- CWindingMsg() { EPointState = WINDING_MESSAGE; refCount = 0; numpoints = 0; }
- // SAX interface
- void Release()
- {
- delete this;
- }
- void saxStartElement (message_info_t *ctx, const xmlChar *name, const xmlChar **attrs);
- void saxEndElement (message_info_t *ctx, const xmlChar *name);
- void saxCharacters (message_info_t *ctx, const xmlChar *ch, int len);
- // for use in the dialog window
- const char* getName() { return message.c_str(); }
- IGL2DWindow* Highlight();
- void DropHighlight();
-
- // IGL2DWindow interface --------------------------------
- // Increment the number of references to this object
- void IncRef() { refCount++; }
- // Decrement the reference count
- void DecRef() { refCount--; if (refCount <= 0) delete this; }
- void Draw2D( VIEWTYPE vt );
+CWindingMsg() { EPointState = WINDING_MESSAGE; refCount = 0; numpoints = 0; }
+// SAX interface
+void Release(){
+ delete this;
+}
+void saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs );
+void saxEndElement( message_info_t *ctx, const xmlChar *name );
+void saxCharacters( message_info_t *ctx, const xmlChar *ch, int len );
+// for use in the dialog window
+const char* getName() { return message.c_str(); }
+IGL2DWindow* Highlight();
+void DropHighlight();
+
+// IGL2DWindow interface --------------------------------
+// Increment the number of references to this object
+void IncRef() { refCount++; }
+// Decrement the reference count
+void DecRef() {
+ refCount--; if ( refCount <= 0 ) {
+ delete this;
+ }
+}
+void Draw2D( VIEWTYPE vt );