]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.h
(THIS IS A TRANSITIONAL REVISION, DO NOT USE, WAIT FOR UPDATED DEPS)
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.h
index a32fde345bcdff95741c399d8baee2a865adac9c..9d8daddecc0c67391e74bc8cfdcae4daa5462764 100644 (file)
@@ -35,8 +35,8 @@ several games based on the Quake III Arena engine, in the form of "Q3Map2."
 
 
 /* version */
 
 
 /* version */
-#define Q3MAP_VERSION  "2.5.16"
-#define Q3MAP_MOTD             "Voter turnout"
+#define Q3MAP_VERSION  "2.5.17"
+#define Q3MAP_MOTD             "Last one turns the lights off"
 
 
 
 
 
 
@@ -1825,6 +1825,8 @@ Q_EXTERN game_t                           games[]
                                                        {
                                                                #include "game_quake3.h"
                                                                ,
                                                        {
                                                                #include "game_quake3.h"
                                                                ,
+                                                               #include "game_tremulous.h" /*LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
+                                                               ,
                                                                #include "game_tenebrae.h"
                                                                ,
                                                                #include "game_wolf.h"
                                                                #include "game_tenebrae.h"
                                                                ,
                                                                #include "game_wolf.h"
@@ -1841,6 +1843,8 @@ Q_EXTERN game_t                           games[]
                                                                ,
                                                                #include "game_ja.h"    /* most be after game_jk2.h as they share defines! */
                                                                ,
                                                                ,
                                                                #include "game_ja.h"    /* most be after game_jk2.h as they share defines! */
                                                                ,
+                                                               #include "game_qfusion.h"       /* qfusion game */
+                                                               ,
                                                                { NULL }        /* null game */
                                                        };
 #endif
                                                                { NULL }        /* null game */
                                                        };
 #endif