]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Viewmodels: simplify CL_WeaponEntity_SetModel
authorTimePath <andrew.hardaker1995@gmail.com>
Fri, 30 Oct 2015 12:00:24 +0000 (23:00 +1100)
committerTimePath <andrew.hardaker1995@gmail.com>
Fri, 30 Oct 2015 12:00:24 +0000 (23:00 +1100)
qcsrc/server/weapons/weaponsystem.qc

index cb715e5f2f01e70d2c428027ac8b6599266e617f..05cda03b9f237109b9a8b4500c63c975df6b5d7b 100644 (file)
@@ -174,8 +174,8 @@ void CL_WeaponEntity_SetModel(entity this, int slot, string name)
                // if there is a child entity, hide it until we're sure we use it
                if (this.weaponchild) this.weaponchild.model = "";
                _setmodel(this, W_Model(strcat("v_", name, ".md3")));
-               int v_shot_idx = gettagindex(this, "shot");  // used later
-               if (!v_shot_idx) v_shot_idx = gettagindex(this, "tag_shot");
+               int v_shot_idx; // used later
+               (v_shot_idx = gettagindex(this, "shot")) || (v_shot_idx = gettagindex(this, "tag_shot"));
 
                _setmodel(this, W_Model(strcat("h_", name, ".iqm")));
                // preset some defaults that work great for renamed zym files (which don't need an animinfo)
@@ -186,17 +186,12 @@ void CL_WeaponEntity_SetModel(entity this, int slot, string name)
 
                // if we have a "weapon" tag, let's attach the v_ model to it ("invisible hand" style model)
                // if we don't, this is a "real" animated model
-               if (gettagindex(this, "weapon"))
+               string t;
+               if ((t = "weapon", gettagindex(this, t)) || (t = "tag_weapon", gettagindex(this, t)))
                {
                        if (!this.weaponchild) this.weaponchild = new(weaponchild);
                        _setmodel(this.weaponchild, W_Model(strcat("v_", name, ".md3")));
-                       setattachment(this.weaponchild, this, "weapon");
-               }
-               else if (gettagindex(this, "tag_weapon"))
-               {
-                       if (!this.weaponchild) this.weaponchild = new(weaponchild);
-                       _setmodel(this.weaponchild, W_Model(strcat("v_", name, ".md3")));
-                       setattachment(this.weaponchild, this, "tag_weapon");
+                       setattachment(this.weaponchild, this, t);
                }
                else
                {
@@ -215,9 +210,8 @@ void CL_WeaponEntity_SetModel(entity this, int slot, string name)
                }
                else
                {
-                       int idx = gettagindex(this, "shot");
-                       if (!idx) idx = gettagindex(this, "tag_shot");
-                       if (idx)
+                       int idx;
+                       if ((idx = gettagindex(this, "shot")) || (idx = gettagindex(this, "tag_shot")))
                        {
                                this.movedir = gettaginfo(this, idx);
                        }
@@ -228,34 +222,25 @@ void CL_WeaponEntity_SetModel(entity this, int slot, string name)
                                this.movedir = '0 0 0';
                        }
                }
-
-               int idx;
-               if (this.weaponchild)  // v_ model attached to invisible h_ model
-               {
-                       idx = gettagindex(this.weaponchild, "shell");
-                       if (!idx) idx = gettagindex(this.weaponchild, "tag_shell");
-                       if (idx) this.spawnorigin = gettaginfo(this.weaponchild, idx);
-               }
-               else
-               {
-                       idx = 0;
+        {
+            int idx = 0;
+            // v_ model attached to invisible h_ model
+            if (this.weaponchild
+                && ((idx = gettagindex(this.weaponchild, "shell")) || (idx = gettagindex(this.weaponchild, "tag_shell"))))
+            {
+                this.spawnorigin = gettaginfo(this.weaponchild, idx);
+            }
+            else if ((idx = gettagindex(this, "shell")) || (idx = gettagindex(this, "tag_shell")))
+            {
+                this.spawnorigin = gettaginfo(this, idx);
+            }
+            else
+            {
+                LOG_WARNINGF("weapon model %s does not support the 'shell' tag, will display casings wrong\n",
+                    this.model);
+                this.spawnorigin = this.movedir;
+            }
                }
-               if (!idx)
-               {
-                       idx = gettagindex(this, "shell");
-                       if (!idx) idx = gettagindex(this, "tag_shell");
-                       if (idx)
-                       {
-                               this.spawnorigin = gettaginfo(this, idx);
-                       }
-                       else
-                       {
-                               LOG_WARNINGF("weapon model %s does not support the 'shell' tag, will display casings wrong\n",
-                                       this.model);
-                               this.spawnorigin = this.movedir;
-                       }
-               }
-
                if (v_shot_idx)
                {
                        this.oldorigin = '0 0 0';  // use regular attachment
@@ -264,15 +249,9 @@ void CL_WeaponEntity_SetModel(entity this, int slot, string name)
                {
                        int idx;
                        if (this.weaponchild)
-                       {
-                               idx = gettagindex(this, "weapon");
-                               if (!idx) idx = gettagindex(this, "tag_weapon");
-                       }
+                               (idx = gettagindex(this, "weapon")) || (idx = gettagindex(this, "tag_weapon"));
                        else
-                       {
-                               idx = gettagindex(this, "handle");
-                               if (!idx) idx = gettagindex(this, "tag_handle");
-                       }
+                               (idx = gettagindex(this, "handle")) || (idx = gettagindex(this, "tag_handle"));
                        if (idx)
                        {
                                this.oldorigin = this.movedir - gettaginfo(this, idx);