/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "aselib.h"
#include <stdio.h>
#include <stdlib.h>
-#define MAX_ASE_MATERIALS 32
-#define MAX_ASE_OBJECTS 64
-#define MAX_ASE_ANIMATIONS 32
-#define MAX_ASE_ANIMATION_FRAMES 512
+#define MAX_ASE_MATERIALS 32
+#define MAX_ASE_OBJECTS 64
+#define MAX_ASE_ANIMATIONS 32
+#define MAX_ASE_ANIMATION_FRAMES 512
#define VERBOSE( x ) { if ( ase.verbose ) { Sys_Printf x ; } }
int timeValue;
- aseVertex_t *vertexes;
- aseTVertex_t *tvertexes;
- aseFace_t *faces, *tfaces;
+ aseVertex_t *vertexes;
+ aseTVertex_t *tvertexes;
+ aseFace_t *faces, *tfaces;
int currentFace, currentVertex;
} aseMesh_t;
typedef struct
{
- int numFrames;
- aseMesh_t frames[MAX_ASE_ANIMATION_FRAMES];
+ int numFrames;
+ aseMesh_t frames[MAX_ASE_ANIMATION_FRAMES];
- int currentFrame;
+ int currentFrame;
} aseMeshAnimation_t;
typedef struct
int materialRef;
int numAnimations;
- aseMeshAnimation_t anim;
+ aseMeshAnimation_t anim;
} aseGeomObject_t;
typedef struct
{
- int numMaterials;
- aseMaterial_t materials[MAX_ASE_MATERIALS];
+ int numMaterials;
+ aseMaterial_t materials[MAX_ASE_MATERIALS];
aseGeomObject_t objects[MAX_ASE_OBJECTS];
- char *buffer;
- char *curpos;
- int len;
+ char *buffer;
+ char *curpos;
+ int len;
- int currentObject;
- qboolean verbose;
- qboolean grabAnims;
+ int currentObject;
+ qboolean verbose;
+ qboolean grabAnims;
} ase_t;
static void ASE_Process( void );
static void ASE_FreeGeomObject( int ndx );
-#if defined (__linux__) || defined (__APPLE__)
+#if defined ( __linux__ ) || defined ( __APPLE__ )
-static char* strlwr (char* string)
-{
- char *cp;
- for (cp = string; *cp; ++cp)
- {
- if ('A' <= *cp && *cp <= 'Z')
- *cp += 'a' - 'A';
- }
-
- return string;
+static char* strlwr( char* string ){
+ char *cp;
+ for ( cp = string; *cp; ++cp )
+ {
+ if ( 'A' <= *cp && *cp <= 'Z' ) {
+ *cp += 'a' - 'A';
+ }
+ }
+
+ return string;
}
#endif
/*
** ASE_Load
*/
-void ASE_Load( const char *filename, qboolean verbose, qboolean grabAnims )
-{
+void ASE_Load( const char *filename, qboolean verbose, qboolean grabAnims ){
FILE *fp = fopen( filename, "rb" );
- if ( !fp )
+ if ( !fp ) {
Error( "File not found '%s'", filename );
+ }
memset( &ase, 0, sizeof( ase ) );
Sys_Printf( "Processing '%s'\n", filename );
- if ( fread( ase.buffer, ase.len, 1, fp ) != 1 )
- {
+ if ( fread( ase.buffer, ase.len, 1, fp ) != 1 ) {
fclose( fp );
Error( "fread() != -1 for '%s'", filename );
}
fclose( fp );
- strcpy(gl_filename, filename);
+ strcpy( gl_filename, filename );
ASE_Process();
}
/*
** ASE_Free
*/
-void ASE_Free( void )
-{
+void ASE_Free( void ){
int i;
for ( i = 0; i < ase.currentObject; i++ )
/*
** ASE_GetNumSurfaces
*/
-int ASE_GetNumSurfaces( void )
-{
+int ASE_GetNumSurfaces( void ){
return ase.currentObject;
}
/*
** ASE_GetSurfaceName
*/
-const char *ASE_GetSurfaceName( int which )
-{
+const char *ASE_GetSurfaceName( int which ){
aseGeomObject_t *pObject = &ase.objects[which];
- if ( !pObject->anim.numFrames )
+ if ( !pObject->anim.numFrames ) {
return 0;
+ }
return pObject->name;
}
**
** Returns an animation (sequence of polysets)
*/
-polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEnd, int maxFrames )
-{
+polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEnd, int maxFrames ){
aseGeomObject_t *pObject = &ase.objects[which];
polyset_t *psets;
int numFramesInAnimation;
int numFramesToKeep;
int i, f;
- if ( !pObject->anim.numFrames )
+ if ( !pObject->anim.numFrames ) {
return 0;
+ }
- if ( pObject->anim.numFrames > maxFrames && maxFrames != -1 )
- {
+ if ( pObject->anim.numFrames > maxFrames && maxFrames != -1 ) {
numFramesInAnimation = maxFrames;
}
else
{
numFramesInAnimation = pObject->anim.numFrames;
- if ( maxFrames != -1 )
+ if ( maxFrames != -1 ) {
Sys_Printf( "WARNING: ASE_GetSurfaceAnimation maxFrames > numFramesInAnimation\n" );
+ }
}
- if ( skipFrameEnd != -1 )
+ if ( skipFrameEnd != -1 ) {
numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 );
- else
+ }
+ else{
numFramesToKeep = numFramesInAnimation;
+ }
*pNumFrames = numFramesToKeep;
int t;
aseMesh_t *pMesh = &pObject->anim.frames[i];
- if ( skipFrameStart != -1 )
- {
- if ( i >= skipFrameStart && i <= skipFrameEnd )
+ if ( skipFrameStart != -1 ) {
+ if ( i >= skipFrameStart && i <= skipFrameEnd ) {
continue;
+ }
}
strcpy( psets[f].name, pObject->name );
psets[f].triangles[t].verts[k][1] = pMesh->vertexes[pMesh->faces[t][k]].y;
psets[f].triangles[t].verts[k][2] = pMesh->vertexes[pMesh->faces[t][k]].z;
- if ( pMesh->tvertexes && pMesh->tfaces )
- {
+ if ( pMesh->tvertexes && pMesh->tfaces ) {
psets[f].triangles[t].texcoords[k][0] = pMesh->tvertexes[pMesh->tfaces[t][k]].s;
psets[f].triangles[t].texcoords[k][1] = pMesh->tvertexes[pMesh->tfaces[t][k]].t;
}
return psets;
}
-static void ASE_FreeGeomObject( int ndx )
-{
+static void ASE_FreeGeomObject( int ndx ){
aseGeomObject_t *pObject;
int i;
for ( i = 0; i < pObject->anim.numFrames; i++ )
{
- if ( pObject->anim.frames[i].vertexes )
- {
+ if ( pObject->anim.frames[i].vertexes ) {
free( pObject->anim.frames[i].vertexes );
}
- if ( pObject->anim.frames[i].tvertexes )
- {
+ if ( pObject->anim.frames[i].tvertexes ) {
free( pObject->anim.frames[i].tvertexes );
}
- if ( pObject->anim.frames[i].faces )
- {
+ if ( pObject->anim.frames[i].faces ) {
free( pObject->anim.frames[i].faces );
}
- if ( pObject->anim.frames[i].tfaces )
- {
+ if ( pObject->anim.frames[i].tfaces ) {
free( pObject->anim.frames[i].tfaces );
}
}
memset( pObject, 0, sizeof( *pObject ) );
}
-static aseMesh_t *ASE_GetCurrentMesh( void )
-{
+static aseMesh_t *ASE_GetCurrentMesh( void ){
aseGeomObject_t *pObject;
- if ( ase.currentObject >= MAX_ASE_OBJECTS )
- {
+ if ( ase.currentObject >= MAX_ASE_OBJECTS ) {
Error( "Too many GEOMOBJECTs" );
return 0; // never called
}
pObject = &ase.objects[ase.currentObject];
- if ( pObject->anim.currentFrame >= MAX_ASE_ANIMATION_FRAMES )
- {
+ if ( pObject->anim.currentFrame >= MAX_ASE_ANIMATION_FRAMES ) {
Error( "Too many MESHes" );
return 0;
}
return &pObject->anim.frames[pObject->anim.currentFrame];
}
-static int CharIsTokenDelimiter( int ch )
-{
- if ( ch <= 32 )
+static int CharIsTokenDelimiter( int ch ){
+ if ( ch <= 32 ) {
return 1;
+ }
return 0;
}
-static int ASE_GetToken( qboolean restOfLine )
-{
+static int ASE_GetToken( qboolean restOfLine ){
int i = 0;
- if ( ase.buffer == 0 )
+ if ( ase.buffer == 0 ) {
return 0;
+ }
- if ( ( ase.curpos - ase.buffer ) == ase.len )
+ if ( ( ase.curpos - ase.buffer ) == ase.len ) {
return 0;
+ }
// skip over crap
while ( ( ( ase.curpos - ase.buffer ) < ase.len ) &&
- ( *ase.curpos <= 32 ) )
+ ( *ase.curpos <= 32 ) )
{
ase.curpos++;
}
ase.curpos++;
i++;
- if ( ( CharIsTokenDelimiter( s_token[i-1] ) && !restOfLine ) ||
- ( ( s_token[i-1] == '\n' ) || ( s_token[i-1] == '\r' ) ) )
- {
- s_token[i-1] = 0;
+ if ( ( CharIsTokenDelimiter( s_token[i - 1] ) && !restOfLine ) ||
+ ( ( s_token[i - 1] == '\n' ) || ( s_token[i - 1] == '\r' ) ) ) {
+ s_token[i - 1] = 0;
break;
}
}
return 1;
}
-static void ASE_ParseBracedBlock( void (*parser)( const char *token ) )
-{
+static void ASE_ParseBracedBlock( void ( *parser )( const char *token ) ){
int indent = 0;
while ( ASE_GetToken( qfalse ) )
{
- if ( !strcmp( s_token, "{" ) )
- {
+ if ( !strcmp( s_token, "{" ) ) {
indent++;
}
- else if ( !strcmp( s_token, "}" ) )
- {
+ else if ( !strcmp( s_token, "}" ) ) {
--indent;
- if ( indent == 0 )
+ if ( indent == 0 ) {
break;
- else if ( indent < 0 )
+ }
+ else if ( indent < 0 ) {
Error( "Unexpected '}'" );
+ }
}
else
{
- if ( parser )
+ if ( parser ) {
parser( s_token );
+ }
}
}
}
-static void ASE_SkipEnclosingBraces( void )
-{
+static void ASE_SkipEnclosingBraces( void ){
int indent = 0;
while ( ASE_GetToken( qfalse ) )
{
- if ( !strcmp( s_token, "{" ) )
- {
+ if ( !strcmp( s_token, "{" ) ) {
indent++;
}
- else if ( !strcmp( s_token, "}" ) )
- {
+ else if ( !strcmp( s_token, "}" ) ) {
indent--;
- if ( indent == 0 )
+ if ( indent == 0 ) {
break;
- else if ( indent < 0 )
+ }
+ else if ( indent < 0 ) {
Error( "Unexpected '}'" );
+ }
}
}
}
-static void ASE_SkipRestOfLine( void )
-{
+static void ASE_SkipRestOfLine( void ){
ASE_GetToken( qtrue );
}
-static void ASE_KeyMAP_DIFFUSE( const char *token )
-{
+static void ASE_KeyMAP_DIFFUSE( const char *token ){
char fullpath[1024], bitmap[1024], modeldir[1024];
char filename[1024];
int i = 0, count;
- strcpy(filename, gl_filename);
+ strcpy( filename, gl_filename );
- if ( !strcmp( token, "*BITMAP" ) )
- {
+ if ( !strcmp( token, "*BITMAP" ) ) {
ASE_GetToken( qfalse );
// the purpose of this whole chunk of code below is to extract the relative path
// from a full path in the ASE
strcpy( bitmap, s_token + 1 );
- if ( strchr( bitmap, '"' ) )
+ if ( strchr( bitmap, '"' ) ) {
*strchr( bitmap, '"' ) = 0;
+ }
/* convert backslash to slash */
while ( bitmap[i] )
{
- if ( bitmap[i] == '\\' )
+ if ( bitmap[i] == '\\' ) {
bitmap[i] = '/';
+ }
i++;
}
/* remove filename from path */
- for( i=strlen(filename); i>0; i--)
+ for ( i = strlen( filename ); i > 0; i-- )
{
- if(filename[i] == '/')
- {
+ if ( filename[i] == '/' ) {
filename[i] = '\0';
break;
}
}
/* replaces a relative path with a full path */
- if(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
- {
- while(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
+ if ( bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/' ) {
+ while ( bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/' )
{
/* remove last item from path */
- for( i=strlen(filename); i>0; i--)
+ for ( i = strlen( filename ); i > 0; i-- )
{
- if(filename[i] == '/')
- {
+ if ( filename[i] == '/' ) {
filename[i] = '\0';
break;
}
}
- strcpy(bitmap, &bitmap[3]);
+ strcpy( bitmap, &bitmap[3] );
}
- strcat(filename, "/");
- strcat(filename, bitmap);
- strcpy(bitmap, filename);
+ strcat( filename, "/" );
+ strcat( filename, bitmap );
+ strcpy( bitmap, filename );
}
- if ( strstr( bitmap, gamedir ) )
- {
+ if ( strstr( bitmap, gamedir ) ) {
strcpy( ase.materials[ase.numMaterials].name, strstr( bitmap, gamedir ) + strlen( gamedir ) );
- Sys_Printf("material name: \'%s\'\n", strstr( bitmap, gamedir ) + strlen( gamedir ) );
+ Sys_Printf( "material name: \'%s\'\n", strstr( bitmap, gamedir ) + strlen( gamedir ) );
}
else
{
}
}
-static void ASE_KeyMATERIAL( const char *token )
-{
- if ( !strcmp( token, "*MAP_DIFFUSE" ) )
- {
+static void ASE_KeyMATERIAL( const char *token ){
+ if ( !strcmp( token, "*MAP_DIFFUSE" ) ) {
ASE_ParseBracedBlock( ASE_KeyMAP_DIFFUSE );
}
else
}
}
-static void ASE_KeyMATERIAL_LIST( const char *token )
-{
- if ( !strcmp( token, "*MATERIAL_COUNT" ) )
- {
+static void ASE_KeyMATERIAL_LIST( const char *token ){
+ if ( !strcmp( token, "*MATERIAL_COUNT" ) ) {
ASE_GetToken( qfalse );
VERBOSE( ( "..num materials: %s\n", s_token ) );
- if ( atoi( s_token ) > MAX_ASE_MATERIALS )
- {
+ if ( atoi( s_token ) > MAX_ASE_MATERIALS ) {
Error( "Too many materials!" );
}
ase.numMaterials = 0;
}
- else if ( !strcmp( token, "*MATERIAL" ) )
- {
+ else if ( !strcmp( token, "*MATERIAL" ) ) {
VERBOSE( ( "..material %d ", ase.numMaterials ) );
ASE_ParseBracedBlock( ASE_KeyMATERIAL );
ase.numMaterials++;
}
}
-static void ASE_KeyMESH_VERTEX_LIST( const char *token )
-{
+static void ASE_KeyMESH_VERTEX_LIST( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
- if ( !strcmp( token, "*MESH_VERTEX" ) )
- {
- ASE_GetToken( qfalse ); // skip number
+ if ( !strcmp( token, "*MESH_VERTEX" ) ) {
+ ASE_GetToken( qfalse ); // skip number
ASE_GetToken( qfalse );
pMesh->vertexes[pMesh->currentVertex].y = atof( s_token );
pMesh->currentVertex++;
- if ( pMesh->currentVertex > pMesh->numVertexes )
- {
+ if ( pMesh->currentVertex > pMesh->numVertexes ) {
Error( "pMesh->currentVertex >= pMesh->numVertexes" );
}
}
}
}
-static void ASE_KeyMESH_FACE_LIST( const char *token )
-{
+static void ASE_KeyMESH_FACE_LIST( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
- if ( !strcmp( token, "*MESH_FACE" ) )
- {
- ASE_GetToken( qfalse ); // skip face number
+ if ( !strcmp( token, "*MESH_FACE" ) ) {
+ ASE_GetToken( qfalse ); // skip face number
- ASE_GetToken( qfalse ); // skip label
- ASE_GetToken( qfalse ); // first vertex
+ ASE_GetToken( qfalse ); // skip label
+ ASE_GetToken( qfalse ); // first vertex
pMesh->faces[pMesh->currentFace][0] = atoi( s_token );
- ASE_GetToken( qfalse ); // skip label
- ASE_GetToken( qfalse ); // second vertex
+ ASE_GetToken( qfalse ); // skip label
+ ASE_GetToken( qfalse ); // second vertex
pMesh->faces[pMesh->currentFace][2] = atoi( s_token );
- ASE_GetToken( qfalse ); // skip label
- ASE_GetToken( qfalse ); // third vertex
+ ASE_GetToken( qfalse ); // skip label
+ ASE_GetToken( qfalse ); // third vertex
pMesh->faces[pMesh->currentFace][1] = atoi( s_token );
ASE_GetToken( qtrue );
/*
- if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
- {
- p += strlen( "*MESH_MTLID" ) + 1;
- mtlID = atoi( p );
- }
- else
- {
- Error( "No *MESH_MTLID found for face!" );
- }
-*/
+ if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
+ {
+ p += strlen( "*MESH_MTLID" ) + 1;
+ mtlID = atoi( p );
+ }
+ else
+ {
+ Error( "No *MESH_MTLID found for face!" );
+ }
+ */
pMesh->currentFace++;
}
}
}
-static void ASE_KeyTFACE_LIST( const char *token )
-{
+static void ASE_KeyTFACE_LIST( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
- if ( !strcmp( token, "*MESH_TFACE" ) )
- {
+ if ( !strcmp( token, "*MESH_TFACE" ) ) {
int a, b, c;
ASE_GetToken( qfalse );
}
}
-static void ASE_KeyMESH_TVERTLIST( const char *token )
-{
+static void ASE_KeyMESH_TVERTLIST( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
- if ( !strcmp( token, "*MESH_TVERT" ) )
- {
+ if ( !strcmp( token, "*MESH_TVERT" ) ) {
char u[80], v[80], w[80];
ASE_GetToken( qfalse );
pMesh->currentVertex++;
- if ( pMesh->currentVertex > pMesh->numTVertexes )
- {
+ if ( pMesh->currentVertex > pMesh->numTVertexes ) {
Error( "pMesh->currentVertex > pMesh->numTVertexes" );
}
}
}
}
-static void ASE_KeyMESH( const char *token )
-{
+static void ASE_KeyMESH( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
- if ( !strcmp( token, "*TIMEVALUE" ) )
- {
+ if ( !strcmp( token, "*TIMEVALUE" ) ) {
ASE_GetToken( qfalse );
pMesh->timeValue = atoi( s_token );
VERBOSE( ( ".....timevalue: %d\n", pMesh->timeValue ) );
}
- else if ( !strcmp( token, "*MESH_NUMVERTEX" ) )
- {
+ else if ( !strcmp( token, "*MESH_NUMVERTEX" ) ) {
ASE_GetToken( qfalse );
pMesh->numVertexes = atoi( s_token );
VERBOSE( ( ".....TIMEVALUE: %d\n", pMesh->timeValue ) );
VERBOSE( ( ".....num vertexes: %d\n", pMesh->numVertexes ) );
}
- else if ( !strcmp( token, "*MESH_NUMFACES" ) )
- {
+ else if ( !strcmp( token, "*MESH_NUMFACES" ) ) {
ASE_GetToken( qfalse );
pMesh->numFaces = atoi( s_token );
VERBOSE( ( ".....num faces: %d\n", pMesh->numFaces ) );
}
- else if ( !strcmp( token, "*MESH_NUMTVFACES" ) )
- {
+ else if ( !strcmp( token, "*MESH_NUMTVFACES" ) ) {
ASE_GetToken( qfalse );
- if ( atoi( s_token ) != pMesh->numFaces )
- {
+ if ( atoi( s_token ) != pMesh->numFaces ) {
Error( "MESH_NUMTVFACES != MESH_NUMFACES" );
}
}
- else if ( !strcmp( token, "*MESH_NUMTVERTEX" ) )
- {
+ else if ( !strcmp( token, "*MESH_NUMTVERTEX" ) ) {
ASE_GetToken( qfalse );
pMesh->numTVertexes = atoi( s_token );
VERBOSE( ( ".....num tvertexes: %d\n", pMesh->numTVertexes ) );
}
- else if ( !strcmp( token, "*MESH_VERTEX_LIST" ) )
- {
+ else if ( !strcmp( token, "*MESH_VERTEX_LIST" ) ) {
pMesh->vertexes = calloc( sizeof( aseVertex_t ) * pMesh->numVertexes, 1 );
pMesh->currentVertex = 0;
VERBOSE( ( ".....parsing MESH_VERTEX_LIST\n" ) );
ASE_ParseBracedBlock( ASE_KeyMESH_VERTEX_LIST );
}
- else if ( !strcmp( token, "*MESH_TVERTLIST" ) )
- {
+ else if ( !strcmp( token, "*MESH_TVERTLIST" ) ) {
pMesh->currentVertex = 0;
pMesh->tvertexes = calloc( sizeof( aseTVertex_t ) * pMesh->numTVertexes, 1 );
VERBOSE( ( ".....parsing MESH_TVERTLIST\n" ) );
ASE_ParseBracedBlock( ASE_KeyMESH_TVERTLIST );
}
- else if ( !strcmp( token, "*MESH_FACE_LIST" ) )
- {
+ else if ( !strcmp( token, "*MESH_FACE_LIST" ) ) {
pMesh->faces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
pMesh->currentFace = 0;
VERBOSE( ( ".....parsing MESH_FACE_LIST\n" ) );
ASE_ParseBracedBlock( ASE_KeyMESH_FACE_LIST );
}
- else if ( !strcmp( token, "*MESH_TFACELIST" ) )
- {
+ else if ( !strcmp( token, "*MESH_TFACELIST" ) ) {
pMesh->tfaces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
pMesh->currentFace = 0;
VERBOSE( ( ".....parsing MESH_TFACE_LIST\n" ) );
ASE_ParseBracedBlock( ASE_KeyTFACE_LIST );
}
- else if ( !strcmp( token, "*MESH_NORMALS" ) )
- {
+ else if ( !strcmp( token, "*MESH_NORMALS" ) ) {
ASE_ParseBracedBlock( 0 );
}
}
-static void ASE_KeyMESH_ANIMATION( const char *token )
-{
+static void ASE_KeyMESH_ANIMATION( const char *token ){
aseMesh_t *pMesh = ASE_GetCurrentMesh();
// loads a single animation frame
- if ( !strcmp( token, "*MESH" ) )
- {
+ if ( !strcmp( token, "*MESH" ) ) {
VERBOSE( ( "...found MESH\n" ) );
assert( pMesh->faces == 0 );
assert( pMesh->vertexes == 0 );
ASE_ParseBracedBlock( ASE_KeyMESH );
- if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
- {
+ if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES ) {
Error( "Too many animation frames" );
}
}
}
}
-static void ASE_KeyGEOMOBJECT( const char *token )
-{
- if ( !strcmp( token, "*NODE_NAME" ) )
- {
+static void ASE_KeyGEOMOBJECT( const char *token ){
+ if ( !strcmp( token, "*NODE_NAME" ) ) {
char *name = ase.objects[ase.currentObject].name;
ASE_GetToken( qtrue );
VERBOSE( ( " %s\n", s_token ) );
strcpy( ase.objects[ase.currentObject].name, s_token + 1 );
- if ( strchr( ase.objects[ase.currentObject].name, '"' ) )
+ if ( strchr( ase.objects[ase.currentObject].name, '"' ) ) {
*strchr( ase.objects[ase.currentObject].name, '"' ) = 0;
+ }
- if ( strstr( name, "tag" ) == name )
- {
+ if ( strstr( name, "tag" ) == name ) {
while ( strchr( name, '_' ) != strrchr( name, '_' ) )
{
*strrchr( name, '_' ) = 0;
}
}
}
- else if ( !strcmp( token, "*NODE_PARENT" ) )
- {
+ else if ( !strcmp( token, "*NODE_PARENT" ) ) {
ASE_SkipRestOfLine();
}
// ignore unused data blocks
else if ( !strcmp( token, "*NODE_TM" ) ||
- !strcmp( token, "*TM_ANIMATION" ) )
- {
+ !strcmp( token, "*TM_ANIMATION" ) ) {
ASE_ParseBracedBlock( 0 );
}
// ignore regular meshes that aren't part of animation
- else if ( !strcmp( token, "*MESH" ) && !ase.grabAnims )
- {
+ else if ( !strcmp( token, "*MESH" ) && !ase.grabAnims ) {
/*
- if ( strstr( ase.objects[ase.currentObject].name, "tag_" ) == ase.objects[ase.currentObject].name )
- {
- s_forceStaticMesh = true;
- ASE_ParseBracedBlock( ASE_KeyMESH );
- s_forceStaticMesh = false;
- }
-*/
+ if ( strstr( ase.objects[ase.currentObject].name, "tag_" ) == ase.objects[ase.currentObject].name )
+ {
+ s_forceStaticMesh = true;
+ ASE_ParseBracedBlock( ASE_KeyMESH );
+ s_forceStaticMesh = false;
+ }
+ */
ASE_ParseBracedBlock( ASE_KeyMESH );
- if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
- {
+ if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES ) {
Error( "Too many animation frames" );
}
ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
ase.objects[ase.currentObject].numAnimations++;
/*
- // ignore meshes that aren't part of animations if this object isn't a
- // a tag
- else
- {
- ASE_ParseBracedBlock( 0 );
- }
-*/
+ // ignore meshes that aren't part of animations if this object isn't a
+ // a tag
+ else
+ {
+ ASE_ParseBracedBlock( 0 );
+ }
+ */
}
// according to spec these are obsolete
- else if ( !strcmp( token, "*MATERIAL_REF" ) )
- {
+ else if ( !strcmp( token, "*MATERIAL_REF" ) ) {
ASE_GetToken( qfalse );
ase.objects[ase.currentObject].materialRef = atoi( s_token );
}
// loads a sequence of animation frames
- else if ( !strcmp( token, "*MESH_ANIMATION" ) )
- {
- if ( ase.grabAnims )
- {
+ else if ( !strcmp( token, "*MESH_ANIMATION" ) ) {
+ if ( ase.grabAnims ) {
VERBOSE( ( "..found MESH_ANIMATION\n" ) );
- if ( ase.objects[ase.currentObject].numAnimations )
- {
+ if ( ase.objects[ase.currentObject].numAnimations ) {
Error( "Multiple MESH_ANIMATIONS within a single GEOM_OBJECT" );
}
ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
}
// skip unused info
else if ( !strcmp( token, "*PROP_MOTIONBLUR" ) ||
- !strcmp( token, "*PROP_CASTSHADOW" ) ||
- !strcmp( token, "*PROP_RECVSHADOW" ) )
- {
+ !strcmp( token, "*PROP_CASTSHADOW" ) ||
+ !strcmp( token, "*PROP_RECVSHADOW" ) ) {
ASE_SkipRestOfLine();
}
}
-static void ConcatenateObjects( aseGeomObject_t *pObjA, aseGeomObject_t *pObjB )
-{
+static void ConcatenateObjects( aseGeomObject_t *pObjA, aseGeomObject_t *pObjB ){
}
-static void CollapseObjects( void )
-{
+static void CollapseObjects( void ){
int i;
int numObjects = ase.currentObject;
int j;
// skip tags
- if ( strstr( ase.objects[i].name, "tag" ) == ase.objects[i].name )
- {
+ if ( strstr( ase.objects[i].name, "tag" ) == ase.objects[i].name ) {
continue;
}
- if ( !ase.objects[i].numAnimations )
- {
+ if ( !ase.objects[i].numAnimations ) {
continue;
}
for ( j = i + 1; j < numObjects; j++ )
{
- if ( strstr( ase.objects[j].name, "tag" ) == ase.objects[j].name )
- {
+ if ( strstr( ase.objects[j].name, "tag" ) == ase.objects[j].name ) {
continue;
}
- if ( ase.objects[i].materialRef == ase.objects[j].materialRef )
- {
- if ( ase.objects[j].numAnimations )
- {
+ if ( ase.objects[i].materialRef == ase.objects[j].materialRef ) {
+ if ( ase.objects[j].numAnimations ) {
ConcatenateObjects( &ase.objects[i], &ase.objects[j] );
}
}
/*
** ASE_Process
*/
-static void ASE_Process( void )
-{
+static void ASE_Process( void ){
while ( ASE_GetToken( qfalse ) )
{
if ( !strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) ||
- !strcmp( s_token, "*COMMENT" ) )
- {
+ !strcmp( s_token, "*COMMENT" ) ) {
ASE_SkipRestOfLine();
}
- else if ( !strcmp( s_token, "*SCENE" ) )
+ else if ( !strcmp( s_token, "*SCENE" ) ) {
ASE_SkipEnclosingBraces();
- else if ( !strcmp( s_token, "*MATERIAL_LIST" ) )
- {
- VERBOSE( ("MATERIAL_LIST\n") );
+ }
+ else if ( !strcmp( s_token, "*MATERIAL_LIST" ) ) {
+ VERBOSE( ( "MATERIAL_LIST\n" ) );
ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
}
- else if ( !strcmp( s_token, "*GEOMOBJECT" ) )
- {
- VERBOSE( ("GEOMOBJECT" ) );
+ else if ( !strcmp( s_token, "*GEOMOBJECT" ) ) {
+ VERBOSE( ( "GEOMOBJECT" ) );
ASE_ParseBracedBlock( ASE_KeyGEOMOBJECT );
if ( strstr( ase.objects[ase.currentObject].name, "Bip" ) ||
- strstr( ase.objects[ase.currentObject].name, "ignore_" ) )
- {
+ strstr( ase.objects[ase.currentObject].name, "ignore_" ) ) {
ASE_FreeGeomObject( ase.currentObject );
VERBOSE( ( "(discarding BIP/ignore object)\n" ) );
}
else if ( ( strstr( ase.objects[ase.currentObject].name, "h_" ) != ase.objects[ase.currentObject].name ) &&
- ( strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
+ ( strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
( strstr( ase.objects[ase.currentObject].name, "u_" ) != ase.objects[ase.currentObject].name ) &&
( strstr( ase.objects[ase.currentObject].name, "tag" ) != ase.objects[ase.currentObject].name ) &&
- ase.grabAnims )
- {
+ ase.grabAnims ) {
VERBOSE( ( "(ignoring improperly labeled object '%s')\n", ase.objects[ase.currentObject].name ) );
ASE_FreeGeomObject( ase.currentObject );
}
else
{
- if ( ++ase.currentObject == MAX_ASE_OBJECTS )
- {
+ if ( ++ase.currentObject == MAX_ASE_OBJECTS ) {
Error( "Too many GEOMOBJECTs" );
}
}
}
- else if ( s_token[0] )
- {
+ else if ( s_token[0] ) {
Sys_Printf( "Unknown token '%s'\n", s_token );
}
}
- if ( !ase.currentObject )
+ if ( !ase.currentObject ) {
Error( "No animation data!" );
+ }
CollapseObjects();
}