]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/bsp.c
q3map2 is now waring free
[xonotic/netradiant.git] / tools / quake3 / q3map2 / bsp.c
index 37ff876abf34738ac7b40cdc729254bbbb6cc7d8..214f62f084ca0ee0ff9ade690c31320ce613657f 100644 (file)
@@ -340,12 +340,12 @@ void ProcessWorldModel( void )
                Sys_FPrintf( SYS_NOXML, "******* leaked *******\n" );
                Sys_FPrintf( SYS_NOXML, "**********************\n" );
                polyline = LeakFile( tree );
-               leaknode = xmlNewNode( NULL, "message" );
-               xmlNodeSetContent( leaknode, "MAP LEAKED\n" );
+               leaknode = xmlNewNode( NULL, (xmlChar*)"message" );
+               xmlNodeSetContent( leaknode, (xmlChar*)"MAP LEAKED\n" );
                xmlAddChild( leaknode, polyline );
                level[0] = (int) '0' + SYS_ERR;
                level[1] = 0;
-               xmlSetProp( leaknode, "level", (char*) &level );
+               xmlSetProp( leaknode, (xmlChar*)"level", (xmlChar*) &level );
                xml_SendNode( leaknode );
                if( leaktest )
                {
@@ -458,7 +458,7 @@ void ProcessWorldModel( void )
                                        VectorSet( normal, 0, 0, -1 );
                                
                                /* create the flare surface (note shader defaults automatically) */
-                               DrawSurfaceForFlare( mapEntityNum, origin, normal, color, (char*) flareShader, lightStyle );
+                               DrawSurfaceForFlare( mapEntityNum, origin, normal, color, flareShader, lightStyle );
                        }
                }
        }