/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "qd_skeletons.h"
#include "skeletons.h"
// We're assuming no more than 16 reference points, with no more than 32 characters in the name
char RefPointNameList[REF_MAX_POINTS][REF_MAX_STRLEN];
-int RefPointNum = 0;
+int RefPointNum = 0;
Skeletalfmheader_t g_skelModel;
-void ClearSkeletalModel()
-{
+void ClearSkeletalModel(){
g_skelModel.type = SKEL_NULL;
g_skelModel.clustered = false;
g_skelModel.references = REF_NULL;
//==========================================================================
// Places the null terminated src string into the dest string less any trailing digits or underscores
-void StripTrailingDigits(char *src, char *dest)
-{
+void StripTrailingDigits( char *src, char *dest ){
#ifndef NDEBUG
int max = SKELETAL_NAME_MAX; // should be sufficient for inteded use on names from hrc files
#endif
int i = 0;
- while(src[i] != '\0')
+ while ( src[i] != '\0' )
{
++i;
#ifndef NDEBUG
- assert(i < max);
+ assert( i < max );
#endif
}
- while((src[--i] >= '0' && src[i] <= '9') || src[i] == '_')
+ while ( ( src[--i] >= '0' && src[i] <= '9' ) || src[i] == '_' )
{
}
- memcpy(dest, src, ++i);
+ memcpy( dest, src, ++i );
dest[i] = '\0';
}
-static void LoadHRCClustered(char *fileName, int **clusterList, int *num_verts, int skelType)
-{
- extern void HandleHRCModel(triangle_t **triList, int *triangleCount,
- mesh_node_t **nodesList, int *num_mesh_nodes, int ActiveNode, int Depth);
+static void LoadHRCClustered( char *fileName, int **clusterList, int *num_verts, int skelType ){
+ extern void HandleHRCModel( triangle_t **triList, int *triangleCount,
+ mesh_node_t **nodesList, int *num_mesh_nodes, int ActiveNode, int Depth );
- extern mesh_node_t *pmnodes;
+ extern mesh_node_t *pmnodes;
triangle_t *triList;
-// mesh_node_t *nodesList;
+// mesh_node_t *nodesList;
int num_mesh_nodes = 0, triangleCount = 0;
#if 0
int j, numVerts;
char stripped[SKELETAL_NAME_MAX];
- for( i = 1; i < numJointsInSkeleton[skelType] + 1; ++i)
+ for ( i = 1; i < numJointsInSkeleton[skelType] + 1; ++i )
{
num_verts[i] = 0;
}
- TK_OpenSource(fileName);
- TK_FetchRequire(TK_HRCH);
- TK_FetchRequire(TK_COLON);
- TK_FetchRequire(TK_SOFTIMAGE);
+ TK_OpenSource( fileName );
+ TK_FetchRequire( TK_HRCH );
+ TK_FetchRequire( TK_COLON );
+ TK_FetchRequire( TK_SOFTIMAGE );
- TK_Beyond(TK_CLUSTERS);
+ TK_Beyond( TK_CLUSTERS );
- while(TK_Search(TK_CLUSTER_NAME) != TK_EOF)
+ while ( TK_Search( TK_CLUSTER_NAME ) != TK_EOF )
{
- TK_Require(TK_STRING);
+ TK_Require( TK_STRING );
- StripTrailingDigits(tk_String, stripped);
+ StripTrailingDigits( tk_String, stripped );
- for( i = 0; i < numJointsInSkeleton[skelType]; ++i)
+ for ( i = 0; i < numJointsInSkeleton[skelType]; ++i )
{
- if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[skelType]+i]) == 0)
- {
+ if ( stricmp( stripped, skeletonJointNames[skeletonNameOffsets[skelType] + i] ) == 0 ) {
i = -i + numJointsInSkeleton[skelType] - 1;
- TK_BeyondRequire(TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER);
+ TK_BeyondRequire( TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER );
numVerts = tk_IntNumber;
- if(!num_verts[i+1]) // first set of verts for cluster
- {
- clusterList[i] = SafeMalloc(numVerts*sizeof(int), "LoadHRCClustered");
- assert(clusterList[i]);
+ if ( !num_verts[i + 1] ) { // first set of verts for cluster
+ clusterList[i] = SafeMalloc( numVerts * sizeof( int ), "LoadHRCClustered" );
+ assert( clusterList[i] );
}
- else // any later sets of verts need to copy current
+ else // any later sets of verts need to copy current
{
int *temp;
- temp = SafeMalloc((num_verts[i+1]+numVerts)*sizeof(int), "LoadHRCClustered");
- assert(temp);
+ temp = SafeMalloc( ( num_verts[i + 1] + numVerts ) * sizeof( int ), "LoadHRCClustered" );
+ assert( temp );
- memcpy(temp + numVerts, clusterList[i], num_verts[i+1]*sizeof(int));
+ memcpy( temp + numVerts, clusterList[i], num_verts[i + 1] * sizeof( int ) );
- free(clusterList[i]);
+ free( clusterList[i] );
clusterList[i] = temp;
}
// currently this function is only called by LoadModelClusters.
- // Apparently the matching free has disappeared,
+ // Apparently the matching free has disappeared,
// should probably be free at the end of FMCmd_Base
- TK_Beyond(TK_LBRACE);
+ TK_Beyond( TK_LBRACE );
- for(j = 0; j < numVerts; ++j)
+ for ( j = 0; j < numVerts; ++j )
{
- TK_Require(TK_INTNUMBER);
+ TK_Require( TK_INTNUMBER );
clusterList[i][j] = tk_IntNumber;
TK_Fetch();
}
- num_verts[i+1] += numVerts;
+ num_verts[i + 1] += numVerts;
break;
}
num_verts[0] = numJointsInSkeleton[skelType];
#endif
-#if 1 // get the index number localized to the root
+#if 1 // get the index number localized to the root
// for( i = 1; i < numJointsInSkeleton[skelType] + 1; ++i)
// {
// g_skelModel.num_verts[i] = 0;
// }
- TK_OpenSource(fileName);
- TK_FetchRequire(TK_HRCH);
- TK_FetchRequire(TK_COLON);
- TK_FetchRequire(TK_SOFTIMAGE);
+ TK_OpenSource( fileName );
+ TK_FetchRequire( TK_HRCH );
+ TK_FetchRequire( TK_COLON );
+ TK_FetchRequire( TK_SOFTIMAGE );
// prime it
- TK_Beyond(TK_MODEL);
+ TK_Beyond( TK_MODEL );
- triList = (triangle_t *) SafeMalloc(MAXTRIANGLES*sizeof(triangle_t), "Triangle list");
- memset(triList,0,MAXTRIANGLES*sizeof(triangle_t));
+ triList = (triangle_t *) SafeMalloc( MAXTRIANGLES * sizeof( triangle_t ), "Triangle list" );
+ memset( triList,0,MAXTRIANGLES * sizeof( triangle_t ) );
// nodesList = SafeMalloc(MAX_FM_MESH_NODES * sizeof(mesh_node_t), "Mesh Node List");
- pmnodes = (mesh_node_t *) SafeMalloc(MAX_FM_MESH_NODES * sizeof(mesh_node_t), "Mesh Node List");
+ pmnodes = (mesh_node_t *) SafeMalloc( MAX_FM_MESH_NODES * sizeof( mesh_node_t ), "Mesh Node List" );
- memset(pmnodes, 0, MAX_FM_MESH_NODES * sizeof(mesh_node_t));
+ memset( pmnodes, 0, MAX_FM_MESH_NODES * sizeof( mesh_node_t ) );
// this should eventually use a stripped down version of this
- HandleHRCModel(&triList, &triangleCount, &pmnodes, &num_mesh_nodes, 0, 0);
+ HandleHRCModel( &triList, &triangleCount, &pmnodes, &num_mesh_nodes, 0, 0 );
// free(nodesList);
- free(triList);
+ free( triList );
num_verts[0] = numJointsInSkeleton[skelType];
#endif
}
-void ReadHRCClusterList(mesh_node_t *meshNode, int baseIndex)
-{
+void ReadHRCClusterList( mesh_node_t *meshNode, int baseIndex ){
int i, j, numVerts;
tokenType_t nextToken;
char stripped[SKELETAL_NAME_MAX];
meshNode->clustered = true;
- nextToken = TK_Get(TK_CLUSTER_NAME);
+ nextToken = TK_Get( TK_CLUSTER_NAME );
- while (nextToken == TK_CLUSTER_NAME)
+ while ( nextToken == TK_CLUSTER_NAME )
{
- TK_FetchRequire(TK_STRING);
+ TK_FetchRequire( TK_STRING );
- StripTrailingDigits(tk_String, stripped);
+ StripTrailingDigits( tk_String, stripped );
- for( i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i)
+ for ( i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i )
{
- if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[g_skelModel.type]+i]) == 0)
- {
+ if ( stricmp( stripped, skeletonJointNames[skeletonNameOffsets[g_skelModel.type] + i] ) == 0 ) {
i = -i + numJointsInSkeleton[g_skelModel.type] - 1;
- TK_BeyondRequire(TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER);
+ TK_BeyondRequire( TK_NUM_CLUSTER_VERTICES, TK_INTNUMBER );
numVerts = tk_IntNumber;
- if(!baseIndex)
- {
- meshNode->clusters[i] = (int *) SafeMalloc(numVerts*sizeof(int), "ReadHRCClusterList");
- assert(meshNode->clusters[i]);
+ if ( !baseIndex ) {
+ meshNode->clusters[i] = (int *) SafeMalloc( numVerts * sizeof( int ), "ReadHRCClusterList" );
+ assert( meshNode->clusters[i] );
}
else
{
- int *temp;
+ int *temp;
temp = meshNode->clusters[i];
- meshNode->clusters[i] = (int *) SafeMalloc((meshNode->num_verts[i+1]+numVerts)*sizeof(int), "ReadHRCClusterList");
- assert(meshNode->clusters[i]);
+ meshNode->clusters[i] = (int *) SafeMalloc( ( meshNode->num_verts[i + 1] + numVerts ) * sizeof( int ), "ReadHRCClusterList" );
+ assert( meshNode->clusters[i] );
- memcpy(meshNode->clusters[i], temp, meshNode->num_verts[i+1]*sizeof(int));
- free(temp);
+ memcpy( meshNode->clusters[i], temp, meshNode->num_verts[i + 1] * sizeof( int ) );
+ free( temp );
}
// currently this function is only called by LoadModelClusters.
- // Apparently the matching free has disappeared,
+ // Apparently the matching free has disappeared,
// should probably be free at the end of FMCmd_Base
- TK_Beyond(TK_LBRACE);
+ TK_Beyond( TK_LBRACE );
- for(j = 0; j < numVerts; ++j)
+ for ( j = 0; j < numVerts; ++j )
{
- TK_Require(TK_INTNUMBER);
- meshNode->clusters[i][baseIndex+j] = tk_IntNumber+baseIndex;
+ TK_Require( TK_INTNUMBER );
+ meshNode->clusters[i][baseIndex + j] = tk_IntNumber + baseIndex;
TK_Fetch();
}
- if(baseIndex)
- {
- meshNode->num_verts[i+1] += numVerts;
+ if ( baseIndex ) {
+ meshNode->num_verts[i + 1] += numVerts;
}
else
{
- meshNode->num_verts[i+1] = numVerts;
+ meshNode->num_verts[i + 1] = numVerts;
}
break;
}
}
- TK_BeyondRequire(TK_CLUSTER_STATE, TK_INTNUMBER);
+ TK_BeyondRequire( TK_CLUSTER_STATE, TK_INTNUMBER );
nextToken = TK_Fetch();
}
}
-static void LoadHRCGlobals(char *fileName)
-{
+static void LoadHRCGlobals( char *fileName ){
int i;
- TK_OpenSource(fileName);
- TK_FetchRequire(TK_HRCH);
- TK_FetchRequire(TK_COLON);
- TK_FetchRequire(TK_SOFTIMAGE);
- TK_Beyond(TK_MODEL);
+ TK_OpenSource( fileName );
+ TK_FetchRequire( TK_HRCH );
+ TK_FetchRequire( TK_COLON );
+ TK_FetchRequire( TK_SOFTIMAGE );
+ TK_Beyond( TK_MODEL );
- TK_Beyond(TK_SCALING);
- for(i = 0; i < 3; i++)
+ TK_Beyond( TK_SCALING );
+ for ( i = 0; i < 3; i++ )
{
- TK_Require(TK_FLOATNUMBER);
+ TK_Require( TK_FLOATNUMBER );
g_skelModel.scaling[i] = tk_FloatNumber;
TK_Fetch();
}
- TK_Beyond(TK_ROTATION);
- for(i = 0; i < 3; i++)
+ TK_Beyond( TK_ROTATION );
+ for ( i = 0; i < 3; i++ )
{
- TK_Require(TK_FLOATNUMBER);
+ TK_Require( TK_FLOATNUMBER );
g_skelModel.rotation[i] = tk_FloatNumber;
TK_Fetch();
}
- TK_Beyond(TK_TRANSLATION);
- for(i = 0; i < 3; i++)
+ TK_Beyond( TK_TRANSLATION );
+ for ( i = 0; i < 3; i++ )
{
- TK_Require(TK_FLOATNUMBER);
+ TK_Require( TK_FLOATNUMBER );
g_skelModel.translation[i] = tk_FloatNumber;
TK_Fetch();
}
}
-static void ParseVec3(vec3_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseVec3( vec3_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void ParseVec3d(vec3d_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseVec3d( vec3d_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void ParseRotation3(vec3_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseRotation3( vec3_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void ParseRotation3d(vec3d_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseRotation3d( vec3d_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void ParseTranslation3(vec3_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseTranslation3( vec3_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void ParseTranslation3d(vec3d_t in)
-{
- TK_Require(TK_FLOATNUMBER);
+static void ParseTranslation3d( vec3d_t in ){
+ TK_Require( TK_FLOATNUMBER );
in[1] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[2] = tk_FloatNumber;
- TK_FetchRequire(TK_FLOATNUMBER);
+ TK_FetchRequire( TK_FLOATNUMBER );
in[0] = tk_FloatNumber;
}
-static void LoadHRCJointList(char *fileName, QD_SkeletalJoint_t *jointList, int skelType)
-{
+static void LoadHRCJointList( char *fileName, QD_SkeletalJoint_t *jointList, int skelType ){
#define MAX_STACK 64
int i, j;
vec3d_t curTranslation[MAX_STACK], curRotation[MAX_STACK], curScale[MAX_STACK];
char stripped[SKELETAL_NAME_MAX];
Placement_d_t *placement;
- TK_OpenSource(fileName);
- TK_FetchRequire(TK_HRCH);
- TK_FetchRequire(TK_COLON);
- TK_FetchRequire(TK_SOFTIMAGE);
+ TK_OpenSource( fileName );
+ TK_FetchRequire( TK_HRCH );
+ TK_FetchRequire( TK_COLON );
+ TK_FetchRequire( TK_SOFTIMAGE );
- TK_Beyond(TK_MODEL);
+ TK_Beyond( TK_MODEL );
- while(TK_Search(TK_NAME) != TK_EOF)
+ while ( TK_Search( TK_NAME ) != TK_EOF )
{
- TK_Require(TK_STRING);
+ TK_Require( TK_STRING );
- StripTrailingDigits(tk_String, stripped);
+ StripTrailingDigits( tk_String, stripped );
- if(stricmp(stripped, skeletonRootNames[skeletonRNameOffsets[skelType]]) == 0)
- {
+ if ( stricmp( stripped, skeletonRootNames[skeletonRNameOffsets[skelType]] ) == 0 ) {
break;
}
}
- if(tk_Token == TK_EOF)
- {
- Error("Bone Chain Root: %s not found\n", skeletonRootNames[skeletonRNameOffsets[skelType]]);
+ if ( tk_Token == TK_EOF ) {
+ Error( "Bone Chain Root: %s not found\n", skeletonRootNames[skeletonRNameOffsets[skelType]] );
return;
}
- TK_Beyond(TK_SCALING);
+ TK_Beyond( TK_SCALING );
- ParseVec3d(curScale[currentStack]);
+ ParseVec3d( curScale[currentStack] );
- TK_Beyond(TK_ROTATION);
+ TK_Beyond( TK_ROTATION );
- ParseRotation3d(curRotation[currentStack]);
+ ParseRotation3d( curRotation[currentStack] );
- TK_Beyond(TK_TRANSLATION);
+ TK_Beyond( TK_TRANSLATION );
- ParseVec3d(curTranslation[currentStack]);
+ ParseVec3d( curTranslation[currentStack] );
// account for global model translation
curTranslation[currentStack][1] += g_skelModel.translation[0];
++currentStack;
- for(i = 0; i < numJointsInSkeleton[skelType]; ++i)
+ for ( i = 0; i < numJointsInSkeleton[skelType]; ++i )
{
- while(1)
+ while ( 1 )
{
- TK_Beyond(TK_MODEL);
+ TK_Beyond( TK_MODEL );
- TK_BeyondRequire(TK_NAME, TK_STRING);
+ TK_BeyondRequire( TK_NAME, TK_STRING );
- StripTrailingDigits(tk_String, stripped);
+ StripTrailingDigits( tk_String, stripped );
- if(stricmp(stripped, skeletonJointNames[skeletonNameOffsets[skelType]+i]) == 0)
+ if ( stricmp( stripped, skeletonJointNames[skeletonNameOffsets[skelType] + i] ) == 0 ) {
break;
+ }
- TK_Beyond(TK_SCALING);
+ TK_Beyond( TK_SCALING );
- ParseVec3d(curScale[currentStack]);
+ ParseVec3d( curScale[currentStack] );
- TK_Beyond(TK_ROTATION);
+ TK_Beyond( TK_ROTATION );
- ParseRotation3d(curRotation[currentStack]);
+ ParseRotation3d( curRotation[currentStack] );
- TK_Beyond(TK_TRANSLATION);
+ TK_Beyond( TK_TRANSLATION );
- ParseVec3d(curTranslation[currentStack]);
+ ParseVec3d( curTranslation[currentStack] );
curCorrespondingJoint[currentStack] = -1;
++currentStack;
}
- TK_Beyond(TK_SCALING);
+ TK_Beyond( TK_SCALING );
- ParseVec3d(curScale[currentStack]);
+ ParseVec3d( curScale[currentStack] );
- TK_Beyond(TK_ROTATION);
+ TK_Beyond( TK_ROTATION );
- ParseRotation3d(curRotation[currentStack]);
+ ParseRotation3d( curRotation[currentStack] );
jointList[i].rotation[1] = curRotation[currentStack][1];
jointList[i].rotation[2] = curRotation[currentStack][2];
jointList[i].rotation[0] = curRotation[currentStack][0];
- TK_Beyond(TK_TRANSLATION);
+ TK_Beyond( TK_TRANSLATION );
- ParseVec3d(curTranslation[currentStack]);
+ ParseVec3d( curTranslation[currentStack] );
// jointList[i].placement.origin[1] = curTranslation[currentStack][1];
// jointList[i].placement.origin[2] = curTranslation[currentStack][2];
#if 0
// rotate the direction and up vectors to correspond to the rotation
- for(i = 0; i < numJointsInSkeleton[skelType]; ++i)
+ for ( i = 0; i < numJointsInSkeleton[skelType]; ++i )
{
- rx = jointList[i].rotation[0]*ANGLE_TO_RAD;
- ry = jointList[i].rotation[1]*ANGLE_TO_RAD;
- rz = jointList[i].rotation[2]*ANGLE_TO_RAD;
+ rx = jointList[i].rotation[0] * ANGLE_TO_RAD;
+ ry = jointList[i].rotation[1] * ANGLE_TO_RAD;
+ rz = jointList[i].rotation[2] * ANGLE_TO_RAD;
- cx = cos(rx);
- sx = sin(rx);
+ cx = cos( rx );
+ sx = sin( rx );
- cy = cos(ry);
- sy = sin(ry);
+ cy = cos( ry );
+ sy = sin( ry );
- cz = cos(rz);
- sz = sin(rz);
+ cz = cos( rz );
+ sz = sin( rz );
// y-axis rotation for direction
- x2 = jointList[i].placement.direction[0]*cy+jointList[i].placement.direction[2]*sy;
- z2 = -jointList[i].placement.direction[0]*sy+jointList[i].placement.direction[2]*cy;
+ x2 = jointList[i].placement.direction[0] * cy + jointList[i].placement.direction[2] * sy;
+ z2 = -jointList[i].placement.direction[0] * sy + jointList[i].placement.direction[2] * cy;
jointList[i].placement.direction[0] = x2;
jointList[i].placement.direction[2] = z2;
// y-axis rotation for up
- x2 = jointList[i].placement.up[0]*cy+jointList[i].placement.up[2]*sy;
- z2 = -jointList[i].placement.up[0]*sy+jointList[i].placement.up[2]*cy;
+ x2 = jointList[i].placement.up[0] * cy + jointList[i].placement.up[2] * sy;
+ z2 = -jointList[i].placement.up[0] * sy + jointList[i].placement.up[2] * cy;
jointList[i].placement.up[0] = x2;
jointList[i].placement.up[2] = z2;
// z-axis rotation for direction
- x2 = jointList[i].placement.direction[0]*cz-jointList[i].placement.direction[1]*sz;
- y2 = jointList[i].placement.direction[0]*sz+jointList[i].placement.direction[1]*cz;
+ x2 = jointList[i].placement.direction[0] * cz - jointList[i].placement.direction[1] * sz;
+ y2 = jointList[i].placement.direction[0] * sz + jointList[i].placement.direction[1] * cz;
jointList[i].placement.direction[0] = x2;
jointList[i].placement.direction[1] = y2;
// z-axis rotation for up
- x2 = jointList[i].placement.up[0]*cz-jointList[i].placement.up[1]*sz;
- y2 = jointList[i].placement.up[0]*sz+jointList[i].placement.up[1]*cz;
+ x2 = jointList[i].placement.up[0] * cz - jointList[i].placement.up[1] * sz;
+ y2 = jointList[i].placement.up[0] * sz + jointList[i].placement.up[1] * cz;
jointList[i].placement.up[0] = x2;
jointList[i].placement.up[1] = y2;
// x-axis rotation for direction vector
- y2 = jointList[i].placement.direction[1]*cx-jointList[i].placement.direction[2]*sx;
- z2 = jointList[i].placement.direction[1]*sx+jointList[i].placement.direction[2]*cx;
+ y2 = jointList[i].placement.direction[1] * cx - jointList[i].placement.direction[2] * sx;
+ z2 = jointList[i].placement.direction[1] * sx + jointList[i].placement.direction[2] * cx;
jointList[i].placement.direction[1] = y2;
jointList[i].placement.direction[2] = z2;
// x-axis rotation for up vector
- y2 = jointList[i].placement.up[1]*cx-jointList[i].placement.up[2]*sx;
- z2 = jointList[i].placement.up[1]*sx+jointList[i].placement.up[2]*cx;
+ y2 = jointList[i].placement.up[1] * cx - jointList[i].placement.up[2] * sx;
+ z2 = jointList[i].placement.up[1] * sx + jointList[i].placement.up[2] * cx;
jointList[i].placement.up[1] = y2;
jointList[i].placement.up[2] = z2;
}
#endif
- for(i = stackSize - 1; i >= 0; --i)
+ for ( i = stackSize - 1; i >= 0; --i )
{
- rx = curRotation[i][0]*ANGLE_TO_RAD;
- ry = curRotation[i][1]*ANGLE_TO_RAD;
- rz = curRotation[i][2]*ANGLE_TO_RAD;
+ rx = curRotation[i][0] * ANGLE_TO_RAD;
+ ry = curRotation[i][1] * ANGLE_TO_RAD;
+ rz = curRotation[i][2] * ANGLE_TO_RAD;
- cx = cos(rx);
- sx = sin(rx);
+ cx = cos( rx );
+ sx = sin( rx );
- cy = cos(ry);
- sy = sin(ry);
+ cy = cos( ry );
+ sy = sin( ry );
- cz = cos(rz);
- sz = sin(rz);
+ cz = cos( rz );
+ sz = sin( rz );
#if 1
- for(j = i; j < stackSize; ++j)
+ for ( j = i; j < stackSize; ++j )
{
- if(curCorrespondingJoint[j] != -1)
- {
+ if ( curCorrespondingJoint[j] != -1 ) {
placement = &jointList[curCorrespondingJoint[j]].placement;
// y-axis rotation for origin
- x2 = placement->origin[0]*cy+placement->origin[2]*sy;
- z2 = -placement->origin[0]*sy+placement->origin[2]*cy;
+ x2 = placement->origin[0] * cy + placement->origin[2] * sy;
+ z2 = -placement->origin[0] * sy + placement->origin[2] * cy;
placement->origin[0] = x2;
placement->origin[2] = z2;
// y-axis rotation for direction
- x2 = placement->direction[0]*cy+placement->direction[2]*sy;
- z2 = -placement->direction[0]*sy+placement->direction[2]*cy;
+ x2 = placement->direction[0] * cy + placement->direction[2] * sy;
+ z2 = -placement->direction[0] * sy + placement->direction[2] * cy;
placement->direction[0] = x2;
placement->direction[2] = z2;
// y-axis rotation for up
- x2 = placement->up[0]*cy+placement->up[2]*sy;
- z2 = -placement->up[0]*sy+placement->up[2]*cy;
+ x2 = placement->up[0] * cy + placement->up[2] * sy;
+ z2 = -placement->up[0] * sy + placement->up[2] * cy;
placement->up[0] = x2;
placement->up[2] = z2;
// z-axis rotation for origin
- x2 = placement->origin[0]*cz-placement->origin[1]*sz;
- y2 = placement->origin[0]*sz+placement->origin[1]*cz;
+ x2 = placement->origin[0] * cz - placement->origin[1] * sz;
+ y2 = placement->origin[0] * sz + placement->origin[1] * cz;
placement->origin[0] = x2;
placement->origin[1] = y2;
// z-axis rotation for direction
- x2 = placement->direction[0]*cz-placement->direction[1]*sz;
- y2 = placement->direction[0]*sz+placement->direction[1]*cz;
+ x2 = placement->direction[0] * cz - placement->direction[1] * sz;
+ y2 = placement->direction[0] * sz + placement->direction[1] * cz;
placement->direction[0] = x2;
placement->direction[1] = y2;
// z-axis rotation for up
- x2 = placement->up[0]*cz-placement->up[1]*sz;
- y2 = placement->up[0]*sz+placement->up[1]*cz;
+ x2 = placement->up[0] * cz - placement->up[1] * sz;
+ y2 = placement->up[0] * sz + placement->up[1] * cz;
placement->up[0] = x2;
placement->up[1] = y2;
// x-axis rotation for origin
- y2 = placement->origin[1]*cx-placement->origin[2]*sx;
- z2 = placement->origin[1]*sx+placement->origin[2]*cx;
+ y2 = placement->origin[1] * cx - placement->origin[2] * sx;
+ z2 = placement->origin[1] * sx + placement->origin[2] * cx;
placement->origin[1] = y2;
placement->origin[2] = z2;
// x-axis rotation for direction vector
- y2 = placement->direction[1]*cx-placement->direction[2]*sx;
- z2 = placement->direction[1]*sx+placement->direction[2]*cx;
+ y2 = placement->direction[1] * cx - placement->direction[2] * sx;
+ z2 = placement->direction[1] * sx + placement->direction[2] * cx;
placement->direction[1] = y2;
placement->direction[2] = z2;
// x-axis rotation for up vector
- y2 = placement->up[1]*cx-placement->up[2]*sx;
- z2 = placement->up[1]*sx+placement->up[2]*cx;
+ y2 = placement->up[1] * cx - placement->up[2] * sx;
+ z2 = placement->up[1] * sx + placement->up[2] * cx;
placement->up[1] = y2;
placement->up[2] = z2;
#else
// This screwed up and needs to be sorted out!!!
// The stack info needs to be written too instead of the jointList for j > numJoints for Skeleton
- for(j = i-1; j < stackSize-1; ++j)
+ for ( j = i - 1; j < stackSize - 1; ++j )
{
// y-axis rotation for origin
- x2 = jointList[j].placement.origin[0]*cy+jointList[j].placement.origin[2]*sy;
- z2 = -jointList[j].placement.origin[0]*sy+jointList[j].placement.origin[2]*cy;
+ x2 = jointList[j].placement.origin[0] * cy + jointList[j].placement.origin[2] * sy;
+ z2 = -jointList[j].placement.origin[0] * sy + jointList[j].placement.origin[2] * cy;
jointList[j].placement.origin[0] = x2;
jointList[j].placement.origin[2] = z2;
// y-axis rotation for direction
- x2 = jointList[j].placement.direction[0]*cy+jointList[j].placement.direction[2]*sy;
- z2 = -jointList[j].placement.direction[0]*sy+jointList[j].placement.direction[2]*cy;
+ x2 = jointList[j].placement.direction[0] * cy + jointList[j].placement.direction[2] * sy;
+ z2 = -jointList[j].placement.direction[0] * sy + jointList[j].placement.direction[2] * cy;
jointList[j].placement.direction[0] = x2;
jointList[j].placement.direction[2] = z2;
// y-axis rotation for up
- x2 = jointList[j].placement.up[0]*cy+jointList[j].placement.up[2]*sy;
- z2 = -jointList[j].placement.up[0]*sy+jointList[j].placement.up[2]*cy;
+ x2 = jointList[j].placement.up[0] * cy + jointList[j].placement.up[2] * sy;
+ z2 = -jointList[j].placement.up[0] * sy + jointList[j].placement.up[2] * cy;
jointList[j].placement.up[0] = x2;
jointList[j].placement.up[2] = z2;
// z-axis rotation for origin
- x2 = jointList[j].placement.origin[0]*cz-jointList[j].placement.origin[1]*sz;
- y2 = jointList[j].placement.origin[0]*sz+jointList[j].placement.origin[1]*cz;
+ x2 = jointList[j].placement.origin[0] * cz - jointList[j].placement.origin[1] * sz;
+ y2 = jointList[j].placement.origin[0] * sz + jointList[j].placement.origin[1] * cz;
jointList[j].placement.origin[0] = x2;
jointList[j].placement.origin[1] = y2;
// z-axis rotation for direction
- x2 = jointList[j].placement.direction[0]*cz-jointList[j].placement.direction[1]*sz;
- y2 = jointList[j].placement.direction[0]*sz+jointList[j].placement.direction[1]*cz;
+ x2 = jointList[j].placement.direction[0] * cz - jointList[j].placement.direction[1] * sz;
+ y2 = jointList[j].placement.direction[0] * sz + jointList[j].placement.direction[1] * cz;
jointList[j].placement.direction[0] = x2;
jointList[j].placement.direction[1] = y2;
// z-axis rotation for up
- x2 = jointList[j].placement.up[0]*cz-jointList[j].placement.up[1]*sz;
- y2 = jointList[j].placement.up[0]*sz+jointList[j].placement.up[1]*cz;
+ x2 = jointList[j].placement.up[0] * cz - jointList[j].placement.up[1] * sz;
+ y2 = jointList[j].placement.up[0] * sz + jointList[j].placement.up[1] * cz;
jointList[j].placement.up[0] = x2;
jointList[j].placement.up[1] = y2;
// x-axis rotation for origin
- y2 = jointList[j].placement.origin[1]*cx-jointList[j].placement.origin[2]*sx;
- z2 = jointList[j].placement.origin[1]*sx+jointList[j].placement.origin[2]*cx;
+ y2 = jointList[j].placement.origin[1] * cx - jointList[j].placement.origin[2] * sx;
+ z2 = jointList[j].placement.origin[1] * sx + jointList[j].placement.origin[2] * cx;
jointList[j].placement.origin[1] = y2;
jointList[j].placement.origin[2] = z2;
// x-axis rotation for direction vector
- y2 = jointList[j].placement.direction[1]*cx-jointList[j].placement.direction[2]*sx;
- z2 = jointList[j].placement.direction[1]*sx+jointList[j].placement.direction[2]*cx;
+ y2 = jointList[j].placement.direction[1] * cx - jointList[j].placement.direction[2] * sx;
+ z2 = jointList[j].placement.direction[1] * sx + jointList[j].placement.direction[2] * cx;
jointList[j].placement.direction[1] = y2;
jointList[j].placement.direction[2] = z2;
// x-axis rotation for up vector
- y2 = jointList[j].placement.up[1]*cx-jointList[j].placement.up[2]*sx;
- z2 = jointList[j].placement.up[1]*sx+jointList[j].placement.up[2]*cx;
+ y2 = jointList[j].placement.up[1] * cx - jointList[j].placement.up[2] * sx;
+ z2 = jointList[j].placement.up[1] * sx + jointList[j].placement.up[2] * cx;
jointList[j].placement.up[1] = y2;
jointList[j].placement.up[2] = z2;
- if(curCorrespondingJoint[j+1] != -1)
- {
+ if ( curCorrespondingJoint[j + 1] != -1 ) {
// translate origin
- jointList[j].placement.origin[0] += curTranslation[i-1][0];
- jointList[j].placement.origin[1] += curTranslation[i-1][1];
- jointList[j].placement.origin[2] += curTranslation[i-1][2];
+ jointList[j].placement.origin[0] += curTranslation[i - 1][0];
+ jointList[j].placement.origin[1] += curTranslation[i - 1][1];
+ jointList[j].placement.origin[2] += curTranslation[i - 1][2];
// translate back to local coord
- jointList[j].placement.direction[0] += curTranslation[i-1][0];
- jointList[j].placement.direction[1] += curTranslation[i-1][1];
- jointList[j].placement.direction[2] += curTranslation[i-1][2];
+ jointList[j].placement.direction[0] += curTranslation[i - 1][0];
+ jointList[j].placement.direction[1] += curTranslation[i - 1][1];
+ jointList[j].placement.direction[2] += curTranslation[i - 1][2];
// translate back to local coord
- jointList[j].placement.up[0] += curTranslation[i-1][0];
- jointList[j].placement.up[1] += curTranslation[i-1][1];
- jointList[j].placement.up[2] += curTranslation[i-1][2];
+ jointList[j].placement.up[0] += curTranslation[i - 1][0];
+ jointList[j].placement.up[1] += curTranslation[i - 1][1];
+ jointList[j].placement.up[2] += curTranslation[i - 1][2];
}
}
#endif
}
}
-void LoadModelTransform(char *fileName)
-{
+void LoadModelTransform( char *fileName ){
FILE *file1;
- int dot = '.';
+ int dot = '.';
char *dotstart;
- char InputFileName[256];
+ char InputFileName[256];
- dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
+ dotstart = strrchr( fileName,dot ); // Does it already have an extension on the file name?
- if (!dotstart)
- {
- strcpy(InputFileName, fileName);
- strcat(InputFileName, ".hrc");
- if((file1 = fopen(InputFileName, "rb")) != NULL)
- {
- fclose(file1);
+ if ( !dotstart ) {
+ strcpy( InputFileName, fileName );
+ strcat( InputFileName, ".hrc" );
+ if ( ( file1 = fopen( InputFileName, "rb" ) ) != NULL ) {
+ fclose( file1 );
- LoadHRCGlobals(InputFileName);
+ LoadHRCGlobals( InputFileName );
- printf(" - assuming .HRC\n");
+ printf( " - assuming .HRC\n" );
return;
}
- Error("\n Could not open file '%s':\n"
- "No HRC match.\n", fileName);
+ Error( "\n Could not open file '%s':\n"
+ "No HRC match.\n", fileName );
}
else
{
- if((file1 = fopen(fileName, "rb")) != NULL)
- {
+ if ( ( file1 = fopen( fileName, "rb" ) ) != NULL ) {
// printf("\n");
- fclose(file1);
- if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
- {
- LoadHRCGlobals(fileName);
+ fclose( file1 );
+ if ( strcmp( dotstart,".hrc" ) == 0 || strcmp( dotstart,".HRC" ) == 0 ) {
+ LoadHRCGlobals( fileName );
return;
}
}
- Error("Could not open file '%s':\n",fileName);
+ Error( "Could not open file '%s':\n",fileName );
}
}
-void LoadModelClusters(char *fileName, int **clusterList, int *num_verts, int skelType)
-{
+void LoadModelClusters( char *fileName, int **clusterList, int *num_verts, int skelType ){
FILE *file1;
- int dot = '.';
+ int dot = '.';
char *dotstart;
- char InputFileName[256];
+ char InputFileName[256];
- dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
+ dotstart = strrchr( fileName,dot ); // Does it already have an extension on the file name?
- if (!dotstart)
- {
- strcpy(InputFileName, fileName);
- strcat(InputFileName, ".hrc");
- if((file1 = fopen(InputFileName, "rb")) != NULL)
- {
- fclose(file1);
+ if ( !dotstart ) {
+ strcpy( InputFileName, fileName );
+ strcat( InputFileName, ".hrc" );
+ if ( ( file1 = fopen( InputFileName, "rb" ) ) != NULL ) {
+ fclose( file1 );
- LoadHRCClustered(InputFileName, clusterList, num_verts, skelType);
+ LoadHRCClustered( InputFileName, clusterList, num_verts, skelType );
- printf(" - assuming .HRC\n");
+ printf( " - assuming .HRC\n" );
return;
}
- Error("\n Could not open file '%s':\n"
- "No HRC match.\n", fileName);
+ Error( "\n Could not open file '%s':\n"
+ "No HRC match.\n", fileName );
}
else
{
- if((file1 = fopen(fileName, "rb")) != NULL)
- {
+ if ( ( file1 = fopen( fileName, "rb" ) ) != NULL ) {
// printf("\n");
- fclose(file1);
- if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
- {
- LoadHRCClustered(fileName, clusterList, num_verts, skelType);
+ fclose( file1 );
+ if ( strcmp( dotstart,".hrc" ) == 0 || strcmp( dotstart,".HRC" ) == 0 ) {
+ LoadHRCClustered( fileName, clusterList, num_verts, skelType );
return;
}
}
- Error("Could not open file '%s':\n",fileName);
+ Error( "Could not open file '%s':\n",fileName );
}
}
-void LoadSkeleton(char *fileName, QD_SkeletalJoint_t *jointList, int skelType)
-{
+void LoadSkeleton( char *fileName, QD_SkeletalJoint_t *jointList, int skelType ){
FILE *file1;
- int dot = '.';
+ int dot = '.';
char *dotstart;
- char InputFileName[256];
+ char InputFileName[256];
- dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
+ dotstart = strrchr( fileName,dot ); // Does it already have an extension on the file name?
- if (!dotstart)
- {
- strcpy(InputFileName, fileName);
- strcat(InputFileName, ".hrc");
- if((file1 = fopen(InputFileName, "rb")) != NULL)
- {
- fclose(file1);
+ if ( !dotstart ) {
+ strcpy( InputFileName, fileName );
+ strcat( InputFileName, ".hrc" );
+ if ( ( file1 = fopen( InputFileName, "rb" ) ) != NULL ) {
+ fclose( file1 );
- LoadHRCJointList(InputFileName, jointList, skelType);
+ LoadHRCJointList( InputFileName, jointList, skelType );
- printf(" - assuming .HRC\n");
+ printf( " - assuming .HRC\n" );
return;
}
- Error("\n Could not open file '%s':\n"
- "No HRC.\n", fileName);
+ Error( "\n Could not open file '%s':\n"
+ "No HRC.\n", fileName );
}
else
{
- if((file1 = fopen(fileName, "rb")) != NULL)
- {
+ if ( ( file1 = fopen( fileName, "rb" ) ) != NULL ) {
// printf("\n");
- fclose(file1);
- if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
- {
- LoadHRCJointList(fileName, jointList, skelType);
+ fclose( file1 );
+ if ( strcmp( dotstart,".hrc" ) == 0 || strcmp( dotstart,".HRC" ) == 0 ) {
+ LoadHRCJointList( fileName, jointList, skelType );
return;
}
}
- Error("Could not open file '%s':\n",fileName);
+ Error( "Could not open file '%s':\n",fileName );
}
}
/*
-===============
-GrabSkeletalFrame
-===============
-*/
-void GrabSkeletalFrame(char *frame)
-{
- char file1[1024];
- char *framefile;
- fmframe_t *fr;
+ ===============
+ GrabSkeletalFrame
+ ===============
+ */
+void GrabSkeletalFrame( char *frame ){
+ char file1[1024];
+ char *framefile;
+ fmframe_t *fr;
- framefile = FindFrameFile (frame);
+ framefile = FindFrameFile( frame );
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
+ sprintf( file1, "%s/%s", cdarchive, framefile );
+ ExpandPathAndArchive( file1 );
- sprintf (file1, "%s/%s",cddir, framefile);
+ sprintf( file1, "%s/%s",cddir, framefile );
- printf ("Grabbing Skeletal Frame %s\n", file1);
+ printf( "Grabbing Skeletal Frame %s\n", file1 );
fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
- LoadSkeleton(file1, fr->joints, g_skelModel.type);
+ LoadSkeleton( file1, fr->joints, g_skelModel.type );
}
/*
-===============
-GrabModelTransform
-===============
-*/
-void GrabModelTransform(char *frame)
-{
- char file1[1024];
- char *framefile;
- fmframe_t *fr;
+ ===============
+ GrabModelTransform
+ ===============
+ */
+void GrabModelTransform( char *frame ){
+ char file1[1024];
+ char *framefile;
+ fmframe_t *fr;
- framefile = FindFrameFile (frame);
+ framefile = FindFrameFile( frame );
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
+ sprintf( file1, "%s/%s", cdarchive, framefile );
+ ExpandPathAndArchive( file1 );
- sprintf (file1, "%s/%s",cddir, framefile);
+ sprintf( file1, "%s/%s",cddir, framefile );
// printf ("grabbing %s\n", file1);
fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
- LoadModelTransform(file1);
+ LoadModelTransform( file1 );
}
-void Cmd_FMCluster()
-{
+void Cmd_FMCluster(){
char file1[1024];
- GetScriptToken (false);
+ GetScriptToken( false );
- printf ("---------------------\n");
- sprintf (file1, "%s/%s", cdpartial, token);
- printf ("%s\n", file1);
+ printf( "---------------------\n" );
+ sprintf( file1, "%s/%s", cdpartial, token );
+ printf( "%s\n", file1 );
- ExpandPathAndArchive (file1);
+ ExpandPathAndArchive( file1 );
- sprintf (file1, "%s/%s", cddir, token);
+ sprintf( file1, "%s/%s", cddir, token );
g_skelModel.clustered = -1;
- LoadModelClusters(file1, (int **)&g_skelModel.clusters, (int *)&g_skelModel.num_verts, g_skelModel.type);
+ LoadModelClusters( file1, (int **)&g_skelModel.clusters, (int *)&g_skelModel.num_verts, g_skelModel.type );
g_skelModel.new_num_verts[0] = g_skelModel.num_verts[0];
g_skelModel.clustered = true;
}
-void Cmd_FMSkeleton()
-{
- GetScriptToken (false);
- g_skelModel.type = atoi(token);
+void Cmd_FMSkeleton(){
+ GetScriptToken( false );
+ g_skelModel.type = atoi( token );
}
-void Cmd_FMSkeletalFrame()
-{
- while (ScriptTokenAvailable())
+void Cmd_FMSkeletalFrame(){
+ while ( ScriptTokenAvailable() )
{
- GetScriptToken (false);
- if (g_skipmodel)
- {
- GetScriptToken (false);
+ GetScriptToken( false );
+ if ( g_skipmodel ) {
+ GetScriptToken( false );
continue;
}
- if (g_release || g_archive)
- {
- fmheader.num_frames = 1; // don't skip the writeout
- GetScriptToken (false);
+ if ( g_release || g_archive ) {
+ fmheader.num_frames = 1; // don't skip the writeout
+ GetScriptToken( false );
continue;
}
- H_printf("#define FRAME_%-16s\t%i\n", token, fmheader.num_frames);
+ H_printf( "#define FRAME_%-16s\t%i\n", token, fmheader.num_frames );
- GrabModelTransform (token);
- GrabFrame (token);
- GrabSkeletalFrame (token);
+ GrabModelTransform( token );
+ GrabFrame( token );
+ GrabSkeletalFrame( token );
// need to add the up and dir points to the frame bounds here
// using AddPointToBounds (ptrivert[index_xyz].v, fr->mins, fr->maxs);
}
}
-static void LoadHRCReferences(char *fileName, fmframe_t *fr)
-{
+static void LoadHRCReferences( char *fileName, fmframe_t *fr ){
#define MAX_STACK 64
int i, j, k;
vec3d_t curTranslation[MAX_STACK], curRotation[MAX_STACK];
Placement_d_t *placement;
int refnum;
- TK_OpenSource(fileName);
- TK_FetchRequire(TK_HRCH);
- TK_FetchRequire(TK_COLON);
- TK_FetchRequire(TK_SOFTIMAGE);
+ TK_OpenSource( fileName );
+ TK_FetchRequire( TK_HRCH );
+ TK_FetchRequire( TK_COLON );
+ TK_FetchRequire( TK_SOFTIMAGE );
- if (RefPointNum <= 0)
- { // There were no labels indicated in the QDT, so use the hard-coded stuff.
+ if ( RefPointNum <= 0 ) { // There were no labels indicated in the QDT, so use the hard-coded stuff.
refnum = numReferences[g_skelModel.references];
}
else
refnum = RefPointNum;
}
- for(k = 0; k < refnum; ++k)
+ for ( k = 0; k < refnum; ++k )
{
currentStack = 0;
// Load the root to get translation and initial rotation
// TK_Beyond(TK_MODEL);
- while(TK_Search(TK_NAME) != TK_EOF)
+ while ( TK_Search( TK_NAME ) != TK_EOF )
{
- TK_Require(TK_STRING);
+ TK_Require( TK_STRING );
- StripTrailingDigits(tk_String, stripped);
+ StripTrailingDigits( tk_String, stripped );
- if (RefPointNum == 0)
- { // Hard coded refpoint labels
- if(stricmp(stripped,
- referenceRootNames[referenceRootNameOffsets[g_skelModel.references]+k]) == 0)
- {
+ if ( RefPointNum == 0 ) { // Hard coded refpoint labels
+ if ( stricmp( stripped,
+ referenceRootNames[referenceRootNameOffsets[g_skelModel.references] + k] ) == 0 ) {
break;
}
}
else
- { // labels indicated by the QDT
- if(stricmp(stripped, RefPointNameList[k]) == 0)
- {
+ { // labels indicated by the QDT
+ if ( stricmp( stripped, RefPointNameList[k] ) == 0 ) {
break;
}
}
}
- if(tk_Token == TK_EOF)
- {
- if (RefPointNum == 0)
- { // Hard coded refpoint labels
- Error("Bone Chain Root: %s not found\n", referenceRootNames[referenceRootNameOffsets[g_skelModel.references]]);
+ if ( tk_Token == TK_EOF ) {
+ if ( RefPointNum == 0 ) { // Hard coded refpoint labels
+ Error( "Bone Chain Root: %s not found\n", referenceRootNames[referenceRootNameOffsets[g_skelModel.references]] );
}
else
- { // labels indicated by the QDT
- Error("Bone Chain Root: %s not found\n", RefPointNameList[k]);
+ { // labels indicated by the QDT
+ Error( "Bone Chain Root: %s not found\n", RefPointNameList[k] );
}
return;
}
// ParseVec3d(curScale[currentStack]);
- TK_Beyond(TK_ROTATION);
+ TK_Beyond( TK_ROTATION );
- ParseRotation3d(curRotation[currentStack]);
+ ParseRotation3d( curRotation[currentStack] );
- TK_Beyond(TK_TRANSLATION);
+ TK_Beyond( TK_TRANSLATION );
- ParseVec3d(curTranslation[currentStack]);
+ ParseVec3d( curTranslation[currentStack] );
// account for global model translation
curTranslation[currentStack][1] += g_skelModel.translation[0];
// ++currentStack;
// Load the joint to get orientation
- TK_Beyond(TK_MODEL);
+ TK_Beyond( TK_MODEL );
// TK_Beyond(TK_SCALING);
// ParseVec3d(curScale[currentStack]);
- TK_Beyond(TK_ROTATION);
+ TK_Beyond( TK_ROTATION );
- ParseRotation3d(curRotation[currentStack]);
+ ParseRotation3d( curRotation[currentStack] );
// TK_Beyond(TK_TRANSLATION);
stackSize = currentStack;
- for(i = stackSize - 1; i >= 0; --i)
+ for ( i = stackSize - 1; i >= 0; --i )
{
- rx = curRotation[i][0]*ANGLE_TO_RAD;
- ry = curRotation[i][1]*ANGLE_TO_RAD;
- rz = curRotation[i][2]*ANGLE_TO_RAD;
+ rx = curRotation[i][0] * ANGLE_TO_RAD;
+ ry = curRotation[i][1] * ANGLE_TO_RAD;
+ rz = curRotation[i][2] * ANGLE_TO_RAD;
- cx = cos(rx);
- sx = sin(rx);
+ cx = cos( rx );
+ sx = sin( rx );
- cy = cos(ry);
- sy = sin(ry);
+ cy = cos( ry );
+ sy = sin( ry );
- cz = cos(rz);
- sz = sin(rz);
+ cz = cos( rz );
+ sz = sin( rz );
- for(j = i; j < stackSize; ++j)
+ for ( j = i; j < stackSize; ++j )
{
- if(curCorrespondingJoint[j] != -1)
- {
+ if ( curCorrespondingJoint[j] != -1 ) {
placement = &fr->references[curCorrespondingJoint[j]].placement;
// y-axis rotation for origin
- x2 = placement->origin[0]*cy+placement->origin[2]*sy;
- z2 = -placement->origin[0]*sy+placement->origin[2]*cy;
+ x2 = placement->origin[0] * cy + placement->origin[2] * sy;
+ z2 = -placement->origin[0] * sy + placement->origin[2] * cy;
placement->origin[0] = x2;
placement->origin[2] = z2;
// y-axis rotation for direction
- x2 = placement->direction[0]*cy+placement->direction[2]*sy;
- z2 = -placement->direction[0]*sy+placement->direction[2]*cy;
+ x2 = placement->direction[0] * cy + placement->direction[2] * sy;
+ z2 = -placement->direction[0] * sy + placement->direction[2] * cy;
placement->direction[0] = x2;
placement->direction[2] = z2;
// y-axis rotation for up
- x2 = placement->up[0]*cy+placement->up[2]*sy;
- z2 = -placement->up[0]*sy+placement->up[2]*cy;
+ x2 = placement->up[0] * cy + placement->up[2] * sy;
+ z2 = -placement->up[0] * sy + placement->up[2] * cy;
placement->up[0] = x2;
placement->up[2] = z2;
// z-axis rotation for origin
- x2 = placement->origin[0]*cz-placement->origin[1]*sz;
- y2 = placement->origin[0]*sz+placement->origin[1]*cz;
+ x2 = placement->origin[0] * cz - placement->origin[1] * sz;
+ y2 = placement->origin[0] * sz + placement->origin[1] * cz;
placement->origin[0] = x2;
placement->origin[1] = y2;
// z-axis rotation for direction
- x2 = placement->direction[0]*cz-placement->direction[1]*sz;
- y2 = placement->direction[0]*sz+placement->direction[1]*cz;
+ x2 = placement->direction[0] * cz - placement->direction[1] * sz;
+ y2 = placement->direction[0] * sz + placement->direction[1] * cz;
placement->direction[0] = x2;
placement->direction[1] = y2;
// z-axis rotation for up
- x2 = placement->up[0]*cz-placement->up[1]*sz;
- y2 = placement->up[0]*sz+placement->up[1]*cz;
+ x2 = placement->up[0] * cz - placement->up[1] * sz;
+ y2 = placement->up[0] * sz + placement->up[1] * cz;
placement->up[0] = x2;
placement->up[1] = y2;
// x-axis rotation for origin
- y2 = placement->origin[1]*cx-placement->origin[2]*sx;
- z2 = placement->origin[1]*sx+placement->origin[2]*cx;
+ y2 = placement->origin[1] * cx - placement->origin[2] * sx;
+ z2 = placement->origin[1] * sx + placement->origin[2] * cx;
placement->origin[1] = y2;
placement->origin[2] = z2;
// x-axis rotation for direction vector
- y2 = placement->direction[1]*cx-placement->direction[2]*sx;
- z2 = placement->direction[1]*sx+placement->direction[2]*cx;
+ y2 = placement->direction[1] * cx - placement->direction[2] * sx;
+ z2 = placement->direction[1] * sx + placement->direction[2] * cx;
placement->direction[1] = y2;
placement->direction[2] = z2;
// x-axis rotation for up vector
- y2 = placement->up[1]*cx-placement->up[2]*sx;
- z2 = placement->up[1]*sx+placement->up[2]*cx;
+ y2 = placement->up[1] * cx - placement->up[2] * sx;
+ z2 = placement->up[1] * sx + placement->up[2] * cx;
placement->up[1] = y2;
placement->up[2] = z2;
}
}
}
- printf("%f, %f, %f\n", placement->origin[0], placement->origin[1], placement->origin[2]);
+ printf( "%f, %f, %f\n", placement->origin[0], placement->origin[1], placement->origin[2] );
}
- printf("\n");
+ printf( "\n" );
}
-void Cmd_FMReferenced()
-{
+void Cmd_FMReferenced(){
int i;
- GetScriptToken (false);
- g_skelModel.references = atoi(token);
+ GetScriptToken( false );
+ g_skelModel.references = atoi( token );
// Guess what? Now, we now want a list of strings to look for here instead of a hard-coded list
- for (i=0; i<REF_MAX_POINTS; i++)
+ for ( i = 0; i < REF_MAX_POINTS; i++ )
{
- if (ScriptTokenAvailable())
- { // There is yet another reference point waiting.
- GetScriptToken(false);
- strcpy(RefPointNameList[i], token);
+ if ( ScriptTokenAvailable() ) { // There is yet another reference point waiting.
+ GetScriptToken( false );
+ strcpy( RefPointNameList[i], token );
}
else
{
RefPointNum = i;
- if (RefPointNum > 0)
- {
- printf("Searching for %d different reference points.\n", RefPointNum);
+ if ( RefPointNum > 0 ) {
+ printf( "Searching for %d different reference points.\n", RefPointNum );
}
else
{
- printf("Using built-in reference points.\n");
+ printf( "Using built-in reference points.\n" );
}
}
-void LoadReferences(char *fileName, fmframe_t *fr)
-{
+void LoadReferences( char *fileName, fmframe_t *fr ){
FILE *file1;
- int dot = '.';
+ int dot = '.';
char *dotstart;
- char InputFileName[256];
+ char InputFileName[256];
- dotstart = strrchr(fileName,dot); // Does it already have an extension on the file name?
+ dotstart = strrchr( fileName,dot ); // Does it already have an extension on the file name?
- if (!dotstart)
- {
- strcpy(InputFileName, fileName);
- strcat(InputFileName, ".hrc");
- if((file1 = fopen(InputFileName, "rb")) != NULL)
- {
- fclose(file1);
+ if ( !dotstart ) {
+ strcpy( InputFileName, fileName );
+ strcat( InputFileName, ".hrc" );
+ if ( ( file1 = fopen( InputFileName, "rb" ) ) != NULL ) {
+ fclose( file1 );
- LoadHRCReferences(InputFileName, fr);
+ LoadHRCReferences( InputFileName, fr );
- printf(" - assuming .HRC\n");
+ printf( " - assuming .HRC\n" );
return;
}
- Error("\n Could not open file '%s':\n"
- "No HRC.\n", fileName);
+ Error( "\n Could not open file '%s':\n"
+ "No HRC.\n", fileName );
}
else
{
- if((file1 = fopen(fileName, "rb")) != NULL)
- {
- printf("\n");
- fclose(file1);
- if (strcmp(dotstart,".hrc") == 0 || strcmp(dotstart,".HRC") == 0)
- {
- LoadHRCReferences(fileName, fr);
+ if ( ( file1 = fopen( fileName, "rb" ) ) != NULL ) {
+ printf( "\n" );
+ fclose( file1 );
+ if ( strcmp( dotstart,".hrc" ) == 0 || strcmp( dotstart,".HRC" ) == 0 ) {
+ LoadHRCReferences( fileName, fr );
return;
}
}
- Error("Could not open file '%s':\n",fileName);
+ Error( "Could not open file '%s':\n",fileName );
}
}
-void GrabReferencedFrame(char *frame)
-{
- char file1[1024];
- char *framefile;
- fmframe_t *fr;
+void GrabReferencedFrame( char *frame ){
+ char file1[1024];
+ char *framefile;
+ fmframe_t *fr;
- framefile = FindFrameFile (frame);
+ framefile = FindFrameFile( frame );
- sprintf (file1, "%s/%s", cdarchive, framefile);
- ExpandPathAndArchive (file1);
+ sprintf( file1, "%s/%s", cdarchive, framefile );
+ ExpandPathAndArchive( file1 );
- sprintf (file1, "%s/%s",cddir, framefile);
+ sprintf( file1, "%s/%s",cddir, framefile );
- printf ("Grabbing Referenced %s\n", file1);
+ printf( "Grabbing Referenced %s\n", file1 );
fr = &g_frames[fmheader.num_frames - 1]; // last frame read in
- LoadReferences(file1, fr);
+ LoadReferences( file1, fr );
}
-