i ).second.m_type.c_str(), ( *i ).first.c_str() );
+                       if ( attribute != 0 ) {
+                               g_entityAttributes.push_back( attribute );
+                               EntityInspector_appendAttribute( EntityClassAttributePair_getName( *i ), *g_entityAttributes.back() );
+                       }
+               }
+       }
+}
 
-        for (EntityClassAttributes::const_iterator i = eclass->m_attributes.begin();
-             i != eclass->m_attributes.end(); ++i) {
-            EntityAttribute *attribute = GlobalEntityAttributeFactory::instance().create((*i).second.m_type.c_str(),
-                                                                                         (*i).first.c_str());
-            if (attribute != 0) {
-                g_entityAttributes.push_back(attribute);
-                EntityInspector_appendAttribute(EntityClassAttributePair_getName(*i), *g_entityAttributes.back());
-            }
-        }
-    }
+void EntityInspector_updateSpawnflags(){
+       {
+               int f = atoi( SelectedEntity_getValueForKey( "spawnflags" ) );
+               for ( int i = 0; i < g_spawnflag_count; ++i )
+               {
+                       int v = !!( f & ( 1 << spawn_table[i] ) );
+
+                       toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), v );
+               }
+       }
+       {
+               // take care of the remaining ones
+               for ( int i = g_spawnflag_count; i < MAX_FLAGS; ++i )
+               {
+                       toggle_button_set_active_no_signal( ui::ToggleButton::from( g_entitySpawnflagsCheck[i] ), FALSE );
+               }
+       }
 }
 
-void EntityInspector_updateSpawnflags()
-{
-    {
-        int f = atoi(SelectedEntity_getValueForKey("spawnflags"));
-        for (int i = 0; i < g_spawnflag_count; ++i) {
-            int v = !!(f & (1 << spawn_table[i]));
-
-            toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), v);
-        }
-    }
-    {
-        // take care of the remaining ones
-        for (int i = g_spawnflag_count; i < MAX_FLAGS; ++i) {
-            toggle_button_set_active_no_signal(ui::ToggleButton::from(g_entitySpawnflagsCheck[i]), FALSE);
-        }
-    }
-}
-
-void EntityInspector_applySpawnflags()
-{
-    int f, i, v;
-    char sz[32];
+void EntityInspector_applySpawnflags(){
+       int f, i, v;
+       char sz[32];
 
-    f = 0;
-    for (i = 0; i < g_spawnflag_count; ++i) {
-        v = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_entitySpawnflagsCheck[i]));
-        f |= v << spawn_table[i];
-    }
+       f = 0;
+       for ( i = 0; i < g_spawnflag_count; ++i )
+       {
+               v = gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] ) );
+               f |= v << spawn_table[i];
+       }
 
-    sprintf(sz, "%i", f);
-    const char *value = (f == 0) ? "" : sz;
+       sprintf( sz, "%i", f );
+       const char* value = ( f == 0 ) ? "" : sz;
 
-    {
-        StringOutputStream command;
-        command << "entitySetFlags -flags " << f;
-        UndoableCommand undo("entitySetSpawnflags");
+       {
+               StringOutputStream command;
+               command << "entitySetFlags -flags " << f;
+               UndoableCommand undo( "entitySetSpawnflags" );
 
-        Scene_EntitySetKeyValue_Selected("spawnflags", value);
-    }
+               Scene_EntitySetKeyValue_Selected( "spawnflags", value );
+       }
 }
 
 
-void EntityInspector_updateKeyValues()
-{
-    g_selectedKeyValues.clear();
-    g_selectedDefaultKeyValues.clear();
-    Entity_GetKeyValues_Selected(g_selectedKeyValues, g_selectedDefaultKeyValues);
+void EntityInspector_updateKeyValues(){
+       g_selectedKeyValues.clear();
+       g_selectedDefaultKeyValues.clear();
+       Entity_GetKeyValues_Selected( g_selectedKeyValues, g_selectedDefaultKeyValues );
 
-    EntityInspector_setEntityClass(
-            GlobalEntityClassManager().findOrInsert(keyvalues_valueforkey(g_selectedKeyValues, "classname"), false));
+       EntityInspector_setEntityClass( GlobalEntityClassManager().findOrInsert( keyvalues_valueforkey( g_selectedKeyValues, "classname" ), false ) );
 
-    EntityInspector_updateSpawnflags();
+       EntityInspector_updateSpawnflags();
 
-    ui::ListStore store = g_entprops_store;
+       ui::ListStore store = g_entprops_store;
 
-    // save current key/val pair around filling epair box
-    // row_select wipes it and sets to first in list
-    CopiedString strKey(g_entityKeyEntry.text());
-    CopiedString strVal(g_entityValueEntry.text());
+       // save current key/val pair around filling epair box
+       // row_select wipes it and sets to first in list
+       CopiedString strKey( g_entityKeyEntry.text() );
+       CopiedString strVal( g_entityValueEntry.text() );
 
-    store.clear();
-    // Walk through list and add pairs
-    for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
-        StringOutputStream key(64);
-        key << (*i).first.c_str();
-        StringOutputStream value(64);
-        value << (*i).second.c_str();
-        store.append(0, key.c_str(), 1, value.c_str());
-    }
+       store.clear();
+       // Walk through list and add pairs
+       for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i )
+       {
+               StringOutputStream key( 64 );
+               key << ( *i ).first.c_str();
+               StringOutputStream value( 64 );
+               value << ( *i ).second.c_str();
+               store.append(0, key.c_str(), 1, value.c_str());
+       }
 
-    g_entityKeyEntry.text(strKey.c_str());
-    g_entityValueEntry.text(strVal.c_str());
+       g_entityKeyEntry.text( strKey.c_str() );
+       g_entityValueEntry.text( strVal.c_str() );
 
-    for (EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i) {
-        (*i)->update();
-    }
+       for ( EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i )
+       {
+               ( *i )->update();
+       }
 }
 
-class EntityInspectorDraw {
-    IdleDraw m_idleDraw;
+class EntityInspectorDraw
+{
+IdleDraw m_idleDraw;
 public:
-    EntityInspectorDraw() : m_idleDraw(makeCallbackF(EntityInspector_updateKeyValues))
-    {
-    }
-
-    void queueDraw()
-    {
-        m_idleDraw.queueDraw();
-    }
+EntityInspectorDraw() : m_idleDraw( makeCallbackF(EntityInspector_updateKeyValues) ){
+}
+void queueDraw(){
+       m_idleDraw.queueDraw();
+}
 };
 
 EntityInspectorDraw g_EntityInspectorDraw;
 
 
-void EntityInspector_keyValueChanged()
-{
-    g_EntityInspectorDraw.queueDraw();
+void EntityInspector_keyValueChanged(){
+       g_EntityInspectorDraw.queueDraw();
 }
-
-void EntityInspector_selectionChanged(const Selectable &)
-{
-    EntityInspector_keyValueChanged();
+void EntityInspector_selectionChanged( const Selectable& ){
+       EntityInspector_keyValueChanged();
 }
 
 // Creates a new entity based on the currently selected brush and entity type.
 //
-void EntityClassList_createEntity()
-{
-    auto view = g_entityClassList;
+void EntityClassList_createEntity(){
+       auto view = g_entityClassList;
 
-    // find out what type of entity we are trying to create
-    GtkTreeModel *model;
-    GtkTreeIter iter;
-    if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(g_entityClassList), &model, &iter) == FALSE) {
-        ui::alert(view.window(), "You must have a selected class to create an entity", "info");
-        return;
-    }
+       // find out what type of entity we are trying to create
+       GtkTreeModel* model;
+       GtkTreeIter iter;
+       if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( g_entityClassList ), &model, &iter ) == FALSE ) {
+               ui::alert( view.window(), "You must have a selected class to create an entity", "info" );
+               return;
+       }
 
-    char *text;
-    gtk_tree_model_get(model, &iter, 0, &text, -1);
+       char* text;
+       gtk_tree_model_get( model, &iter, 0, &text, -1 );
 
-    {
-        StringOutputStream command;
-        command << "entityCreate -class " << text;
+       {
+               StringOutputStream command;
+               command << "entityCreate -class " << text;
 
-        UndoableCommand undo(command.c_str());
+               UndoableCommand undo( command.c_str() );
 
-        Entity_createFromSelection(text, g_vector3_identity);
-    }
-    g_free(text);
+               Entity_createFromSelection( text, g_vector3_identity );
+       }
+       g_free( text );
 }
 
-void EntityInspector_applyKeyValue()
-{
-    // Get current selection text
-    StringOutputStream key(64);
-    key << gtk_entry_get_text(g_entityKeyEntry);
-    StringOutputStream value(64);
-    value << gtk_entry_get_text(g_entityValueEntry);
-
-
-    // TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
-    if (!strcmp(key.c_str(), "classname") && !strcmp(value.c_str(), "worldspawn")) {
-        ui::alert(g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0,
-                  ui::alert_type::OK);
-        return;
-    }
-
-
-    // RR2DO2: we don't want spaces in entity keys
-    if (strstr(key.c_str(), " ")) {
-        ui::alert(g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK);
-        return;
-    }
-
-    if (strcmp(key.c_str(), "classname") == 0) {
-        StringOutputStream command;
-        command << "entitySetClass -class " << value.c_str();
-        UndoableCommand undo(command.c_str());
-        Scene_EntitySetClassname_Selected(value.c_str());
-    } else {
-        Scene_EntitySetKeyValue_Selected_Undoable(key.c_str(), value.c_str());
-    }
-}
-
-void EntityInspector_clearKeyValue()
-{
-    // Get current selection text
-    StringOutputStream key(64);
-    key << gtk_entry_get_text(g_entityKeyEntry);
+void EntityInspector_applyKeyValue(){
+       // Get current selection text
+       StringOutputStream key( 64 );
+       key << gtk_entry_get_text( g_entityKeyEntry );
+       StringOutputStream value( 64 );
+       value << gtk_entry_get_text( g_entityValueEntry );
+
+
+       // TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity
+       if ( !strcmp( key.c_str(), "classname" ) && !strcmp( value.c_str(), "worldspawn" ) ) {
+               ui::alert( g_entityKeyEntry.window(), "Cannot change \"classname\" key back to worldspawn.", 0, ui::alert_type::OK );
+               return;
+       }
+
+
+       // RR2DO2: we don't want spaces in entity keys
+       if ( strstr( key.c_str(), " " ) ) {
+               ui::alert( g_entityKeyEntry.window(), "No spaces are allowed in entity keys.", 0, ui::alert_type::OK );
+               return;
+       }
+
+       if ( strcmp( key.c_str(), "classname" ) == 0 ) {
+               StringOutputStream command;
+               command << "entitySetClass -class " << value.c_str();
+               UndoableCommand undo( command.c_str() );
+               Scene_EntitySetClassname_Selected( value.c_str() );
+       }
+       else
+       {
+               Scene_EntitySetKeyValue_Selected_Undoable( key.c_str(), value.c_str() );
+       }
+}
 
-    if (strcmp(key.c_str(), "classname") != 0) {
-        StringOutputStream command;
-        command << "entityDeleteKey -key " << key.c_str();
-        UndoableCommand undo(command.c_str());
-        Scene_EntitySetKeyValue_Selected(key.c_str(), "");
-    }
+void EntityInspector_clearKeyValue(){
+       // Get current selection text
+       StringOutputStream key( 64 );
+       key << gtk_entry_get_text( g_entityKeyEntry );
+
+       if ( strcmp( key.c_str(), "classname" ) != 0 ) {
+               StringOutputStream command;
+               command << "entityDeleteKey -key " << key.c_str();
+               UndoableCommand undo( command.c_str() );
+               Scene_EntitySetKeyValue_Selected( key.c_str(), "" );
+       }
 }
 
-void EntityInspector_clearAllKeyValues()
-{
-    UndoableCommand undo("entityClear");
+void EntityInspector_clearAllKeyValues(){
+       UndoableCommand undo( "entityClear" );
 
-    // remove all keys except classname
-    for (KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i) {
-        if (strcmp((*i).first.c_str(), "classname") != 0) {
-            Scene_EntitySetKeyValue_Selected((*i).first.c_str(), "");
-        }
-    }
+       // remove all keys except classname
+       for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i )
+       {
+               if ( strcmp( ( *i ).first.c_str(), "classname" ) != 0 ) {
+                       Scene_EntitySetKeyValue_Selected( ( *i ).first.c_str(), "" );
+               }
+       }
 }
 
 // =============================================================================
 // callbacks
 
-static void EntityClassList_selection_changed(ui::TreeSelection selection, gpointer data)
-{
-    GtkTreeModel *model;
-    GtkTreeIter selected;
-    if (gtk_tree_selection_get_selected(selection, &model, &selected)) {
-        EntityClass *eclass;
-        gtk_tree_model_get(model, &selected, 1, &eclass, -1);
-        if (eclass != 0) {
-            SetComment(eclass);
-        }
-    }
-}
-
-static gint EntityClassList_button_press(ui::Widget widget, GdkEventButton *event, gpointer data)
-{
-    if (event->type == GDK_2BUTTON_PRESS) {
-        EntityClassList_createEntity();
-        return TRUE;
-    }
-    return FALSE;
+static void EntityClassList_selection_changed( ui::TreeSelection selection, gpointer data ){
+       GtkTreeModel* model;
+       GtkTreeIter selected;
+       if ( gtk_tree_selection_get_selected( selection, &model, &selected ) ) {
+               EntityClass* eclass;
+               gtk_tree_model_get( model, &selected, 1, &eclass, -1 );
+               if ( eclass != 0 ) {
+                       SetComment( eclass );
+               }
+       }
 }
 
-static gint EntityClassList_keypress(ui::Widget widget, GdkEventKey *event, gpointer data)
-{
-    unsigned int code = gdk_keyval_to_upper(event->keyval);
-
-    if (event->keyval == GDK_KEY_Return) {
-        EntityClassList_createEntity();
-        return TRUE;
-    }
-
-    // select the entity that starts with the key pressed
-    if (code <= 'Z' && code >= 'A') {
-        auto view = ui::TreeView(g_entityClassList);
-        GtkTreeModel *model;
-        GtkTreeIter iter;
-        if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(view), &model, &iter) == FALSE
-            || gtk_tree_model_iter_next(model, &iter) == FALSE) {
-            gtk_tree_model_get_iter_first(model, &iter);
-        }
-
-        for (std::size_t count = gtk_tree_model_iter_n_children(model, 0); count > 0; --count) {
-            char *text;
-            gtk_tree_model_get(model, &iter, 0, &text, -1);
-
-            if (toupper(text[0]) == (int) code) {
-                auto path = gtk_tree_model_get_path(model, &iter);
-                gtk_tree_selection_select_path(gtk_tree_view_get_selection(view), path);
-                if (gtk_widget_get_realized(view)) {
-                    gtk_tree_view_scroll_to_cell(view, path, 0, FALSE, 0, 0);
-                }
-                gtk_tree_path_free(path);
-                count = 1;
-            }
-
-            g_free(text);
-
-            if (gtk_tree_model_iter_next(model, &iter) == FALSE) {
-                gtk_tree_model_get_iter_first(model, &iter);
-            }
-        }
-
-        return TRUE;
-    }
-    return FALSE;
-}
-
-static void EntityProperties_selection_changed(ui::TreeSelection selection, gpointer data)
-{
-    // find out what type of entity we are trying to create
-    GtkTreeModel *model;
-    GtkTreeIter iter;
-    if (gtk_tree_selection_get_selected(selection, &model, &iter) == FALSE) {
-        return;
-    }
+static gint EntityClassList_button_press( ui::Widget widget, GdkEventButton *event, gpointer data ){
+       if ( event->type == GDK_2BUTTON_PRESS ) {
+               EntityClassList_createEntity();
+               return TRUE;
+       }
+       return FALSE;
+}
+
+static gint EntityClassList_keypress( ui::Widget widget, GdkEventKey* event, gpointer data ){
+       unsigned int code = gdk_keyval_to_upper( event->keyval );
+
+       if ( event->keyval == GDK_KEY_Return ) {
+               EntityClassList_createEntity();
+               return TRUE;
+       }
+
+       // select the entity that starts with the key pressed
+       if ( code <= 'Z' && code >= 'A' ) {
+               auto view = ui::TreeView(g_entityClassList);
+               GtkTreeModel* model;
+               GtkTreeIter iter;
+               if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( view ), &model, &iter ) == FALSE
+                        || gtk_tree_model_iter_next( model, &iter ) == FALSE ) {
+                       gtk_tree_model_get_iter_first( model, &iter );
+               }
+
+               for ( std::size_t count = gtk_tree_model_iter_n_children( model, 0 ); count > 0; --count )
+               {
+                       char* text;
+                       gtk_tree_model_get( model, &iter, 0, &text, -1 );
+
+                       if ( toupper( text[0] ) == (int)code ) {
+                               auto path = gtk_tree_model_get_path( model, &iter );
+                               gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path );
+                               if ( gtk_widget_get_realized( view ) ) {
+                                       gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 );
+                               }
+                               gtk_tree_path_free( path );
+                               count = 1;
+                       }
+
+                       g_free( text );
+
+                       if ( gtk_tree_model_iter_next( model, &iter ) == FALSE ) {
+                               gtk_tree_model_get_iter_first( model, &iter );
+                       }
+               }
+
+               return TRUE;
+       }
+       return FALSE;
+}
 
-    char *key;
-    char *val;
-    gtk_tree_model_get(model, &iter, 0, &key, 1, &val, -1);
+static void EntityProperties_selection_changed( ui::TreeSelection selection, gpointer data ){
+       // find out what type of entity we are trying to create
+       GtkTreeModel* model;
+       GtkTreeIter iter;
+       if ( gtk_tree_selection_get_selected( selection, &model, &iter ) == FALSE ) {
+               return;
+       }
 
-    g_entityKeyEntry.text(key);
-    g_entityValueEntry.text(val);
+       char* key;
+       char* val;
+       gtk_tree_model_get( model, &iter, 0, &key, 1, &val, -1 );
 
-    g_free(key);
-    g_free(val);
+       g_entityKeyEntry.text( key );
+       g_entityValueEntry.text( val );
+
+       g_free( key );
+       g_free( val );
 }
 
-static void SpawnflagCheck_toggled(ui::Widget widget, gpointer data)
-{
-    EntityInspector_applySpawnflags();
+static void SpawnflagCheck_toggled( ui::Widget widget, gpointer data ){
+       EntityInspector_applySpawnflags();
 }
 
-static gint EntityEntry_keypress(ui::Entry widget, GdkEventKey *event, gpointer data)
-{
-    if (event->keyval == GDK_KEY_Return) {
-        if (widget._handle == g_entityKeyEntry._handle) {
-            g_entityValueEntry.text("");
-            gtk_window_set_focus(widget.window(), g_entityValueEntry);
-        } else {
-            EntityInspector_applyKeyValue();
-        }
-        return TRUE;
-    }
-    if (event->keyval == GDK_KEY_Escape) {
-        gtk_window_set_focus(widget.window(), NULL);
-        return TRUE;
-    }
-
-    return FALSE;
-}
-
-void EntityInspector_destroyWindow(ui::Widget widget, gpointer data)
-{
-    g_entitysplit1_position = gtk_paned_get_position(GTK_PANED(g_entity_split1));
-    g_entitysplit2_position = gtk_paned_get_position(GTK_PANED(g_entity_split2));
+static gint EntityEntry_keypress( ui::Entry widget, GdkEventKey* event, gpointer data ){
+       if ( event->keyval == GDK_KEY_Return ) {
+               if ( widget._handle == g_entityKeyEntry._handle ) {
+                       g_entityValueEntry.text( "" );
+                       gtk_window_set_focus( widget.window(), g_entityValueEntry  );
+               }
+               else
+               {
+                       EntityInspector_applyKeyValue();
+               }
+               return TRUE;
+       }
+       if ( event->keyval == GDK_KEY_Escape ) {
+               gtk_window_set_focus( widget.window(), NULL );
+               return TRUE;
+       }
+
+       return FALSE;
+}
 
-    g_entityInspector_windowConstructed = false;
-    GlobalEntityAttributes_clear();
+void EntityInspector_destroyWindow( ui::Widget widget, gpointer data ){
+       g_entitysplit1_position = gtk_paned_get_position( GTK_PANED( g_entity_split1 ) );
+       g_entitysplit2_position = gtk_paned_get_position( GTK_PANED( g_entity_split2 ) );
+
+       g_entityInspector_windowConstructed = false;
+       GlobalEntityAttributes_clear();
 }
 
-ui::Widget EntityInspector_constructWindow(ui::Window toplevel)
-{
-    auto vbox = ui::VBox(FALSE, 2);
-    vbox.show();
-    gtk_container_set_border_width(GTK_CONTAINER(vbox), 2);
+ui::Widget EntityInspector_constructWindow( ui::Window toplevel ){
+    auto vbox = ui::VBox( FALSE, 2 );
+       vbox.show();
+       gtk_container_set_border_width( GTK_CONTAINER( vbox ), 2 );
 
-    vbox.connect("destroy", G_CALLBACK(EntityInspector_destroyWindow), 0);
+       vbox.connect( "destroy", G_CALLBACK( EntityInspector_destroyWindow ), 0 );
 
-    {
+       {
         auto split1 = ui::VPaned(ui::New);
-        vbox.pack_start(split1, TRUE, TRUE, 0);
-        split1.show();
-
-        g_entity_split1 = split1;
-
-        {
-            ui::Widget split2 = ui::VPaned(ui::New);
-            gtk_paned_add1(GTK_PANED(split1), split2);
-            split2.show();
-
-            g_entity_split2 = split2;
-
-            {
-                // class list
-                auto scr = ui::ScrolledWindow(ui::New);
-                scr.show();
-                gtk_paned_add1(GTK_PANED(split2), scr);
-                gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
-                gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
-                {
-                    ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_POINTER));
-
-                    auto view = ui::TreeView(ui::TreeModel::from(store._handle));
-                    gtk_tree_view_set_enable_search(view, FALSE);
-                    gtk_tree_view_set_headers_visible(view, FALSE);
-                    view.connect("button_press_event", G_CALLBACK(EntityClassList_button_press), 0);
-                    view.connect("key_press_event", G_CALLBACK(EntityClassList_keypress), 0);
-
-                    {
-                        auto renderer = ui::CellRendererText(ui::New);
-                        auto column = ui::TreeViewColumn("Key", renderer, {{"text", 0}});
-                        gtk_tree_view_append_column(view, column);
-                    }
-
-                    {
-                        auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
-                        selection.connect("changed", G_CALLBACK(EntityClassList_selection_changed), 0);
-                    }
-
-                    view.show();
-
-                    scr.add(view);
-
-                    store.unref();
-                    g_entityClassList = view;
-                    g_entlist_store = store;
-                }
-            }
-
-            {
-                auto scr = ui::ScrolledWindow(ui::New);
-                scr.show();
-                gtk_paned_add2(GTK_PANED(split2), scr);
-                gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
-                gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
-                {
-                    auto text = ui::TextView(ui::New);
-                    text.dimensions(0, -1); // allow shrinking
-                    gtk_text_view_set_wrap_mode(text, GTK_WRAP_WORD);
-                    gtk_text_view_set_editable(text, FALSE);
-                    text.show();
-                    scr.add(text);
-                    g_entityClassComment = text;
-                }
-            }
-        }
-
-        {
-            ui::Widget split2 = ui::VPaned(ui::New);
-            gtk_paned_add2(GTK_PANED(split1), split2);
-            split2.show();
-
-            {
-                auto vbox2 = ui::VBox(FALSE, 2);
-                vbox2.show();
-                gtk_paned_pack1(GTK_PANED(split2), vbox2, FALSE, FALSE);
-
-                {
-                    // Spawnflags (4 colums wide max, or window gets too wide.)
-                    auto table = ui::Table(4, 4, FALSE);
-                    vbox2.pack_start(table, FALSE, TRUE, 0);
-                    table.show();
-
-                    g_spawnflagsTable = table;
-
-                    for (int i = 0; i < MAX_FLAGS; i++) {
-                        auto check = ui::CheckButton("");
-                        check.ref();
-                        g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(
-                                check.connect("toggled", G_CALLBACK(SpawnflagCheck_toggled), 0)));
-                        g_entitySpawnflagsCheck[i] = check;
-                    }
-                }
-
-                {
-                    // key/value list
-                    auto scr = ui::ScrolledWindow(ui::New);
-                    scr.show();
-                    vbox2.pack_start(scr, TRUE, TRUE, 0);
-                    gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_AUTOMATIC,
-                                                   GTK_POLICY_AUTOMATIC);
-                    gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scr), GTK_SHADOW_IN);
-
-                    {
-                        ui::ListStore store = ui::ListStore::from(gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_STRING));
-
-                        auto view = ui::TreeView(ui::TreeModel::from(store._handle));
-                        gtk_tree_view_set_enable_search(view, FALSE);
-                        gtk_tree_view_set_headers_visible(view, FALSE);
-
-                        {
-                            auto renderer = ui::CellRendererText(ui::New);
-                            auto column = ui::TreeViewColumn("", renderer, {{"text", 0}});
-                            gtk_tree_view_append_column(view, column);
-                        }
-
-                        {
-                            auto renderer = ui::CellRendererText(ui::New);
-                            auto column = ui::TreeViewColumn("", renderer, {{"text", 1}});
-                            gtk_tree_view_append_column(view, column);
-                        }
-
-                        {
-                            auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
-                            selection.connect("changed", G_CALLBACK(EntityProperties_selection_changed), 0);
-                        }
-
-                        view.show();
-
-                        scr.add(view);
-
-                        store.unref();
-
-                        g_entprops_store = store;
-                    }
-                }
-
-                {
-                    // key/value entry
-                    auto table = ui::Table(2, 2, FALSE);
-                    table.show();
-                    vbox2.pack_start(table, FALSE, TRUE, 0);
-                    gtk_table_set_row_spacings(table, 3);
-                    gtk_table_set_col_spacings(table, 5);
-
-                    {
-                        auto entry = ui::Entry(ui::New);
-                        entry.show();
-                        table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
-                        gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
-                        entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
-                        g_entityKeyEntry = entry;
-                    }
-
-                    {
-                        auto entry = ui::Entry(ui::New);
-                        entry.show();
-                        table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
-                        gtk_widget_set_events(entry, GDK_KEY_PRESS_MASK);
-                        entry.connect("key_press_event", G_CALLBACK(EntityEntry_keypress), 0);
-                        g_entityValueEntry = entry;
-                    }
-
-                    {
-                        auto label = ui::Label("Value");
-                        label.show();
-                        table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
-                        gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
-                    }
-
-                    {
-                        auto label = ui::Label("Key");
-                        label.show();
-                        table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
-                        gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5);
-                    }
-                }
-
-                {
-                    auto hbox = ui::HBox(TRUE, 4);
-                    hbox.show();
-                    vbox2.pack_start(hbox, FALSE, TRUE, 0);
-
-                    {
-                        auto button = ui::Button("Clear All");
-                        button.show();
-                        button.connect("clicked", G_CALLBACK(EntityInspector_clearAllKeyValues), 0);
-                        hbox.pack_start(button, TRUE, TRUE, 0);
-                    }
-                    {
-                        auto button = ui::Button("Delete Key");
-                        button.show();
-                        button.connect("clicked", G_CALLBACK(EntityInspector_clearKeyValue), 0);
-                        hbox.pack_start(button, TRUE, TRUE, 0);
-                    }
-                }
-            }
-
-            {
-                auto scr = ui::ScrolledWindow(ui::New);
-                scr.show();
-                gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scr), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
-
-                auto viewport = ui::Container::from(gtk_viewport_new(0, 0));
-                viewport.show();
-                gtk_viewport_set_shadow_type(GTK_VIEWPORT(viewport), GTK_SHADOW_NONE);
-
-                g_attributeBox = ui::VBox(FALSE, 2);
-                g_attributeBox.show();
-
-                viewport.add(g_attributeBox);
-                scr.add(viewport);
-                gtk_paned_pack2(GTK_PANED(split2), scr, FALSE, FALSE);
-            }
-        }
-    }
-
-
-    {
-        // show the sliders in any case
-        if (g_entitysplit2_position > 22) {
-            gtk_paned_set_position(GTK_PANED(g_entity_split2), g_entitysplit2_position);
-        } else {
-            g_entitysplit2_position = 22;
-            gtk_paned_set_position(GTK_PANED(g_entity_split2), 22);
-        }
-        if ((g_entitysplit1_position - g_entitysplit2_position) > 27) {
-            gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit1_position);
-        } else {
-            gtk_paned_set_position(GTK_PANED(g_entity_split1), g_entitysplit2_position + 27);
-        }
-    }
-
-    g_entityInspector_windowConstructed = true;
-    EntityClassList_fill();
-
-    typedef FreeCaller<void(
-            const Selectable &), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
-    GlobalSelectionSystem().addSelectionChangeCallback(EntityInspectorSelectionChangedCaller());
-    GlobalEntityCreator().setKeyValueChangedFunc(EntityInspector_keyValueChanged);
-
-    // hack
-    gtk_container_set_focus_chain(GTK_CONTAINER(vbox), NULL);
-
-    return vbox;
-}
-
-class EntityInspector : public ModuleObserver {
-    std::size_t m_unrealised;
+               vbox.pack_start( split1, TRUE, TRUE, 0 );
+               split1.show();
+
+               g_entity_split1 = split1;
+
+               {
+                       ui::Widget split2 = ui::VPaned(ui::New);
+                       gtk_paned_add1( GTK_PANED( split1 ), split2 );
+                       split2.show();
+
+                       g_entity_split2 = split2;
+
+                       {
+                               // class list
+                               auto scr = ui::ScrolledWindow(ui::New);
+                               scr.show();
+                               gtk_paned_add1( GTK_PANED( split2 ), scr );
+                               gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+                               gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+                               {
+                                       ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_POINTER ));
+
+                                       auto view = ui::TreeView( ui::TreeModel::from( store._handle ));
+                                       gtk_tree_view_set_enable_search(view, FALSE );
+                                       gtk_tree_view_set_headers_visible( view, FALSE );
+                                       view.connect( "button_press_event", G_CALLBACK( EntityClassList_button_press ), 0 );
+                                       view.connect( "key_press_event", G_CALLBACK( EntityClassList_keypress ), 0 );
+
+                                       {
+                                               auto renderer = ui::CellRendererText(ui::New);
+                                               auto column = ui::TreeViewColumn( "Key", renderer, {{"text", 0}} );
+                                               gtk_tree_view_append_column( view, column );
+                                       }
+
+                                       {
+                                               auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection( view ));
+                                               selection.connect( "changed", G_CALLBACK( EntityClassList_selection_changed ), 0 );
+                                       }
+
+                                       view.show();
+
+                                       scr.add(view);
+
+                                       store.unref();
+                                       g_entityClassList = view;
+                                       g_entlist_store = store;
+                               }
+                       }
+
+                       {
+                               auto scr = ui::ScrolledWindow(ui::New);
+                               scr.show();
+                               gtk_paned_add2( GTK_PANED( split2 ), scr );
+                               gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+                               gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+                               {
+                                       auto text = ui::TextView(ui::New);
+                                       text.dimensions(0, -1); // allow shrinking
+                                       gtk_text_view_set_wrap_mode( text, GTK_WRAP_WORD );
+                                       gtk_text_view_set_editable( text, FALSE );
+                                       text.show();
+                                       scr.add(text);
+                                       g_entityClassComment = text;
+                               }
+                       }
+               }
+
+               {
+                       ui::Widget split2 = ui::VPaned(ui::New);
+                       gtk_paned_add2( GTK_PANED( split1 ), split2 );
+                       split2.show();
+
+                       {
+                auto vbox2 = ui::VBox( FALSE, 2 );
+                               vbox2.show();
+                               gtk_paned_pack1( GTK_PANED( split2 ), vbox2, FALSE, FALSE );
+
+                               {
+                                       // Spawnflags (4 colums wide max, or window gets too wide.)
+                                       auto table = ui::Table( 4, 4, FALSE );
+                                       vbox2.pack_start( table, FALSE, TRUE, 0 );
+                                       table.show();
+
+                                       g_spawnflagsTable = table;
+
+                                       for ( int i = 0; i < MAX_FLAGS; i++ )
+                                       {
+                                               auto check = ui::CheckButton( "" );
+                                               check.ref();
+                                               g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( check.connect( "toggled", G_CALLBACK( SpawnflagCheck_toggled ), 0 ) ) );
+                                               g_entitySpawnflagsCheck[i] = check;
+                                       }
+                               }
+
+                               {
+                                       // key/value list
+                                       auto scr = ui::ScrolledWindow(ui::New);
+                                       scr.show();
+                                       vbox2.pack_start( scr, TRUE, TRUE, 0 );
+                                       gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC );
+                                       gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN );
+
+                                       {
+                                               ui::ListStore store = ui::ListStore::from(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING ));
+
+                                               auto view = ui::TreeView(ui::TreeModel::from(store._handle));
+                                               gtk_tree_view_set_enable_search(view, FALSE );
+                                               gtk_tree_view_set_headers_visible(view, FALSE );
+
+                                               {
+                                                       auto renderer = ui::CellRendererText(ui::New);
+                                                       auto column = ui::TreeViewColumn( "", renderer, {{"text", 0}} );
+                                                       gtk_tree_view_append_column(view, column );
+                                               }
+
+                                               {
+                                                       auto renderer = ui::CellRendererText(ui::New);
+                                                       auto column = ui::TreeViewColumn( "", renderer, {{"text", 1}} );
+                                                       gtk_tree_view_append_column(view, column );
+                                               }
+
+                                               {
+                                                       auto selection = ui::TreeSelection::from(gtk_tree_view_get_selection(view));
+                                                       selection.connect( "changed", G_CALLBACK( EntityProperties_selection_changed ), 0 );
+                                               }
+
+                                               view.show();
+
+                                               scr.add(view);
+
+                                               store.unref();
+
+                                               g_entprops_store = store;
+                                       }
+                               }
+
+                               {
+                                       // key/value entry
+                                       auto table = ui::Table( 2, 2, FALSE );
+                                       table.show();
+                                       vbox2.pack_start( table, FALSE, TRUE, 0 );
+                                       gtk_table_set_row_spacings( table, 3 );
+                                       gtk_table_set_col_spacings( table, 5 );
+
+                                       {
+                                               auto entry = ui::Entry(ui::New);
+                                               entry.show();
+                                               table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+                                               gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK );
+                                               entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 );
+                                               g_entityKeyEntry = entry;
+                                       }
+
+                                       {
+                                               auto entry = ui::Entry(ui::New);
+                                               entry.show();
+                                               table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+                                               gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK );
+                                               entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 );
+                                               g_entityValueEntry = entry;
+                                       }
+
+                                       {
+                                               auto label = ui::Label( "Value" );
+                                               label.show();
+                                               table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
+                                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+                                       }
+
+                                       {
+                                               auto label = ui::Label( "Key" );
+                                               label.show();
+                                               table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
+                                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
+                                       }
+                               }
+
+                               {
+                                       auto hbox = ui::HBox( TRUE, 4 );
+                                       hbox.show();
+                                       vbox2.pack_start( hbox, FALSE, TRUE, 0 );
+
+                                       {
+                                               auto button = ui::Button( "Clear All" );
+                                               button.show();
+                                               button.connect( "clicked", G_CALLBACK( EntityInspector_clearAllKeyValues ), 0 );
+                                               hbox.pack_start( button, TRUE, TRUE, 0 );
+                                       }
+                                       {
+                                               auto button = ui::Button( "Delete Key" );
+                                               button.show();
+                                               button.connect( "clicked", G_CALLBACK( EntityInspector_clearKeyValue ), 0 );
+                                               hbox.pack_start( button, TRUE, TRUE, 0 );
+                                       }
+                               }
+                       }
+
+                       {
+                               auto scr = ui::ScrolledWindow(ui::New);
+                               scr.show();
+                               gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC );
+
+                               auto viewport = ui::Container::from(gtk_viewport_new( 0, 0 ));
+                               viewport.show();
+                               gtk_viewport_set_shadow_type( GTK_VIEWPORT( viewport ), GTK_SHADOW_NONE );
+
+                               g_attributeBox = ui::VBox( FALSE, 2 );
+                               g_attributeBox.show();
+
+                               viewport.add(g_attributeBox);
+                               scr.add(viewport);
+                               gtk_paned_pack2( GTK_PANED( split2 ), scr, FALSE, FALSE );
+                       }
+               }
+       }
+
+
+       {
+               // show the sliders in any case
+               if ( g_entitysplit2_position > 22 ) {
+                       gtk_paned_set_position( GTK_PANED( g_entity_split2 ), g_entitysplit2_position );
+               }
+               else {
+                       g_entitysplit2_position = 22;
+                       gtk_paned_set_position( GTK_PANED( g_entity_split2 ), 22 );
+               }
+               if ( ( g_entitysplit1_position - g_entitysplit2_position ) > 27 ) {
+                       gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit1_position );
+               }
+               else {
+                       gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit2_position + 27 );
+               }
+       }
+
+       g_entityInspector_windowConstructed = true;
+       EntityClassList_fill();
+
+       typedef FreeCaller<void(const Selectable&), EntityInspector_selectionChanged> EntityInspectorSelectionChangedCaller;
+       GlobalSelectionSystem().addSelectionChangeCallback( EntityInspectorSelectionChangedCaller() );
+       GlobalEntityCreator().setKeyValueChangedFunc( EntityInspector_keyValueChanged );
+
+       // hack
+       gtk_container_set_focus_chain( GTK_CONTAINER( vbox ), NULL );
+
+       return vbox;
+}
+
+class EntityInspector : public ModuleObserver
+{
+std::size_t m_unrealised;
 public:
-    EntityInspector() : m_unrealised(1)
-    {
-    }
-
-    void realise()
-    {
-        if (--m_unrealised == 0) {
-            if (g_entityInspector_windowConstructed) {
-                //globalOutputStream() << "Entity Inspector: realise\n";
-                EntityClassList_fill();
-            }
-        }
-    }
-
-    void unrealise()
-    {
-        if (++m_unrealised == 1) {
-            if (g_entityInspector_windowConstructed) {
-                //globalOutputStream() << "Entity Inspector: unrealise\n";
-                EntityClassList_clear();
-            }
-        }
-    }
+EntityInspector() : m_unrealised( 1 ){
+}
+void realise(){
+       if ( --m_unrealised == 0 ) {
+               if ( g_entityInspector_windowConstructed ) {
+                       //globalOutputStream() << "Entity Inspector: realise\n";
+                       EntityClassList_fill();
+               }
+       }
+}
+void unrealise(){
+       if ( ++m_unrealised == 1 ) {
+               if ( g_entityInspector_windowConstructed ) {
+                       //globalOutputStream() << "Entity Inspector: unrealise\n";
+                       EntityClassList_clear();
+               }
+       }
+}
 };
 
 EntityInspector g_EntityInspector;
@@ -1690,27 +1571,24 @@ EntityInspector g_EntityInspector;
 #include "preferencesystem.h"
 #include "stringio.h"
 
-void EntityInspector_construct()
-{
-    GlobalEntityClassManager().attach(g_EntityInspector);
+void EntityInspector_construct(){
+       GlobalEntityClassManager().attach( g_EntityInspector );
 
-    GlobalPreferenceSystem().registerPreference("EntitySplit1", make_property_string(g_entitysplit1_position));
-    GlobalPreferenceSystem().registerPreference("EntitySplit2", make_property_string(g_entitysplit2_position));
+       GlobalPreferenceSystem().registerPreference( "EntitySplit1", make_property_string( g_entitysplit1_position ) );
+       GlobalPreferenceSystem().registerPreference( "EntitySplit2", make_property_string( g_entitysplit2_position ) );
 
 }
 
-void EntityInspector_destroy()
-{
-    GlobalEntityClassManager().detach(g_EntityInspector);
+void EntityInspector_destroy(){
+       GlobalEntityClassManager().detach( g_EntityInspector );
 }
 
-const char *EntityInspector_getCurrentKey()
-{
-    if (!GroupDialog_isShown()) {
-        return 0;
-    }
-    if (GroupDialog_getPage() != g_page_entity) {
-        return 0;
-    }
-    return gtk_entry_get_text(g_entityKeyEntry);
+const char *EntityInspector_getCurrentKey(){
+       if ( !GroupDialog_isShown() ) {
+               return 0;
+       }
+       if ( GroupDialog_getPage() != g_page_entity ) {
+               return 0;
+       }
+       return gtk_entry_get_text( g_entityKeyEntry );
 }