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1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 entity clearentity_ent;
6 void clearentity(entity e)
7 {
8         if not(clearentity_ent)
9         {
10                 clearentity_ent = spawn();
11                 clearentity_ent.classname = "clearentity";
12         }
13         float n = e.entnum;
14         copyentity(clearentity_ent, e);
15         e.entnum = n;
16 }
17
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
20 {
21         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
22 }
23
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
26
27 void menu_sub_null()
28 {
29 }
30
31 #ifdef USE_FTE
32 float __engine_check;
33 #endif
34
35 void precache_playermodel(string m)
36 {
37         string f;
38
39         if(substring(m, -9,5) == "_lod1")
40                 return;
41         if(substring(m, -9,5) == "_lod2")
42                 return;
43         precache_model(m);
44         f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
45         if(fexists(f))
46                 precache_model(f);
47         f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
48         if(fexists(f))
49                 precache_model(f);
50
51         /*
52         float globhandle, i, n;
53         globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
54         if (globhandle < 0)
55                 return;
56         n = search_getsize(globhandle);
57         for (i = 0; i < n; ++i)
58         {
59                 //print(search_getfilename(globhandle, i), "\n");
60                 f = search_getfilename(globhandle, i);
61                 PrecachePlayerSounds(f);
62         }
63         search_end(globhandle);
64         */
65 }
66 void precache_all_playermodels(string pattern)
67 {
68         float globhandle, i, n;
69         string f;
70
71         globhandle = search_begin(pattern, TRUE, FALSE);
72         if (globhandle < 0)
73                 return;
74         n = search_getsize(globhandle);
75         for (i = 0; i < n; ++i)
76         {
77                 //print(search_getfilename(globhandle, i), "\n");
78                 f = search_getfilename(globhandle, i);
79                 precache_playermodel(f);
80         }
81         search_end(globhandle);
82 }
83
84 string forcefog;
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
87 void CSQC_Init(void)
88 {
89         prvm_language = cvar_string("prvm_language");
90 #ifdef USE_FTE
91 #pragma target ID
92         __engine_check = checkextension("DP_SV_WRITEPICTURE");
93         if(!__engine_check)
94         {
95                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96                 localcmd("\ndisconnect\n");
97                 return;
98         }
99 #pragma target FTE
100 #endif
101
102         check_unacceptable_compiler_bugs();
103
104 #ifdef WATERMARK
105         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
106 #endif
107
108         float i;
109
110 #ifdef COMPAT_XON050_ENGINE
111         // old engine lacks implementation of player_localnum
112         player_localnum = player_localentnum - 1;
113 #endif
114
115         binddb = db_create();
116         tempdb = db_create();
117         ClientProgsDB = db_load("client.db");
118         compressShortVector_init();
119
120         draw_endBoldFont();
121         menu_visible = FALSE;
122         menu_show = menu_show_error;
123         menu_action = func_null;
124
125         for(i = 0; i < 255; ++i)
126                 if(getplayerkeyvalue(i, "viewentity") == "")
127                         break;
128         maxclients = i;
129
130         //registercommand("hud_configure");
131         //registercommand("hud_save");
132         //registercommand("menu_action");
133         
134         ConsoleCommand_macro_init();
135
136         registercvar("hud_usecsqc", "1");
137         registercvar("scoreboard_columns", "default");
138
139         gametype = 0;
140
141         // hud_fields uses strunzone on the titles!
142         for(i = 0; i < MAX_HUD_FIELDS; ++i)
143                 hud_title[i] = strzone("(null)");
144
145         postinit = false;
146
147         calledhooks = 0;
148
149         teams = Sort_Spawn();
150         players = Sort_Spawn();
151
152         GetTeam(FL_SPECTATOR, true); // add specs first
153
154         // needs to be done so early because of the constants they create
155         CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156         CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157         CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158         CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
159         
160         WaypointSprite_Load();
161
162         // precaches
163         precache_model("null");
164         precache_sound("misc/hit.wav");
165         precache_sound("misc/typehit.wav");
166         if (autocvar_cl_precacheplayermodels)
167         {
168                 precache_all_playermodels("models/player/*.zym");
169                 precache_all_playermodels("models/player/*.dpm");
170                 precache_all_playermodels("models/player/*.md3");
171                 precache_all_playermodels("models/player/*.psk");
172                 precache_all_playermodels("models/player/*.iqm");
173         }
174
175         Projectile_Precache();
176         Hook_Precache();
177         GibSplash_Precache();
178         Casings_Precache();
179         DamageInfo_Precache();
180         Vehicles_Precache();
181         turrets_precache();
182     Announcer_Precache();
183         Tuba_Precache();
184         CSQCPlayer_Precache();
185         
186         if(autocvar_cl_reticle)
187         {
188                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
189                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
190         }
191         
192         get_mi_min_max_texcoords(1); // try the CLEVER way first
193         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
194         shortmapname = mi_shortname;
195
196         if(precache_pic(minimapname) == "")
197         {
198                 // but maybe we have a non-clever minimap
199                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
200                 if(precache_pic(minimapname) == "")
201                         minimapname = ""; // FAIL
202                 else
203                         get_mi_min_max_texcoords(0); // load new texcoords
204         }
205
206         mi_center = (mi_min + mi_max) * 0.5;
207         mi_scale = mi_max - mi_min;
208         minimapname = strzone(minimapname);
209
210         WarpZone_Init();
211
212         hud_configure_prev = -1;
213         tab_panel = -1;
214
215         draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
216 }
217
218 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
219 void Shutdown(void)
220 {
221 #ifdef USE_FTE
222 #pragma TARGET id
223         if(!__engine_check)
224                 return 0;
225 #pragma TARGET fte
226 #endif
227
228         WarpZone_Shutdown();
229
230         remove(teams);
231         remove(players);
232         db_close(binddb);
233         db_close(tempdb);
234         if(autocvar_cl_db_saveasdump)
235                 db_dump(ClientProgsDB, "client.db");
236         else
237                 db_save(ClientProgsDB, "client.db");
238         db_close(ClientProgsDB);
239
240         if(camera_active)
241                 cvar_set("chase_active",ftos(chase_active_backup));
242
243         // unset the event chasecam's chase_active
244         if(autocvar_chase_active < 0)
245                 cvar_set("chase_active", "0");
246
247         if not(isdemo())
248         {
249                 if not(calledhooks & HOOK_START)
250                         localcmd("\n_cl_hook_gamestart nop\n");
251                 if not(calledhooks & HOOK_END)
252                         localcmd("\ncl_hook_gameend\n");
253         }
254 }
255
256 .float has_team;
257 float SetTeam(entity o, float Team)
258 {
259         entity tm;
260         if(teamplay)
261         {
262                 switch(Team)
263                 {
264                         case -1:
265                         case FL_TEAM_1:
266                         case FL_TEAM_2:
267                         case FL_TEAM_3:
268                         case FL_TEAM_4:
269                                 break;
270                         default:
271                                 if(GetTeam(Team, false) == world)
272                                 {
273                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
274                                         Team = FL_SPECTATOR;
275                                 }
276                                 break;
277                 }
278         }
279         else
280         {
281                 switch(Team)
282                 {
283                         case -1:
284                         case 0:
285                                 break;
286                         default:
287                                 if(GetTeam(Team, false) == world)
288                                 {
289                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
290                                         Team = FL_SPECTATOR;
291                                 }
292                                 break;
293                 }
294         }
295         if(Team == -1) // leave
296         {
297                 if(o.has_team)
298                 {
299                         tm = GetTeam(o.team, false);
300                         tm.team_size -= 1;
301                         o.has_team = 0;
302                         return TRUE;
303                 }
304         }
305         else
306         {
307                 if not(o.has_team)
308                 {
309                         o.team = Team;
310                         tm = GetTeam(Team, true);
311                         tm.team_size += 1;
312                         o.has_team = 1;
313                         return TRUE;
314                 }
315                 else if(Team != o.team)
316                 {
317                         tm = GetTeam(o.team, false);
318                         tm.team_size -= 1;
319                         o.team = Team;
320                         tm = GetTeam(Team, true);
321                         tm.team_size += 1;
322                         return TRUE;
323                 }
324         }
325         return FALSE;
326 }
327
328 void Playerchecker_Think()
329 {
330         float i;
331         entity e;
332         for(i = 0; i < maxclients; ++i)
333         {
334                 e = playerslots[i];
335                 if(GetPlayerName(i) == "")
336                 {
337                         if(e.sort_prev)
338                         {
339                                 // player disconnected
340                                 SetTeam(e, -1);
341                                 RemovePlayer(e);
342                                 e.sort_prev = world;
343                                 //e.gotscores = 0;
344                         }
345                 }
346                 else
347                 {
348                         if not(e.sort_prev)
349                         {
350                                 // player connected
351                                 if not(e)
352                                         playerslots[i] = e = spawn();
353                                 e.sv_entnum = i;
354                                 e.ping = 0;
355                                 e.ping_packetloss = 0;
356                                 e.ping_movementloss = 0;
357                                 //e.gotscores = 0; // we might already have the scores...
358                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
359                                 RegisterPlayer(e);
360                                 HUD_UpdatePlayerPos(e);
361                         }
362                 }
363         }
364         self.nextthink = time + 0.2;
365 }
366
367 void Porto_Init();
368 void TrueAim_Init();
369 void PostInit(void)
370 {
371         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
372
373         entity playerchecker;
374         playerchecker = spawn();
375         playerchecker.think = Playerchecker_Think;
376         playerchecker.nextthink = time + 0.2;
377
378         Porto_Init();
379         TrueAim_Init();
380
381         postinit = true;
382 }
383
384 float button_zoom;
385
386 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
387 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
388 // All keys are in ascii.
389 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
390 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
391 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
392 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
393 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
394 {
395         float bSkipKey;
396         bSkipKey = false;
397
398         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
399                 return true;
400
401         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
402                 return true;
403
404         if(menu_visible && menu_action)
405                 if(menu_action(bInputType, nPrimary, nSecondary))
406                         return TRUE;
407
408         return bSkipKey;
409 }
410
411 // END REQUIRED CSQC FUNCTIONS
412 // --------------------------------------------------------------------------
413
414 // --------------------------------------------------------------------------
415 // BEGIN OPTIONAL CSQC FUNCTIONS
416 void Ent_RemoveEntCS()
417 {
418         entcs_receiver[self.sv_entnum] = world;
419 }
420 void Ent_ReadEntCS()
421 {
422         float sf;
423         InterpolateOrigin_Undo();
424
425         self.classname = "entcs_receiver";
426         sf = ReadByte();
427
428         if(sf & 1)
429                 self.sv_entnum = ReadByte();
430         if(sf & 2)
431         {
432                 self.origin_x = ReadShort();
433                 self.origin_y = ReadShort();
434                 self.origin_z = ReadShort();
435                 setorigin(self, self.origin);
436         }
437         if(sf & 4)
438         {
439                 self.angles_y = ReadByte() * 360.0 / 256;
440                 self.angles_x = self.angles_z = 0;
441         }
442         if(sf & 8)
443                 self.healthvalue = ReadByte() * 10;
444         if(sf & 16)
445                 self.armorvalue = ReadByte() * 10;
446
447         entcs_receiver[self.sv_entnum] = self;
448         self.entremove = Ent_RemoveEntCS;
449
450         InterpolateOrigin_Note();
451 }
452
453 void Ent_Remove();
454
455 void Ent_RemovePlayerScore()
456 {
457         float i;
458
459         if(self.owner)
460         {
461                 SetTeam(self.owner, -1);
462                 self.owner.gotscores = 0;
463                 for(i = 0; i < MAX_SCORE; ++i)
464                         self.owner.(scores[i]) = 0; // clear all scores
465         }
466 }
467
468 void Ent_ReadPlayerScore()
469 {
470         float i, n;
471         float isNew;
472         entity o;
473
474         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
475         // (no I've never heard of M-x replace-string, sed, or anything like that)
476         isNew = !self.owner; // workaround for DP bug
477         n = ReadByte()-1;
478
479 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
480         if(!isNew && n != self.sv_entnum)
481         {
482                 //print(_("A CSQC entity changed its owner!\n"));
483                 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
484                 isNew = true;
485                 Ent_Remove();
486                 self.enttype = ENT_CLIENT_SCORES;
487         }
488 #endif
489
490         self.sv_entnum = n;
491
492         if not(playerslots[self.sv_entnum])
493                 playerslots[self.sv_entnum] = spawn();
494         o = self.owner = playerslots[self.sv_entnum];
495         o.sv_entnum = self.sv_entnum;
496         o.gotscores = 1;
497
498         //if not(o.sort_prev)
499         //      RegisterPlayer(o);
500         //playerchecker will do this for us later, if it has not already done so
501
502         float sf, lf;
503 #if MAX_SCORE <= 8
504         sf = ReadByte();
505         lf = ReadByte();
506 #else
507         sf = ReadShort();
508         lf = ReadShort();
509 #endif
510         float p;
511         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
512                 if(sf & p)
513                 {
514                         if(lf & p)
515                                 o.(scores[i]) = ReadInt24_t();
516                         else
517                                 o.(scores[i]) = ReadChar();
518                 }
519
520         if(o.sort_prev)
521                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
522
523         self.entremove = Ent_RemovePlayerScore;
524 }
525
526 void Ent_ReadTeamScore()
527 {
528         float i;
529         entity o;
530
531         self.team = ReadByte();
532         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
533
534         float sf, lf;
535 #if MAX_TEAMSCORE <= 8
536         sf = ReadByte();
537         lf = ReadByte();
538 #else
539         sf = ReadShort();
540         lf = ReadShort();
541 #endif
542         float p;
543         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
544                 if(sf & p)
545                 {
546                         if(lf & p)
547                                 o.(teamscores[i]) = ReadInt24_t();
548                         else
549                                 o.(teamscores[i]) = ReadChar();
550                 }
551
552         HUD_UpdateTeamPos(o);
553 }
554
555 void Ent_ClientData()
556 {
557         float f;
558         float newspectatee_status;
559
560         f = ReadByte();
561
562         scoreboard_showscores_force = (f & 1);
563
564         if(f & 2)
565         {
566                 newspectatee_status = ReadByte();
567                 if(newspectatee_status == player_localnum + 1)
568                         newspectatee_status = -1; // observing
569         }
570         else
571                 newspectatee_status = 0;
572
573         spectatorbutton_zoom = (f & 4);
574
575         if(f & 8)
576         {
577                 angles_held_status = 1;
578                 angles_held_x = ReadAngle();
579                 angles_held_y = ReadAngle();
580                 angles_held_z = 0;
581         }
582         else
583                 angles_held_status = 0;
584
585         if(newspectatee_status != spectatee_status)
586         {
587                 // clear race stuff
588                 race_laptime = 0;
589                 race_checkpointtime = 0;
590         }
591         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
592         {
593                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
594                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
595                 )
596                         prev_p_health = -1;
597                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
598                         prev_health = -1;
599         }
600         spectatee_status = newspectatee_status;
601
602         // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
603 }
604
605 void Ent_Nagger()
606 {
607         float nags, i, j, b, f;
608
609         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
610
611         if(!(nags & 4))
612         {
613                 if(vote_called_vote)
614                         strunzone(vote_called_vote);
615                 vote_called_vote = string_null;
616                 vote_active = 0;
617         }
618         else
619         {
620                 vote_active = 1;
621         }
622
623         if(nags & 64)
624         {
625                 vote_yescount = ReadByte();
626                 vote_nocount = ReadByte();
627                 vote_needed = ReadByte();
628                 vote_highlighted = ReadChar();
629         }
630
631         if(nags & 128)
632         {
633                 if(vote_called_vote)
634                         strunzone(vote_called_vote);
635                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
636         }
637
638         if(nags & 1)
639         {
640                 for(j = 0; j < maxclients; ++j)
641                         if(playerslots[j])
642                                 playerslots[j].ready = 1;
643                 for(i = 1; i <= maxclients; i += 8)
644                 {
645                         f = ReadByte();
646                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
647                                 if not(f & b)
648                                         if(playerslots[j])
649                                                 playerslots[j].ready = 0;
650                 }
651         }
652
653         ready_waiting = (nags & 1);
654         ready_waiting_for_me = (nags & 2);
655         vote_waiting = (nags & 4);
656         vote_waiting_for_me = (nags & 8);
657         warmup_stage = (nags & 16);
658 }
659
660 void Ent_RandomSeed()
661 {
662         float s;
663         prandom_debug();
664         s = ReadShort();
665         psrandom(s);
666 }
667
668 void Ent_ReadAccuracy(void)
669 {
670         float sf, f, w, b;
671         sf = ReadInt24_t();
672         if(sf == 0)
673         {
674                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
675                         weapon_accuracy[w] = -1;
676                 return;
677         }
678
679         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
680         {
681                 if(sf & f)
682                 {
683                         b = ReadByte();
684                         if(b == 0)
685                                 weapon_accuracy[w] = -1;
686                         else if(b == 255)
687                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
688                         else
689                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
690                 }
691                 if(f == 0x800000)
692                         f = 1;
693                 else
694                         f *= 2;
695         }
696 }
697
698 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
699 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
700 void Ent_RadarLink();
701 void Ent_Init();
702 void Ent_ScoresInfo();
703 void CSQC_Ent_Update(float bIsNewEntity)
704 {
705         float t;
706         float savetime;
707         t = ReadByte();
708
709         if(autocvar_developer_csqcentities)
710                 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
711
712         // set up the "time" global for received entities to be correct for interpolation purposes
713         savetime = time;
714         if(servertime)
715         {
716                 time = servertime;
717         }
718         else
719         {
720                 serverprevtime = time;
721                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
722                 time = serverprevtime + serverdeltatime;
723         }
724
725 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
726         if(self.enttype)
727         {
728                 if(t != self.enttype || bIsNewEntity)
729                 {
730                         //print(_("A CSQC entity changed its type!\n"));
731                         print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
732                         Ent_Remove();
733                         clearentity(self);
734                         bIsNewEntity = 1;
735                 }
736         }
737         else
738         {
739                 if(!bIsNewEntity)
740                 {
741                         print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
742                         bIsNewEntity = 1;
743                 }
744         }
745 #endif
746         self.enttype = t;
747         switch(t)
748         {
749                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
750                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
751                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
752                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
753                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
754                 case ENT_CLIENT_LASER: Ent_Laser(); break;
755                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
756                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
757                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
758                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
759                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
760                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
761                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
762                 case ENT_CLIENT_INIT: Ent_Init(); break;
763                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
764                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
765                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
766                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
767                 case ENT_CLIENT_WALL: Ent_Wall(); break;
768                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
769                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
770                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
771                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
772                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
773                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
774                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
775                 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
776                 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
777                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
778                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
779                 case ENT_CLIENT_TURRET: ent_turret(); break; 
780                 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
781                 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
782                 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
783                 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
784                 default:
785                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
786                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
787                         break;
788         }
789
790         time = savetime;
791 }
792 // Destructor, but does NOT deallocate the entity by calling remove(). Also
793 // used when an entity changes its type. For an entity that someone interacts
794 // with others, make sure it can no longer do so.
795 void Ent_Remove()
796 {
797         if(self.entremove)
798                 self.entremove();
799
800         if(self.skeletonindex)
801         {
802                 skel_delete(self.skeletonindex);
803                 self.skeletonindex = 0;
804         }
805
806         if(self.snd_looping > 0)
807         {
808                 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
809                 self.snd_looping = 0;
810         }
811
812         self.enttype = 0;
813         self.classname = "";
814         self.draw = menu_sub_null;
815         self.entremove = menu_sub_null;
816         // TODO possibly set more stuff to defaults
817 }
818 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
819 void CSQC_Ent_Remove()
820 {
821         if(autocvar_developer_csqcentities)
822                 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
823
824         if(wasfreed(self))
825         {
826                 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
827                 return;
828         }
829         if(self.enttype)
830                 Ent_Remove();
831         remove(self);
832 }
833
834 void Gamemode_Init()
835 {
836         if not(isdemo())
837         {
838                 if(!(calledhooks & HOOK_START))
839                         localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
840                 calledhooks |= HOOK_START;
841         }
842 }
843 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
844 void CSQC_Parse_StuffCmd(string strMessage)
845 {
846         if(autocvar_developer_csqcentities)
847                 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
848
849         localcmd(strMessage);
850 }
851 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
852 void CSQC_Parse_Print(string strMessage)
853 {
854         if(autocvar_developer_csqcentities)
855                 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
856
857         print(ColorTranslateRGB(strMessage));
858 }
859
860 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
861 void CSQC_Parse_CenterPrint(string strMessage)
862 {
863         if(autocvar_developer_csqcentities)
864                 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
865
866         centerprint_hud(strMessage);
867 }
868
869 string notranslate_fogcmd1 = "\nfog ";
870 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
871 void Fog_Force()
872 {
873         // TODO somehow thwart prvm_globalset client ...
874
875         if(forcefog != "")
876                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
877 }
878
879 void Gamemode_Init();
880 void Ent_ScoresInfo()
881 {
882         float i;
883         self.classname = "ent_client_scores_info";
884         gametype = ReadInt24_t();
885         for(i = 0; i < MAX_SCORE; ++i)
886         {
887                 scores_label[i] = strzone(ReadString());
888                 scores_flags[i] = ReadByte();
889         }
890         for(i = 0; i < MAX_TEAMSCORE; ++i)
891         {
892                 teamscores_label[i] = strzone(ReadString());
893                 teamscores_flags[i] = ReadByte();
894         }
895         HUD_InitScores();
896         Gamemode_Init();
897 }
898
899 void Ent_Init()
900 {
901         self.classname = "ent_client_init";
902
903         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
904
905         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
906         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
907         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
908         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
909         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
910         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
911         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
912         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
913         gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
914         gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
915         gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
916         gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
917
918         if(forcefog)
919                 strunzone(forcefog);
920         forcefog = strzone(ReadString());
921
922         armorblockpercent = ReadByte() / 255.0;
923
924         g_weaponswitchdelay = ReadByte() / 255.0;
925
926         g_balance_grenadelauncher_bouncefactor = ReadCoord();
927         g_balance_grenadelauncher_bouncestop = ReadCoord();
928         g_balance_electro_secondary_bouncefactor = ReadCoord();
929         g_balance_electro_secondary_bouncestop = ReadCoord();
930
931         nex_scope = !ReadByte();
932         rifle_scope = !ReadByte();
933
934         serverflags = ReadByte();
935
936         minelayer_maxmines = ReadByte();
937
938         hagar_maxrockets = ReadByte();
939
940         g_trueaim_minrange = ReadCoord();
941         g_balance_porto_secondary = ReadByte();
942
943         if(!postinit)
944                 PostInit();
945 }
946
947 void Net_ReadRace()
948 {
949         float b;
950
951         b = ReadByte();
952
953         switch(b)
954         {
955                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
956                         race_checkpoint = ReadByte();
957                         race_time = ReadInt24_t();
958                         race_previousbesttime = ReadInt24_t();
959                         if(race_previousbestname)
960                                 strunzone(race_previousbestname);
961                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
962
963                         race_checkpointtime = time;
964
965                         if(race_checkpoint == 0 || race_checkpoint == 254)
966                         {
967                                 race_penaltyaccumulator = 0;
968                                 race_laptime = time; // valid
969                         }
970
971                         break;
972
973                 case RACE_NET_CHECKPOINT_CLEAR:
974                         race_laptime = 0;
975                         race_checkpointtime = 0;
976                         break;
977
978                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
979                         race_laptime = ReadCoord();
980                         race_checkpointtime = -99999;
981                         // fall through
982                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
983                         race_nextcheckpoint = ReadByte();
984
985                         race_nextbesttime = ReadInt24_t();
986                         if(race_nextbestname)
987                                 strunzone(race_nextbestname);
988                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
989                         break;
990
991                 case RACE_NET_CHECKPOINT_HIT_RACE:
992                         race_mycheckpoint = ReadByte();
993                         race_mycheckpointtime = time;
994                         race_mycheckpointdelta = ReadInt24_t();
995                         race_mycheckpointlapsdelta = ReadByte();
996                         if(race_mycheckpointlapsdelta >= 128)
997                                 race_mycheckpointlapsdelta -= 256;
998                         if(race_mycheckpointenemy)
999                                 strunzone(race_mycheckpointenemy);
1000                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1001                         break;
1002
1003                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1004                         race_othercheckpoint = ReadByte();
1005                         race_othercheckpointtime = time;
1006                         race_othercheckpointdelta = ReadInt24_t();
1007                         race_othercheckpointlapsdelta = ReadByte();
1008                         if(race_othercheckpointlapsdelta >= 128)
1009                                 race_othercheckpointlapsdelta -= 256;
1010                         if(race_othercheckpointenemy)
1011                                 strunzone(race_othercheckpointenemy);
1012                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1013                         break;
1014
1015                 case RACE_NET_PENALTY_RACE:
1016                         race_penaltyeventtime = time;
1017                         race_penaltytime = ReadShort();
1018                         //race_penaltyaccumulator += race_penaltytime;
1019                         if(race_penaltyreason)
1020                                 strunzone(race_penaltyreason);
1021                         race_penaltyreason = strzone(ReadString());
1022                         break;
1023
1024                 case RACE_NET_PENALTY_QUALIFYING:
1025                         race_penaltyeventtime = time;
1026                         race_penaltytime = ReadShort();
1027                         race_penaltyaccumulator += race_penaltytime;
1028                         if(race_penaltyreason)
1029                                 strunzone(race_penaltyreason);
1030                         race_penaltyreason = strzone(ReadString());
1031                         break;
1032
1033                 case RACE_NET_SERVER_RECORD:
1034                         race_server_record = ReadInt24_t();
1035                         break;
1036                 case RACE_NET_SPEED_AWARD:
1037                         race_speedaward = ReadInt24_t();
1038                         if(race_speedaward_holder)
1039                                 strunzone(race_speedaward_holder);
1040                         race_speedaward_holder = strzone(ReadString());
1041                         break;
1042                 case RACE_NET_SPEED_AWARD_BEST:
1043                         race_speedaward_alltimebest = ReadInt24_t();
1044                         if(race_speedaward_alltimebest_holder)
1045                                 strunzone(race_speedaward_alltimebest_holder);
1046                         race_speedaward_alltimebest_holder = strzone(ReadString());
1047                         break;
1048                 case RACE_NET_SERVER_RANKINGS:
1049                         float pos, prevpos, del;
1050                         pos = ReadShort();
1051                         prevpos = ReadShort();
1052                         del = ReadShort();
1053
1054                         // move other rankings out of the way
1055                         float i;
1056                         if (prevpos) {
1057                                 for (i=prevpos-1;i>pos-1;--i) {
1058                                         grecordtime[i] = grecordtime[i-1];
1059                                         if(grecordholder[i])
1060                                                 strunzone(grecordholder[i]);
1061                                         grecordholder[i] = strzone(grecordholder[i-1]);
1062                                 }
1063                         } else if (del) { // a record has been deleted by the admin
1064                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1065                                         if (i == RANKINGS_CNT-1) { // clear out last record
1066                                                 grecordtime[i] = 0;
1067                                                 if (grecordholder[i])
1068                                                         strunzone(grecordholder[i]);
1069                                                 grecordholder[i] = string_null;
1070                                         }
1071                                         else {
1072                                                 grecordtime[i] = grecordtime[i+1];
1073                                                 if (grecordholder[i])
1074                                                         strunzone(grecordholder[i]);
1075                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1076                                         }
1077                                 }
1078                         } else { // player has no ranked record yet
1079                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1080                                         grecordtime[i] = grecordtime[i-1];
1081                                         if(grecordholder[i])
1082                                                 strunzone(grecordholder[i]);
1083                                         grecordholder[i] = strzone(grecordholder[i-1]);
1084                                 }
1085                         }
1086
1087                         // store new ranking
1088                         if(grecordholder[pos-1] != "")
1089                                 strunzone(grecordholder[pos-1]);
1090                         grecordholder[pos-1] = strzone(ReadString());
1091                         grecordtime[pos-1] = ReadInt24_t();
1092                         if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1093                                 race_myrank = pos;
1094                         break;
1095                 case RACE_NET_SERVER_STATUS:
1096                         race_status = ReadShort();
1097                         if(race_status_name)
1098                                 strunzone(race_status_name);
1099                         race_status_name = strzone(ReadString());
1100         }
1101 }
1102
1103 void Net_ReadSpawn()
1104 {
1105         zoomin_effect = 1;
1106         current_viewzoom = 0.6;
1107 }
1108
1109 void Net_TeamNagger()
1110 {
1111         teamnagger = 1;
1112 }
1113
1114 void Net_ReadPingPLReport()
1115 {
1116         float e, pi, pl, ml;
1117         e = ReadByte();
1118         pi = ReadShort();
1119         pl = ReadByte();
1120         ml = ReadByte();
1121         if not(playerslots[e])
1122                 return;
1123         playerslots[e].ping = pi;
1124         playerslots[e].ping_packetloss = pl / 255.0;
1125         playerslots[e].ping_movementloss = ml / 255.0;
1126 }
1127
1128 void Net_WeaponComplain() {
1129         complain_weapon = ReadByte();
1130
1131         if(complain_weapon_name)
1132                 strunzone(complain_weapon_name);
1133         complain_weapon_name = strzone(ReadString());
1134
1135         complain_weapon_type = ReadByte();
1136
1137         complain_weapon_time = time;
1138         weapontime = time; // ping the weapon panel
1139 }
1140
1141 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1142 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1143 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1144 float CSQC_Parse_TempEntity()
1145 {
1146         float bHandled;
1147                 bHandled  = true;
1148         // Acquire TE ID
1149         float nTEID;
1150                 nTEID = ReadByte();
1151
1152         if(autocvar_developer_csqcentities)
1153                 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1154
1155                 // NOTE: Could just do return instead of break...
1156         switch(nTEID)
1157         {
1158                 case TE_CSQC_TARGET_MUSIC:
1159                         Net_TargetMusic();
1160                         bHandled = true;
1161                         break;
1162                 case TE_CSQC_PICTURE:
1163                         Net_MapVote_Picture();
1164                         bHandled = true;
1165                         break;
1166                 case TE_CSQC_RACE:
1167                         Net_ReadRace();
1168                         bHandled = true;
1169                         break;
1170                 case TE_CSQC_SPAWN:
1171                         Net_ReadSpawn();
1172                         bHandled = true;
1173                         break;
1174                 case TE_CSQC_ZCURVEPARTICLES:
1175                         Net_ReadZCurveParticles();
1176                         bHandled = true;
1177                         break;
1178                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1179                         Net_ReadNexgunBeamParticle();
1180                         bHandled = true;
1181                         break;
1182                 case TE_CSQC_TEAMNAGGER:
1183                         Net_TeamNagger();
1184                         bHandled = true;
1185                         break;
1186                 case TE_CSQC_LIGHTNINGARC:
1187                         Net_ReadLightningarc();
1188                         bHandled = true;
1189                         break;
1190                 case TE_CSQC_PINGPLREPORT:
1191                         Net_ReadPingPLReport();
1192                         bHandled = true;
1193                         break;
1194                 case TE_CSQC_ANNOUNCE:
1195                         Announcer_Play(ReadString());
1196                         bHandled = true;
1197                         break;
1198                 case TE_CSQC_KILLNOTIFY:
1199                         HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1200                         bHandled = true;
1201                         break;
1202                 case TE_CSQC_CENTERPRINT_GENERIC:
1203                         float id;
1204                         string s;
1205                         id = ReadByte();
1206                         s = ReadString();
1207                         if (id != 0 && s != "")
1208                                 centerprint_generic(id, s, ReadByte(), ReadByte());
1209                         else
1210                                 centerprint_generic(id, s, 0, 0);
1211                         bHandled = true;
1212                         break;
1213                 case TE_CSQC_WEAPONCOMPLAIN:
1214                         Net_WeaponComplain();
1215                         bHandled = true;
1216                         break;
1217                 case TE_CSQC_VEHICLESETUP:
1218                         Net_VehicleSetup();
1219                         bHandled = true;
1220                         break;
1221                 case TE_CSQC_SVNOTICE:
1222                         cl_notice_read();
1223                         bHandled = true;
1224                         break;
1225                 default:
1226                         // No special logic for this temporary entity; return 0 so the engine can handle it
1227                         bHandled = false;
1228                         break;
1229         }
1230
1231         return bHandled;
1232 }
1233
1234 string getcommandkey(string text, string command)
1235 {
1236         string keys;
1237         float n, j, k, l = 0;
1238
1239         if (!autocvar_hud_showbinds)
1240                 return text;
1241
1242         keys = db_get(binddb, command);
1243         if (keys == "")
1244         {
1245                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1246                 for(j = 0; j < n; ++j)
1247                 {
1248                         k = stof(argv(j));
1249                         if(k != -1)
1250                         {
1251                                 if ("" == keys)
1252                                         keys = keynumtostring(k);
1253                                 else
1254                                         keys = strcat(keys, ", ", keynumtostring(k));
1255
1256                                 ++l;
1257                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1258                                         break;
1259                         }
1260
1261                 }
1262                 if (keys == "")
1263                         keys = "NO_KEY";
1264                 db_put(binddb, command, keys);
1265         }
1266
1267         if (keys == "NO_KEY") {
1268                 if (autocvar_hud_showbinds > 1)
1269                         return sprintf(_("%s (not bound)"), text);
1270                 else
1271                         return text;
1272         }
1273         else if (autocvar_hud_showbinds > 1)
1274                 return sprintf(_("%s (%s)"), text, keys);
1275         else
1276                 return keys;
1277 }