find_package(ZLIB REQUIRED)
include_directories(${ZLIB_INCLUDE_DIRS})
+find_package(Minizip REQUIRED)
+include_directories(${MINIZIP_INCLUDE_DIRS})
+
set(q3map2_games
q3map2/game_darkplaces.h
q3map2/game_dq.h
q3map2/game_sof2.h
q3map2/game_tenebrae.h
q3map2/game_tremulous.h
+ q3map2/game_unvanquished.h
q3map2/game_wolf.h
q3map2/game_wolfet.h
q3map2/game_xonotic.h
common/scriplib.c common/scriplib.h
common/surfaceflags.h
common/threads.c
- common/unzip.c common/unzip.h
common/vfs.c common/vfs.h
q3map2/brush.c
q3map2/brush_primit.c
q3map2/bsp.c
+ q3map2/bsp_analyze.c
+ q3map2/bsp_info.c
+ q3map2/bsp_scale.c
q3map2/bspfile_abstract.c
q3map2/bspfile_ibsp.c
q3map2/bspfile_rbsp.c
q3map2/convert_ase.c
+ q3map2/convert_bsp.c
q3map2/convert_map.c
q3map2/convert_obj.c
q3map2/decals.c
+ q3map2/exportents.c
q3map2/facebsp.c
+ q3map2/fixaas.c
q3map2/fog.c
${q3map2_games} q3map2/game__null.h
+ q3map2/help.c
q3map2/image.c
q3map2/leakfile.c
q3map2/light.c
q3map2/main.c
q3map2/map.c
q3map2/mesh.c
+ q3map2/minimap.c
q3map2/model.c
q3map2/patch.c
q3map2/path_init.c
${JPEG_LIBRARIES}
${PNG_LIBRARIES}
${LIBXML2_LIBRARIES}
+ ${MINIZIP_LIBRARIES}
${ZLIB_LIBRARIES}
ddslib
etclib
common/md4.c common/md4.h
common/scriplib.c common/scriplib.h
common/trilib.c common/trilib.h
- common/unzip.c common/unzip.h
common/vfs.c common/vfs.h
q3data/3dslib.c q3data/3dslib.h
target_link_libraries(q3data
${GLIB_LIBRARIES}
${LIBXML2_LIBRARIES}
+ ${MINIZIP_LIBRARIES}
${ZLIB_LIBRARIES}
filematch
etclib