]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_tremulous.h
experimental q3map2 command line option: -sRGB (store lightmaps in sRGB)
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_tremulous.h
index 3228d64e1f4088d16d2677b2f11c22076f905c80..9a1cb7969c37286d8075f1af9f47c3610666f421 100644 (file)
@@ -70,10 +70,12 @@ game_t struct
        qfalse,                         /* wolf lighting model? */
        128,                            /* lightmap width/height */
        1.0f,                           /* lightmap gamma */
+       qfalse,                         /* lightmap sRGB */
        1.0f,                           /* lightmap exposure */
        1.0f,                           /* lightmap compensate */
        1.0f,                           /* lightgrid scale */
        1.0f,                           /* lightgrid ambient scale */
+       qfalse,                         /* light angle attenuation uses half-lambert curve */
        qfalse,                         /* disable shader lightstyles hack */
        qfalse,                         /* keep light entities on bsp */
        8,                                      /* default patchMeta subdivisions tolerance */