]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_quake3.h
Merge commit '70f0925f0000a132c709b935aa5cb0942b5080d9' into master-merge
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_quake3.h
index e20493a5928c86f99bd226a87c3fee552a8f2990..acc7e30c6a4e4c83035f376a2b2acec8370c4b07 100644 (file)
@@ -86,6 +86,7 @@
 #define Q_SURF_ALPHASHADOW          0x10000     /* do per-pixel light shadow casting in q3map */
 #define Q_SURF_NODLIGHT             0x20000     /* don't dlight even if solid (solid lava, skies) */
 #define Q_SURF_DUST                 0x40000     /* leave a dust trail when walking on this surface */
+#define Q_SURF_NOOB                 0x80000     /* no overbounces on this surface */
 
 /* ydnar flags */
 #define Q_SURF_VERTEXLIT            ( Q_SURF_POINTLIGHT | Q_SURF_NOLIGHTMAP )
                { "nosteps",        0,                          0,                          Q_SURF_NOSTEPS,             0,                          0,                          0 },
                { "nodlight",       0,                          0,                          Q_SURF_NODLIGHT,            0,                          0,                          0 },
                { "dust",           0,                          0,                          Q_SURF_DUST,                0,                          0,                          0 },
+               { "noob",           0,                          0,                          Q_SURF_NOOB,                0,                          0,                          0 },
+               { "ob",     0,                          0,                          0,                          0,                          C_OB,               0 },
+
 
                /* null */
                { NULL, 0, 0, 0, 0, 0, 0 }