1 float scoreboard_alpha_bg;
2 float scoreboard_alpha_fg;
3 float scoreboard_highlight;
4 float scoreboard_highlight_alpha;
5 float scoreboard_highlight_alpha_self;
6 float scoreboard_alpha_name;
7 float scoreboard_alpha_name_self;
9 void drawstringright(vector, string, vector, vector, float, float);
10 void drawstringcenter(vector, string, vector, vector, float, float);
12 const float SCOREBOARD_OFFSET = 50;
14 // wrapper to put all possible scores titles through gettext
15 string TranslateScoresLabel(string l)
19 case "bckills": return CTX(_("SCO^bckills"));
20 case "bctime": return CTX(_("SCO^bctime"));
21 case "caps": return CTX(_("SCO^caps"));
22 case "captime": return CTX(_("SCO^captime"));
23 case "deaths": return CTX(_("SCO^deaths"));
24 case "destroyed": return CTX(_("SCO^destroyed"));
25 case "drops": return CTX(_("SCO^drops"));
26 case "faults": return CTX(_("SCO^faults"));
27 case "fckills": return CTX(_("SCO^fckills"));
28 case "goals": return CTX(_("SCO^goals"));
29 case "kckills": return CTX(_("SCO^kckills"));
30 case "kdratio": return CTX(_("SCO^kdratio"));
31 case "k/d": return CTX(_("SCO^k/d"));
32 case "kd": return CTX(_("SCO^kd"));
33 case "kdr": return CTX(_("SCO^kdr"));
34 case "kills": return CTX(_("SCO^kills"));
35 case "laps": return CTX(_("SCO^laps"));
36 case "lives": return CTX(_("SCO^lives"));
37 case "losses": return CTX(_("SCO^losses"));
38 case "name": return CTX(_("SCO^name"));
39 case "sum": return CTX(_("SCO^sum"));
40 case "nick": return CTX(_("SCO^nick"));
41 case "objectives": return CTX(_("SCO^objectives"));
42 case "pickups": return CTX(_("SCO^pickups"));
43 case "ping": return CTX(_("SCO^ping"));
44 case "pl": return CTX(_("SCO^pl"));
45 case "pushes": return CTX(_("SCO^pushes"));
46 case "rank": return CTX(_("SCO^rank"));
47 case "returns": return CTX(_("SCO^returns"));
48 case "revivals": return CTX(_("SCO^revivals"));
49 case "score": return CTX(_("SCO^score"));
50 case "suicides": return CTX(_("SCO^suicides"));
51 case "takes": return CTX(_("SCO^takes"));
52 case "ticks": return CTX(_("SCO^ticks"));
57 void Cmd_HUD_SetFields(float argc);
62 ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
63 for(i = 0; i < MAX_SCORE; ++i)
65 f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
66 if(f == SFL_SORT_PRIO_PRIMARY)
68 if(f == SFL_SORT_PRIO_SECONDARY)
71 if(ps_secondary == -1)
72 ps_secondary = ps_primary;
74 for(i = 0; i < MAX_TEAMSCORE; ++i)
76 f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
77 if(f == SFL_SORT_PRIO_PRIMARY)
79 if(f == SFL_SORT_PRIO_SECONDARY)
82 if(ts_secondary == -1)
83 ts_secondary = ts_primary;
88 void HUD_UpdatePlayerPos(entity pl);
89 float SetTeam(entity pl, float Team);
91 void HUD_UpdatePlayerTeams()
98 for(pl = players.sort_next; pl; pl = pl.sort_next)
101 Team = GetPlayerColor(pl.sv_entnum);
102 if(SetTeam(pl, Team))
105 HUD_UpdatePlayerPos(pl);
109 pl = players.sort_next;
114 print(strcat("PNUM: ", ftos(num), "\n"));
119 float HUD_CompareScore(float vl, float vr, float f)
121 if(f & SFL_ZERO_IS_WORST)
123 if(vl == 0 && vr != 0)
125 if(vl != 0 && vr == 0)
129 return IS_INCREASING(f);
131 return IS_DECREASING(f);
135 float HUD_ComparePlayerScores(entity left, entity right)
138 vl = GetPlayerColor(left.sv_entnum);
139 vr = GetPlayerColor(right.sv_entnum);
151 if(vl == NUM_SPECTATOR)
153 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
155 if(!left.gotscores && right.gotscores)
160 r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]);
164 r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]);
168 for(i = 0; i < MAX_SCORE; ++i)
170 r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
175 if (left.sv_entnum < right.sv_entnum)
181 void HUD_UpdatePlayerPos(entity player)
183 for(other = player.sort_next; other && HUD_ComparePlayerScores(player, other); other = player.sort_next)
185 SORT_SWAP(player, other);
187 for(other = player.sort_prev; other != players && HUD_ComparePlayerScores(other, player); other = player.sort_prev)
189 SORT_SWAP(other, player);
193 float HUD_CompareTeamScores(entity left, entity right)
197 if(left.team == NUM_SPECTATOR)
199 if(right.team == NUM_SPECTATOR)
202 r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
206 r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]);
210 for(i = 0; i < MAX_SCORE; ++i)
212 r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]);
217 if (left.team < right.team)
223 void HUD_UpdateTeamPos(entity Team)
225 for(other = Team.sort_next; other && HUD_CompareTeamScores(Team, other); other = Team.sort_next)
227 SORT_SWAP(Team, other);
229 for(other = Team.sort_prev; other != teams && HUD_CompareTeamScores(other, Team); other = Team.sort_prev)
231 SORT_SWAP(other, Team);
237 print(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
238 print(_("^3|---------------------------------------------------------------|\n"));
239 print(_("Usage:\n"));
240 print(_("^2scoreboard_columns_set default\n"));
241 print(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
242 print(_("The following field names are recognized (case insensitive):\n"));
243 print(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
245 print(_("^3name^7 or ^3nick^7 Name of a player\n"));
246 print(_("^3ping^7 Ping time\n"));
247 print(_("^3pl^7 Packet loss\n"));
248 print(_("^3kills^7 Number of kills\n"));
249 print(_("^3deaths^7 Number of deaths\n"));
250 print(_("^3suicides^7 Number of suicides\n"));
251 print(_("^3frags^7 kills - suicides\n"));
252 print(_("^3kd^7 The kill-death ratio\n"));
253 print(_("^3sum^7 frags - deaths\n"));
254 print(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
255 print(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
256 print(_("^3captime^7 Time of fastest cap (CTF)\n"));
257 print(_("^3fckills^7 Number of flag carrier kills\n"));
258 print(_("^3returns^7 Number of flag returns\n"));
259 print(_("^3drops^7 Number of flag drops\n"));
260 print(_("^3lives^7 Number of lives (LMS)\n"));
261 print(_("^3rank^7 Player rank\n"));
262 print(_("^3pushes^7 Number of players pushed into void\n"));
263 print(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
264 print(_("^3kckills^7 Number of keys carrier kills\n"));
265 print(_("^3losses^7 Number of times a key was lost\n"));
266 print(_("^3laps^7 Number of laps finished (race/cts)\n"));
267 print(_("^3time^7 Total time raced (race/cts)\n"));
268 print(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
269 print(_("^3ticks^7 Number of ticks (DOM)\n"));
270 print(_("^3takes^7 Number of domination points taken (DOM)\n"));
271 print(_("^3bckills^7 Number of ball carrier kills\n"));
272 print(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
273 print(_("^3score^7 Total score\n\n"));
275 print(_("Before a field you can put a + or - sign, then a comma separated list\n"
276 "of game types, then a slash, to make the field show up only in these\n"
277 "or in all but these game types. You can also specify 'all' as a\n"
278 "field to show all fields available for the current game mode.\n\n"));
280 print(_("The special game type names 'teams' and 'noteams' can be used to\n"
281 "include/exclude ALL teams/noteams game modes.\n\n"));
283 print(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
284 print(_("will display name, ping and pl aligned to the left, and the fields\n"
285 "right of the vertical bar aligned to the right.\n"));
286 print(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
287 "other gamemodes except DM.\n"));
290 #define HUD_DefaultColumnLayout() \
292 "-teams,race,lms/kills +ft,tdm/kills -teams,lms/deaths +ft,tdm/deaths -teams,lms,race,ka/suicides +ft,tdm/suicides -race,dm,tdm,ka,ft/frags " /* tdm already has this in "score" */ \
293 "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns " \
294 "+lms/lives +lms/rank " \
295 "+kh/caps +kh/pushes +kh/destroyed " \
296 "?+race/laps ?+race/time ?+race/fastest " \
297 "+as/objectives +nb/faults +nb/goals +ka/pickups +ka/bckills +ka/bctime +ft/revivals " \
300 void Cmd_HUD_SetFields(float argc)
304 float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
309 // set up a temporary scoreboard layout
310 // no layout can be properly set up until score_info data haven't been received
311 argc = tokenizebyseparator("0 1 ping pl name | score", " ");
313 scores_label[ps_primary] = strzone("score");
314 scores_flags[ps_primary] = SFL_ALLOW_HIDE;
317 // TODO: re enable with gametype dependant cvars?
318 if(argc < 3) // no arguments provided
319 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
322 argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
326 if(argv(2) == "default")
327 argc = tokenizebyseparator(strcat("0 1 ", HUD_DefaultColumnLayout()), " ");
328 else if(argv(2) == "all")
331 s = "ping pl name |";
332 for(i = 0; i < MAX_SCORE; ++i)
335 if(i != ps_secondary)
336 if(scores_label[i] != "")
337 s = strcat(s, " ", scores_label[i]);
339 if(ps_secondary != ps_primary)
340 s = strcat(s, " ", scores_label[ps_secondary]);
341 s = strcat(s, " ", scores_label[ps_primary]);
342 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
349 hud_fontsize = HUD_GetFontsize("hud_fontsize");
351 draw_beginBoldFont();
352 for(i = 1; i < argc - 1; ++i)
358 if(substring(str, 0, 1) == "?")
361 str = substring(str, 1, strlen(str) - 1);
364 slash = strstrofs(str, "/", 0);
367 pattern = substring(str, 0, slash);
368 str = substring(str, slash + 1, strlen(str) - (slash + 1));
370 if (!isGametypeInFilter(gametype, teamplay, FALSE, pattern))
374 strunzone(hud_title[hud_num_fields]);
375 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(str));
376 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
377 str = strtolower(str);
380 hud_field[hud_num_fields] = SP_PING;
381 } else if(str == "pl") {
382 hud_field[hud_num_fields] = SP_PL;
383 } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") {
384 hud_field[hud_num_fields] = SP_KDRATIO;
385 } else if(str == "sum" || str == "diff" || str == "k-d") {
386 hud_field[hud_num_fields] = SP_SUM;
387 } else if(str == "name" || str == "nick") {
388 hud_field[hud_num_fields] = SP_NAME;
390 } else if(str == "|") {
391 hud_field[hud_num_fields] = SP_SEPARATOR;
394 for(j = 0; j < MAX_SCORE; ++j)
395 if(str == strtolower(scores_label[j]))
396 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
405 printf("^1Error:^7 Unknown score field: '%s'\n", str);
409 hud_field[hud_num_fields] = j;
412 if(j == ps_secondary)
416 if(hud_num_fields >= MAX_HUD_FIELDS)
420 if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
422 if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
424 if(ps_primary == ps_secondary)
426 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
428 if(hud_num_fields+missing < MAX_HUD_FIELDS)
432 strunzone(hud_title[hud_num_fields]);
433 for(i = hud_num_fields; i > 0; --i)
435 hud_title[i] = hud_title[i-1];
436 hud_size[i] = hud_size[i-1];
437 hud_field[i] = hud_field[i-1];
439 hud_title[0] = strzone(TranslateScoresLabel("name"));
440 hud_field[0] = SP_NAME;
442 print("fixed missing field 'name'\n");
446 strunzone(hud_title[hud_num_fields]);
447 for(i = hud_num_fields; i > 1; --i)
449 hud_title[i] = hud_title[i-1];
450 hud_size[i] = hud_size[i-1];
451 hud_field[i] = hud_field[i-1];
453 hud_title[1] = strzone("|");
454 hud_field[1] = SP_SEPARATOR;
455 hud_size[1] = stringwidth("|", FALSE, hud_fontsize);
457 print("fixed missing field '|'\n");
460 else if(!have_separator)
462 strunzone(hud_title[hud_num_fields]);
463 hud_title[hud_num_fields] = strzone("|");
464 hud_size[hud_num_fields] = stringwidth("|", FALSE, hud_fontsize);
465 hud_field[hud_num_fields] = SP_SEPARATOR;
467 print("fixed missing field '|'\n");
471 strunzone(hud_title[hud_num_fields]);
472 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
473 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
474 hud_field[hud_num_fields] = ps_secondary;
476 printf("fixed missing field '%s'\n", scores_label[ps_secondary]);
480 strunzone(hud_title[hud_num_fields]);
481 hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
482 hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
483 hud_field[hud_num_fields] = ps_primary;
485 printf("fixed missing field '%s'\n", scores_label[ps_primary]);
489 hud_field[hud_num_fields] = SP_END;
494 vector hud_field_rgb;
495 string hud_field_icon0;
496 string hud_field_icon1;
497 string hud_field_icon2;
498 vector hud_field_icon0_rgb;
499 vector hud_field_icon1_rgb;
500 vector hud_field_icon2_rgb;
501 float hud_field_icon0_alpha;
502 float hud_field_icon1_alpha;
503 float hud_field_icon2_alpha;
504 string HUD_GetField(entity pl, float field)
506 float tmp, num, denom, f;
508 hud_field_rgb = '1 1 1';
509 hud_field_icon0 = "";
510 hud_field_icon1 = "";
511 hud_field_icon2 = "";
512 hud_field_icon0_rgb = '1 1 1';
513 hud_field_icon1_rgb = '1 1 1';
514 hud_field_icon2_rgb = '1 1 1';
515 hud_field_icon0_alpha = 1;
516 hud_field_icon1_alpha = 1;
517 hud_field_icon2_alpha = 1;
522 return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign
523 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
527 tmp = max(0, min(220, f-80)) / 220;
528 hud_field_rgb = '1 1 1' - '0 1 1'*tmp;
534 f = pl.ping_packetloss;
535 tmp = pl.ping_movementloss;
536 if(f == 0 && tmp == 0)
538 str = ftos(ceil(f * 100));
540 str = strcat(str, "~", ftos(ceil(tmp * 100)));
541 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
542 hud_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp;
546 if(ready_waiting && pl.ready)
548 hud_field_icon0 = "gfx/scoreboard/player_ready";
552 f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
554 hud_field_icon0 = "gfx/scoreboard/playercolor_base";
555 hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
556 hud_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
557 hud_field_icon2 = "gfx/scoreboard/playercolor_pants";
558 hud_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1);
561 return GetPlayerName(pl.sv_entnum);
564 f = pl.(scores[SP_KILLS]);
565 f -= pl.(scores[SP_SUICIDES]);
569 num = pl.(scores[SP_KILLS]);
570 denom = pl.(scores[SP_DEATHS]);
573 hud_field_rgb = '0 1 0';
574 str = sprintf("%d", num);
575 } else if(num <= 0) {
576 hud_field_rgb = '1 0 0';
577 str = sprintf("%.1f", num/denom);
579 str = sprintf("%.1f", num/denom);
583 f = pl.(scores[SP_KILLS]);
584 f -= pl.(scores[SP_DEATHS]);
587 hud_field_rgb = '0 1 0';
589 hud_field_rgb = '1 1 1';
591 hud_field_rgb = '1 0 0';
596 tmp = pl.(scores[field]);
597 f = scores_flags[field];
598 if(field == ps_primary)
599 hud_field_rgb = '1 1 0';
600 else if(field == ps_secondary)
601 hud_field_rgb = '0 1 1';
603 hud_field_rgb = '1 1 1';
604 return ScoreString(f, tmp);
609 float xmin, xmax, ymin, ymax, sbwidth;
610 float hud_fixscoreboardcolumnwidth_len;
611 float hud_fixscoreboardcolumnwidth_iconlen;
612 float hud_fixscoreboardcolumnwidth_marginlen;
614 string HUD_FixScoreboardColumnWidth(float i, string str)
618 field = hud_field[i];
620 hud_fixscoreboardcolumnwidth_iconlen = 0;
622 if(hud_field_icon0 != "")
624 sz = draw_getimagesize(hud_field_icon0);
626 if(hud_fixscoreboardcolumnwidth_iconlen < f)
627 hud_fixscoreboardcolumnwidth_iconlen = f;
630 if(hud_field_icon1 != "")
632 sz = draw_getimagesize(hud_field_icon1);
634 if(hud_fixscoreboardcolumnwidth_iconlen < f)
635 hud_fixscoreboardcolumnwidth_iconlen = f;
638 if(hud_field_icon2 != "")
640 sz = draw_getimagesize(hud_field_icon2);
642 if(hud_fixscoreboardcolumnwidth_iconlen < f)
643 hud_fixscoreboardcolumnwidth_iconlen = f;
646 hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize_y / hud_fontsize_x; // fix icon aspect
648 if(hud_fixscoreboardcolumnwidth_iconlen != 0)
649 hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, hud_fontsize);
651 hud_fixscoreboardcolumnwidth_marginlen = 0;
653 if(field == SP_NAME) // name gets all remaining space
656 namesize = sbwidth;// / hud_fontsize_x;
657 for(j = 0; j < hud_num_fields; ++j)
659 if (hud_field[i] != SP_SEPARATOR)
660 namesize -= hud_size[j] + hud_fontsize_x;
661 namesize += hud_fontsize_x;
662 hud_size[i] = namesize;
664 if (hud_fixscoreboardcolumnwidth_iconlen != 0)
665 namesize -= hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
666 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
667 hud_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, hud_fontsize);
670 hud_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, hud_fontsize);
672 f = hud_fixscoreboardcolumnwidth_len + hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
679 void HUD_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number)
682 rgb = Team_ColorRGB(pl.team);
686 is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
688 if((rgb == '1 1 1') && (!is_spec)) {
689 rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
690 rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
691 rgb_z = autocvar_scoreboard_color_bg_b + 0.5; }
695 tmp_y = hud_fontsize_y * 1.25;
698 // alternated rows highlighting
700 drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
701 else if((scoreboard_highlight) && (!mod(pl_number,2)))
702 drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
706 for(i = 0; i < hud_num_fields; ++i)
708 field = hud_field[i];
709 if(field == SP_SEPARATOR)
712 if(is_spec && field != SP_NAME && field != SP_PING) {
713 pos_x += hud_size[i] + hud_fontsize_x;
716 str = HUD_GetField(pl, field);
717 str = HUD_FixScoreboardColumnWidth(i, str);
719 pos_x += hud_size[i] + hud_fontsize_x;
721 if(field == SP_NAME) {
722 tmp_x = hud_size[i] - hud_fontsize_x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize_x;
724 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
726 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
728 tmp_x = hud_fixscoreboardcolumnwidth_len + hud_fontsize_x;
730 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
732 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
735 tmp_x = hud_size[i] + hud_fontsize_x;
736 if(hud_field_icon0 != "")
738 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
740 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
741 if(hud_field_icon1 != "")
743 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
745 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
746 if(hud_field_icon2 != "")
748 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
750 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
753 if(hud_field[i] == SP_SEPARATOR)
756 for(i = hud_num_fields-1; i > 0; --i)
758 field = hud_field[i];
759 if(field == SP_SEPARATOR)
762 if(is_spec && field != SP_NAME && field != SP_PING) {
763 pos_x -= hud_size[i] + hud_fontsize_x;
767 str = HUD_GetField(pl, field);
768 str = HUD_FixScoreboardColumnWidth(i, str);
770 if(field == SP_NAME) {
771 tmp_x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
773 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
775 drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
777 tmp_x = hud_fixscoreboardcolumnwidth_len;
779 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
781 drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
785 if(hud_field_icon0 != "")
787 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
789 drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
790 if(hud_field_icon1 != "")
792 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
794 drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
795 if(hud_field_icon2 != "")
797 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
799 drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
800 pos_x -= hud_size[i] + hud_fontsize_x;
806 * HUD_Scoreboard_MakeTable
808 * Makes a table for a team (for all playing players in DM) and fills it
811 vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
813 float body_table_height, i;
814 vector tmp = '0 0 0', column_dim = '0 0 0';
817 body_table_height = 1.25 * hud_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line
819 pos_y += autocvar_scoreboard_border_thickness;
823 tmp_y = 1.25 * hud_fontsize_y;
827 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, (rgb * autocvar_scoreboard_color_bg_team) + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
829 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
832 tmp_y += autocvar_scoreboard_border_thickness;
833 tmp_y += body_table_height;
834 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
836 // separator header/table
837 pos_y += 1.25 * hud_fontsize_y;
838 tmp_y = autocvar_scoreboard_border_thickness;
839 drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
841 pos_y += autocvar_scoreboard_border_thickness;
844 tmp_y = body_table_height;
846 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
848 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
850 // anyway, apply some color
851 //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
853 // go back to the top to make alternated columns highlighting and to print the strings
854 pos_y -= 1.25 * hud_fontsize_y;
855 pos_y -= autocvar_scoreboard_border_thickness;
859 if (scoreboard_highlight)
861 column_dim_y = 1.25 * hud_fontsize_y; // header
862 column_dim_y += autocvar_scoreboard_border_thickness;
863 column_dim_y += body_table_height;
866 // print the strings of the columns headers and draw the columns
867 draw_beginBoldFont();
868 for(i = 0; i < hud_num_fields; ++i)
870 if(hud_field[i] == SP_SEPARATOR)
872 column_dim_x = hud_size[i] + hud_fontsize_x;
873 if (scoreboard_highlight)
876 drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
878 drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
879 pos_x += column_dim_x;
881 if(hud_field[i] == SP_SEPARATOR)
885 for(i = hud_num_fields-1; i > 0; --i)
887 if(hud_field[i] == SP_SEPARATOR)
890 pos_x -= hud_size[i];
892 if (scoreboard_highlight)
896 if (i == hud_num_fields-1)
897 column_dim_x = hud_size[i] + hud_fontsize_x / 2 + 1;
899 column_dim_x = hud_size[i] + hud_fontsize_x;
900 drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
904 tmp_x = stringwidth(hud_title[i], FALSE, hud_fontsize);
905 tmp_x = (hud_size[i] - tmp_x);
906 drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
907 pos_x -= hud_fontsize_x;
913 pos_y += 1.25 * hud_fontsize_y; // skip the header
914 pos_y += autocvar_scoreboard_border_thickness;
916 // fill the table and draw the rows
919 for(pl = players.sort_next; pl; pl = pl.sort_next)
921 if(pl.team != tm.team)
923 HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
924 pos_y += 1.25 * hud_fontsize_y;
928 for(pl = players.sort_next; pl; pl = pl.sort_next)
930 if(pl.team == NUM_SPECTATOR)
932 HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
933 pos_y += 1.25 * hud_fontsize_y;
938 pos_y += 1.25 * hud_fontsize_y; // move to the end of the table
939 pos_y += 1.25 * hud_fontsize_y; // move empty row (out of the table)
944 float HUD_WouldDrawScoreboard() {
945 if (autocvar__hud_configure)
947 else if (scoreboard_showscores)
949 else if (intermission == 1)
951 else if (intermission == 2)
953 else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS)
955 else if (scoreboard_showscores_force)
960 float average_accuracy;
961 vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
964 float weapon_cnt = WEP_COUNT - 3; // either minstanex/nex are hidden, no port-o-launch, no tuba
966 if(autocvar_scoreboard_accuracy_doublerows)
971 float fontsize = height * 1/3;
972 float weapon_height = height * 2/3;
973 float weapon_width = sbwidth / weapon_cnt;
974 float g_instagib = 0;
976 drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
977 pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
978 vector tmp = '0 0 0';
980 tmp_y = height * rows;
983 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
985 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
986 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
988 // column highlighting
989 for(i = 0; i < weapon_cnt/rows; ++i)
992 drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
996 for(i = 0; i < rows; ++i)
998 drawfill(pos + '0 1 0' * weapon_height + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1001 average_accuracy = 0;
1002 float weapons_with_stats;
1003 weapons_with_stats = 0;
1005 pos_x += weapon_width / 2;
1007 if(switchweapon == WEP_MINSTANEX)
1008 g_instagib = 1; // TODO: real detection for instagib?
1011 if(autocvar_scoreboard_accuracy_nocolors)
1014 Accuracy_LoadColors();
1016 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
1018 self = get_weaponinfo(i);
1021 if ((i == WEP_NEX && g_instagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_instagib) || i == WEP_TUBA) // skip port-o-launch, vortex || vaporizer and tuba
1023 weapon_stats = weapon_accuracy[i-WEP_FIRST];
1026 if(weapon_stats >= 0)
1027 weapon_alpha = scoreboard_alpha_fg;
1029 weapon_alpha = 0.2 * scoreboard_alpha_fg;
1032 drawpic_aspect_skin(pos, strcat("weapon", self.netname), '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
1034 if(weapon_stats >= 0) {
1035 weapons_with_stats += 1;
1036 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1039 s = sprintf(_("%d%%"), weapon_stats*100);
1042 padding = (weapon_width - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
1044 if(!autocvar_scoreboard_accuracy_nocolors)
1045 rgb = Accuracy_GetColor(weapon_stats);
1047 drawstring(pos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1049 pos_x += weapon_width * rows;
1050 if(rows == 2 && i == 6) {
1056 if(weapons_with_stats)
1057 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1060 pos_x -= weapon_width / 2;
1064 pos_y += 1.25 * hud_fontsize_y;
1068 vector HUD_DrawKeyValue(vector pos, string key, string value) {
1070 pos_x += hud_fontsize_x * 0.25;
1071 drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1072 pos_x = xmax - stringwidth(value, FALSE, hud_fontsize) - hud_fontsize_x * 0.25;
1073 drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1075 pos_y+= hud_fontsize_y;
1080 vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
1081 float stat_secrets_found, stat_secrets_total;
1082 float stat_monsters_killed, stat_monsters_total;
1086 // get monster stats
1087 stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED);
1088 stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL);
1090 // get secrets stats
1091 stat_secrets_found = getstatf(STAT_SECRETS_FOUND);
1092 stat_secrets_total = getstatf(STAT_SECRETS_TOTAL);
1094 // get number of rows
1095 if(stat_secrets_total)
1097 if(stat_monsters_total)
1100 // if no rows, return
1104 // draw table header
1105 drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1106 pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
1109 vector tmp = '0 0 0';
1111 tmp_y = hud_fontsize_y * rows;
1114 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1116 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1117 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1120 if(stat_monsters_total)
1122 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1123 pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val);
1127 if(stat_secrets_total)
1129 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1130 pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
1134 pos_y += 1.25 * hud_fontsize_y;
1139 vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
1142 RANKINGS_RECEIVED_CNT = 0;
1143 for (i=RANKINGS_CNT-1; i>=0; --i)
1145 ++RANKINGS_RECEIVED_CNT;
1147 if (RANKINGS_RECEIVED_CNT == 0)
1151 is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
1153 hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
1154 hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
1155 hl_rgb_z = autocvar_scoreboard_color_bg_b + 0.5;
1157 pos_y += hud_fontsize_y;
1158 drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1159 pos_y += hud_fontsize_y + autocvar_scoreboard_border_thickness;
1160 vector tmp = '0 0 0';
1162 tmp_y = 1.25 * hud_fontsize_y * RANKINGS_RECEIVED_CNT;
1165 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1167 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
1168 drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
1171 for(i = 0; i<RANKINGS_RECEIVED_CNT; ++i)
1178 n = grecordholder[i];
1179 p = count_ordinal(i+1);
1180 if(grecordholder[i] == GetPlayerName(player_localnum))
1181 drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
1182 else if(!mod(i, 2) && scoreboard_highlight)
1183 drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
1184 drawstring(pos, p, '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1185 drawstring(pos + '3 0 0' * hud_fontsize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1186 drawcolorcodedstring(pos + '8 0 0' * hud_fontsize_y, n, '1 1 0' * hud_fontsize_y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1187 pos_y += 1.25 * hud_fontsize_y;
1189 pos_y += autocvar_scoreboard_border_thickness;
1194 float hud_woulddrawscoreboard_prev;
1195 float hud_woulddrawscoreboard_change; // "time" at which HUD_WouldDrawScoreboard() changed
1196 void HUD_DrawScoreboard()
1198 float hud_woulddrawscoreboard;
1199 hud_woulddrawscoreboard = scoreboard_active;
1200 if(hud_woulddrawscoreboard != hud_woulddrawscoreboard_prev) {
1201 hud_woulddrawscoreboard_change = time;
1202 hud_woulddrawscoreboard_prev = hud_woulddrawscoreboard;
1205 if(hud_woulddrawscoreboard) {
1206 float scoreboard_fadeinspeed = autocvar_scoreboard_fadeinspeed;
1207 if (scoreboard_fadeinspeed)
1208 scoreboard_fade_alpha = bound (0, (time - hud_woulddrawscoreboard_change) * scoreboard_fadeinspeed, 1);
1210 scoreboard_fade_alpha = 1;
1213 float scoreboard_fadeoutspeed = autocvar_scoreboard_fadeoutspeed;
1214 if (scoreboard_fadeoutspeed)
1215 scoreboard_fade_alpha = bound (0, (1/scoreboard_fadeoutspeed - (time - hud_woulddrawscoreboard_change)) * scoreboard_fadeoutspeed, 1);
1217 scoreboard_fade_alpha = 0;
1220 if (!scoreboard_fade_alpha)
1223 HUD_UpdatePlayerTeams();
1225 scoreboard_alpha_bg = autocvar_scoreboard_alpha_bg * scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
1226 scoreboard_alpha_fg = autocvar_scoreboard_alpha_fg * scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
1227 scoreboard_highlight = autocvar_scoreboard_highlight;
1228 scoreboard_highlight_alpha = autocvar_scoreboard_highlight_alpha * scoreboard_alpha_fg;
1229 scoreboard_highlight_alpha_self = autocvar_scoreboard_highlight_alpha_self * scoreboard_alpha_fg;
1230 scoreboard_alpha_name = autocvar_scoreboard_alpha_name * scoreboard_alpha_fg;
1231 scoreboard_alpha_name_self = autocvar_scoreboard_alpha_name_self * scoreboard_alpha_fg;
1233 vector rgb, pos, tmp;
1237 xmin = (autocvar_scoreboard_offset_left * vid_conwidth);
1238 ymin = max((autocvar_con_notify * autocvar_con_notifysize), (autocvar_scoreboard_offset_vertical * vid_conwidth));
1240 xmax = ((1 - autocvar_scoreboard_offset_right) * vid_conwidth);
1241 ymax = (vid_conheight - ymin);
1243 sbwidth = xmax - xmin;
1245 // Initializes position
1251 vector sb_heading_fontsize;
1252 sb_heading_fontsize = hud_fontsize * 2;
1253 draw_beginBoldFont();
1254 drawstring(pos, _("Scoreboard"), sb_heading_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1257 pos_y += sb_heading_fontsize_y + hud_fontsize_y * 0.25;
1259 // Draw the scoreboard
1260 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * autocvar_scoreboard_bg_scale;
1264 vector team_score_baseoffset;
1265 team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize_y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize_x * 0.25);
1266 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1268 if(tm.team == NUM_SPECTATOR)
1271 draw_beginBoldFont();
1272 rgb = Team_ColorRGB(tm.team);
1273 str = ftos(tm.(teamscores[ts_primary]));
1274 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1276 if(ts_primary != ts_secondary)
1278 str = ftos(tm.(teamscores[ts_secondary]));
1279 drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize) + eY * hud_fontsize_y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1283 pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1289 rgb_x = autocvar_scoreboard_color_bg_r;
1290 rgb_y = autocvar_scoreboard_color_bg_g;
1291 rgb_z = autocvar_scoreboard_color_bg_b;
1298 rgb_x = autocvar_scoreboard_color_bg_r;
1299 rgb_y = autocvar_scoreboard_color_bg_g;
1300 rgb_z = autocvar_scoreboard_color_bg_b;
1302 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1304 if(tm.team == NUM_SPECTATOR)
1307 pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
1311 if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
1312 if(race_speedaward) {
1313 drawcolorcodedstring(pos, sprintf(_("Speed award: %d ^7(%s^7)"), race_speedaward, race_speedaward_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1314 pos_y += 1.25 * hud_fontsize_y;
1316 if(race_speedaward_alltimebest) {
1317 drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1318 pos_y += 1.25 * hud_fontsize_y;
1320 pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], rgb, bg_size);
1322 else if(autocvar_scoreboard_accuracy && spectatee_status == 0 && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL) {
1324 pos = HUD_DrawScoreboardAccuracyStats(pos, Team_ColorRGB(myteam), bg_size);
1326 pos = HUD_DrawScoreboardAccuracyStats(pos, rgb, bg_size);
1331 pos = HUD_DrawMapStats(pos, Team_ColorRGB(myteam), bg_size);
1333 pos = HUD_DrawMapStats(pos, rgb, bg_size);
1339 for(pl = players.sort_next; pl; pl = pl.sort_next)
1341 if(pl.team != NUM_SPECTATOR)
1343 pos_y += 1.25 * hud_fontsize_y;
1344 HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), specs);
1350 draw_beginBoldFont();
1351 drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1353 pos_y += 1.25 * hud_fontsize_y;
1356 // Print info string
1358 str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
1359 tl = getstatf(STAT_TIMELIMIT);
1360 fl = getstatf(STAT_FRAGLIMIT);
1361 ll = getstatf(STAT_LEADLIMIT);
1362 if(gametype == MAPINFO_TYPE_LMS)
1365 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1370 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1374 str = strcat(str, _(" or"));
1377 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], fl),
1378 (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
1379 (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1380 TranslateScoresLabel(teamscores_label[ts_primary])));
1384 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags[ps_primary], fl),
1385 (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
1386 (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1387 TranslateScoresLabel(scores_label[ps_primary])));
1392 if(tl > 0 || fl > 0)
1393 str = strcat(str, _(" or"));
1396 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], ll),
1397 (teamscores_label[ts_primary] == "score") ? CTX(_("SCO^points")) :
1398 (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1399 TranslateScoresLabel(teamscores_label[ts_primary])));
1403 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags[ps_primary], ll),
1404 (scores_label[ps_primary] == "score") ? CTX(_("SCO^points")) :
1405 (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
1406 TranslateScoresLabel(scores_label[ps_primary])));
1411 pos_y += 1.2 * hud_fontsize_y;
1412 drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1414 // print information about respawn status
1415 float respawn_time = getstatf(STAT_RESPAWN_TIME);
1419 if(respawn_time < 0)
1421 // a negative number means we are awaiting respawn, time value is still the same
1422 respawn_time *= -1; // remove mark now that we checked it
1423 respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
1425 str = sprintf(_("^1Respawning in ^3%s^1..."),
1426 (autocvar_scoreboard_respawntime_decimals ?
1427 count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
1429 count_seconds(respawn_time - time)
1433 else if(time < respawn_time)
1435 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
1436 (autocvar_scoreboard_respawntime_decimals ?
1437 count_seconds_decs(respawn_time - time, autocvar_scoreboard_respawntime_decimals)
1439 count_seconds(respawn_time - time)
1443 else if(time >= respawn_time)
1444 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
1446 pos_y += 1.2 * hud_fontsize_y;
1447 drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
1450 scoreboard_bottom = pos_y + 2 * hud_fontsize_y;