set g_projectiles_spread_style 7 (i think divVerent wanted this :P)
authorFruitieX <fruitiex@gmail.com>
Thu, 4 Nov 2010 15:28:43 +0000 (17:28 +0200)
committerFruitieX <fruitiex@gmail.com>
Thu, 4 Nov 2010 15:28:43 +0000 (17:28 +0200)
balanceXonotic.cfg

index 2cb3392ebbc3dacf4997fe6ba7e4491e4bb59b0b..7b14673a23f682b8fb43ead38a6feeff31e9bc66 100644 (file)
@@ -164,7 +164,7 @@ set g_projectiles_newton_style 2
 // 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets)
 set g_projectiles_newton_style_2_minfactor 0.7
 set g_projectiles_newton_style_2_maxfactor 5
-set g_projectiles_spread_style 4
+set g_projectiles_spread_style 7
 // possible values:
 // 0: forward + solid sphere (like Quake) - varies velocity
 // 1: forward + flattened solid sphere