]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Begin adding declarations for turret deaths... NOT DONE YET, WILL ERROR
authorSamual Lenks <samual@xonotic.org>
Mon, 4 Feb 2013 21:25:24 +0000 (16:25 -0500)
committerSamual Lenks <samual@xonotic.org>
Mon, 4 Feb 2013 21:25:24 +0000 (16:25 -0500)
qcsrc/common/deathtypes.qh
qcsrc/common/notifications.qh

index ca5c554feb84c6e77f840a3cfd6ed99f6f1cc94e..12a4233c329bea54ed461e6efe597b21a4acfb79 100644 (file)
@@ -51,19 +51,19 @@ float DT_COUNT;
        DEATHTYPE(DEATH_BUMB_RAY,                               NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
        DEATHTYPE(DEATH_BUMB_RAY_HEAL,                  NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
        DEATHTYPE(DEATH_BUMB_DEATH,                             NO_MSG,                                                         NO_MSG,                                                 DEATH_VHLAST) \
-       DEATHTYPE(DEATH_TURRET,                                 NO_MSG,                                                         NO_MSG,                                                 DEATH_TURRET_FIRST) \
-       DEATHTYPE(DEATH_TURRET_EWHEEL,                  NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_FLAC,                    NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_MACHINEGUN,              NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_WALKER_GUN,              NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_WALKER_MEELE,    NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_WALKER_ROCKET,   NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_HELLION,                 NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_HK,                              NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_MLRS,                    NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_PLASMA,                  NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_PHASER,                  NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
-       DEATHTYPE(DEATH_TURRET_TESLA,                   NO_MSG,                                                         NO_MSG,                                                 DEATH_TURRET_LAST) \
+       DEATHTYPE(DEATH_TURRET,                                 DEATH_SELF_TURRET,                                      NO_MSG,                                                 DEATH_TURRET_FIRST) \
+       DEATHTYPE(DEATH_TURRET_EWHEEL,                  DEATH_SELF_TURRET_EWHEEL,                       NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_FLAC,                    DEATH_SELF_TURRET_FLAC,                         NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_MACHINEGUN,              DEATH_SELF_TURRET_MACHINEGUN,           NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_WALKER_GUN,              DEATH_SELF_TURRET_WALKER_GUN,           NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_WALKER_MEELE,    DEATH_SELF_TURRET_WALKER_MEELE,         NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_WALKER_ROCKET,   DEATH_SELF_TURRET_WALKER_ROCKET,        NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_HELLION,                 DEATH_SELF_TURRET_HELLION,                      NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_HK,                              DEATH_SELF_TURRET_HK,                           NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_MLRS,                    DEATH_SELF_TURRET_MLRS,                         NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_PLASMA,                  DEATH_SELF_TURRET_PLASMA,                       NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_PHASER,                  DEATH_SELF_TURRET_PHASER,                       NO_MSG,                                                 NORMAL_POS) \
+       DEATHTYPE(DEATH_TURRET_TESLA,                   DEATH_SELF_TURRET_TESLA,                        NO_MSG,                                                 DEATH_TURRET_LAST) \
        DEATHTYPE(DEATH_GENERIC,                                DEATH_SELF_GENERIC,                             NO_MSG,                                                 NORMAL_POS) \
        DEATHTYPE(DEATH_WEAPON,                                 NO_MSG,                                                         NO_MSG,                                                 NORMAL_POS) \
        DEATHTYPE(DEATH_CUSTOM,                                 DEATH_SELF_CUSTOM,                                      NO_MSG,                                                 NORMAL_POS)
index aba1b31cde691a27da8e4466cee011ead6b86a3c..01c94967baad29c7f59b9f6310d3e2f4787aaf0e 100644 (file)
@@ -264,6 +264,19 @@ void Send_CSQC_Centerprint_Generic_Expire(entity e, float id);
        MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP,                           1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
        MSG_INFO_NOTIF(INFO_DEATH_SELF_CHEAT,                           1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
        MSG_INFO_NOTIF(INFO_DEATH_SELF_TOUCHEXPLODE,            1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET,                                  1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_EWHEEL,                   1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_FLAC,                             1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_MACHINEGUN,               1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^F1%s^K1 hit the ground with a bit too much force%s\n")) \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_GUN,               1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^F1%s^K1 was in the water for too long%s\n")) \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_MEELE,             1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^F1%s^K1 felt a little hot%s\n")) \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_ROCKET,    1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^F1%s^K1 found a hot place%s\n")) \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_HELLION,                  1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_HK,                               1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_MLRS,                             1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_PLASMA,                   1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_PHASER,                   1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
+       MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_TESLA,                    1, 1, XPD(s1, SPREE_LOST), XPD(s1, ""),                         "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
        MSG_INFO_NOTIF(INFO_DEATH_MURDER_TELEFRAG,                      2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1),                      "notify_telefrag",              _("^BG%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
        MSG_INFO_NOTIF(INFO_DEATH_MURDER_FALL,                          2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1),                      "notify_fall",                  _("^BG%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
        MSG_INFO_NOTIF(INFO_DEATH_MURDER_DROWN,                         2, 1, XPD(s1, s2, SPREE_END), XPD(s2, s1),                      "notify_water",                 _("^BG%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
@@ -486,37 +499,50 @@ void Send_CSQC_Centerprint_Generic_Expire(entity e, float id);
        MSG_DEATH_NOTIF(DEATH_SELF_SWAMP,                                       INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
        MSG_DEATH_NOTIF(DEATH_SELF_CHEAT,                                       INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
        MSG_DEATH_NOTIF(DEATH_SELF_TOUCHEXPLODE,                        INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG,                                  INFO_DEATH_MURDER_TELEFRAG,                                     NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FALL,                                              INFO_DEATH_MURDER_FALL,                                         NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_DROWN,                                             INFO_DEATH_MURDER_DROWN,                                        NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_LAVA,                                              INFO_DEATH_MURDER_LAVA,                                         NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_SLIME,                                             INFO_DEATH_MURDER_SLIME,                                        NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_SHOOTING_STAR,                             INFO_DEATH_MURDER_SHOOTING_STAR,                        NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_SWAMP,                                             INFO_DEATH_MURDER_SWAMP,                                        NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_VOID,                                              INFO_DEATH_MURDER_VOID,                                         NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TOUCHEXPLODE,                              INFO_DEATH_MURDER_TOUCHEXPLODE,                         NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_CHEAT,                                             INFO_DEATH_MURDER_CHEAT,                                        NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FIRE,                                              INFO_DEATH_MURDER_FIRE,                                         NO_MSG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                                         CENTER_DEATH_MURDER_FRAG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAG) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_FRAG_FIRST) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_FIRST) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                                         CENTER_DEATH_MURDER_FRAG_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
-       MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAG,                                            NO_MSG,                                         CENTER_DEATH_TEAMKILL_FRAG) \
-       MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAGGED,                                         NO_MSG,                                         CENTER_DEATH_TEAMKILL_FRAGGED)
-
-       
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET,                                      INFO_DEATH_SELF_TURRET,                                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_EWHEEL,                       INFO_DEATH_SELF_TURRET_EWHEEL,                  NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_FLAC,                         INFO_DEATH_SELF_TURRET_FLAC,                    NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,           INFO_DEATH_SELF_TURRET_MACHINEGUN,              NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_GUN,           INFO_DEATH_SELF_TURRET_WALKER_GUN,              NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_MEELE,         INFO_DEATH_SELF_TURRET_WALKER_MEELE,    NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_ROCKET,        INFO_DEATH_SELF_TURRET_WALKER_ROCKET,   NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_HELLION,                      INFO_DEATH_SELF_TURRET_HELLION,                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_HK,                           INFO_DEATH_SELF_TURRET_HK,                              NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_MLRS,                         INFO_DEATH_SELF_TURRET_MLRS,                    NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_PLASMA,                       INFO_DEATH_SELF_TURRET_PLASMA,                  NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_PHASER,                       INFO_DEATH_SELF_TURRET_PHASER,                  NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_SELF_TURRET_TESLA,                        INFO_DEATH_SELF_TURRET_TESLA,                   NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG,                          INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FALL,                                      INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_DROWN,                                     INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_LAVA,                                      INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_SLIME,                                     INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_SHOOTING_STAR,                     INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_SWAMP,                                     INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_VOID,                                      INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TOUCHEXPLODE,                      INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_CHEAT,                                     INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FIRE,                                      INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
+       MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAG,                                            NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
+       MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAGGED,                                         NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
+
+
 // ====================================
 //  Initialization/Create Declarations
 // ====================================