]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_qfusion.h
fix two more bugs
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_qfusion.h
index 25d81b2f79ed316698540959287eb1af01f8982b..7645ad0a384556939af78e8a8c41a43c8fcae43a 100644 (file)
@@ -119,14 +119,15 @@ game_t struct
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */
-       qfalse,                         /* disable shader lightstyles hack */
-       qfalse,                         /* keep light entities on bsp */
+       qtrue,                          /* light angle attenuation uses half-lambert curve */
+       qtrue,                          /* disable shader lightstyles hack */
+       qtrue,                          /* keep light entities on bsp */
        8,                                      /* default patchMeta subdivisions tolerance */
-       qfalse,                         /* patch casting enabled */
-       qfalse,                         /* compile deluxemaps */
+       qtrue,                          /* patch casting enabled */
+       qtrue,                          /* compile deluxemaps */
        0,                                      /* deluxemaps default mode */
-       512,                /* minimap size */
-       0.0f,               /* minimap sharpener */
+       256,                /* minimap size */
+       1.0f,               /* minimap sharpener */
        0.0f,               /* minimap border */
        qtrue,              /* minimap keep aspect */
        MINIMAP_MODE_WHITE, /* minimap mode */