]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.h
don't write the bsp twice when pseudo compiling
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.h
index 28a94a33fad06e9994515eb172f8388480f05dca..bf0d5c663b60817a98789aeabaf78f9497597e92 100644 (file)
@@ -1615,7 +1615,7 @@ void                                              SetLightStyles( void );
 int                                                    EmitShader( const char *shader, int *contentFlags, int *surfaceFlags );
 
 void                                           BeginBSPFile( void );
-void                                           EndBSPFile( void );
+void                                           EndBSPFile( qboolean do_write );
 void                                           EmitBrushes( brush_t *brushes, int *firstBrush, int *numBrushes );
 void                                           EmitFogs( void );