1.0f, /* lightmap gamma */
1.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */
+ 1.0f, /* lightgrid scale */
+ 1.0f, /* lightgrid ambient scale */
+ qtrue, /* light angle attenuation uses half-lambert curve */
+ qtrue, /* disable shader lightstyles hack */
+ qtrue, /* keep light entities on bsp */
+ 8, /* default patchMeta subdivisions tolerance */
+ qtrue, /* patch casting enabled */
+ qtrue, /* compile deluxemaps */
+ 0, /* deluxemaps default mode */
+ 256, /* minimap size */
+ 1.0f, /* minimap sharpener */
+ 0.0f, /* minimap border */
+ qtrue, /* minimap keep aspect */
+ MINIMAP_MODE_WHITE, /* minimap mode */
+ "../minimaps/%s.tga", /* minimap name format */
"FBSP", /* bsp file prefix */
1, /* bsp file version */
qfalse, /* cod-style lump len/ofs order */